Completed Maxim vs Engineer Pikachu

Geodude6

Look at my shiny CT!
#1
CHALLENGING MAXIM
4v4 FE Doubles
2 Day DQ
2 Substitutions
All Abilities
All Items
Switch OK
Infinite Recovers / chills

I'll leave a good arena for you to choose.
Accepting.

Arena: Center Stage
Description: This arena is a reasonably popular arena where crowds gather to see a different type of battle. You see, they don't want to see any standard issue stuff like at the ASB Arena, they want battles with flair, creative moves, and intensely close calls. As such, in this arena roleplaying actions are more likely to work. Additionally, the ref can modify the arena as he desires (within reason, no teleporting to another dimension) to either cause pain to the competitors or open up new roleplaying opportunities. For instance, he could have a tent appear over the competitors thus allowing them to use the poles to smack each other or even bring the tent down and muck everything up.

As for the arena itself, it's a fairly simple battlefield. The competitors are on the top of a platform about 50 ft in the air, surrounding a simple moat with no water (though the ref can modify this as he so chooses). This platform is a square measuring about 50 yards on each side. On each side of this platform there is a ladder that can allow a Pokemon in the moat to climb back up. Whether this takes an action or not is up to the referee. The floor is white, although some grass covers the arena allowing Energy Ball and similar moves to work at full effectiveness. The arena is contained within a cavernous area, but the sun shines through the ceiling giving ample light. All moves are allowed.

Summary:
Roleplaying actions are easier to pull off
Referee can modify the arena within reason
All moves are allowed
If knocked into the moat, ref decides whether climbing back up takes an action or not.
Engineer Pikachu said:

Roobushin (Benkei) (M)
NATR: Adamant (Atk increased by *, Sp.A decreased by *)

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

ABILITIES
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (Unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

STATS: 105 / 140 / 95 / 55 / 65 / 45

HP: 110
Atk+: ****** (6)
Def: *** (3)
SpA-: * (1)
SpD: *** (3)
Spe: 45

SC: 3
WC: 4
BRT: 19

EC: 9 / 9
MC: 0
DC: 5 / 5

ATTACKS [30]:
Bide
Bulk Up
Chip Away
DynamicPunch
Focus Energy
Focus Punch
Hammer Arm
Leer
Low Kick
Pound
Rock Throw
Scary Face
Stone Edge
Superpower
Wake-Up Slap

Counter (#)
Drain Punch (#)
Mach Punch (#)

Block
Fire Punch
Ice Punch
ThunderPunch

Bulk Up (#)
Dig
Double Team
Earthquake
Low Sweep
Payback (#)
Protect
Rock Slide (#)
Smack Down
Taunt

Dusknoir (Yukai) (F)
NATR: Brave (Attack increased by *, -15% Speed, -10% Evasion)

Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

ABILITIES
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

STATS: 45 / 100 / 135 / 65 / 135 / 45

HP: 90
Atk+: ***** (5)
Def: ***** (5)
SpA: *** (3)
SpD: ***** (5)
Spe-: 39 (45 / 1.15)

SC: 4
WC: 5
BRT: 21

EC: 9 / 9
MC: 4
DC:

Levitate: The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.

Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

ATTACKS [33]:
Astonish
Bind
Confuse Ray
Curse
Disable
Evil Eye
Fire Punch
Foresight
Future Sight
Gravity
Hex
Ice Punch
Leer
Mean Look
Night Shade
Payback
Pursuit
Shadow Punch
Shadow Sneak
ThunderPunch
Will-O-Wisp

Destiny Bond (#)
Imprison (#)
Pain Split (#)
Skill Swap

Brick Break
Charge Beam
Double Team
Flash
Ice Beam (#)
Psychic (#)
Rock Slide
Taunt
Toxic (#)

Carracosta (Kame) (M)
NATR: Brave (Attack increased by *, -15% Speed, -10% Evasion)

Type: Water / Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

ABILITIES
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Swift Swim (Unlocked): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

STATS: 74 / 108 / 133 / 83 / 65 / 32

HP: 100
Atk+: ***** (5)
Def: ***** (5)
SpA: *** (3)
SpD: *** (3)
Spe-: 27 (32 / 1.15)

