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Completed Maxim vs Galladiator, Rotation Madness!

Discussion in 'ASB' started by EndQuote, Nov 19, 2011.

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  1. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Here we are, folks, in the Sword and Shield Gym!
    Certainly took me a while to solve the puzzle and get here, but we're finally ready to hold our rotation battle!
    Without further ado, let's meet the teams!

    Team Maxim:
    Matrix the Porygon2 @Life Orb (open)

    [​IMG]
    Porygon2 (Matrix)
    Nature: Modest (Sp. Atk increased by *, Attack decreased by *)

    Type:
    Normal:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Trace:
    (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
    Analytic (DW): (Can be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 60
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/9
    MC: 2
    DC: 4/5

    Attacks (19):
    Conversion 2
    Tackle
    Sharpen
    Defense Curl
    Conversion
    Agility
    Recover
    Magnet Rise
    Psybeam
    _____________________
    Tri Attack
    Signal Beam
    Discharge
    Lock-On
    Zap Cannon

    Protect
    Psychic
    Ice Beam
    Psyshock
    Hidden Power Fighting 7

    Serenity the Togetic @Scope Lens (open)

    [​IMG]
    Togetic [Serenity] (F)
    Nature: Bold (Defense increased by *, Attack decreased by *)

    Type:
    Normal:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying:
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Hustle:
    (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 4 (+)
    SpA: Rank 3
    SpD: Rank 4
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: 4/9
    MC: 0
    DC: 4/5

    Attacks (21):
    Magical Leaf
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Ancientpower
    Follow Me
    Bestow
    Wish
    Safeguard

    Nasty Plot
    Extrasensory
    Substitute

    Heat Wave

    Protect
    Flamethrower
    Shadow Ball
    Thunder Wave
    Grass Knot

    Dominos the Dusclops @Leftovers (open)

    [​IMG]
    Dusclops [Dominos] (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type:
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 5
    SpA: Rank 2
    SpD: Rank 5
    Spe: 21 (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 4/9
    MC: 0

    Attacks (26):
    Fire Punch
    Ice Punch
    Thunder Punch
    Gravity
    Bind
    Leer
    Nightshade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Will-o-Wisp
    Hex
    Mean Look
    Payback

    Faint Attack
    Imprison
    Pain Split

    Spite

    Protect
    Shadow Ball
    Taunt
    Ice Beam
    Brick Break


    Aaaaand in the other corner...er...side of the circle...
    Team Galladiator:
    Carlos the Luxio (open)

    [​IMG]

    Luxio [Carlos] (M)

    Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +8.2% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts 1 Rank from Special Attack)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

    Abilities:
    Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Guts (DW): (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 69 (60*1.15) (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 14

    EC: 6/9
    MC: 5
    DC: 3/5

    Moves:
    Tackle
    Leer
    Charge
    Spark
    Bite
    Roar
    Swagger

    Ice Fang
    Thunder Fang
    Take Down

    Wild Charge
    Return
    Double Team

    Total Moves: 13

    Sarah the Kirlia @Oran Berry (open)

    [​IMG]

    Kirlia [Sarah] (F)
    Nature: Modest (Adds 1 Rank to Sp. Atk, subtracts 1 Rank from Attack)
    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 5/9
    MC: 3
    DC: 2/5

    Moves:
    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse

    Confuse Ray
    Will-o-Wisp
    Disable

    Psychic
    Shadow Ball
    Thunderbolt

    Total Moves: 13

    Rachel the Togetic @Lucky Egg (open)

    [​IMG]

    Togetic [Rachel] (F)
    Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate)T his Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3 (-)
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: 4/9
    MC: 0
    DC: 1/5

    Moves:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Extrasensory
    Mirror Move
    Nasty Plot

    Psychic
    Shadow Ball
    Fire Blast

    Air Cutter

    Total Moves: 16


    Order of Operations:
    Maxim sends out his first 'mon (though it doesn't really matter) and equips items for all three.
    Galladiator specifies items for all his pokes.
    Both of you PM actions to me.
    I ref.
    Rinse and repeat until we have a winner!
    Good luck to both of you, let's get this battle rolling!
  2. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Meh, I'll start with Dominos the Duscolps.

