Massive Brawl in the Lab! Fire Blast VS Rickheg

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Alright we have a massive Brawl lined up here today. Rickheg has challenged Fire Blast and were gonna have a full squad brawl here, but before we get to the fight lets go over the conditions for this encounter:

6v6 Brawl
DQ: 2 Days Players, 4 Days Ref
2 Actions Per Round
Positioning is off
Arena: The Battle Observation Center

A Battling Center in which scientists observe battles and record what they see. The Arena is a simple rectangular space with an open roof so the pokemon get some fresh air. Moves that will damage the delicate machinery used by the scientists are banned for the center. These include Rock-type moves, and Water-type moves. At any point in the match, there is a chance that one of the scientists will yell "Eureka" after making an amzaing discovery. This will encourage both pokemon currently battling, causing them to do 3 more damage then they would normally would have done on the next attack they use. The effect can only hapen once a round, and will only affect one attacking move used by the pokemon. There is a 1/24 chance that "Eureka" will be yelled on any given action.
Now that the rules have been covered well move onto the combatants,

Team Fire Blast:

Fire Blast said:


Noctowl(*) [Hedwig] [Female]

Mild (+SpA, -Def)

Type: Normal/Flying

Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 110
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 70

EC: 6/6
MC: 0
DC: 5/5

Abilities:

Insomnia (Innate): This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Keen Eye (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.

Tinted Lens (DW unlocked)(Innate): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Attacks:

Tackle(*)
Growl(*)
Foresight(*)
Hypnosis(*)
Peck(*)
Uproar(*)
Reflect(*)
Confusion(*)
Take Down(*)
Roost
Air Slash
Extrasensory
Dream Eater

Agility(*)
Whirlwind(*)
Mirror Move(*)
Heat Wave

Work Up(*)
Double Team(*)
Pluck(*)
Substitute
Toxic



Salamence [Pytho] (M)

Hasty: A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense

Type: Dragon/Flying

Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (+)

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Moxie (DW Unlocked)(Innate): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:

Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Double-Edge
Fire Fang
Thunder Fang
Dragon Tail

Dragon Dance
Hydro Pump
Shadow Claw
Outrage

Dragon Claw
Brick Break
Flamethrower
Rock Slide
Roost
Earthquake

Draco Meteor



Pyroak [Forest Fire] (M)

Relaxed: Adds * to Defense; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Fire/Grass

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 110
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 51 (-)

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Battle Armor (Innate):This Pokemon’s thick armor prevents it from taking critical hits.

Chlorophyll (DW Unlocked)(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:

Pound
Sweet Scent
Growth
Ember
Leech Seed
Bullet Seed
Flame Wheel
Giga Drain
Synthesis
Leaf Blade
Flash Cannon
Wood Hammer
Flare Blitz
Heat Wave

Earth power
Seed Bomb
Counter
Aromatherapy

Will-o-Wisp
Fire Blast
Protect
Toxic
Light Screen
Dragon Tail
Solarbeam



Rotom-S [Samsung]

Modest: Adds to Special Attack; Subtracts from Attack

Type: Flying/Electric

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86

MC: 0

Abilities:

Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.

Attacks:

Trick
Astonish
Thunder Wave
ThunderShock
Confuse Ray
Uproar
Double Team
Shock Wave
Discharge
Substitute
Hex
Charge

Will-O-Wisp
Reflect
Protect
Thunderbolt
Charge Beam
Shadow Ball

Pain Split


Volcarano [Pompei] (M)

Nature: Modest

Type:

Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas..

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100

EC: 6/6
MC: 0
DC: 5/5

Abilities:

Flame Body (Innate): This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Swarm: (Innate) (DW Unlocked): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10).

