1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed Matezoide vs Galladiator in the Jungle.

Discussion in 'ASB' started by Frosty, Aug 15, 2012.

Thread Status:
Not open for further replies.
  1. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    The mighty jungle...the lion sleeps toniiiiight

    Teams:

    Matezoide

    Twilight (open)


    [​IMG]
    <Ponyta> [Twilight] (Female)

    Nature: Naive (+25% accuracy)
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Run Away (Innate):
    This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Flash-Fire (Innate):

    This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

    Flame Body (DW LOCKED,Innate):


    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.


    Ponyta
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 104 (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16

    EC: 2/6
    MC: 0
    DC: 1/5


    Attacks:

    Growl(*)
    Tackle(*)
    Tail Whip(*)
    Ember(*)
    Flame Wheel(*)
    Stomp(*)
    Flame-Charge(*)
    Fire-Spin(*)
    Bounce
    Agility

    Fire-Blast(*)
    Wild-Charge(*)
    Sunny-Day(*)
    Will-O-Wisp

    Hypnosis(*)
    Low-Kick(*)
    Charm(*)




    Bosco,the Grimer (open)

    [​IMG]
    <Grimer> (Bosco) (Male)

    Nature: Sassy (-10% evasion)
    Type: Poison
    Poison: Poison STAB;immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilites:
    Stench (Innate):

    This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

    Sticky Hold (Innate):


    This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

    Poison Touch (DW LOCKED,can be enabled):

    This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    <Grimer> (Bosco) (Male)
    Grimer
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 3(+)
    Spe: 22(-)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13


    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:

    Poison Gas(*)
    Pound(*)
    Harden(*)
    Mud-Slap(*)
    Disable(*)
    Sludge(*)
    Minimize(*)
    Mud-Bomb(*)


    Poison-Jab(*)
    Flamethrower(*)
    Payback(*)
    Rock-Slide
    Pain-Split
    Giga-Drain

    Curse(*)
    Shadow-Sneak(*)
    Acid-Spray(*)





    Peter,the Elgyem (open)


    [​IMG]
    <Elgyem> [Peter]
    Nature: Brave nature (+ Attack,-10% evasion)
    Type: Psychic; Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilites:

    Telepathy (Innate): This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Synchronize (Innate):

    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Analytic (Innate,DW LOCKED):

    If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 26 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:

    Confusion(*)
    Growl(*)
    Heal Block(*)
    Miracle Eye(*)
    Psybeam(*)
    Headbutt(*)
    Hidden-Power -> Fighting (7) (*)
    Imprison(*)
    Psychic

    Trick-Room(*)
    Thunderbolt(*)
    Rock-Slide(*)

    Skill-Swap(*)
    Teleport(*)
    Nasty-Plot(*)




    Order of Operations:
    Galladiator sends out pokemon
    Matezoide sends out pokemon with orders
    Galladiator gives orders
    I ref.
  2. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]
    "It is a FOREST, not a JUNGLE. Do some research next time.

    Lily starts us off, no item."
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    It was a calm day,as the brazilian new-comer,Matt,also known as Matezoide,was walking around the forest.
    He remembers raising enough money to leave his country,meet new people,pokemon and improve his knowledge....despite being so young,his parents knew it was the right thing to do.....they knew he would be able to handle himself and that he would write often.
    And now,here is he,enjoying the forest with his pokemon.....or so he was,as an older trainer appeared,using an eye-patch,they both knew it was time for a battle.
    ``Lily starts us off``,he said,as a Petilil appeared in front of him,unsurprised or worried,Matt merely said.....


    [​IMG]
    "Alright,Bosco,you are up!"

    Minimize -> Acid Spray -> Sludge

    If Leech Seed is used,use Flamethrower to destroy it and pushback.
    If Sleep Powder is used,used,use Flamethrower to destroy it and pushback.

    Hopefully,these actions are acceptable....
  4. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "Fine by me."

    Stun Spore, Energy Ball, Charm
  5. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    Team Galladiator
    [​IMG]
    HP: 90
    EN: 100
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 100
    EN: 100
    3/2/2/3/22
    Other:​


    Round 1


    "I am the ref here, remember? I have the power to change reality so if I say it is a jungle, then it is a damn jungle, got it!?."