    Let's see items:
    Togetic: Scope Lens
    Dusclops: Leftovers
    Porygon2: Life Orb
  3. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Galladiator, since this is a rotation battle, please PM your orders to me, as well as if you want to rotate and to who.
  4. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    Accidentally deleted my post. Sending out Rachel, holding a Lucky Egg. Sarah has an Oran Berry, and Carlos has zip.
  5. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round One

    Pre-round:
    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 100
    Energy: 100
    Boosts: None
    Other: +8% accuracy (Nature)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 90
    Energy: 100
    Boosts: None
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 90
    Energy: 100
    Boosts: None
    Other: None

    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 100
    Energy: 100
    Boosts: None
    Other: None
    Round One Start!
    As the round starts, the tables turn with a slight grinding to bring the first battlers together! One one side, a Togetic surveys her opponent with curiosity, preparing herself for the skirmish ahead. On the other, a futuristic Porygon2 calculates that Download should raise it's Special Attack.

    Eyes flashing, Matrix releases a stream of 1's and 0's that wrap around Rachel, Locking Matrix Onto her karmic signature! Worriedly, Rachel unleashes powerful razors of an Air Cutter, sending the Porygon2 spinning!

    Beeping angrily, Matrix unleashes a powerful Zap Cannon that sends Rachel spinning! The injured Togetic struggles to flap her wings, she seems paralyzed by the sheer power behind that attack! Sure enough, she is fully paralyzed!

    Calculating an opportunity, Matrix sends a Tri-Attack spinning into the fallen Togetic! Rachel is knocked out of the air by the triangle of energy, but manages to send a Fire Blast skimming back toward the Porygon2! Matrix is knocked away by the flames, mumbling about Error Messages.

    As the round ends, both competitors take a moment to catch their breath, or, in Matrix's case, their programming. Both battlers seem determined to continue, awaiting their trainer's orders...

    Calculations (open)

    Matrix's Download activated!
    Matrix's Special Attack rose!

    Action One:
    Matrix used Lock-On!
    Matrix took aim at Rachel!
    -5 energy (STAB)

    Rachel used Air Cutter!
    RNG roll to hit: (1-9500=hit) 5527 HIT
    RNG roll to crit: (1-1250=crit) 7601 NO
    6+3+1.5=10.5=11
    11 Damage
    -3 energy (STAB)

    Action Two:
    Matrix used Zap Cannon!
    RNG roll to crit: (1-625=crit) 8996 NO
    (12+3+(2*1.5))*1.5+1.75=28.75=29
    29 Damage
    -9 energy
    Rachel was paralyzed! (25%)

    Matrix was hurt by the Life Orb! -2 HP

    Rachel used Psychic!
    RNG roll for paralysis: (1-2500=paralyzed) 1422 YES
    Rachel was fully paralyzed!
    Rachel's paralysis dropped 5%!

    Action Three:
    Matrix used Tri Attack!
    RNG roll to crit: (1-625=crit) 3297 NO
    8+3+3+(2*1.5)+1.75=18.75=19
    19 Damage
    -5 energy (STAB)
    RNG roll for status: (1-2000=status) 7762 NO

    Matrix was hurt by the Life Orb! -2 HP

    Rachel used Fire Blast!
    RNG roll for paralysis: (1-2000=paralyzed) 2639 NO
    RNG roll to hit: (1-8500=hit) 1638 HIT
    RNG roll to crit: (1-625=crit) 3298 NO
    12+1.5=13.5=14
    14 Damage
    -8 energy
    RNG roll to burn (1-2000=burn) 9278 NO

    After Action:
    Rachel's paralysis dropped 5%


    Post-round:
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 42
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 71
    Energy: 81
    Boosts: +1 Sp Atk (Locked)
    Other: None

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 100
    Energy: 100
    Boosts: None
    Other: +8% accuracy (Nature)

    Team Maxim (open)


    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 90
    Energy: 100
    Boosts: None
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 90
    Energy: 100
    Boosts: None
    Other: None

    Feel free to PM actions, gents.
  6. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Two

    Pre-round:
    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 100
    Energy: 100
    Boosts: None
    Other: +8% accuracy (Nature)
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 90
    Energy: 100
    Boosts: None
    Other: -10% evasion (Nature) ​

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 42
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 71
    Energy: 81
    Boosts: +1 Sp Atk (Locked)
    Other: None
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 90
    Energy: 100
    Boosts: None
    Other: None


    Round Two Start!
    As the round opens, the platforms again begin to spin and the next two battlers are brought together. On one side, a young Luxio roars defiance, intimidating a spooky Dusclops on the other. However, the Luxio seems nervous, perhaps stressed under the pressure of the match.