Attacks:

Ember
String Shot
Leech Life
Take Down
Bug Buzz
Gust
Firey Dance
Quiver Dance
Hurricane
Rage Powder
Heat Wave

Morning Sun
Zen Headbutt
Magnet Rise

Fire Blast
Wild Charge
Sunny Day
Hidden Power [Ground, 7]
Solarbeam
Psychic


Charizard (Maui) (F)

Nature: Naughty (+Atk, -SpDef)

Type: Fire/Flying

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Blaze (Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Solar Power (DW Unlocked) (Innate):When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100

EC: 9/9
MC: 2
DC: 5/5

Moves:

Scratch
Rage
Metal Claw
Growl
Ember
Smokescreen
Dragon Rage
Scary Face
Fire Fang
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Leer

Dragon Dance
Flare Blitz
Crunch
Outrage

Brick Break
Rock Slide
Facade
Team Rickheg:


rickheg said:

Arcanine(*) Ziggy (F)
Nature: Adamant (Adds * to Attack; Subtracts * From Special Attack)

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.


Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 3(-)
SpD: Rank 3
Spe: 95

EC: 6/6
MC: 12
DC: 5/5

Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Attacks:
Bite(*)
Roar(*)
Ember(*)
Leer(*)
Odor Sleuth(*)
Take Down(*)
Helping Hand(*)
Flame Wheel(*)
Reversal(*)
ExtremeSpeed
Thunder Fang

Crunch(*)
Morning Sun(*)
Close Combat(*)

Flamethrower(*)
Wild Charge(*)
Will-O-Wisp(*)


Syclant* (Liberty) F
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.


Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

HP: 100
Atk: Rank 3(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 121

EC: 6/6
MC: 8
DC: 5/5

Attacks:
Leer(*)
Leech Life(*)
Ice Shard(*)
Focus Energy(*)
Slash (*)
Icy Wind(*)
Scratch(*)
Slash (*)
Bug Bite(*)
Icicle Spear(*)
Bug Buzz
Hail
Ice Punch

Earth Power(*)
Tail Glow(*)
Silver Wind (*)
Focus Blast
Water Pulse

Ice Beam (*)
Hidden Power Fire 6(*)
Protect (*)


Mienshao(*) Swifty (M)
Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +14.64% increase in accuracy on this Pokemon's attacks; Subtracts * from Special Attack)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 2(-)
SpD: Rank 2
Spe: 121 (105x1.15)

EC: 6/6
MC: 7
DC: 5/5

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.

Attacks:
Pound(*)
Meditate(*)
Detect(*)
Fake Out(*)
Double Slap(*)
Swift(*)
Calm Mind(*)
Drain Punch
Hi Jump Kick

Low Kick(*)
Feint(*)
Knock Off(*)

U-Turn(*)
Rock Slide(*)
Brick Break(*)


Whimsicott (Levi) (M)
Nature: Modest (Adds to Special Attack; Subtracts from Attack)

Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilties:
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Chlorophyll: (Innate)(Dream World Locked) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 100
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 116

EC: 6/6
MC: 6
DC: 4/5

Absorb
Growth
Leech Seed
Stun Spore
Mega Drain
Cotton Spore
Razor Leaf
Poison Powder
Encore
Sunny Day
Solarbeam

Worry Seed
GrassWhistle
Encore

Protect
Substitute
Energy Ball
Hidden Power Fire (7)


Rotom [Plasma Moto] (genderless)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type: Electric/Fire

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.



Abilities:
Ability 1: Levitate
Type: Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.
Stats:

HP: 90
Atk: Rank 2(-)
Def: Rank 4
SpA: Rank 5(+)
SpD: Rank 4
Spe: 86

EC: n/a
MC: 7
DC: n/a

Attacks:
Trick
Astonish
Thunder Wave
Thundershock
Conuse Ray
Uproar
Double Team
Shock Wave
Hex
Charge
Discharge

Light Screen
Shadow Ball
Will-O-Wisp


Duskull [Cyclost] (M)
Nature: Adamant (Adds 1 to Attack, Subtracts 1 from Special Attack)
Type: Ghost
Summary: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

HP: 80
Atk: Rank 3(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 25

EC: 0/9
MC: 0
DC: n/a

Abilities
Levtitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit

Imprison
Pain Split
Destiny Bond

Payback
Return
Psych Up
Alright now lets get this match rolling!