SC: 3
WC: 4
BRT: 20

EC: 6 / 6
MC: 1
DC: 5 / 5

ATTACKS [35]:
AncientPower
Aqua Jet
Aqua Tail
Bide
Bite
Brine
Crunch
Curse
Hydro Pump
Protect
Rain Dance
Rock Slide
Rollout
Shell Smash
Smack Down
Water Gun
Wide Guard
Withdraw

Body Slam (#)
Iron Defense (#)
Whirlpool (#)

Block
Low Kick
Sleep Talk
Stealth Rock

Dig
Dive
Double Team
Earthquake (#)
Focus Blast
Ice Beam (#)
Rest
Scald
Substitute
Stone Edge (#)

Eelektross (Unagi) (M)
NATR: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

ABILITIES
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

STATS: 85 / 115 / 80 / 105 / 80 / 50

HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 43 (50 / 1.15)

SC: 4
WC: 4
BRT: 19

EC: 9 / 9
MC: 0
DC:

ATTACKS [39]:
Acid
Acid Spray
Bind
Charge Beam
Coil
Crunch
Crush Claw
Discharge
Gastro Acid
Headbutt
Spark
Tackle
Thrash
Thunder Wave
Thunderbolt
Wild Charge
Zap Cannon

Aqua Tail
Bounce
Drain Punch
Giga Drain
Iron Tail
Signal Beam
Sleep Talk

Double Team
Dragon Claw
Frustration
Grass Knot
Hidden Power [Ice 7]
Hone Claws
Hyper Beam
Light Screen
Protect
Rain Dance
Roar
Thunder
Toxic
U-turn
Volt Switch

Thanks!
Maxim said:

Porygon-Z (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)

Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic (DW): (Can be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks (40):
Trick Room
Nasty Plot
Conversion 2
Tackle
Sharpen
Defense Curl
Conversion
Agility
Recover
Magnet Rise
Psybeam
Embargo
Magic Coat
_____________________
Tri Attack
Signal Beam
Discharge
Lock-On
Zap Cannon
Hyper Beam

Pain Split
Endure
Sleep Talk

Bide
Teleport
Double Team
Swift
Protect
Psychic
Psych Up
Dark Pulse
Ice Beam
Blizzard
Thunderbolt
Thunder
Psyshock
Shadow Ball
Thunder Wave
Solarbeam
Hidden Power Fighting 7
Substitute


Crustle [Nya] (F)
Nature: Careful (Special Defense increased by *, Special Attack decreased by *)

Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC:6/6
MC:0
DC:5/5

Attacks (30):
Fury Cutter
Rock Blast
Withdraw
Sand Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
X-Scissor
Shell Smash
Slash
Flail
Rock Wrecker

Block
Counter
Curse
Sand Tomb
Night Slash
Spikes
Endure

Knock Off
Sleep Talk
Iron Defense

Toxic
Earthquake
Dig
Stone Edge
Protect
Aerial Ace
Shadow Claw
Substitute


Dusknoir [Sovereign] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type:
Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (45/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0

Attacks (34):
Fire Punch
Ice Punch
Thunder Punch
Shadow Punch
Gravity
Bind
Leer
Nightshade
Disable
Foresight
Future Sight
Astonish
Curse
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Hex
Mean Look
Payback

Faint Attack
Imprison
Pain Split

Spite
Endure
Dynamic Punch

Protect
Taunt
Shadow Ball
Earthquake
Ice Beam
Brick Break
Rock Slide
Trick Room


Blaziken [Stocke] (M)
Nature: Quiet (Special Attack increased by *, Speed lowered by 15%, -10% Evasion)

Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate)
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks (25):
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Blaze Kick
Double Kick
Peck
Sand Attack
Fire Spin
Quick Attack
Flamethrower
Sky Uppercut
Flare Blitz

Agility
Counter
Night Slash

Thunderpunch

Protect
Hidden Power Electric 7
Aerial Ace
Fire Blast
Dig
Will-o-Wisp


Thanks for reffing!



Arena rules:
  • Moat is filled with water
  • No digging
  • No seismic attacks
  • No changing the weather
How this is going to work:
Engineer sends out Pokémon.
Maxim sends out Pokémon and orders.
Engineer Pikachu orders.
I do a horribly poor job of reffing.
 
#3

"Indeed it does Engineer. I have no intention of losing today, let us see how you deal with Sovereign and Nya!"


"You will be swallowed up in the darkness."

Sovereign @ Reaper Cloth


"Well, this looks promising. I hope you have a strategy Maxim?"