    As the round starts, a loud crackling is heard as Carlos the Luxio erupts in showers of sparkling electricity. The electrified Luxio Wildly Charges at Dominoes, knocking the ghost for a loop! Concentrating, Dominoes grunts as he intensifies Gravity! Both competitors seem to be struggling to move under the oppressive force!

    Teeth gnashing, Carlos manages to charge forward and hit Dominoes with Fangs of Thunder! Dominoes, struggling to recover, retaliates with a strong Punch of Ice, sending Carlos spinning!

    Struggling to move under the intensified gravity, Carlos again Wildly Charges Dominoes, and this attack seems to strike critically! Dominoes is sent flying, but manages to sneak through the shadows for a final Faint Attack as the round ends.

    As the round ends, both battlers seem ready for more, despite the exertion of moving under heavy gravity. The battle's only just begun, and victory could go either way!

    Calculations (open)

    Carlos' Intimidate activated!
    Dominoes' Attack fell!

    Dominoes is exerting his pressure!

    Action One:
    Carlos used Wild Charge!
    RNG roll to crit: (1-625=crit) 6785 NO
    9+3-(2*1.5)=9
    9 Damage
    -8 energy (STAB)
    Carlos took 2 damage in recoil!

    Dominoes used Gravity!
    Gravity intensified! (4 rounds)
    -10 energy

    Dominoes restored some health using his leftovers! +1 HP
    Action Two:
    Carlos used Thunder Fang!
    RNG roll to crit: (1-625=crit) 7947 NO
    7+3-(2*1.5)=7
    7 Damage
    -6 energy (STAB)
    RNG roll for paralysis: (1-1000=paralyzed) 4976 NO
    RNG roll to flinch: (1-1000=flinch) 7997 NO

    Dominoes used Ice Punch!
    RNG roll to crit: (1-625=crit) 1412 NO
    8+(2*1.5)-1.75=9.25
    9 Damage
    -6 energy
    RNG roll to freeze: (1-1000=freeze) 8283 NO
    Dominoes restored some health using his leftovers! +1 HP

    Action Three:
    Carlos used Wild Charge!
    RNG roll to crit: (1-625=crit) 159 YES
    9+3+3-(2*1.5)=12
    12 Damage
    -8 energy (STAB)
    Carlos took 3 damage in recoil!

    Dominoes used Faint Attack!
    RNG roll to crit: (1-625=crit) 8028 NO
    6+(2*1.5)-1.75=7.25=7
    7 Damage
    -4 energy
    Dominoes restored some health using his leftovers! +1 HP

    Post-round:
    Arena: Gravity (3 Rounds)
    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 79
    Energy: 78
    Boosts: None
    Other: +8% accuracy (Nature)
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature) ​

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 42
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 71
    Energy: 81
    Boosts: +1 Sp Atk (Locked)
    Other: None
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 90
    Energy: 100
    Boosts: None
    Other: None


    All your base actions are belong PM to us.
  7. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Three

    I forgot about the Normal-typed Sturdy in this arena.
    As such, Rachel has 3 more HP and Matrix has 2 more HP.

    Also, I asked on IRC and apparently the electric-type STAB summary's reduction in paralysis chance only applies to attacks, not all moves.

    Pre-round:
    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 79
    Energy: 78
    Boosts: None
    Other: +8% accuracy (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 90
    Energy: 100
    Boosts: None
    Other: None​

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 73
    Energy: 81
    Boosts: +1 Sp Atk (Locked)
    Other: None
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)

    Round Three Start!
    As the round begins, Maxim proves himself "a fool" and rotates in Togetic! A risky move, folks, let's see how it goes!