Unfortunately the ability/item rules werent specified so we'll need to specify those real quick then well get the match started
 
I'll just post my actions, to bump the thread, while we wait for Fire Blast's input on abilities and items.

Cyclost the Duskull, you won't be able to do much against these fully evolved mons...but there's a bit we can do! Imprison his Rotom's Confuse Ray, Pain Split, and Astonish. Then launch a Confuse Ray at Volcarona.

Plasma the Rotom-H, Shadow Ball Pyroak twice.

Ziggy the Arcanine, activate Intimidate, and if it isn't an action (I've seen both) Crunch Salamence. Either way, on your second action, then Helping Hand Mienshao.

Swifty the Mienshao, Rock Slide twice. Do I need to specify targets, or does it hit everyone on his side?
EDIT: I need to specify, it seems. Target Salamence, Charizard, and Volcarona.

Liberty the Syclant, simply use Ice Beam on Salamence twice.

Levi the Whimsicott, you aren't really cut out for this match either...let's see...help kill Salamence with Mega Drain twice.
If Salamence is KO'ed, direct remaining actions to Pyroak.

That's everyone, I think.
 


Heat Wave (Syclant, Whimiscott, Mineshao), Air Slash (Mineshao)



Flamethrower (Syclant), Hydro Pump (Rotom)



Flare Blitz (Syclant) ~ Fire Blast (Syclant)

Target Whimiscott if Syclant is dead.



Thunder Wave (Arcanine), Air Slash (Mienshao)



Sunny Day ~ Quiver Dance



Heat Wave (Syclant, Whimiscott, Mienshao), Air Slash (Mienshao)

IF Syclant is alive A2 THEN use Flare Blitz on Syclant

Rock Moves fail in this arena :p
 

Noctowl(*) [Hedwig] [Female]
hp: 110
energy: 100%
status: none
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: 100
energy: 100%
status: none
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 110
energy: 100%
status: none
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 90
energy: 100%
status: none
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 100
energy: 100%
status: none
boosts: none
Speed: 100

Charizard (Maui) (Female)
hp: 100
energy: 100%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: 100
energy: 100%
status: none
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: 100
energy: 100%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: 100
energy: 100%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: 100
energy: 100%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 90
energy: 100%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: 80
energy: 100%
status: none
boosts: none
Speed: 25


Speed Order:
Liberty ~tie~
Swifty ~tie~
Levi
Pytho
Pompei ~tie~
Maui ~tie~
Ziggy
Samsung ~tie~
Plasma Moto ~tie~
Hedwig
Forest Fire
Cyclost

Flavor will be added a bit later when i have more time



Noctowl(*) [Hedwig] [Female]
hp: 110
energy: 87%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: 54
energy: 93%
status: -1 Att
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 86%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 90
energy: 88%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(5 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 100
energy: 84%
status: -1 Att, Confused(2 more actions)
boosts: +1 Sp.A, +1 Sp.D, +1 Spe
Speed: 100

Charizard (Maui) (Female)
hp: 98
energy: 89%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: 100
energy: 100%
status: paralyzed (20%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: 16
energy: 84%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: 60
energy: 80%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 90
energy: 84%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: 80
energy: 87%
status: none
boosts: none
Speed: 25


Swifty uses Rock Slide -> Failed
Liberty uses Ice Beam -> Salamence loses 36 HP, -6 Energy
Levi uses Mega Drain -> Salamence loses 5 HP, -8 Energy
Pytho uses Flamethrower -> Syclant loses 26 HP, -7 Energy
Pompei uses Sunny Day -> Success, -9 Energy
Maui uses Heat Wave -> Syclant -28 HP , Whimiscott miss ,Mienshao -14 HP , -6 Energy
Ziggy uses Crunch -> Salamence loses 13 HP, -6 Energy
Samsung uses Thunder Wave -> Arcanine is Paralyzed, -7 Energy
Plasma Moto uses Shadow Ball -> Pyroak loses 11 HP, Sp.D drops, -6 Energy
Hedwig uses Heat Wave -> Syclant -24 HP , Whimiscott -16 HP ,Mienshao Miss , -8 Energy
Forest Fire uses Flare Blitz -> Syclant loses 39 HP, 13 Recoil, -7 Energy
Cyclost uses Imprison -> Rotom S cant use Confuse Ray, Pain Split, or Astonish. -8 Energy

