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Completed Mat vs Ranger in a battle of the fighting-types!

Discussion in 'ASB' started by Espeon65, Nov 11, 2012.

  1. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Rules:
    1 vs 1 FE
    Training Items
    ASB Arena
    All abilites
    2 Recovers, 5 Chills
    Switch = Ok
    2 Subs

    Mat equips
    Ranger equips and orders
    Mat orders
    I ref
  2. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    511
    Steve, equip this Exp Share and brace yourself for a tough opponent.
  3. MrcRanger97

    MrcRanger97

    Joined:
    Oct 12, 2011
    Messages:
    1,099
    No items to speak of.
    Hoenheim, lets get it!
    Brick Break-->Earthquake-->Brick Break
    If bide a1, counter a3.
    If Counter, Shadow Ball and push actions down
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    511
    Ok Steve, lets focus on evading the attacks and go all out later.

    Dig -> Substitute (15) -> Dig
  5. Espeon65

    Espeon65

    Joined:
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    786
    I'm sorry, I realize that I'm a little late (not technically, but whatever), but I can't ref this until tomorrow. I'm really sorry, our school musical is opening this week, and I've been crazy busy between that and homework. I apologize!
  6. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    511
    Bumpty Humpty.
  7. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Oh shit, sorry! Forgot yesterday. Anyway:

    Matezoide:
    [​IMG]
    Steve
    Exp. Share
    HP: 100
    Energy: 100
    Speed: 110
    Status: N/A

    MrcRanger97:
    [​IMG]
    Hoenhiem
    HP:100
    Energy: 100
    Speed: 65
    Status: N/A​

    May or may not get to flavor later; sorry, barely even had time to do calcs.

    Calcs (open)

    Action 1:
    Steve: Dig: Steve dug underground!
    Hoenhiem: Brick Break: Steve was underground! The attack missed! [6 energy]
    Steve: Dig: 8294/10000 crit? nope [(8+6-4.5) x 1] 9.5 damage. [10 energy]

    Action 2:
    Steve: Substitute: Steve created a 15 HP substitute! 15 damage. [12 energy]
    Hoenhiem: Earthquake: 2310/10000 crit? nope [(10+6-3) x 1] 13 damage. The substitute took the damage! [7 energy]

    Action 3:
    Steve: Dig: Steve dug underground!
    Hoenhiem: Brick Break: Steve was underground! The attack missed! [6 energy]
    Steve: Dig: 4658/10000 crit? nope [(8+6-4.5) x 1] 9.5 damage. [10 energy]​


    Matezoide:
    [​IMG]
    Steve
    Exp. Share
    HP: 85
    Energy: 68
    Speed: 110
    Status: 2 HP sub

    MrcRanger97:
    [​IMG]
    Hoenhiem
    HP:81
    Energy: 81
    Speed: 65
    Status: N/A​

    Mat orders
    Ranger orders
    I ref
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    511
    Primeape should still have the Sub and 85 HP :P

    Fling -> Acrobatics -> Focus Energy

    If Counter, Encore it on your next actionand push back.
    If Drain Punch, Dig and push-back.
  9. MrcRanger97

    MrcRanger97

    Joined:
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    Messages:
    1,099
    Arm Thrust--> Counter--> Protect
  10. Espeon65

    Espeon65

    Joined:
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    Messages:
    786
    I may or may not get this done later tonight, but I can't do it right now. I'm really sorry, but I have homework and the some other stuff that I need to do. But tomorrow is my school's last day before Thanksgiving break, so even if I do have homework I can push it back a little. I will not be home Thursday-Sunday, however, so I won't be able to ref the next round until Monday. So expect this reffed tomorrow! (sowwy)
  11. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,274
    I'll be getting this up later today or early tommorow guys; I've got Thanksgiving dinner at my house tonight so I hope you understand.
  12. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,274
    [​IMG]
    Steve
    HP: 85
    Energy: 68
    Status: Substitute (2HP)

    [​IMG]
    Hoenhiem
    HP: 81
    Energy: 81
    Status: None

    Calculations (open)

    Action 1
    Steve used Fling!
    Steve flung its Exp. Share!
    Hit: Irrelevant
    Crit: 700=No
    7+6-4.5=8.5 Damage!
    3.5 Energy!

    Hoenhiem used Arm Thrust!
    Hit: Irrelevant
    Number of Hits: 690=3 Hits!
    Crit (Hit 1): 911=No
    Crit (Hit 2): 23=Yes!
    Crit (Hit 3): 231=No
    2+3+6-3=8 Damage!
    Steve's Substitute fainted!
    2+3+3+6-3=11 Damage!
    2+3+6-3=8 Damage!
    4 Energy

    Action 2
    Steve used Acrobatics!
    Hit: Irrelevant
    Crit: 362=No
    (11+6+10.5-4.5)1.5=29.25 Damage!
    7 Energy

    Hoenhiem used Counter!
    Hit: Irrelevant
    Crit: Irrelevant
    (18.75)1.5=43.875 Damage!
    27.9375 Energy

    Action 3
    Hoenhiem used Protect!