    With a roar, Carlos unleashes a sparkling thundercloud of electricity, then absorbs it through his tail, Charging himself for the trials ahead! Nervously, Serenity fires a Thunder Wave at Carlos before cautiously fluttering out of the way!

    Sensing danger, Serenity lands and begins Plotting all the Nasty ways she could attack! However, Carlos seems to be preparing a shocking surprise! Brimming with power, the Luxio charges forward and unleashes a Wild Spark Combo that decimates the startled Togetic! Serenity seems paralyzed by the sheer force behind the attack!

    Carlos, still paralyzed, cools off from his combo, as Serenity strikes with a final Flamethrower before quickly retreating.

    As the round ends, both pokes wince and spark as static electricity continues to paralyze their muscles. Both sides have taken a beating, but the match isn't over yet!

    Calculations (open)

    Action One:
    Carlos used Charge!
    Carlos began charging power! (6a)
    Carlos' Special Defense rose!
    -7 energy (STAB)

    Serenity used Thunder Wave!
    Carlos was paralyzed! (25%)
    -7 energy

    Action Two:
    Serenity used Nasty Plot!
    Serenity's Special Attack rose!
    -7 energy

    Carlos used a Wild Spark Combo!
    RNG roll for paralysis: (1-2500=paralyzed) 5315 NO
    RNG roll to crit: (1-625=crit) 1947 NO
    (7+3+9+3-1.5-1)*1.5=29.25=29
    29 Damage
    -17 energy (STAB)
    RNG roll for paralysis: (1-3000=paralyzed) 859 YES
    Serenity was paralyzed! (20%)

    Action Three:
    Carlos cooled down from the combo!

    Serenity used Flamethrower!
    RNG roll for paralysis (1-2000=paralyzed) 2079 NO
    RNG roll to crit: (1-1250=crit) 5364 NO
    10+1.5+(1.75)=13.25=13
    13 Damage
    -7 energy
    RNG roll to burn: (1-2000=burn) 5659 NO

    Carlos' paralysis dropped 5%!
    Serenity's paralysis dropped 5%!


    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 66
    Energy: 54
    Boosts: +1 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (20%), Charged (4a)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 73
    Energy: 81
    Boosts: +1 Sp Atk (Locked)
    Other: None
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)


    PM actions, gents.
  8. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    Just to be clear, you did calculate Charge's boost of Electric-type moves, right?
  9. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Yep. (7+3+9+3-1.5-1)*1.5=29.25=29
    It's (BAP1+BAP2+Charge+STAB+Attack Rank Boost-Sturdy)*Type effectiveness.
  10. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    Derp. I should have checked the calcs.
  11. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Four

    Unfortunately, in a rotation battle with no pokes in reserve, Roar will fail to cause a switch.
    It will, however, reset stat changes like normal.
    I confirmed this on IRC, and the randomly-Google-stuff method turned up the following quote from random Smogon user I don't know:
    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 66
    Energy: 54
    Boosts: +1 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (20%), Charged (4a)
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 73
    Energy: 81
    Boosts: +1 Sp Atk (Locked)
    Other: None

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)

    Round Four Start!
    As the round begins, Maxim again turns the tables by rotating in Porygon2! The Virtual Pokémon looks prepared to again face off in this fiery rotation battle here in CAP ASB!

    Clicking along it's predetermined programming, Matrix fires off a Tri Attack, sending Carlos flying! The Luxio seems exhausted, but he still manages to again Charge up, renewing the sparkling electricity around him.

    Eyes flashing, Matrix uses a Psyshock to throw Carlos to the ground! Struggling to his feet, Carlos manages to Charge Wildly into the Porygon2, using his electric charge to zap Matrix! Both battlers fall back, cautiously eying one another.

    As his artificial intelligence springs to life, Matrix again uses Tri Attack for massive damage! Carlos can't be far from the end! Panting in exhaustion, the Luxio Roars defiance at the floating hologram, badly startling the Porygon2.

    As the round ends, Carlos staggers and seems to be struggling to stay on his feet. Though the energy crackling around him will last another four actions, he may not survive to use it all! The match seems to be swaying in Maxim's favor, but it's still anybody's game!