Swifty uses Rock Slide -> Failed
Liberty KO
Levi uses Mega Drain -> Salamence loses 5 HP,Restores 3 HP, -12 Energy
Pytho uses Hydro Pump ->Failed
Pompei uses Quiver Dance -> Success, -8 Energy
Maui uses Air Slash -> Mienshao loses 24 HP, -5 Energy
Plasma Moto uses Shadow Ball -> Pyroak loses 13 HP, -10 Energy
Samsung uses Air Slash -> Mienshao loses 23 HP, -5 Energy
Hedwig uses Air Slash -> Mienshao loses 21 HP, -5 Energy
Forest Fire uses Fire Blast -> Whimiscott loses 27 HP, -7 Energy
Cyclost uses Confuse Ray -> Volcarona is slightly confused, -5 Energy
Ziggy is Fully Paralyzed
 
All Rock and Water moves should have failed. (Arena)

Hedwig: Use a Keen Eye Hypnosis on Rotom. Your Keen Eye should let your eye stay with Rotom's, causing it to fall asleep. Then, Air Slash Arcanine.

Pytoh: Draco Meteor Aracnine and then Dragon Claw Arcanine.

Forest Fire: Flare Blitz and then Fire Blast Whimiscott

Samsung: Thunderbolt Arcanine and then Air Slash Whimiscott

Maui: Air Slash Mienshao, Flare Blitz Whimiscott

Pompei: Fire Blast Duskull x2

For all applicable: If Whimiscott is dead, target Duskull, if he is dead, target Rotom.

For Pompei: Use Fire Blast on Whimiscott a2 if she is not dead.
 
whoops ur right, totally thought we were in the standard arena for some wierd reason, ill get it fixed in just a minute

EDIT: Fixed
 
Well, this isn't going well at all...that's what I get for not paying closer attention to the arena description...We will not be swept, team! All actions, aim for Salamence. When he falls, redirect to Pyroak.

Swifty, Hi Jump Kick, then Drain Punch

Ziggy, Crunch x 2

Levi, Mega Drain x 2

Plasma Moto, let's nuke the field. Discharge everything x 2

Cyclost, Night Shade x 2

That's everyone, yes?
 

Noctowl(*) [Hedwig] [Female]
hp: 110
energy: 87%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: 54
energy: 93%
status: -1 Att
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 86%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 90
energy: 88%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(5 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 100
energy: 84%
status: -1 Att, Confused(2 more actions)
boosts: +1 Sp.A, +1 Sp.D, +1 Spe
Speed: 100

Charizard (Maui) (Female)
hp: 98
energy: 89%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: 100
energy: 100%
status: paralyzed (20%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: 16
energy: 84%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: 60
energy: 80%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 90
energy: 84%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: 80
energy: 87%
status: none
boosts: none
Speed: 25


Speed Order:
Swifty
Levi
Pytho
Pompei ~tie~
Maui ~tie~
Samsung ~tie~
Plasma Moto ~tie~
Hedwig
Forest Fire
Cyclost
Ziggy

Flavor will be added a bit later when i have more time, if something seems incorrect, plz lemme know and ill get it fixed



Noctowl(*) [Hedwig] [Female]
hp: 110
energy: 75%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: KO
energy: KO%
status:
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 72%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 64
energy: 77%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(3 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 71
energy: 66%
status: -1 Att,
boosts:
Speed: 100

Charizard (Maui) (Female)
hp: 48
energy: 73%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: 40
energy: 84%
status: paralyzed (15%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 90
energy: 70%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: 10
energy: 71%
status: none
boosts: none
Speed: 25


