Completed Matezoide vs LockDown at the ShapeShift Arena (4vs4)

Discussion in 'ASB' started by Frosty, Oct 10, 2012.

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  1. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    *yawn*

    Order of Operations:
    Matezoide sends out Pokemon with Items
    LockDown sends out Pokemon with items and orders
    Matezoide gives orders
    I Ref
  2. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    [​IMG]
    ''Rob and Alice,you two are up.''

    [​IMG]
    This is my first match with you guys, i hope i am able to live up to your expectations, Rob.
    [​IMG]
    Do not worry, i am a Crawdaunt, my sheer awesomeness will keep you safe (Unless he brings an electric type, but hey, what are the odds?).



    Rob has an Amulet Coin while Alice holds a Lucky Egg.
  3. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    Sorry about the lateness, I had a math team contest that kept me away from home all yesterday.
    [​IMG]
    "Beginning with babysitting? Fine by me! Greased and Two-Face, you shall lead us off."

    Manectric: Thunder Wave (Crawdaunt) > Thunderbolt (Crawdaunt) > Thunderbolt (Crawdaunt)
    If Crawdaunt uses Mud Sport a1, switch a1 and a2.
    Mantyke: Signal Beam (Crawdaunt) > Signal Beam (Crawdaunt) > Scald (Phanpy)
    If Crawdaunt uses Dig a1, use Scald (Phanpy) that action and Signal Beam (Crawdaunt) a3.
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    [​IMG]
    ''That Manetric is problematic....Rob, Alice, lets focus on him, if we are lucky, he wont be able to stay conscious.''

    [​IMG]
    Got it.....AAAAAAAAAAAAAAAAATACAR!

    [​IMG]
    Rob.Shouldnt we have some plan? Proper planning always beats raw power.


    You are one of these people that do not know that Superman has defeated Batman almost every time they fought, arent ya?

    He.....did?!

    I have so much to teach you.



    Crawdaunt: Protect -> Waterfall (Manectric) -> Cant-Think-Of-A-Good-Name (Dig combo)
    If Manectric faints, target Mantyke.
    Phanpy: Earthquake -> Earthquake -> Earthquake
    If burned, do a Body-Slam combo at Manectric.
  5. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    I need a target for the dig combo.
  6. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    My bad, the target is Manectric.
  7. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    Matezoide
    [​IMG]
    Hp: 100
    En: 100
    6/3/2/2/55
    Other:
    Item: Amulet Coin

    [​IMG]
    Hp: 100
    En: 100
    2/2/1/3/40
    Other:
    Item: Lucky Egg

    Lockdown
    [​IMG]
    Hp: 100
    En: 100
    3/2/5/1/105
    Other:
    Item:

    [​IMG]
    Hp: 90
    En: 100
    0/3/2/5/50
    Other:
    Item:


    Dial 8 for Flavor.


    data (open)

    Crawdaunt: Protect for 7 + 22.5/2.5= 16 energy

    Manectric: Thunderwave (Crawdaunt) failed for 6 energy

    Mantyke: Signal Beam (Crawdaunt): 8*1.5=12 protected damage for 6 energy
    Crit: 3
    Confusion: 7

    Phanpy: Earthquake for 7 energy
    vs Manectric: (10*0.75+3)*1.5= 15.75 damage
    vs Crawdaunt: 10*0.75+3= 10.5 protected damage
    Crit: 7, 6

    Manectric: Thunderbolt (Crawdaunt): (10+3+4.5)*1.5=26.25 damage for 6 energy
    Crit: 6
    Paralysis: 8

    Crawdaunt: Waterfall (Manectric): 8 + 3 + 2 + 5.5 = 18.5 damage for 5 energy
    Static: 6
    Crit: 12

    Mantyke: Signal Beam (Crawdaunt): (8+3)*1.5=16.5 damage for 10 energy
    Crit: 1 (yes)
    Confusion: 3 (no)

    Phanpy: Earthquake for 11 energy
    vs Manectric: (10*0.75+3)*1.5= 15.75 damage
    vs Crawdaunt: 10*0.75+3= 10.5 damage
    Crit: 8, 10

    Manectric: Thunderbolt (Crawdaunt): (10+3+4.5)*1.5=26.25 damage for 10 energy
    Crit: 3
    Paralysis: 2 (no)

    Mantyke: Scald (Phanpy): (8 + 3-1.5+3)*1.5= 18.75 damage for 5 energy
    Crit: 1 (yes)
    Burn: 4 (no)

