Flora
Yep, that tasted purple!
Looking for a 3v3 battle
3 recoveries, 5 chills
4 day DQ
Arena: A blazing hot desert, with a few cactuses around. Permanent sunny day.
Accepting the match with Fire Blast.
One Abilitie, switch=KO, no items
Fire Blast sends out mon
Kaxtar sends out mon with orders
Fire Blast orders
Flora
not going anymore
Kaxtar sends out mon with orders
Fire Blast orders
Flora
not going anymore
Hoothoot(*) [Hedwig] [Female]
Mild: Adds * to Special Attack; Subtracts * from Defense
Type: Normal/Flying
Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1)
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Flying
HP: 100
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50
Abilities:
Insomnia: This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. (Inate)
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)
Tinted Lens (DW): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral). (Inate)
EC: 1/6
MC: 0
DC: 2/5
Attacks:
Tackle(*)
Growl(*)
Foresight(*)
Hypnosis(*)
Peck(*)
Uproar(*)
Reflect(*)
Confusion(*)
Take Down(*)
Roost
Air Slash
Agility(*)
Whirlwind(*)
Mirror Move(*)
Work Up(*)
Double Team(*)
Pluck(*)
Drilbur(*) [Geb] [Male]
Adamant: Adds * to Attack; Subtracts * from Special Attack
Type: Ground
Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
HP: 100
Atk: **** (+)
Def: **
SpA: * (-)
SpD: **
Spe: 68
Abilities:
Sand Strength: This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage. (Inate)
Sand Throw: This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage. (Inate)
Mold Breaker (DW): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) (Inate)
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Scratch(*)
Mud Sport(*)
Rapid Spin(*)
Mud-Slap(*)
Fury Swipes(*)
Metal Claw(*)
Dig(*)
Hone Claws(*)
Swords Dance
Sandstorm
Iron Defense(*)
Rock Climb(*)
Submission(*)
Earthquake(*)
X-Scissors(*)
Rock Slide(*)
Embirch [Forest Fire] (Male)
Relaxed: Adds * to Defense; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.
Type: Fire/Grass
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
HP: 100
Atk: **
Def: *** (+)
SpA: ***
SpD: **
Spe: 42 (-)
Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Pound(*)
Sweet Scent(*)
Growth(*)
Ember(*)
Leech Seed(*)
Bullet Seed(*)
Flame Wheel(*)
Giga Drain(*)
Earth power(*)
Seed Bomb(*)
Counter(*)
Will-o-Wisp(*)
Fire Blast(*)
Protect(*)
Shroomish [Emerald] (Male)
Nature: Relaxed (+1 to Defense, -15% Speed, +5% Accuracy)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed; Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Abilities:
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Quick Feet (DW-Locked): (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Stats:
HP: 100
Atk: **
Def: **** (+1)
SpA: **
SpD: ***
Spe: 30 (35/1.15)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Absorb
Tackle
Stun Spore
Leech Seed
Mega Drain
Headbutt
Poison Powder
Spore
Bullet Seed
Drain Punch
Natural Gift
Facade
Swords Dance
Substitute
Tepig [Scarlet] (Female)
Nature: Quiet (+1 to Special Attack, -15% Speed and +5% Accuracy to all attacks)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat (DW Locked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 100
Atk: ***
Def: **
SpA: *** (+1)
SpD: **
Spe: 39 (45/1.15)
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Smog
Rollout
Take Down
Flamethrower
Body Slam
Superpower
Yawn
SolarBeam
Substitute
Wild Charge
Privatyke [Pirate Man] (Male)
Nature: Sassy (+1 to Special Defense, -15% Speed, +5% Accuracy)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
Stats:
HP: 100
Atk: ***
Def: ***
SpA: **
SpD: *** (+1)
Spe: 30 (35/1.15)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Taunt
Recover
Ice Punch
Drain Punch
Double Team
Sludge Wave
Waterfall
k, good luck and have fun duuuuuudes! Hope the heat doesn't take its toll on you guys!
Oh yeah, announce the ability! also randomness
-------------------
Once upon a time, there was a desert. The conditions situated throughout the desert was extremely, extremely HOT! There seems to be a couple of cool, prickly cacti here and there, and they got some healthy, NUTRITIOUS water in them!
One blazing summer, two humans took a stroll throughout this desert. They are Fire Blast and Kaxtar. Both of them wandered and wandered in search of treasure for several haunting days, until finally something showed its face. It was... a hot chick. A REALLY HOT CHICK! Both Fire Blast and Kaxtar immediately began to fight and argue about who gets to have her. After a long hour, they have come to a conclusion? A Pokemon battle! A perfect test of one's might and strength!
Once upon a time, there was a desert. The conditions situated throughout the desert was extremely, extremely HOT! There seems to be a couple of cool, prickly cacti here and there, and they got some healthy, NUTRITIOUS water in them!
One blazing summer, two humans took a stroll throughout this desert. They are Fire Blast and Kaxtar. Both of them wandered and wandered in search of treasure for several haunting days, until finally something showed its face. It was... a hot chick. A REALLY HOT CHICK! Both Fire Blast and Kaxtar immediately began to fight and argue about who gets to have her. After a long hour, they have come to a conclusion? A Pokemon battle! A perfect test of one's might and strength!