    "geez, those kids nowadays. They should respect the omnipotent crazy refs".

    Anyway, I'll let it slide and do as you say. We are in this jungle forest where Galladiator and Matezoide decide to face each other. I'd just sit this one out and watch the commedy, but the ref company made me come, so oh well.

    Lily the Petilil starts the match by paralysing Bosco the Grimer with Stun Spore, while Bosco do a quick diet to Minimize and enhance evasion permanently.

    The petilil then gathered the energy of the jungle forest to create a ball that it hurls towars Grimer for mediocre damage. Bosco isn't fazed by it and uses Acid Spray to ruin Lily's adorable face!

    Finally, uses the other side of her face to Charm Bosco, lowering its attaçk, but it didn't matter, as the Grimer used to special side to damage the Petilil with Sludge.

    Back to the jungle Forest now.

    Data (open)

    Petilil: Stun Spore for 6 energy
    Hit: 64 (yes)
    Grimer is paralysed!

    Grimer: Minimize for 9 energy
    Paralysis: 72 (no)
    Evasion boosted!

    Petilil: Energy Ball: (8 + 3 + 1.5)*0.67 = 8.37 damage for 2 energy
    Hit: 41 (yeS)
    SpD: 9 (no)
    Crit: 2 (no)

    Grimer: Acid Spray: (4 + 3)*1.5 = 10.5 damage for 4 energy
    SpD lowered by two!
    Paralysis: 36 (no)
    Crit: 12 (no)

    Petilil: Charm for 6 energy
    -2atk for Grimer

    Grimer: Sludge: (7+3)*1.5 + 2*1.75 = 18.5 damage for 4 energy
    Paralysis: 89 (no)
    Poison: 8 (no)
    Crit: 15 (no)

    Soothing scent: minimize prevents all evasion reduction moves and petilil is unaffected so I won't bother.


    Team Galladiator
    [​IMG]
    HP:61
    EN: 86
    1/2/4/2/30
    Other: -2SpD for 3a

    Team Matezoide
    [​IMG]
    HP: 92
    EN: 83
    3/2/2/3/22
    Other: -2atk for 3a, +1 evasion and 20% paralysed​


    Galladiator's Turn!
  6. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "Well, I created this arena, so I say it's a FOREST. Chew on that while I figure out how to get out of this mess."

    Leech Seed, Giga Drain, Energy Ball
    IF a Flamethrower would successfully incinerate the Leech Seeds A1 THEN Energy Ball
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    "Amazing work so far,Bosco,lets keep it up! That Leech Seed will be problematic..."

    Acid-Spray (Destroy Leech Seed) -> Disable (Leech Seed) -> Sludge

    If: You do get seeded A1,change A2 to Sludge and A3 to Acid-Spray.
  8. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    Team Galladiator
    [​IMG]
    HP:61
    EN: 86
    1/2/4/2/30
    Other: -2SpD for 3a

    Team Matezoide
    [​IMG]
    HP: 92
    EN: 83
    3/2/2/3/22
    Other: -2atk for 3a, +1 evasion and 20% paralysed​

    Round 2


    Battle summary (as I don't have time now for a full flavored stuff)

    Petilil fires some Leech Seed and Grimer fails to stop them due to full paralysis. Lily then drains some health with Giga Drain and Grimer shoots some Sludge for decent damage. It even managed to poison, but the arena got rid of that. Finally Lily attacked again with Energy Ball and, once again, Grimer Failed to counterattack due to full paralysis.

    go go hax.

    data (open)

    Petilil: Leech Seed for 6 energy
    Hit: 50 (yes)
    +3hp

    Grimer: Acid Spray the seeds for 4 energy: failed
    Paralysis: 8/100 (fp)
    -3hp

    Petilil: Giga Drain: (8 + 3 + 1.5)*1.5 = 8.37 damage for 8 energy
    Hit: 45 (yes)
    Crit: 12 (no)
    +4hp
    +3.3hp

