Flora
Yep, that tasted purple!
1v1 singles
3 day DQ time
2 recovery moves/5 chills
Arena: Desert Oasis
desert oasis is a lake in the middle of a hot and dry desert, the sun is bearing down on it constantly for a sunny day effect, and the deep lake and tall palms provide cover from it.
no switches obviously, all abilities, no items
I send out porygon3's Pokemon
Kannon sends out Pokemon and orders
p3 orders
me
p3
Kan
me
Kan
p3
me
yep
Kannon sends out Pokemon and orders
p3 orders
me
p3
Kan
me
Kan
p3
me
yep
Grimer(*) Sludge (M)
Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
Stats:
HP: 100
Atk: **** (+1)
Def: **
SpA: **
SpD: **
Spe: 21 (25 / 1.15v)
EC: 0/6
MC: 0
DC: 0/5
Abilities:
Stench (innate): This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold (innate): This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Poison Touch (can be disabled): This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison.
Attacks:
Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Minimize (*)
Sludge (*)
Mud Bomb (*)
Haze (*)
Shadow Sneak (*)
Curse (*)
Payback (*)
Taunt (*)
Flamethrower (*)
Kabuto (*) 'Buto (M)
Nature: Naughty (Attack increased by *; Special Defense reduced by *)
Type: Rock/Water
Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (DW): (Can be activated) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
Stats:
HP: 90
Atk: **** (+1)
Def: ***
SpA: **
SpD: * (-1)
Spe: 55
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Scratch (*)
Harden (*)
Absorb (*)
Leer (*)
Mud Shot (*)
Sand-Attack (*)
Confuse Ray (*)
Knock Off (*)
Rapid Spin (*)
Dig (*)
Rock Slide (*)
Waterfall (*)
kay, gl hf!
To save one post, I'll send out porygon3's Pokemon.
GO SLUDGE!!!