Nya @ White Herb


"Indeed I do Nya, and here it is!"

Sovereign (Dusknoir): Will-o-Wisp (Carracosta)~Brick Break (Carracosta)~Shadow Punch (Elektross)
If Elektross is under the effects of a Double Team A2, then use Shadow Punch + Shadow Sneak combo (Elektross) A2

Nya (Crustle): Shell Smash~Smack Down (Elektross)~Earthquake
If Elektross is under the effect of a Protect A2 or A3, then use Knock Off (Carracosta) and push actions back.
If Elektross uses a Damaging Evasive move A2 or A3, then use Counter that action and push actions back.


EDIT: Now I'm ready, give me your best shot.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#4

"You'd consume a White Herb just for our match? I'm honored."

Kame: Protect - Aqua Tail (Nya) - Wide Guard
Unagi: Thunderbolt (Nya) - Thunder Wave (Nya) - Discharge
IF (Nya is paralyzed on A2) THEN (Use Thunderbolt (Nya) on A2 instead)
 

Geodude6

Look at my shiny CT!
#5
Team Maxim:

Sovereign|Nya
Type: Ghost|Bug/Rock
HP: 90|100
EN: 100|100
Item: Reaper Cloth|White Herb (3)
Stats: 5/5/3/5/39|3/5/2/4/45
Other: Levitate|None​


Team Engineer:

Kame|Unagi
Type: Water/Rock|Electric
HP: 100|100
EN: 100|100
Item: Focus Sash|Magnet
Stats: 5/5/3/3/27|4/3/5/3/43
Other: None|Levitiate​


Turn order: Nya>Unagi>Sovereign>Kame​

A1
Carracosta used Protect!
(-7 EN)
Carracosta protected itself!
Crustle used Shell Smash!
(-20 EN)
Crustle's Attack sharply rose!
Crustle's Sp. Attack sharply rose!
Crustle's Speed sharply rose!
Crustle's Defense fell!
Crustle's Special Defense fell!
Crustle activated its White Herb!
Crustle's stats were restored!
Eelektross used Thunderbolt!
(-6 EN)
(crit:2113:no)
(18.5 dmg Crustle)
(PRZ:9883:no)
Dusknoir used Will-O-Wisp!
(-7 EN)
(hit:4514:yes)
Carracosta protected itself!

A2
Crustle used Smack Down!
(-3 EN)
(crit:225:yes)
A critical hit!
(14.5 dmg Eelektross)
Eelektross hit the ground!
Eelektross used Thunder Wave!
(-6 EN)
Crustle was paralyzed!
Dusknoir used Brick Break!
(-6 EN)
(crit:4490:no)
It's super effective!
(9 dmg Carracosta)
Carracosta used Aqua Tail!
(-6 EN)
(hit:4154:yes)
(crit:975:no)
It's super effective!
(13.5 dmg Crustle)​

A3
Carracosta used Wide Guard!
(-6 EN)
Carracosta protected its teammates!
Eelektross used Discharge!
(-5 EN)
(-2 EN [Dusknoir's Pressure])

(-2 EN [Dusknoir's Reaper Cloth])
Carracosta was protected!
(Dusknoir:PRZ:6029:no)
(Crustle:crit:5114:no)
(Dusknoir:crit:5081:no)
(15 dmg Dusknoir)
(16.5 dmg Crustle)​

(move:4890:yes)
Crustle used Earthquake!

(-7 EN)
(RULE:No seismic attacks)
The ref blew the whistle!
Crustle was infracted!
Dusknoir used Shadow Punch!
(-3 EN)
(crit:4496:no)
(12 dmg Eelektross)​

(Crustle's 51.5 HP was rounded to 60 HP)
(Eelektross' 73.5 HP was rounded to 74)​

Post-round stats:
Team Maxim:

Sovereign|Nya
Type: Ghost|Bug/Rock
Status: Healthy|PRZ (20%)
HP: 75|52
EN: 84|70
Item: Reaper Cloth|White Herb (2)
Stats: 5/5/3/5/39|3/5/2/4/40(+)(PRZ)
Other: Levitate|+2 Atk, +2 SpA, +2 Spe, shell broken​
Team Engineer:

Kame|Unagi
Type: Water/Rock|Electric
Status: Healthy|Healthy
HP: 91|74
EN: 81|79
Item: Focus Sash|Magnet
Stats: 5/5/3/3/27|4/3/5/3/43
Other: None|Grounded (4)​

How this is going to work:
Engineer Pikachu orders.
Maxim orders while forgetting the special rules for this arena.
I ref.​



  • No seismic attacks
 

Geodude6

Look at my shiny CT!
#8
Just a heads up, I may not have access to any sort of Internet connection until Tuesday. Please be patient as I will resume normal activity after that.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#9

"Don't worry; we would've loved to use seismic attacks too!"