Swifty uses High Jump Kick -> Salamence loses 15 HP, -7 Energy
Levi uses Mega Drain -> Salamence loses 5 HP, Restores 3 HP -16 Energy
Pytho uses Draco Meteor -> Arcanine loses 19 HP, -9 Energy
Pompei uses Fire Blast -> Duskull loses 24 HP, -7 Energy
Maui uses Air Slash -> Mienshao loses 24 HP, -9 Energy
Samsung uses Thunder Bolt -> Arcanine loses 16 HP, -6 Energy
Plasma Moto uses Discharge -> Rotom -13HP, Volcarona -11HP, Charizard -23HP, -5 Energy
Hedwig uses Hypnosis -> Miss, -7 Energy
Forest Fire uses Flare Blitz -> Whimiscott loses 24 HP, -7 Energy
Cyclost uses Night Shade -> Salamence loses 10 HP, -6 Energy
Ziggy uses Crunch -> Salamence loses 13 HP, -6 Energy

Swifty KO
Levi uses Mega Drain -> Salamence loses 5 HP,Restores 3 HP, -20 Energy
Pytho uses Dragon Claw -> Arcanine loses 12 HP, -5 Energy
Pompei usesFire Blast -> Duskull loses 24 HP, -11 Energy
Maui uses Flare Blitz -> Whimiscott loses 32 HP, -7 Energy
Plasma Moto uses Discharge -> Rotom -13HP, Volcarona CRIT -14HP, Charizard -23HP, -9 Energy
Samsung uses Air Slash -> Whimiscott KO -5 Energy
Hedwig uses Air Slash -> Arcanine loses 13 HP, -5 Energy
Forest Fire uses Fire Blast -> Duskull loses 22 HP, -7 Energy
Cyclost uses Night Shade -> Salamence loses 10 HP, -10 Energy
Ziggy uses Crunch -> Salamence loses 13 HP, -10 Energy
 
This just gets bleaker and bleaker...but we're gonna take down as many as we can!

Plasma Moto, Discharge x 2 on Charizard, Rotom-S, and Noctowl

Ziggy, Helping Hand x 2 Plasma

Cyclost, Shadow Sneak x 2 Charizard
 
Hmm, that's annyoing.

Hedwig, Tinted Lens Air Slash on Rotom and then Mirror Move Earth Power on Rotom.

Forest Fire, Earth Power Rotom and then use Leech Ssed on Rotom.

Maui, use Dragon Claw and then Crunch on Arcanine.

Samsung, use Air Slash and then Thunderbolt on Arcanine.

Volcarona, use Psychic on Duskull and then HP Ground on Arcanine.

To all applicable: If Arcanine is dead, target Rotom.
 

Noctowl(*) [Hedwig] [Female]
hp: 110
energy: 75%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: KO
energy: KO%
status:
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 72%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 64
energy: 77%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(3 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 71
energy: 66%
status: -1 Att,
boosts:
Speed: 100

Charizard (Maui) (Female)
hp: 48
energy: 73%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: 40
energy: 84%
status: paralyzed (15%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 90
energy: 70%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: 10
energy: 71%
status: none
boosts: none
Speed: 25


Speed Order:
Pompei ~tie~
Maui ~tie~
Samsung ~tie~
Plasma Moto ~tie~
Hedwig
Forest Fire
Cyclost
Ziggy

Alright heres a rough sketch of the semi-final round. The energy totals are almost completely off, but i figured since everyones was still going to be almost above half that it wouldnt be a big deal, doesn't help its 5 in the morning for me with no sleep, ill try to get everything else edited in when i wake up.
EDIT: there fixed in the energy totals



Noctowl(*) [Hedwig] [Female]
hp: 68
energy: 61%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: KO
energy: KO%
status:
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 56%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 32
energy: 66%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(3 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 71
energy: 50%
status: -1 Att,
boosts:
Speed: 100

Charizard (Maui) (Female)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: KO
energy: KO%
status: paralyzed (15%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 13
energy: 56%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 25