    Grimer: Sludge: (7+3+3)*1.5 + 2*1.75 = 23 damage for 4 energy
    Paralysis: 70 (no)
    Poison: 1 (leaf guard)
    Crit: 1 (yes)
    -3.3hp

    Petilil: Energy Ball: (8 + 3 + 1.5)*1.5 = 8.37 damage for 2 energy
    Hit: 45 (yes)
    Crit: 12 (no)
    SpD: 7 (no)
    +3.3hp

    Grimer: Acid Spray: (4+3)*1.5 + 2*1.75 = failed for 4 energy
    Paralysis: 10 (Fully Paralysed)
    -3.3hp



    Team Galladiator
    [​IMG]
    HP:52
    EN: 70
    1/2/4/2/30
    Other: -1SpD for 1a

    Team Matezoide
    [​IMG]
    HP: 65
    EN: 71
    3/2/2/3/22
    Other: -1atk for 1a, +1 evasion and 5% paralysed​

    Matezoide's Turn!
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]

    This is getting baaaaaaaaaad....


    I know i know...i think it is time to go all out!

    Polution (Sludge + Sludge) -> Cooldown (Sludge) -> Poison Jab

    If charmed,use Sludge A3
  10. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "Heh heh heh..."

    Protect, Energy Ball, Protect
    IF you cannot use Protect for whatever reason A3 THEN Chill
  11. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Heh...i knew i was missing something...
    This battle just keeps getting better.
  12. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    Team Galladiator
    [​IMG]
    HP:52
    EN: 70
    1/2/4/2/30
    Other: -1SpD for 1a

    Team Matezoide
    [​IMG]
    HP: 65
    EN: 71
    3/2/2/3/22
    Other: -1atk for 1a, +1 evasion and 5% paralysed​

    Round 3


    Bosco starts the round by collecting all grooosssss stuff it can find. Lily senses danger and Protects as the grimer fires something I can only describe as "ow now this is just disgusting" ( a combo of Sludge + Sludge) but the Petilil defended herself well enough.

    Now tired from the...thing, Bosco can't help as Lily messes around with Energy Ball for a mediocre damage that is starting to pile up.

    Finally we get a rewind from turn 1, as Lily Protects and Bosco attacks, this time with Poison Jab.

    ....this matchup is taking way too long.

    STOP BEATING AROUND THE BUSHES AND FINISH THIS, I AM MY COUNTERS <_<;.

    erm...I mean...Carry on.

    Data (open)

    Petilil: Protect for 7 + 29.87/2.5 = 19 energy
    +3.3 hp

    Grimer: ow now that is just disgusting: (7*2.25 + 3)*1.5 + 1.75 = 29.87 blocked damage for (5+9)*1.75= 24.5 energy
    Paralysis: 74 (no)
    Crit: 12 (no)
    -3.3hp

    Petilil: Energy Ball: (8 + 3 + 1.5)*0.67 = 8.37 damage for 2 energy
    Hit: 74 (hit)
    Crit: 11 (no)
    SpD: 8 (no)
    +3.3hp

    Grimer: cooldown
    -3.3hp

    Petilil: Protect for 7 + 18.75/2.5 = 14 energy
    +3.3hp

    Grimer: Poison Jab: (8 + 3 + 1.5)*1.5 = 18.75 damage blocked for 5 energy
    Paralysis: 7 (no)
    Crit: 10 (no)
    -3.3hp



    Team Galladiator
    [​IMG]
    HP:62
    EN: 35
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 47
    EN: 41
    3/2/2/3/22
    Other: +1 evasion ​

    Galladiator's Turn
  13. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "Hmm...should I go for the kill...? No, not yet."

    Stun Spore, Leech Seed, Giga Drain
    IF Stun Spore does not connect for whatever reason A1 THEN repeat and push
    IF Leech Seed does not connect for whatever reason A2 THEN repeat and push
  14. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    "Hum...."

    Flamethrower (Burn Stun Spore) -> Acid Spray (Dissolve Stun-Spore) -> Poison-Jab

    Dissolve the Leech-Seed with Acid-Spray A2 if the Stun Spore manages to paralise A1.