Kame: Brine (Nya) - Brine (Nya) - Brine (Nya)
IF (Nya uses Damaging Evasive Attack) THEN (Use Dive (Nya) and restart queue)
[ONCE] IF (Nya uses Endure) THEN (Use Whirlpool (Nya) and restart queue)
IF (Nya faints) THEN (Replace actions with Stealth Rock - Scald (Sovereign)

Benkei: [Sheer Force] Hammer Arm (Nya) - Mach Punch (Nya) - Mach Punch (Nya)
IF (Nya uses Protective / Evasive Action) THEN (Use Block (Nya) and push actions)
[ONCE] IF (Sovereign uses Disable [Brine] (Kame)) AND (You have not used Hammer Arm) THEN (Use Bodyblock (Kame) and push actions back)
IF (Nya faints) THEN (Replace actions with Payback (Sovereign))
 

Geodude6

Look at my shiny CT!
#10
Soo... Turns out I may be without a computer for longer than I expected. As much as I hate to do this, either wait until Saturday or find a subref. I might be able to get to this Friday, but things are not looking so great for me right now.
 
#11
What? I was certain I already posted my actions here...well that's bizarre.

Nya: Rock Polish + Rock Wrecker combo (Carracosta)~Cooldown (Rock Slide)~Aerial Ace (Conkeldurr)

Sovereign: Gravity~Dynamicpunch (Carracosta)~Dynamicpunch (Conkeldurr)
 

Geodude6

Look at my shiny CT!
#12
Sorry I took so long to get to this.

Team Maxim:

Sovereign|Nya
Type: Ghost|Bug/Rock
Status: Healthy|PRZ (20%)
HP: 75|52
EN: 84|70
Item: Reaper Cloth|White Herb (2)
Stats: 5/5/3/5/39|3/5/2/4/40(+)(PRZ)
Other: Levitate|+2 Atk, +2 SpA, +2 Spe, shell broken
Team Engi:

Kame|Benkei
Type: Water/Rock|Fighting
HP: 91|110
EN: 81|100
Item: Focus Sash|Expert Belt
Stats: 5/5/3/3/27|6/3/1/3/45
Other: None|None​

Unagi
Type: Electric
Status: Healthy
HP: 74
EN: 79
Item: Magnet
Stats: 4/3/5/3/43​

Turn order: Nya(A2 and A3)>Benkei>Nya(A1)>Sovereign>Kame​

A1
Conkeldurr used Hammer Arm!
(-6 EN)
(hit:9754:no)
Conkeldurr's attack missed!
Dusknoir used Gravity!
(-10 EN)
Gravity intensified!
Carracosta used Brine!
(-7 EN)
(crit:942:no)
It's super effective!
(11.25 dmg Crustle)
Crustle used Polish Wreck! (Rock Polish+Rock Wrecker)
(BAP=(0+4)+15=19)
(EN=26.5~27)
(b/d=2 Spe)
(Acc=90*1.25=112.5)
(Contact:no)
(crit:7726:no)
(21.5 dmg Carracosta)
Crustle's speed sharply rose!

A2
Conkeldurr used Mach Punch!
(-3 EN)
(crit:3986:no)
(4 dmg Crustle)
Crustle must cool down!
Dusknoir used Dynamicpunch!
(-8 EN)
(hit:4550:yes)
(crit:1234:no)
It's super effective!
(13.5 dmg Carracosta)
Carracosta became confused!
(3:severe confusion)
Carracosta is confused!
(hitself:3671:yes)
It hurt itself in its confusion!
(4 dmg Carracosta)
Crustle is a bit sluggish.