Ziggy uses Helping Hand -> Rotom recieves support! -7 Energy
Cyclost uses Shadow Sneak -> Charizard loses -7 HP, -3 Energy
Pompei uses Psychic -> Duskull KOd, -7 Energy
Maui uses Dragon Claw -> Arcanine loses 10 HP, -6 Energy
Samsung uses Air Slash -> Arcanine loses 14 HP, -5 Energy
Plasma Moto uses Discharge -> Rotom -16HP, Charizard -24HP, Noctowl -21HP, -5 Energy
Hedwig uses Air Slash -> Rotom loses 11 HP, -5 Energy
Forest Fire uses Earth Power -> Rotom loses 17 HP, -7 Energy

Ziggy uses Helping Hand -> Rotom recieves support! -11 Energy
Pompei uses Hidden Power -> Rotom loses 19 HP, -9 Energy
Maui uses Crunch -> Arcanine loses 10 HP, -7 Energy
Plasma Moto uses Discharge -> Rotom -16HP, Charizard -24HP, Noctowl -21HP, -9 Energy
Samsung uses Thunderbolt -> Arcanine loses 16 HP -6 Energy
Hedwig uses Mirror Move -> Earth Power -> CRIT Rotom loses 30 HP, -9 Energy
Forest Fire uses Leech Seed -> Miss, -9 Energy
 
Just a irrevelant note. Pyroak has Cloro, so he is faster than everyone else.

Pyroak, I want you to get the KOc. Spam Earth Power on Rotom.
Everybody else, Chill.

If Rotom is not KOed by Pyorak, then the pokemon should spam:

Air Slash (Hediwg)
Thunderbolt (Rotom)
HP Ground (Volcarona)
 
Since he's faster anyway, there's nothing we can do, Plasma. Try anyway. Discharge, focus on Noctowl, Rotom-S, Pyroak
 

Noctowl(*) [Hedwig] [Female]
hp: 110
energy: 75%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: KO
energy: KO%
status:
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 72%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 64
energy: 77%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(3 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 71
energy: 66%
status: -1 Att,
boosts:
Speed: 100

Charizard (Maui) (Female)
hp: 48
energy: 73%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: 40
energy: 84%
status: paralyzed (15%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: 90
energy: 70%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: 10
energy: 71%
status: none
boosts: none
Speed: 25


Speed Order:
Forest Fire
The Canadians

Forest Fire smugly uses Earth Power on the poor trapped ghost and the match ends!



Noctowl(*) [Hedwig] [Female]
hp: 68
energy: 61%
status: -1 Att
boosts: none
Speed: 70

Salamence [Pytho] (Male)
hp: KO
energy: KO%
status:
boosts: none
Speed: 115

Pyroak [Forest Fire] (Male)
hp: 73
energy: 56%
status: -1 Att
boosts: none
Speed: 51

Rotom-S [Samsung]
hp: 32
energy: 66%
status: -1 Att, Confuse Ray, Astonish, Pain Split Imprisoned(3 more actions)
boosts: none
Speed: 86

Volcarano [Pompei] (Male)
hp: 71
energy: 50%
status: -1 Att,
boosts:
Speed: 100

Charizard (Maui) (Female)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 100


Arcanine(*) Ziggy (F)
hp: KO
energy: KO%
status: paralyzed (15%)
boosts: none
Speed: 95

Syclant* (Liberty) F
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Mienshao(*) Swifty (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 121

Whimsicott (Levi) (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 116

Rotom [Plasma Moto] (genderless)
hp: KO
energy: 56%
status: none
boosts: none
Speed: 86

Duskull [Cyclost] (M)
hp: KO
energy: KO%
status: none
boosts: none
Speed: 25


Forest Fire uses Earth Power -> Rotom KOd


Congratulations Fire Blast on your victory! And congrats for a valiant effort Rickheg!

Rickheg- 4 TC
Ziggy - 3 MC 1 KOC
Liberty - 3 MC
Swifty - 3 MC
Levi - 2 MC 1 DC
Plasma - 3 MC 1 KOC
Cyclost - 1 EC 2 MC

Fireblast - 4 TC
Noctowl - 3 MC
Salamence - 3 MC
Pyroak - 3 MC 2 KOC
Rotom - 3 MC 2 KOC
Volcarona - 3 MC 1 KOC
Charizard - 3 MC 1 KOC

and I gain 12 RC
 
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