    Phanpy: Earthquake for 15 energy
    vs Manectric: (10*0.75+3+3)*1.5= 20.25 damage
    vs Crawdaunt: 10*0.75+3= 10.5 damage
    Crit: 1 (yes), 3

    Crawdaunt: Dig+Dig (Manectric): (8*2.25+5.5)*1.5= 35.25 damage for 42 energy
    Crit: 14



    Matezoide
    [​IMG]
    Hp: 10
    En: 37
    6/3/2/2/55
    Other: cooldown
    Item: Amulet Coin

    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg

    Lockdown
    [​IMG]
    Hp: KO
    En: KO
    3/2/5/1/105
    Other:
    Item:

    [​IMG]
    Hp: 90
    En: 79
    0/3/2/5/50
    Other:
    Item:

    Lockdown sends out pokemon with item
    Matezoide orders
    Lockdown orders
    I Ref
  8. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    [​IMG]
    "All right SSK, take the place of your fallen electric partner!"
    (holding Amulet Coin)
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    [​IMG]
    ''Great work, Alice, but it is time for you to rest a bit.''

    [​IMG]

    Steve, you are up!

    Couter Switch?
  10. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    Not gonna send a dark type in against a fighter, so...
    Counterswitch declined.
  11. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    [​IMG]
    ''Cant say i can argue with that logic.''
    [​IMG]
    .......

    [​IMG]
    Are you ok?

    I am just wondering what the others are doing, hopefully they wont do anything stupid.

    Pffft, what could happen?




    At Matezoide's house..... (open)



    [​IMG]
    Dood Dood Dood....Hum, did Matt forget his door open?

    *Unable to resist the curiosity, the Grimer enters the room and checks the stuff in there.*

    Sweeeeeeeeet!

    *5 minutes later*


    [​IMG]

    Look at me! I am Matezoide, i am smart and from a different country, i am also pink, got ugly hair and look like a nerd!

    *As Bosco laughs, Matezoide's Fiona steps in*


    [​IMG]

    Bosco, are you seriously wearing Matezoide's clothes? If he was here, he would say you are being immature, irresponsable and making use of the fact he isnt here just for some ridiculous fun and then rant about how he will have to wash his stuff!

    Hum......Ice-Cream, if you want to speak like Matt, perharps you should also DRESS like him

    *Says the Grimer as he opens a wardrobe, revealing several identical clothes.*

    [​IMG]
    ................






    [​IMG]
    You worry too much.


    Primeape: Body-Block (Crawdaunt) -> Thunder-Punch (Mantyke) -> Thunder-Punch (Mantyke)

    If Mantyke uses Scald out-side of a combo on A2 or A3, use Dig (SSK).
    If a move that cant be blocked is ordered (such as a spread move), change A1 to Dig (SSK)

    Crawdaunt: Cooldown -> Dragon-Dance -> Protect


    PS: Yes, i was bored when i decided to make that silly flavor.
  12. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    [​IMG]
    "Despite your efforts, Crawdaunt will fall!"
    Mantyke: Scald (Primeape) > Agility (Evasive) > Scald (Primeape)
    Monohm: Thunderbolt (Primeape) > Discharge > Magnet Rise
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    This round is not going to end well. :P
  14. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    Hey Matezoide, just to let you know, that second sub for moves like spread moves or whatever is illegal. On the Referee Resource thread, the hide tag about substitution has the attack classes you can use.


    Matezoide
    [​IMG]
    Hp: 10
    En: 37
    6/3/2/2/55
    Other: cooldown
    Item: Amulet Coin

    [​IMG]
    Hp: 100
    En: 100
    4/2/1/3/110
    Other:
    Item: none

    bench (open)
    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg


    Lockdown
    [​IMG]
    Hp: 90
    En: 100
    1/3/4/2/60
    Other:
    Item: Amulet Coin

    [​IMG]
    Hp: 90
    En: 79
    0/3/2/5/50
    Other:
    Item:


    Guess who forgot all about the arena!

    ME!

    Thankfully I brought my spare teleportation device which is sending us to....

    Winter! (open)

    Winter: The whole arena is covered with snow. The snow is about 6 feet deep. There is a frozen lake at the center of the arena, 15 feet deep and 30 feet in diameter. In addition, it is also snowing (not hailing), somewhat lowering visibility. Weather moves are permissible, though it will start to snow again once the weather effect is over.


    Now we can begin!