    Calculations (open)

    Action One:
    Matrix used Tri Attack!
    RNG roll to crit: (1-625=crit) 3189 NO
    8+3+3+(3*1.5)=18.5=19
    19 Damage
    -5 energy (STAB)
    RNG roll for status: (1-2000=status) 7610 NO

    Matrix was hurt by the Life Orb! -2 HP

    Carlos used Charge!
    RNG roll for paralysis: (1-2000=paralyzed) 2888 NO
    Carlos renewed his charge! (6a)
    Carlos's special defense rose!
    -7 energy (STAB)

    Action Two:
    Matrix used Psyshock!
    RNG roll to crit: (1-625=crit) 8192 NO
    8+3+(3*1.5)-1.75=13.75=14
    14 Damage
    -6 energy

    Matrix was hurt by the Life Orb! -2 HP

    Carlos used Wild Charge!
    RNG roll for paralysis: (1-2000=paralyzed) 3789 NO
    RNG roll to crit: (1-625=crit) 7093 NO
    9+3+3-1=14
    14 Damage
    -6 energy (STAB)
    Carlos is hurt by recoil! -4 HP

    Action Three:
    Matrix used Tri Attack!
    RNG roll to crit: (1-625=crit) 4427 NO
    8+3+3+(3*1.5)=18.5=19
    19 Damage
    -5 energy (STAB)
    RNG roll for status: (1-2000=status) 8286 NO

    Matrix was hurt by the Life Orb! -2 HP

    Carlos used Roar!
    RNG roll for paralysis: (1-2000=paralyzed) 4422 NO
    Matrix's stat changes were eliminated!
    -7 energy

    Carlos' paralysis dropped 5%!

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 53
    Energy: 65
    Boosts: None
    Other: None

    Team Galladiator (open)

    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)


    Actions, s'il vous plaît.
  12. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Five

    Sorry for the delay, guys, I reffed this, the power went out, I lost it, now I'm redoing it from scratch.

    Speed reffing go!
    Pre-round:
    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 53
    Energy: 65
    Boosts: None
    Other: None

    Team Galladiator (open)

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)


    Round Five Start!
    As round five begins, Matrix and Sarah cautiously eye one another, sizing up their new foes.

    Eyes flashing wildly, Matrix launches a Ball of Shadows that sends Sarah flying! The Kirlia seems dazed by the severity of the assault, but still manages to spread ghostly flames into the air! The Will-o-Wisp badly burns the Porygon2, who promptly begins muttering about heat damage invalidating it's warranty.

    Shaking off it's burn, Matrix launches a Tri Attack that knocks Sarah off her feet! However, the spinning triangle of white energy seems to have failed to inflict any status! Eyes narrowed, Sarah lifts Matrix off the ground with Psychic attack, and throws the erratically beeping Porygon2 into the floor! That had to hurt, folks!

    Shakily remembering it's programming, Matrix launches a final Shadow Ball at the Kirlia, doing massive damage! Struggling away from the ghostly shadows, Sarah hits Matrix with a sizzling Thunderbolt that seems to strike critically!

    As the round ends, both battlers fall back in exhaustion, but remain ever-determined to triumph!

    Calculations (open)

    Action One:
    Matrix used Shadow Ball!
    RNG roll to crit: (1-625=crit) 1812 NO
    (8+3+3*1.5)*1.5=23.25=23
    23 Damage
    -6 energy
    RNG roll for sp def drop: (1-2000=drop) 9284 NO

    Matrix was hurt by the Life Orb! -2 HP

    Sarah used Will-O-Wisp!
    RNG roll to hit: (1-7500=hit) 6408 HIT
    Matrix was burned!
    -7 energy

    Matrix was hurt by it's burn! -2 HP

    Action Two:
    Matrix used Tri Attack!
    RNG roll to crit: (1-625=crit) 1594 NO
    8+3+3+(3*1.5)=18.5=19
    19 Damage
    -5 energy (STAB)
    RNG roll for status: (1-2000=status) 5885 NO

    Matrix was hurt by the Life Orb! -2 HP

    Sarah used Psychic!
    RNG roll to crit: (1-625=crit) 8274 NO
    9+3-1+1.5=12.5=13
    13 Damage
    -6 energy (STAB)
    RNG roll for sp def drop: (1-1000=drop) 9409 NO
    Matrix was hurt by it's burn! -2 HP