A3
Conkeldurr used Mach Punch!
(-7 EN)
(crit:9073:no)
(4 dmg Crustle)
Crustle used Aerial Ace!
(-4 EN)
(crit:4060:no)
It's super effective!
(9.5 dmg Conkeldurr)
Dusknoir used Dynamicpunch!
(-12 EN)
(hit:7772:yes)
(crit:5372:no)
(13 dmg Conkeldurr)
Conkeldurr became confused!
(cfu:3:severe confusion)
Carracosta is confused!
(hitself:2999:yes)
It hurt itself in its confusion!
(4 dmg Carracosta)​

(Crustle's 32.75 HP was rounded to 33)
(Carracosta's 48.5 HP was rounded to 49)​

(Conkeldurr's 87.5 HP was rounded to 88)



Team Maxim:

Sovereign|Nya
Type: Ghost|Bug/Rock
Status: Healthy|PRZ (15%)
HP: 75|33
EN: 54|39
Item: Reaper Cloth|White Herb (2)
Stats: 5/5/3/5/39|3/5/2/4/120(+)(PRZ)
Other: None|+2 Atk, +2 SpA, +4 Spe, shell broken
Team Engi:

Kame|Benkei
Type: Water/Rock|Fighting
Status: CFU (1a)|CFU (3a)
HP: 49|88
EN: 74|84
Item: Focus Sash|Expert Belt
Stats: 5/5/3/3/27|6/3/1/3/45
Other: None|None​

Unagi
Type: Electric
Status: Healthy
HP: 74
EN: 79
Item: Magnet
Stats: 4/3/5/3/43​


How this is going to work:
Maxim orders.
Engineer Pikachu orders.
I ref.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#15
I'm super duper late, but just a few things I'm seeing in calculations:

1. I'm getting (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 1.5 = 20.25 DMG for Brine on Crustle.
2. I'm getting (4 [BP] - 1 [Sturdy]) * 1 = 3 DMG for Carracosta's self hit. I'm not sure if Focus Sash applies.
3. I'm getting (4 [BP] + 3 [STAB] + 2 [Iron Fist] + 1 [Stat Dif] - 1 [Sturdy]) * 1 = 9 DMG for Mach Punch on Crustle.
4. I'm getting (10 [BP] - 2 [Solid Rock] - 1 [Sturdy] - 2 [Focus Sash]) * 1.5 = 7.5 DMG for DynamicPunch on Carracosta.
5. I'm also getting (6 [BP]) * 1.5 + 3.5 [Stat Dif] = 12.5 DMG for Aerial Ace on Conkeldurr.

You might want to display damage calculations instead of just listing damage done to avoid small oversights!
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#17
Placeholder saying your friendly neighbourhood Nargacuga is here cruching Geodudes - I mean subreffing the match.

EDIT:
Corrections said:
  1. For Correction #1, Carracosta's Brine has 7 BAP (Crustle had 52% of max 100 HP). [7+3-1+(4.5-6)]*1.5 = 11.25 damage (Crustle).
  2. For Correction #2, I'm allowing Focus Sash, but not Sturdy (Sturdy specified opponents' attacks, but Sash didn't). 4-2+(7.5-7.5) = 2 damage (Carracosta).
  3. Carracosta also spent an additional 6 energy to hit itself twice in confusion, lowering its counter down to 0 post-round.
  4. I assumed Crustle rolled no full Paralysis, though the decay should've been factored in (Crustle actually starts at half the Shell Smash boosts).
  5. The rest on the list seems okay, so below are your pre-round stats ready for orders.
Engineer Pikachu's bench: AOAB

HP: 74
En: 79
Spe: 43
Ranks: 4/3/5/3
Status: N/A


Maxim’s team:
OAAO
|
2
HP: 75 | HP: 23
En: 54 | En: 39
Spe: 39 (-) | Spe: 45 {157}
Ranks: 5/5/3/5 | Ranks: 3/5/2/4
Status: N/A | Status: PAR 15%
Stats: N/A | Stats: +2 Speed
Other: N/A | Other: N/A

Engineer Pikachu's team: AOAO
|

HP: 63 | HP: 86
En: 68 | En: 84
Spe: 27 (-) | Spe: 45
Ranks: 5/5/3/3 | Ranks: 6/3/1/3
Status: N/A | Status: Confused 3a
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: ASB Standard Arena
 
#18
Crustle: Spikes~Stealth Rock~Spikes
If Conkeldurr uses Taunt A1, then use Dig (Carracosta) that action.
If you are taunted, then use Knock Off (Conkeldurr) on the first instance, then use Knock Off (Carracosta) on the second

Dusknoir: Will-o-Wisp (Carracosta)~Dynamicpunch (Carracosta)~Hex (Carracosta)
If Carracosta is under the effects of Protect, then Shadow Punch (Conkeldurr) and push actions back.
If Conkeldurr uses Taunt A2 or A3, then use Imprision (Taunt, Protect, Earthquake) A1 and push back.