    Steve the Primeape begins the match by Bodyblocking Rob the Crawdaunt as it cools down. But as the old latin saying...says: "quis custodiet ipsos custodes" or in english: who watches the watchmen? That is my fancy way of saying that Lockdown's pokemon are ganging up on poor Steve as it is hit with Thunderbolt and then Scald.

    On the following turn, the Mantyke is the first to move, by using its Agility to Evade future attacks, managing to do so with Steve's Thunderpunch. BUT its trainer probably forgot that it doesn't work with multi-target attacks and we had a see a rather...soap opera scene as SSK hits all pokemon, including his partner with Discharge. The mantyke took a lot of damage, but the one that hated it the most were Steve, who got knocked out!

    Final turn is useless. Primeape digs a hole towards SSK, who Magnet rises to evade it. Mantyke tries to Scald Steve, but he is still underground....or rather undersnow. The monkey tried to deal some damage in this turn against SSK but it was a bit unreacheable.

    Its a shame the arena didn't affect much. Also another mon was KO'd so we are going toooo

    Winter! (open)

    Winter: The whole arena is covered with snow. The snow is about 6 feet deep. There is a frozen lake at the center of the arena, 15 feet deep and 30 feet in diameter. In addition, it is also snowing (not hailing), somewhat lowering visibility. Weather moves are permissible, though it will start to snow again once the weather effect is over.


    ...Wait what, is this thing broken? We are on the same spot! Also the snow is stronger so Accuracy for all pokemon is lowered by 1 stage also Ice typed attacks have +2bp.


    data (open)

    Primeape: Bodyblock Crawdaunt for 5 energy

    Monohm: Thunderbolt (Primeape): 10 + 3 + 1.5 = 14.5 damage for 6 energy
    Crit: 10
    Paralysis: 6

    Crawdaunt: cooldown

    Mantyke: Scald (Primeape): 8 + 3 -1.5 = 9.5 damage for 5 energy
    Crit: 7
    Burn: 10

    Mantyke: Agility (Evasive) for 7 energy

    Primeape: Thunderpunch (Mantyke): miss for 6 energy

    Monohm: Discharge for 5 energy
    vs Crawdaunt: enough damage to KO
    vs Primeape: 8*0.75+3+1.5 = 10.5
    vs Mantyke (Agility only protects against single target moves...this is a multi target move): (8*0.75+3-1.5)*2.25= 16.87
    Crit: 7, 15, 11
    Paralysis: 1 (irrelevant it fainted), 6, 4 (no no)

    Primeape: Dig (Monohm)

    Monohm: Magnet Rise for 5 energy

    Mantyke: Scald (Primeape): miss for 5 energy

    Primeape: Dig: miss for 10 energy

    Arena: 4/4



    Matezoide
    [​IMG]
    Hp: KO
    En: KO
    6/3/2/2/55
    Other: KO
    Item: Amulet Coin

    [​IMG]
    Hp: 65
    En: 79
    4/2/1/3/110
    Other:
    Item: none

    bench (open)
    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg


    Lockdown
    [​IMG]
    Hp: 90
    En: 84
    1/3/4/2/60
    Other: Magnet Rise for 5a
    Item: Amulet Coin

    [​IMG]
    Hp: 73
    En: 62
    0/3/2/5/50
    Other:
    Item:

    Matezoide sends out pokemon with item
    LockDown gives orders
    Matezoide gives orders
    I Ref
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    My bad, i will take a look.

    [​IMG]
    ''Well, this wasnt THAT bad.''

    Sending out Twilight.
  16. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    Well... at least Mantyke has amazing SDef...
    [​IMG]
    "It appears this weather can only hinder us. Proceed to change this, you two."

    Monohm: Rain Dance > SynchroSurf > Hurricane (Primeape)
    If Ponyta is ordered Sunny Day a2, then switch a1 and a2.
    If Ponyta uses Bounce (non-combo) a2 or a3, then use Synchro(Surf + Surf) that action, if possible.
    Mantyke: Mud Sport > SynchroSurf > Scald (Primeape)
    If Ponyta uses Bounce (non-combo) a2 or a3, then use Synchro(Surf + Surf) that action, if possible.

    so many ways you can screw me over...
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    Meanwhile! (Stupid flavor!) (open)


    [​IMG]
    So, how do you feel?



    [​IMG]
    Surprinsigly cool, despite the dorky glasses.....''FIONA, USE TAUNT!''

    *After both keep making some imitations, Peter and Max get into the room.*


    [​IMG]
    What the heck are you two doing?
    [​IMG]
    Are you two seriously using Matezoide's clothes and pretending to be him?.....