    Action Three:
    Matrix used Shadow Ball!
    RNG roll to crit: (1-625=crit) 3526 NO
    (8+3+3*1.5)*1.5=23.25=23
    23 Damage
    -6 energy
    RNG roll for sp def drop: (1-2000=drop) 8903 NO

    Matrix was hurt by the Life Orb! -2 HP

    Sarah used Thunderbolt!
    RNG roll to crit: (1-625=crit) 591 CRIT
    10+3+1.5-1=13.5=14
    14 Damage
    -7 energy
    RNG roll for paralysis: (1-1000=paralyzed) 5887 NO
    Matrix was hurt by it's burn! -2 HP


    Post-round:
    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 25
    Energy: 80
    Boosts: None
    Other: None
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 14
    Energy: 48
    Boosts: None
    Other: Burned

    Team Galladiator (open)

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)


    Acciones, por favor.
  13. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Six

    Yes, I know Cleo would be recharging, I'm just overly cautious.
    It's so if a freak accident (No, I don't know what) causes the combo to fail, Cleo won't just idle for an action.
    Call me paranoid. I don't mind. I can't hear you through my tinfoil hat. ;)

    Pre-round:
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 45
    Energy: 89
    Boosts: None
    Other: Paralyzed (15%)
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 14
    Energy: 48
    Boosts: None
    Other: Burned

    Team Galladiator (open)

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 25
    Energy: 80
    Boosts: None
    Other: None

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)


    Round Six Start!
    As the round opens, Rachel the Togetic is again brought against Matrix the Porygon2! Remembering the fearsome Zap Cannon, Rachel flutters nervously about, cautiously eying her foe. However, Matrix seems to be glitching, flickering in and out of reality and madly beeping. Clearly, both battlers are exhausted, but the round hasn't even started yet!

    Calculating trajectory vectors, Matrix seems to be readying a combo! Unaware, Rachel nails the Virtual Pokémon with a Psychic, knocking Matrix away! Struggling to stay upright, Matrix unleashes a blinding burst of energy! It's a Tri Attack + Zap Cannon Combo! The attack clips Rachel's wing and knocks the stunned Togetic out of the air! Both battlers fall back, but it's Matrix who slumps the the ground, KOed! It seems that Life Orb recoil and Burn damage have added up, knocking out the Porygon2!

    The score is 1-0, but all of Galladiator's pokes seem exhausted!
    This epic rotation battle certainly isn't over yet!

    Calculations (open)

    Action One:
    Matrix is readying a combo!

    Rachel used Psychic!
    RNG roll for paralysis: (1-1500=paralyzed) 2245 NO
    RNG roll to crit: (1-625=crit) 5488 NO
    9+1.5-1=9.5=10
    10 Damage
    -7 energy
    RNG roll for Sp Def Drop: (1-2000=drop) 9416 NO

    Matrix used Zap Cannon + Tri Attack Combo!
    Accuracy=(100+50)/2=75%*1.67=125%
    RNG roll to hit: Irrelevant
    BAP=8+12=20
    Type=Electric (Both CTs are Set, but Zap Cannon has a greater BAP)
    (20+3+(2*1.5)-1)*1.5=37.5=38
    38 Damage
    -23 energy
    Rachel's paralysis was renewed! (25%)
    RNG roll for status: (1-2000=status) 8425 NO

    Matrix was hurt by the Life Orb! -2 HP

    Matrix was hurt by it's burn! -2 HP (KO)

    Rachel's paralysis dropped 5%!


    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 7
    Energy: 82
    Boosts: None
    Other: Paralyzed (20%)
    [​IMG]
    Porygon2 Matrix @Life Orb
    Nature: Modest
    Health: 0
    Energy: 25
    Boosts: None
    Other: Burned, KOed

    Team Galladiator (open)

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 25
    Energy: 80
    Boosts: None
    Other: None

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%)


    PM actions, gents.
  14. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Seven

    Pre-round:
    [​IMG]
    Kirlia (F) Sarah @Oran Berry
    Nature: Modest
    Health: 25
    Energy: 80
    Boosts: None
    Other: None
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 61
    Energy: 79
    Boosts: +2 Sp Atk
    Other: Paralyzed (15%) ​

    Team Galladiator (open)

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 7
    Energy: 82
    Boosts: None
    Other: Paralyzed (20%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)


    Round Seven Start!
    As the round begins, Maxim recalls the fainted Porygon2 and rotates in Serenity the Togetic to take it's place! On the other side of the arena, Galladiator rotates in his Kirlia, looking worried.