    Steve used Encore!
    Hoenhiem protected itself!
    10 Energy

    7 Energy Hoenhiem


    WHAT!!! NO FLAVOR!?!?!?! IMPOSSIBUR!!! Well anyways, this is certainly a very interesting round. The action starts with Steve doing as Primapes do and flinging his things around angrily, hitting Hoenhiem in the head with an Exp. Share. Hoenhiem won't take any of that though, and thrusts forwards with his arm, crushing the cuddly substitute, and then hitting Steve right on his big red nose and causing some extra-intense pain! As if to add insult to injury, Hoenhiem strikes Steve once more, with the entire attack amounting to some pretty impressive damage... but wait. What's this? Oh crap, that critical hit was the straw that broke the Camerupt's back, and Steve erupts into anger-fueled power, leaping acrobatically through the air and striking Hoenhiem hard as he lands for some serious damage. Hoenhiem is ready for this though, and counters the technique, doing even more damage to Steve. Finally, Hoenhiem, tired of the massive brawl action 2, throws up a protective barrier as Steve tries to applaud him for his expert tactics.

    [​IMG]
    Steve
    HP: 16
    Energy: 47
    Status: +4 Atk

    [​IMG]
    Hoenhiem
    HP: 43
    Energy: 42
    Status: None
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    511
    There were a few mistakes.

    1) Stage boosters are only accounted at the end, so the calculation should have been (11 + 1,5)*1,5 + 10,5 = 29,25 damage

    2) I asked around on IRC and if an attack in a multi-hit move destroys a sub, it can still harm the pokemon.

    In this case, the Sub had 2 HP and the first strike did 8 damage, so Primeape loses 6 HP.
  14. Complications

    Complications

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  15. MrcRanger97

    MrcRanger97

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    Oct 12, 2011
    Messages:
    1,099
    OSHIT MONKEY IS ANGRY!
    Brick Break*3
    if Endure, use Sand Tomb that action, but not twice in a row.
    If Dig, Counter and push actions back.
  16. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    511
    [​IMG]
    I....will.....not......yeld!

    Encore -> Substitute (15) -> Acrobatics combo

    If IRC guys lied and i cant Encore the Protect, change actions to Acrobatics combo -> Cooldown (Acrobatics) -> Acrobatics


    This should KO both of us. weeeeeeeee.
  17. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,274
    [​IMG]
    Steve
    HP: 16
    Energy: 47
    Status: +4 Atk

    [​IMG]
    Hoenhiem
    HP: 43
    Energy: 42
    Status: None

    Calculations (open)

    Action 1
    Steve used Encore!
    The foe's Protect was Encored!
    14 Energy

    Hoenhiem used Protect!
    It failed!
    7 Energy

    Action 2
    Hoenhiem used Protect!
    It failed!
    7 Energy

    Steve used Substitute (15HP)!
    Steve created a Substitute!
    12 Energy

    Action 3
    Hoenhiem used Brick Break!
    Hit: Irrelevant
    Crit: 711=No
    8+3+6-3=14 Damage!
    6 Energy

    Steve used Ninja Sky Leap of DOOOOOMMMMMM!!! (Acrobatics+Acrobatics)
    Hit: Irrelevant
    Crit: 146
    (24.75+6-4.5)1.5+7=46.375 Damage!
    31.5 Energy!

    Hoenhiem fainted!
    Steve fainted from exhaustion!


    Annndddd we're back! The round starts out with the tricky monkey taking a brake from all his rage and once again applauding Hoenhiem for his excellent tactics last round. However, it's Steve who'll be pulling the pranks this time, as Hoenhiem's hubris causes him to throw up another Protective, albeit fruitless barrier. Then, as if it would do anything, Hoenhiem uses Protect yet again, and it fails again, but while Hoenhiem tries to create magical walls, Steve creates another plushy doll to protect him from further acts of violence. Hoenhiem, snapping out of his disillusioned Protect spam, sends a mighty chop towards Steve's substitute, which clings on by barely. Then suddenly, Steve throws aside his Substitute in a last ditch effort to deal damage, leaping high into the air and striking Hoenhiem for some mighty damage, KOing him effortlessly. However, the energy it took to leap so high causes Steve to collapse, unconscious.

    [​IMG]
    Steve
    HP: DX
    Energy: DX
    Status: DX

    [​IMG]
    Hoenhiem
    HP: DX
    Energy: DX
    Status: DX

    Rewards:
    It's a tie! Both players get 2 CC!
    Steve the Primeape gets 4 MC and a KOC!
    Hoenhiem the Revenankh gets 3 MC and a KOC!

    I get 2x(2/3)=1.3>1 UC!
  18. Matezoide

    Matezoide

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    Messages:
    511
    As i said on IRC, it is just a training battle, so why not force a tie?

    gg, Ranger.

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