By the way, if one of these actions auto fails...PLEASE tell me this time. :/
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#19

"I've got to say that was a pretty bad round, all things considered..."

Kame: Brine (Crustle) - Aqua Jet (Crustle) - Aqua Jet (Crustle)
IF (Crustle faints) AND (You are burned) THEN (Use Rest - Sleep Talk [Crunch | Stone Edge | Whirlpool | Scald])
IF (Crustle faints) AND (You are NOT burned) THEN (Use Crunch - Stone Edge)

Benkei: Bodyblock (Kame) - Mach Punch (Crustle) - Mach Punch (Crustle)
IF (Crustle faints) THEN (Use Fire Punch - Ice Punch)
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#20
Sorry for the lateness :(

Engineer Pikachu's bench: AOAB

HP: 74
En: 79
Spe: 43
Ranks: 4/3/5/3
Status: N/A


Maxim’s team: OAAO
|
2
HP: 75 | HP: 23
En: 54 | En: 39
Spe: 39 (-) | Spe: 45 {157}
Ranks: 5/5/3/5 | Ranks: 3/5/2/4
Status: N/A | Status: PAR 15%
Stats: N/A | Stats: +2 Speed
Other: N/A | Other: N/A

Engineer Pikachu's team: AOAO
|

HP: 63 | HP: 86
En: 68 | En: 84
Spe: 27 (-) | Spe: 45
Ranks: 5/5/3/3 | Ranks: 6/3/1/3
Status: N/A | Status: Confused 3a
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: ASB Standard Arena


Action 1:
Crustle used Spikes!
RNG Roll (PAR): [<=1500 PAR]: 6765/10000 (NO)
Crustle spread Spikes all over Engi's field!
Other changes: Spikes 1 (Carracosta, Conkeldurr)
-8 energy
Conkeldurr hit itself in confusion!

RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 2653/10000 (SEFL-HIT)
4+(8.5-4.5) = 8 damage (Conkeldurr)
Status changes: Confused 2a (Conkeldurr)
-3 energy
Dusknoir used Will-o-Wisp!
RNG Roll (HIT) [<=8500 HIT]: 5338/10000 (HIT)
Carracosta is Burned!
Status changes: BRN (Carracosta)
-7 energy
Carracosta used Brine!
[13+3-1+(4.5-6)]*1.5 = 20.25 damage (Crustle)
-7 energy

Post Action:
-2 HP due to Burns (Carracosta)
Status changes: Confused 1a (Conkeldurr)

Action 2:
Conkeldurr hit itself in confusion!
(+1 Priority Mach Punch)
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 2606/10000 (SEFL-HIT)
4+(8.5-4.5) = 8 damage (Conkeldurr)
Conkeldurr snapped out of confusion!
Status changes: Confused 0a (Conkeldurr)
-3 energy
Crustle used Stealth Rock!
RNG Roll (PAR): [<=1500 PAR]: 1992/10000 (NO)
Crustle threw rocks all over Engi's field!
Other changes: Stealth Rock (Carracosta, Conkeldurr)
-11 energy
Dusknoir used DynamicPunch!
RNG Roll (HIT) [<=6000 HIT]: 7383/10000 (NO)
But it missed Carracosta!
-8 energy
Caqrracosta used Rest!
Carracosta is cured of all status!
Status changes: SLP (Carracosta)
Other changes: Rest 2a (Carracosta)
-15 energy

Post Action:
+12 HP due to Rest (Carracosta)

Action 3:
Conkeldurr used Mach Punch!
(+1 Priority)
4+3+2-1+(8.5-7.5) = 9 damage (Crustle)
Crustle is KO'ed
-3 energy
Dusknoir used Hex!

