[Overview] Has a niche with its ability Magnet Pull trapping Steel-types for Magneton to kill or set up on While Magneton has the most resistances in the whole game, its weaknesses are very common attacking types (Ground, Fire, Fighting) Being an NFE, it can boost its defenses with Eviolite, capitalizing on its resistance A very solid Pokemon overall Performs four different roles. The right one depends on your team's needs. Base 70 Speed is a letdown, and some variants can't trap certain mons [SET] name: Choice Specs move 1: Thunderbolt move 2: Volt Switch move 3: Hidden Power Fire move 4: Flash Cannon item: Choice Specs ability: Magnet Pull nature: Timid / Modest evs: 4 HP / 252 SpA / 252 Spe [SET COMMENTS] This Magneton is able to perform as a powerful wallbreaker in addition to its usual duty of trapping and slaughtering Steel-types. It reaches an SpA of 507, and hits like a bucket of bricks Strongest Volt Switch in the tier This set is Magneton's best chance at taking down Steelix [ADDITIONAL COMMENTS] You can use an alternate Hidden Power, but it's not recommended Pokemon that benefit from the removal of Steel-types are great partners, such as Druddigon, Swellow, Sceptile, Cinccino, and Escavalier. Cinccino shines as a partner in particular, as with Steelix removed it is more likely to sweep. However, Cinccino and Magneton share a Fighting-type weakness. [SET] name: Eviolite move 1: Thunderbolt move 2: Volt Switch / Substitute move 3: Hidden Power Fire move 4: Flash Cannon / Charge Beam item: Eviolite ability: Magnet Pull nature: Modest evs: 200 HP / 208 SpA / 100 Spe [SET COMMENTS] With the resistances it has and the bulk gifted to it by Eviolite, Magneton becomes a formidable attacker Thunderbolt is obligatory STAB, hurting from Magneton's good SpA Flash Cannon provides additional STAB Hidden Power Fire is used to kill the Steel-types Magneton is trapping. Many of the Steel-types used in RU are doubly weak to Fire - Ferroseed, Durant, Escavalier... [ADDITIONAL COMMENTS] Again, the moves and partners are the same Charge Beam can be used in place of Flash Cannon if you want to set up on the Steel-types; if using Charge Beam, opt for Substitute in place of Volt Switch; Life Orb is not recommended as it hampers Magneton's bulk [SET] name: Choice Scarf move 1: Thunderbolt move 2: Volt Switch move 3: Hidden Power Fire move 4: Flash Cannon item: Choice Scarf ability: Magnet Pull nature: Timid evs: 4 HP / 252 SpA / 252 Spe [SET COMMENTS] This Magneton focuses on revenge killing as well as trapping Steel-types. It outspeeds most of the unboosted metagame, as well as relatively slow Choice Scarf users such as Emboar Of all Magneton sets, this is best equipped to kill Durant, the tier's fastest Steel-type [ADDITIONAL COMMENTS] The moves are still the same, and are used here for the same reasons Again, using another Hidden Power is strongly not recommended Same partners - Druddigon, Swellow, etc. - apply, but note that stall teams in particular will love having Durant gone [Other Options] In previous version of RU, a specially defensive Rest + Sleep Talk set could be used, and it's still possible due to Magneton's handy resistances, but it's no longer as useful and sleep mechanics are undesirable Endure + Custap Berry Dual Screens Magic Coat Magnet Rise Metal Sound Discharge [Checks and Counters] There are no counters to Magneton, as nothing can stop Magneton from trapping a Steel-type, but there are plenty of checks Emboar and Entei can pummel Magneton with their STAB Fire-type attacks With Volt Absorb and a resistance to Magneton's other moves, Lanturn is a very solid response to Magneton Ground-types such as Quagsire, Sandslash, and Golurk can stop Magneton in its tracks barring the rare Hidden Power Grass or Ice Manectric can switch into an Electric-type move, gain a Lightningrod boost, and hurt Magneton with Overheat Rotom resists Electric- and Steel-type moves and can cripple Magneton with Trick or Thunder Wave (though Trick only hampers the Eviolite set) Gallade has the special bulk to withstand Magneton's attacks and retaliate with STAB Fighting-type attacks I'm still very new to skeleton writing, so please bear with me.