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Magnemite (Analysis)

Discussion in 'Uploaded Analyses' started by Charmander, Jan 12, 2011.

  1. Charmander

    Charmander mfw i have a mane and am actually the sun
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    QC 2/2 [x] [x]
    GP 2/2 [x] [x]
    DONE
    [​IMG]
    [​IMG] [​IMG]

    Magnemite

    - - - - -

    [Overview]

    <p>Not too much has changed for this little magnet; it remains the best Steel trapper in Little Cup and has great Special Attack. However, Magnemite has lost a few things. Firstly, with the popularity of Eviolite rising every day, Magnemite has trouble finding itself safe in this metagame. Magnemite has also lost effectiveness on one of its greatest weapons, Explosion, and has trouble staying alive with so many Fighting-types such as Timburr and Scraggy roaming around in Little Cup. Despite all these losses, however, Magnemite still remains a huge powerhouse and has the ability to take down even the bulkiest of Steel-types. If your team has trouble with Steel-types, look no further than Magnemite!</p>

    [SET]

    name: Steel Trapper
    move 1: Thunderbolt
    move 2: Substitute
    move 3: Hidden Power Fire
    move 4: Flash Cannon / Magnet Rise
    item: Life Orb / Oran Berry
    nature: Modest
    ability: Magnet Pull
    EVs: 240 SpA / 240 Spe

    [SET COMMENTS]

    <p>Magnemite runs a very effective Steel Trapper set. Magnet Pull negates any opposing Steel-type's ability to switch out, allowing Magnemite to abuse Substitute and Magnet Rise. Magnemite sports a good Defense stat, being able to take repeated hits from any Steel-type, and can 2HKO most of them with Thunderbolt. Hidden Power Fire melts Ferroseed with a single hit, and also hits any Grass-type switching into Thunderbolt. Substitute allows Magnemite to set up on Steel-types locked into a resisted move, while also providing a cushion of protection from priority attacks and status moves. Magnet Rise grants immunity to Ground-type attacks, allowing Magnemite to set up on the handful of Steel-types that carry Earthquake. Magnemite also does a superb job of removing bulky Water-types such as Frillish.</p>

    <p>Pokemon that appreciate the removal of Steel-types are generally the best partners for Magnemite. If Magnemite fears Onix, it can also use Flash Cannon as secondary STAB in place of Magnet Rise, as Rock / Ground-types wall Magnemite.</p>

    [ADDITIONAL COMMENTS]

    <p>Hidden Power Ground is usually inferior to Hidden Power Fire as the latter is the only Hidden Power capable of beating Ferroseed and Bronzor. However, if Magnemite chooses to run Hidden Power Ground to hit opposing Magnemite harder, the most efficient EV spread would be 76 HP / 40 Def / 236 SpA / 156 Spe. With 19 HP, Life Orb's damage (which is essentially 1.9) will become 1 as it rounds down to a whole number. Oran Berry is another viable item since residual damage can easily build up. However, be aware that without Life Orb, Magnemite has no chance to the OHKO standard Ferroseed with Hidden Power Fire. Charge Beam can also be used over Thunderbolt as it allows Magnemite to set up on the plethora of Steel-types that can't touch it after Magnet Rise. Also note that neutral Thunderbolt is stronger than super effective Hidden Power Fire.</p>

    [SET]

    name: Choice Scarf
    move 1: Thunderbolt
    move 2: Flash Cannon
    move 3: Hidden Power Fire
    move 4: Volt Switch
    item: Choice Scarf
    nature: Modest / Timid
    ability: Magnet Pull
    EVs: 240 SpA / 236 Spe

    [SET COMMENTS]

    <p>This set uses a Choice Scarf to remedy Magnemite's below average Speed; even with the loss in power, Magnemite is still strong enough to hold its ground. Magnemite is useful to beat Steel-types, and the extra Speed it gains from this set helps it revenge kill faster ones such as Pawniard. Volt Switch is a reliable scouting move and even deals great damage, just beware of Ground-types switching in and getting a free turn to attack or set up.</p>

    [ADDITIONAL COMMENTS]

    <p>Modest is the recommended nature as Magnemite only needs 14 Speed to outrun 19 Speed Pokemon. Magnemite still has access to Explosion, but it no longer halves Defense, making Volt Switch the superior option. Volt Switch is Magnemite's only new toy, though it is quite useful for scouting, or just doing some damage when Magnemite need to escape; it's also Magnemite's only way to escape opposing Magnemite. Ponyta is a good teammate as it can switch into Fire-types attacks with impunity, thanks to Flash Fire, and take down Ferroseed. Ponyta also appreciates the removal of bulky Water-types and has passable offensive synergy with Magnemite.</p>