RNG Roll (CRIT) [<=625 CRIT]: 8871/10000 (NO)
5+3-2-1+(4.5-4.5) = 5 damage (Carracosta)
-5 energy
Carracosta used Sleep Talk!
RNG Roll (SLEEP TALK): [<=2500 CRUNCH ; 2500<=5000 STONE EDGE; 5000<=7500 WHIRLPOOL ; 7500< SCALD]: 918/10000 (CRUNCH)
RNG Roll (CRIT) [<=625 CRIT]: 8871/10000 (NO)
[8+(7.5-7.5)]*1.5 = 12 damage (Ducknoir)
-13 energy

Post Action:
+12 HP due to Rest (Carracosta)
Other changes: Rest 1a (Carracosta)

Post Round:
Ducknoir: -12 HP, -20 EN
Crustle: -29.25 HP, -19 EN, KO'ed
Carracosta: +17 HP, -35 EN
Conkeldurr: -16 HP, -9 EN


Maxim’s team: OXAO
|
2
HP: 53 | HP: KO
En: 34 | En: 20
Spe: 39 (-) | Spe: 45 {157}
Ranks: 5/5/3/5 | Ranks: 3/5/2/4
Status: N/A | Status: PAR 15%
Stats: N/A | Stats: +2 Speed
Other: N/A | Other: N/A

Engineer Pikachu's team: AOAO
|

HP: 90 | HP: 70
En: 33 | En: 75
Spe: 27 (-) | Spe: 45
Ranks: 5/5/3/3 | Ranks: 6/3/1/3
Status: SLP | Status:N/A
Stats: N/A | Stats: N/A
Other: Rest 1a, Spikes 1, Stealth Rock | Other: Spikes 1, Stealth Rock

Arena: ASB Standard Arena



Maxim sends in replacement
Engi decides Switch
Maxim counter-strategizes
I reff
 
#21
Hmm, either Blaziken get's washed away by Carra, or Conkeldurr destroys Porygon-Z. Why do you have to be such a genius?

Anyways, sending out Stocke the Blaziken with Expert Belt.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
#22

"Let's hope we can keep up the offensive."

Kame: Aqua Tail (Stocke) - Aqua Tail (Stocke) - Waterfall (Stocke)
IF (Stocke uses Protective Action successfully) THEN (Use Whirlpool (Sovereign) the first time, Scald (Sovereign) the second, and push actions back)
IF (Stocke uses Counter) THEN (Use Body Slam (Stocke) the first time, Smack Down (Stocke) the second, and push actions back)

Benkei: DynamicPunch (Stocke) - Hammer Arm (Stocke) - Hammer Arm (Stocke)
IF (Stocke uses Damaging Evasive Action) THEN (Use Block (Stocke) and push actions back)
IF (Stocke uses Agility [Evasive] successfully) THEN (Use Block (Stocke) and push actions back)
 
#23

"All right Stocke, you're up!"


"...Against a Conkeldurr and a Carracosta?"

"Yes."

"Very well."

Stocke: Flare Blitz (Conkeldurr) x3

Sovereign: Shadow Punch (Conk)~Future Sight (Conk)~Shadow Punch (Conk)
 

ZhengTann

Nargacuga
is a Forum Moderator
Moderator
#24
Engineer Pikachu's bench: AOAB

HP: 74
En: 79
Spe: 43
Ranks: 4/3/5/3
Status: N/A

Maxim’s team:
OXAA
|

HP: 53 | HP: 100
En: 34 | En: 100
Spe: 39 (-) | Spe: 69 (-)
Ranks: 5/5/3/5 | Ranks: 5/3/5/3
Status: N/A | Status:N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Engineer Pikachu's team: AOAO
|

HP: 90 | HP: 70
En: 33 | En: 75
Spe: 27 (-) | Spe: 45
Ranks: 5/5/3/3 | Ranks: 6/3/1/3
Status: SLP | Status: N/A
Stats: N/A | Stats: N/A
Other: Rest 1a, Spikes 1, Stealth Rock | Other: Spikes 1, Stealth Rock

Arena: Center Stage Arena (Gravity 2r)

Action 1:
Blaziken used Flare Blitz!
RNG Roll (CRIT) [<=625 CRIT]: 9553/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 528/10000 (NO)
14+3+(7.5-4.5) = 20 damage (Conkeldurr) ~ 10 damage (Blaziken)
Conkeldurr is Burned!
Status changes: BRN (Conkeldurr)
-8 energy
Conkeldurr used Dynamic Punch!