    *After a few seconds of silence, the Elgyem continues*

    Without us?!

    [​IMG]

    Sorry!

    *The Grimer once again opens a wardrobe, revealing more clothes as the other two immediately rush to get some*

    [​IMG]

    I dont feel much smarter....

    [​IMG]

    I dislike the size.....you three all posses different sizes, how can you guys use this perfectly while i cant?

    ........


    [​IMG]
    Magic?

    *They all nod in agreement*



    [​IMG]
    [​IMG]
    ''Such a tough battle.....''


    Steve: Thunderpunch (Mantyke) -> Encore (Monohm) -> Thunderpunch (Mantyke)

    If Twilight's Hypnosis misses, rage and use Substitute (20 HP) on A3.
    If A1's Thunderpunch misses, rage and use Substitute (20 HP) on A3.


    Twilight: Hypnosis (Mantyke) -> Double-Edge (Mantyke) -> Wild Charge (Mantyke)


    If Hypnosis misses, rage and then use it again on A2 (Mantyke), with Sunny Day being used on A3.



    Happy for Ponyta being faster than Mantyke even when under the rain.

    Upset over Bounce not being strong enough to KO it (It would leave Mantyke with 1 HP by my calculations).
  18. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    Matezoide
    [​IMG]
    Hp: 90
    En: 100
    3/2/3/2/104
    Other:
    Item: Amulet Coin

    [​IMG]
    Hp: 65
    En: 79
    4/2/1/3/110
    Other:
    Item: none

    bench (open)
    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg


    Lockdown
    [​IMG]
    Hp: 90
    En: 84
    1/3/4/2/60
    Other: Magnet Rise for 5a
    Item: Amulet Coin

    [​IMG]
    Hp: 73
    En: 62
    0/3/2/5/50
    Other:
    Item:

    Unfortunately my time is very limited once again, while the number of matches I have to ref isn't, so I'll have to cut down the flavor.

    Your next arena is:

    Desert: This arena has sand all over it, with a few sand dunes here and there. Although it is possible to dig in the sand, Pokemon who are not of the Ground, Rock, or Steel types may find this a bit difficult. In the center of the arena, a small oasis appears. This oasis is 15 feet deep and 10 feet in diameter. That is not a lot of water, so trainers are advised to use Surf carefully!

    And due that the rain ends. Which IS kinda ironic.

    data (open)

    Primeape: Thunderpunch (Mantyke): (8+1.5)*2.25= 21.37 damage for 6 energy
    Crit: 13
    Paralysis: 8

    Ponyta: Hypnosis (Mantyke) for 7 energy
    Hit: 56 (yes)
    Duration: 2/3 (1 turn)

    Monohm: Rain Dance for 10 energy

    Mantyke: Catching some zzz

    Primeape: Encore (Monohm) for 10 energy

    Ponyta: Double Edge (Mantyke): 12 damage for 7 energy
    -4hp
    Crit: 8

    Mantyke: Surf for 6 energy
    vs Ponyta: (10*0.75+3+3)*1.5= 20.25hp
    vs Primeape: 10*0.75+3+3-1.5= 12hp
    vs Monohm: (10*0.75+3+3)*0.67= 9hp
    Crit: 15, 16, 13

    Monohm: Rain Dance for 10 energy

    Primeape: Thunderpunch (Mantyke): 21.37 damage for 6 energy
    Crit: 10
    Paralysis: 8

    Ponyta: Wild Charge (Mantyke): (7+2)*2.25= 20.25 damage for 8.2 energy
    -5.06hp
    Crit: 4

    Mantyke fainted!

    Monohm: Rain Dance for 10 energy

    Arena: 2/4 (Desert)


    Matezoide
    [​IMG]
    Hp: 61
    En: 78
    3/2/3/2/104
    Other:
    Item: Amulet Coin

    [​IMG]
    Hp: 53
    En: 57
    4/2/1/3/110
    Other:
    Item: none

    bench (open)
    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg


    Lockdown
    [​IMG]
    Hp: 81
    En: 54
    1/3/4/2/60
    Other: Magnet Rise for 2a
    Item: Amulet Coin

    [​IMG]
    Hp: KO
    En: KO
    0/3/2/5/50
    Other: KO
    Item:

    Lockdown sends out Colossoil (no post necessary)
    Matezoide gives orders
    Lockdown specifies item and gives orders
    I Ref.
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    ....Frankly, I am ashamed for that.
    Fixed, the target is Mantyke
  20. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    no problem.