    PS: Are you sure Grimer was supposed to lose energy when fully paralised? I dont think that makes much sense,but hey,what do i know?
  15. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    It tried to use the attack and failed. the "try" part wastes energy.

    That was the official ruling back when I started (one year ago). I don't know if that has changed, so if yes let me know.

    Also, this is a placeholder post. I shall post this round in a sec.
  16. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    Team Galladiator
    [​IMG]
    HP:62
    EN: 35
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 47
    EN: 41
    3/2/2/3/22
    Other: +1 evasion ​

    Just the Summary:

    Lily starts by sending Stun Spore to Bosco, which manages to fend them off with Flamethrower. Lily Tries again the Stun Spore and while Bosco managed to get most with Acid Spray, some manage to get to the Grimer, paralysing it. Lily then renewed the leech seed while bosco went with the offensive approach with Poison Jab

    Data (open)

    Petilil: Stun Spore: 3 energy

    Grimer: Flamethrower: successfully stopped the spores for 7 energy

    NOTE: Stun spores = tons of tiny spores. I can see Flamethrower, as a wide attack, managing to get them all, but it isn't feasible for Acid Spray, which I perceive as a small spray not a continuous flow like Flamethrower. SO here is how I am gonna play it: I will RNG the effectiveness of Acid Spray in three levels (33%, 50% and 66%) and then I will subtract the result from the accuracy of Stun Spore. Cross your fingers.

    Grimer: Acid Spray: 3 energy
    Effectivenes: 3/3 = Stun Spore has 21% accuracy (33% of 75% of 75% accuracy +10% lack of evasion)

    Petilil: Stun Spore: 7 energy
    Hit: 17/100 (hit)

    Petilil: Leech Seed: 6 energy
    Hit (77 <= yes): 64 (yes)
    +3hp

    Grimer: Poison Jab: (8+3+1.5)*1.5= 18.75 damage for 5 energy
    Crit: 3 (no)
    Paralysis: 71 (no)
    -3hp


    Team Galladiator
    [​IMG]
    HP:46
    EN: 19
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 44
    EN: 26
    3/2/2/3/22
    Other: +1 evasion 20% paralysed and seeded for 5 actions ​

    Matezoide's Turn
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Stun Spore still managed to hit? ffffffuuuuuu lol

    Waitasecond.....Grimer has + 1 evasion,i dont see you mentioning that in the calcs,did you overlook the extra evasion when calculating or just didnt mention it?


    ``The paralysis is gonna suck,but i think i know how to get rid of the leech seed....``

    Sludge yourself to destroy the seeds -> Poison-Jab -> Sludge


    If paralised A1,push back.
    If Sludge would be unable to at least remove the seeds,use Flamethrower to remove them instead.


    Edit: Oh,i see,thanks for info on how paralysis works.
  18. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "It's actually rather refreshing (if a tad annoying) to see somebody use flavor for once. I ready wish more people did that.

    In any event, it's almost time to finish the job. Just have to stall a bit longer..."

    Chill, Protect, Chill
    IF Grimer is fully paralyzed A1 THEN Chill A2 and push
  19. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    The extra evasion was considered. If you open the data you'll see that I started with 75% (accuracy) multiplied by 75% (evasion). The result was 56% which then got +10% due to nature (to 66%) and a reduction of 2/3 to a result of 22%.

    In case you are wondering, I am having a tough time getting this rounds on time (mon-thu = hell for me), so if you want this to move faster, I suggest you get a subref.