    [Other Options]

    <p>Life Orb can be used instead of Choice Scarf on the first set with a Timid nature, turning Magnemite into a decent all-out attacker. Explosion might be useful in place of Volt Switch, but it no longer halves Defense, so a STAB scouting move is generally superior. Thunder is extremely powerful, but is too inaccurate to be Magnemite's only STAB attack. Hidden Power Fighting is another option for hitting Steel-types, but is inferior to Hidden Power Fire as Magnemite loses even more IVs and is unable to hit Ferroseed hard enough.</p>

    [Checks and Counters]

    <p>As long as Magnet Rise isn't in effect, Ground-types can tear Magnemite apart with Earthquake. If Magnemite has Choice Scarf, Trapinch and Diglett can both switch into Volt Switch or Thunderbolt and set up on or KO Magnemite as it will be locked into its attack and trapped. Dragon-types such as Dratini and Bagon resist Thunderbolt and have access to Dragon Dance to raise their stats. Barboach, Onix, Gible, Rhyhorn, and Geodude all resist the attacking combination of Thunderbolt and Hidden Power Fire and can KO Magnemite with STAB Earthquake. Barboach completely walls the Choice Scarf set and can set up using Dragon Dance, forcing Magnemite to switch. Munchlax can take any hit Magnemite has to offer and hit back with Earthquake.</p>

    [Dream World]

    <p>Magnemite gets Analyze as a Dream World ability, which powers up its attacks if it moves last. With a hindering nature and 0 Speed IVs, Magnemite may abuse its STAB Gyro Ball with an Analyze boost. With Zoom Lens, the accuracy of Magnemite's moves will be boosted by 20% if it moves last. This gives Thunder 84% accuracy, and with the Analyze boost, it will be extremely powerful, especially with a boosting nature.</p>
  2. Charmander

    Charmander mfw i have a mane and am actually the sun
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    the skeleton is done and ready for QC approval
  3. Charmander

    Charmander mfw i have a mane and am actually the sun
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    Ok I hate to triple post, but this needs some feedback. I've already written the analysis really...
  4. Darkamber8828

    Darkamber8828

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    Where's Charge Beam? It can easily get to +6 Tesshildo or other choiced Magnemite, Sub down to Salac, and rape.

    It at least deserves a mention.

    Zigzagoon isn't really that great without Gluttony.

    Should try a dragon-type like Kibago or Dratini. They can really wreck stuff when nothign resists their +1 STAB Outrages.

    Also, should probably mention some teammates that beat Munchlax (Misdreavus and Fighting-types), because with Explosion nerfed, you're not touching it.
  5. Charmander

    Charmander mfw i have a mane and am actually the sun
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  6. Darkamber8828

    Darkamber8828

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    Great. Now I feel like an idiot.


  7. Charmander

    Charmander mfw i have a mane and am actually the sun
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    It's fine, I didn't even remember mentioning them before. I'll take out the double mention and just add Kibago to the first part, then fix the spelling error on Magnemite.

    or not cause I just deleted that part. You can probably tell I woke up 30 minutes ago...
  8. NeoSeth

    NeoSeth

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    I want to back up the Charge-Beam set. It's VERY effective and hits 22 Speed with Salac and Timid nature, which is a solid number. Not only that, but it resists Fake Out, Quick Attack and Extremespeed, which is awesome.

    Also, Signal Beam might deserve mention in the CS set. It hits Abra and Yuniran, plus stuff like Houndour.

    EDIT: DERP on the Houndour idea. But Signal Beam is your only way of hitting Chinchou. Still, I'd never use it. Volt Change is better.
  9. Charmander

    Charmander mfw i have a mane and am actually the sun
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    I mentioned Charge Beam, but I don't really think it has the potential to do much. Add Substitute to set up on status and things and add Magnet Rise so the ever-so-common Gligar who is on more than 40% of LC Wifi teams doesn't flat out beat you, then add Charge Beam. That's already three moveslots. Now, you can either add a move that does real damage (Thunderbolt) and have mono-type attacking syndrome, or you can add a coverage move and be extremely weak. Factor in the fact that Charge Beam only raises Special Attack 63% of the time and you have an inefficient set on your hands.