RNG Roll (HIT) [<=9333 HIT]: 6845/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 5546/10000 (NO)
10+3+2+2+(8.5-4.5) = 21 damage (Blaziken)
Blaziken is confused!
RNG Roll (CONFUSION): [<=3333 SLIGHT ; 3333<=6666 SEVERE ; 6666< INTENSE]: 9699/10000 (INTENSE)
Status changes: Confused 4a (Blaziken)
-8 energy
Dusknoir used Shadow Punch!
RNG Roll (CRIT) [<=625 CRIT]: 244/10000 (CRIT)
6+3+3+(7.5-4.5) = 15 damage (Conkeldurr)
-3 energy
Carracosta is asleep!
Carracosta started to wake up!

Post Action:
-2 HP due to Burns (Conkeldurr)
+12 HP due to Rest (Carracosta)
Other changes: Rest 0a (Carracosta)
Status changes: Confused 3a (Blaziken)

Action 2:
Blaziken used Flare Blitz!
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 8996/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 1798/10000 (NO)
14+3+(7.5-4.5) = 20 damage (Conkeldurr) ~ 10 damage (Blaziken)
-12 energy
Conkeldurr used Hammer Arm!
RNG Roll (CRIT) [<=625 CRIT]: 9186/10000 (NO)
10+3+2+2+(8.5-4.5) = 21 damage (Blaziken)
Conkeldurr's Speed fell!
Stat changes: {25} -1 Speed (Conkeldurr)
-6 energy
Dusknoir used Future Sight!
Dusknoir foretold doom upon Conkeldurr!
RNG Roll (CRIT) [<=625 CRIT]: 608/10000 (CRIT)
Other changes: Future Sight 19.5 HP (Conkeldurr)
-7 energy
Carracosta used Aqua Tail!
RNG Roll (CRIT) [<=625 CRIT]: 9567/10000 (NO)
[9+3+(7.5-4.5)]*1.5 = 22.5 damage (Blaziken)
-6 energy

Post Action:
-2 HP due to Burns (Conkeldurr)
Status changes: Confused 2a (Blaziken)

Action 3:
Blaziken used Flare Blitz!
RNG Roll (SELF-HIT) [<=5000 SELF-HIT]: 9461/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 9562/10000 (NO)
14+3+(7.5-4.5) = 20 damage (Conkeldurr) ~ 5.5 damage (Blaziken)
Conkeldurr is KO'ed!
-16 energy
Dusknoir used Shadow Punch!
RNG Roll (CRIT) [<=625 CRIT]: 8542/10000 (NO)
6+3-2-1+(7.5-7.5) = 6 damage (Carracosta)
-3 energy
Carracosta used Waterfall!
RNG Roll (CRIT) [<=625 CRIT]: 3916/10000 (NO)
[8+3+(7.5-4.5)]*1.5 = 21 damage (Blaziken)
Blaziken is KO'ed!
-5 energy

Post Action:
Arena changes: Gravity 1r

Post Round:
Dusknoir: -13 EN
Blaziken: -111 HP, -36 EN, KO'ed
Carracosta: +6 HP, -11 EN
Conkeldurr: -79 HP, -14 EN, KO'ed


Maxim’s team: OXAX
|

HP: 53 | HP: KO
En: 21 | En: 64
Spe: 39 (-) | Spe: 69 (-)
Ranks: 5/5/3/5 | Ranks: 5/3/5/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Engineer Pikachu's team: XOAO
|

HP: 96 | HP: KO
En: 22 | En: 61
Spe: 27 (-) | Spe: 45
Ranks: 5/5/3/3 | Ranks: 6/3/1/3
Status: N/A | Status: BRN
Stats: N/A | Stats: N/A
Other: Spikes 1, Stealth Rock | Other: Spikes 1, Stealth Rock

Arena: Center Stage Arena (Gravity 1r)



Engi replaces Conkeldurr
Maxim decides Switch Phase after replacing Blaziken
Engi responds as per
I reff

EDIT: Center Stage Arena effects mandates that Sound-based and Fire-type damaging attacks cost 2 less energy, due to the amount of combustible fluff on the floor, and the crowd's boisterous roaring.

EDIT2: Gravity is still in effect for 2 rounds at the start of this one, so I had to re-referee. DynamicPunch from Conkeldurr hitting Blaziken A1 is now fixed, so Blaziken gets KO'ed by Carracosta's Waterfall A3.