    But while you don't do that:

    Team Galladiator
    [​IMG]
    HP:46
    EN: 19
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 44
    EN: 26
    3/2/2/3/22
    Other: +1 evasion 20% paralysed and seeded for 5 actions ​

    Summary:

    Lily chilled like an ice-type while Bosco got rid of the seeds by bathing itself with sludge. Gross! The petilil, still a cool fella, protected itself against Bosco's Poison Jab. Finally it went as cool as a cucumber with chill as Bosco finally dealt some damage with Sludge.

    data (open)

    Petilil: Chill

    Grimer: Sludge: (7 + 3 - 1.5)*0.67= 5.69 damage and No more seeds for 4 energy
    Crit: 16/16 (no)
    FP: 98 (no)

    Petilil: Protect for 15 energy

    Grimer: Poison Jab: (8 + 3 + 1.5)*1.5= 18.75 blocked damage for 5 energy
    Crit: 15/16 (no)
    FP: 21/100 (no)

    Petilil: Chill

    Grimer: Sludge: (7+3)*1.5 = 15 damage for 4 energy
    Poison: 9 (no)
    FP: 67 (no)
    Crit: 12 (no)



    Team Galladiator
    [​IMG]
    HP:31
    EN: 28
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 37
    EN: 13
    3/2/2/3/22
    Other: +1 evasion 15% paralysed ​

    Galladiator's Turn
  20. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Oh,alright,i was just making sure.

    As for a sub-ref,i dont care at all about waiting,but if Galladiator does,he is free to search for one.
  21. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "I am content to wait as well. I know how it feels to be swamped with real-life difficulties.

    In the meantime..."

    Leech Seed, Energy Ball, Chill
    IF Poison Jab THEN Protect UNLESS you would be Energy KOed this round if you use Protect
    IF above sub is invalid for whatever reason THEN no change
  22. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]

    "I think i see an opening,but it wont assure victory....Bosco,we gotta make it count regardless!"

    Poison-Jab -> Chill -> Sludge

    If Leech-Seed is used for whatever reason, use Poison-Jab A3
  23. Frosty

    Frosty ._.
    is a Community Contributor

    Joined:
    Mar 25, 2008
    Messages:
    731
    You can't make subs with "Unless", making it illegal. Also I don't have any idea of what "no changes" means (which change? the unless part? the entire sub?) so I'll just regard subs entirely, ok?

    Team Galladiator
    [​IMG]
    HP:31
    EN: 28
    1/2/4/2/30
    Other:

    Team Matezoide
    [​IMG]
    HP: 37
    EN: 13
    3/2/2/3/22
    Other: +1 evasion 15% paralysed ​

    Summary:

    After the mean ref nulled both Galladiator's subs, we carry on. Lily uses Leech Seed to get some health back, but Bosco is willing to get it down faster than it can be recovered with Poison Jab. Lily then tried to prove to herself that she can be offensive too with Energy Ball, but Bosco didn't even notice the attack as he chills. Finally Lily Chills herself, waiting for leech seed to do its magic, but Bosco's Poison Jab finishes her off before that. Lily was KO'd!.

    Data (open)

    Petilil: Leech Seed for 6 energy
    Hit: 69 (yes)
    +3.3hp

    Grimer: Poison Jab: 18.75 damage for 5 energy
    Crit: 3 (no)
    Paralysis: 54 (no)
    -3.3hp

    Petilil: Energy Ball: (8 + 3 + 1.5)*0.67 = 8.37 damage for 2 energy
    Hit: 67 (yes)
    Crit: 4 (no)
    SpD: 6 (no)
    +3.3hp

    Grimer: Chill
    -3.3hp

    Petilil: Chill


    Grimer: Poison Jab: 18.75 for 5 energy
    Crit: 6 (no)
    Paralysis: 53 (no)

    Petilil has fainted!



    Team Galladiator
    [​IMG]
    HP:0
    EN: KO
    1/2/4/2/30
    Other: KO

    Team Matezoide
    [​IMG]
    HP: 22
    EN: 15
    3/2/2/3/22
    Other: +1 evasion 10% paralysed and Seeded for 3a​

    Galladiator should send a poke, then Matezoide orders
  24. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    [​IMG]

    "...Arceus must hate me.

    Get in there, Melina. You don't need an item to finish this."
  25. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG] [​IMG]
    Gonorrhea,Gonorrhea,you got Gonorrhea! Yay!!!

    Said the wierd Grimer as he clapped his hands several times and made a huge,innocent smile.

    Sorry,Bosco is kinda of......quirky.

    There isnt much we can do though,so lets make Peter`s life easier.

    Acid-Spray -> Pain-Split -> Pain Split
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)