    Signal Beam has 75 base power, meaning it will do 150 damage to Abra and Yuniran. Thunderbolt does 142.5, which is good enough IMO. Plus, Houndour is only hit neutrally by Signal Beam and will just melt you before you attack anyway.
  10. NeoSeth

    NeoSeth

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    The Chargebeam set I was thinking of was:

    Magnezone w/Salac Berry
    max SpA/max SpE
    Timid/Modest
    Thunderbolt
    HP Ice/Fire
    Charge Beam
    Sub

    Once you sub down to Salac berry activation, you outspeed Gligar and KO with HP Ice. It gets lots of opportunities to set up on stuff like Tesshido, Choiced Komatana, or even on other non-Steels that switch out. Any Choiced Pokemon with an attack Magnemite resists lets you set up, and you can get a sweep from there. I've played with it, and it's definitely legit.
  11. Charmander

    Charmander mfw i have a mane and am actually the sun
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    Now that I think of it, it actually seems viable. The problem is stuff like Bronzor carry Earthquake and you don't have Magnet Rise. This is why I really don't think it deserves its own set.

    I think the best thing to do is wait for QC input on that.
  12. Elevator Music

    Elevator Music
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    Not quite sure what that means? Did you mean Life Orb instead of Oran Berry? also whats +ve ?_?

    anyways everything else looks fine.

    though as a note thunderbolt hits bronzor harder than hp fire
  13. Charmander

    Charmander mfw i have a mane and am actually the sun
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    This is from my iPod so I'll be challenged to type this
    Yeah I meant lo and I have no idea what I meant by +ve, probably +nature.
    And yeah 142.5 vs 140 or something. Although I'd really like to know what qc thinks about the charge beam thing
  14. Heysup

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    Looks good. Just slash Modest into the Choice Scarf set - it's worth the extra damage spreading with Volt Change.

    [​IMG]
  15. Charmander

    Charmander mfw i have a mane and am actually the sun
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    Alright, cool. Actually now that I think of it Modest should be the main slash because all Magnemite needs is 14 speed, and 20 SpA is just awesome.
  16. kokoloko

    kokoloko supersmooth
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    I'd probably slash Hidden Power Ice next to Fire in the Steel-trapper set, to get rid of Gligar and such. Also, I'd probably run a simple max SAtk / max Spd Spread, not sure what the point of 36 Def EVs is.

    Timid should be main slash on the Scarf set for sure, so you can outspeed 14 Speed Zuruggu at +1, as well as every other Scarfer that chooses to only hit 21.

    About Charge Beam, not worthy of a set, tbh. Too much Fighting priority in the metagame right now, thanks to Zuruggu.
  17. Charmander

    Charmander mfw i have a mane and am actually the sun
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    I'll AC mention HP Ice, but then you have no way to beat Tesshiido, the most common steel. SpA and Spe are maxed, there was some leftover so I just put it into defense to keep that 19 speed stat. And alright, I'll change to timid.
  18. Zebstrika

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  19. Charmander

    Charmander mfw i have a mane and am actually the sun
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    I talked to bugmaniacbob about changing the names in the OU thread, and he said it's better to wait until the last minute as people know the Pokemon as Kibago right now. I'm going to do this with Little Cup too if it's all the same. Thanks for your help though!
  20. Elevator Music

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    *stamp*

    I don't know how to get the image to show my iPod so whatever. Not that I ever use it anyways
  21. Charmander

    Charmander mfw i have a mane and am actually the sun
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    I totally agree that iPod keyboards suck. You think something in your head then you type something that doesn't make sense, it sucks. Well anyway, thanks, this is now done :D (for now)
  22. kokoloko

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    This is the spread you have now:

    name: Steel Trapper
    ...
    EVs: 36 Def / 160 SpA / 240 Spe

    160 SAtk is not maxed out =O
  23. Charmander

    Charmander mfw i have a mane and am actually the sun
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    oh whoops, I was one point off. I'll fix that
  24. Komodo

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    ~GP check 1/2~

    Show Hide



    Red is removal
    Blue is an edit, or an addition
    Green is comments

    There were a lot of shaky sentences here, I tried to shorten some run on sentences, and remove any repetition or un-needed info. With all these changes made, approved.
    [​IMG]
  25. Charmander

    Charmander mfw i have a mane and am actually the sun
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    Sorry for the poor write-up, I'll make all the changes. Thanks!

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