Umby
I'm gonna bury you in the ground~
This is by no means a solid team (it's actually pretty terrible), it's just what I've started out using in a new team build. I just wanted some help with a Magneton + Sceptile core, because honestly, I haven't had any good ideas in over half a year.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 44 HP / 216 Spd / 248 SAtk
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Recover
- Thunderbolt
If Sceptile becomes assertive early-/mid-game, it's likely to cripple a special wall, in which case Starmie becomes extremely tough to defend against. Sceptile + Starmie is an old combination, so I thought I'd just toss it in there.
Heracross (F) @ Choice Band
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Brick Break
- Focus Punch
- Megahorn
- Rock Slide
The Wolverine to the Akuma that is my Magneton, so to speak. Brownie points to those who get the reference.
Sceptile (F) @ Petaya Berry
Trait: Overgrow
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature (+Spd, -Atk)
- Endeavor
- Hidden Power [Ice]
- Leaf Blade
- Substitute
Once Magneton takes care of the appropriate steels, SOMETHING is getting wrecked once this finds the right spot to get in. It's a late-game monster. Many people seem to expect Leech Seed, so that's a plus here as well.
Magneton @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 4 Spd / 252 SDef
Calm Nature (+SDef, -Atk)
- Hidden Power [Fire]
- Rest
- Sleep Talk
- Thunderbolt
I didn't have a viable sleep talker or a real answer to Zapdos (Snorlax is SDing and Sceptile doesn't want to risk HP Ice/Paralysis) so I opted for Sleep Talk, but HP Fire sucks on the Sleep Talk set and I could really use Thunder Wave.
Snorlax (F) @ Leftovers
Trait: Thick Fat
EVs: 80 HP / 208 Atk / 80 Def / 140 SDef
Careful Nature (+SDef, -SAtk)
- Body Slam
- Earthquake
- Selfdestruct
- Shadow Ball
Another Magneton buddy. The team currently plays too fast for me to use Curse and I've found full health Selfdestruct more useful for when my teams are too frail to fend off DDMence/Gyara.
Skarmory (F) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 72 Def / 184 Spd
Jolly Nature (+Spd, -SAtk)
- Counter
- Spikes
- Taunt
- Whirlwind
My favorite set. I actually forgot why I opted for it. Probably to scare DDTar if it came in on me.
Looking more for the "what's a better way to build this?" than the "this team is weak to" type comments.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 44 HP / 216 Spd / 248 SAtk
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Recover
- Thunderbolt
If Sceptile becomes assertive early-/mid-game, it's likely to cripple a special wall, in which case Starmie becomes extremely tough to defend against. Sceptile + Starmie is an old combination, so I thought I'd just toss it in there.
Heracross (F) @ Choice Band
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Brick Break
- Focus Punch
- Megahorn
- Rock Slide
The Wolverine to the Akuma that is my Magneton, so to speak. Brownie points to those who get the reference.
Sceptile (F) @ Petaya Berry
Trait: Overgrow
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature (+Spd, -Atk)
- Endeavor
- Hidden Power [Ice]
- Leaf Blade
- Substitute
Once Magneton takes care of the appropriate steels, SOMETHING is getting wrecked once this finds the right spot to get in. It's a late-game monster. Many people seem to expect Leech Seed, so that's a plus here as well.
Magneton @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 4 Spd / 252 SDef
Calm Nature (+SDef, -Atk)
- Hidden Power [Fire]
- Rest
- Sleep Talk
- Thunderbolt
I didn't have a viable sleep talker or a real answer to Zapdos (Snorlax is SDing and Sceptile doesn't want to risk HP Ice/Paralysis) so I opted for Sleep Talk, but HP Fire sucks on the Sleep Talk set and I could really use Thunder Wave.
Snorlax (F) @ Leftovers
Trait: Thick Fat
EVs: 80 HP / 208 Atk / 80 Def / 140 SDef
Careful Nature (+SDef, -SAtk)
- Body Slam
- Earthquake
- Selfdestruct
- Shadow Ball
Another Magneton buddy. The team currently plays too fast for me to use Curse and I've found full health Selfdestruct more useful for when my teams are too frail to fend off DDMence/Gyara.
Skarmory (F) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 72 Def / 184 Spd
Jolly Nature (+Spd, -SAtk)
- Counter
- Spikes
- Taunt
- Whirlwind
My favorite set. I actually forgot why I opted for it. Probably to scare DDTar if it came in on me.
Looking more for the "what's a better way to build this?" than the "this team is weak to" type comments.