    Round is up.
  21. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    [​IMG]

    ''Alright, that Colossoil's Earthquake is extremely dangerous, so lets give him a reason to not use it.''

    Primeape: Smack-Down (Monohm) -> Substitute (20) -> Cross-Chop (Colossoil)

    If Monohm is Protected A1, use Substitute (20) instead and Smack Down on A2


    Ponyta: Hypnosis (Colossoil) -> Morning Sun -> Low-Kick (Colossoil)

    If Monohm uses Rain-Dance A2, change your actions to Lock Kick (Colossoil) -> Bounce (Colossoil)

    If Colossoil is preparing an EQ combo, change your current action to Hypnosis (But not twice in a row). This Sub has priority over the above one.
  22. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    lol

    [​IMG]
    "I really should have a speed boosting nature for Colossoil, shouldn't I?"

    Monohm: Thunderbolt (Ponyta) > Rain Dance > Weather Ball (Ponyta)
    Colossoil: Taunt (Primeape) > Protect (Self) > Dig (Ponyta)
    If you are still sleeping a2, brace yourself for a lot of damage.

    Edit: oh and attaching Exp. Share to Colossoil
  23. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    4,809
    Dont understimate the Lock Kick, son! It can lock ANY thread with easy!!
  24. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,134
    Matezoide
    [​IMG]
    Hp: 61
    En: 78
    3/2/3/2/104
    Other:
    Item: Amulet Coin

    [​IMG]
    Hp: 53
    En: 57
    4/2/1/3/110
    Other:
    Item: none

    bench (open)
    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg


    Lockdown
    [​IMG]
    Hp: 81
    En: 54
    1/3/4/2/60
    Other: Magnet Rise for 2a
    Item: Amulet Coin

    [​IMG]
    Hp: 120
    En: 100
    5/3/3/3/95
    Other:
    Item:

    no flavor due to lack of time.

    data (open)

    Primeape: Smackdown (Monohm): 5 + 1.5 = 6.5 damage for 4 energy
    Crit: 3

    Ponyta: Hypnosis: missed for 7 energy
    Hit: 88 (miss)

    Colossoil: Taunt (Primeape) for 10 energy

    Monohm: Thunderbolt (Ponyta): 10 + 3 + 3 = 16 damage for 6 energy
    Crit: 13
    Paralysis: 2 (no)

    Colossoil: Protect for 17 energy

    Primeape: Taunted

    Ponyta: Low Kick (Colossoil): 16*1.5=24 protected damage for 9 energy

    Monohm: Rain Dance for 10 energy

    Primeape: Cross-Chop (Colossoil): (10 + 3 + 1.5)*1.5= 21.75 damage for 6 energy
    Hit: 55 (yes)
    Crit: 14

    Ponyta: Bounce (Colossoil)

    Monohm: Weather Ball (Ponyta) missed for 7 energy

    Ponyta: Bounce (Colossoil): missed for 10 energy

    Colossoil: Dig (Ponyta): (8 + 3 + 4.5)*1.5= 23.25 damage for 9 energy
    Crit: 12




    Matezoide
    [​IMG]
    Hp: 22
    En: 52
    3/2/3/2/104
    Other:
    Item: Amulet Coin

    [​IMG]
    Hp: 53
    En: 47
    4/2/1/3/110
    Other: Taunt for 4a
    Item: none

    bench (open)
    [​IMG]
    Hp: 81
    En: 67
    2/2/1/3/40
    Other:
    Item: Lucky Egg


    Lockdown
    [​IMG]
    Hp: 74
    En: 31
    1/3/4/2/60
    Other: Smack Down for 3a
    Item: Amulet Coin

    [​IMG]
    Hp: 98
    En: 64
    5/3/3/3/95
    Other:
    Item:

    Lockdown's Turn!
  25. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    648
    Apologies for the lateness, I had a marching band competition that deprived me of interwebs since Friday.

    [​IMG]
    "Apparently the odds are ever in my favor..." (we watched The Hunger Games on the bus ride)

    Monohm: Discharge > Thunderbolt (Primeape) > Dragon Pulse (Primeape)
    If Ponyta uses Endure, then change a3 to Hail.

    Colossoil: Bounce (Primeape) > Bounce (Primeape) > Rock Slide
    If Primeape uses Dig in-combo a1 or a2, then change your action to Bounce + Body Slam.

    And can I attach my Exp. Share to Colossoil since I never had a post to send it out? Thanks.
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