    Sarah the Kirlia, clearly exhausted, manages to strike Serenity with a powerful Thunderbolt! The crackling energy is too much for the Togetic, who is fully paralyzed!

    Her confidence renewed, Sarah presses her advantage with a Psychic attack, only to be sideswiped by a powerful Shadow Ball! Struggling to stay upright, the Kirlia quickly devours her Oran Berry.

    With her final breath, Sarah delivers a single sizzling Thunderbolt that fries Togetic! Angered, Serenity goes against her name and Shadow Balls Sarah for the KO!

    The scores tied, folks, one to one.
    From their circle, Carlos the Luxio and Rachel the Togetic exchange glances, obviously worried about their chances.
    Let's see if Galladiator can pull of a surprise victory!

    Calculations (open)

    Action One:
    Sarah used Thunderbolt!
    RNG roll to crit: (1-625=crit) 692 NO
    (10-1)*1.5=13.5=14
    14 Damage
    -7 energy

    Serenity used Shadow Ball!
    RNG roll for paralysis: (1-1500=paralyzed) 56 YES
    Serenity was fully paralyzed!
    Serenity's paralysis dropped 5%!

    Action Two:
    Sarah used Psychic!
    RNG roll to crit: (1-625=crit) 7743 NO
    7+3-1=9
    9 Damage
    -5 energy (STAB)
    RNG roll for sp def drop: (1-1000=drop) 5315 NO

    Serenity used Shadow Ball!
    RNG roll for paralysis: (1-1000=paralyzed) 8094 NO
    RNG roll to crit: (1-1250=crit) 150 YES
    (8+3+1.5)*1.5+2*1.75=22.25=22
    22 Damage
    -6 energy

    Sarah's Oran Berry activated! +10 HP

    Action Three:
    Sarah used Thunderbolt!
    RNG roll to crit: (1-625=crit) 9241 NO
    (10-1)*1.5=13.5=14
    14 Damage
    -7 energy
    RNG roll for paralysis: (1-1000=paralyzed) 7102 NO

    Serenity used Shadow Ball!
    RNG roll for paralysis: (1-1000=paralyzed) 7685 NO
    RNG roll to crit: (1-1250=crit) 3406 NO
    (8+1.5)*1.5+2*1.75=17.75=18
    18 Damage (KO)
    -10 energy

    Serenity's paralysis dropped 5%!


    [​IMG]
    Kirlia (F) Sarah @Oran Berry (Spent)
    Nature: Modest
    Health: -5
    Energy: 61
    Boosts: None
    Other: KOed
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 24
    Energy: 63
    Boosts: +1 Sp Atk
    Other: Paralyzed (5%) ​

    Team Galladiator (open)

    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 7
    Energy: 82
    Boosts: None
    Other: Paralyzed (20%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)


    Pr1v47E MESS49e MeH JoOr 4c71oNz, Pl0x.
  15. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Pre-round:
    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: 14
    Energy: 34
    Boosts: +2 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (15%), Charged (4a)
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: 24
    Energy: 63
    Boosts: +1 Sp Atk
    Other: Paralyzed (5%) ​

    Team Galladiator (open)

    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 7
    Energy: 82
    Boosts: None
    Other: Paralyzed (20%)

    Team Maxim (open)

    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)


    Round Eight Start!
    As Carlos rotates in, the impossible happens and Serenity doesn't rotate out!

    Looking nervous, Serenity Flamethrowers Carlos, but the Luxio seems to be preparing something...

    Carlos unleashes an ÜberCharge that absolutely decimates Serenity, sending the poor Togetic flying across the arena!

    However, both the recoil and energy cost of the attack KOes Carlos!

    Both trainers rotate in their final Pokémon, and the match seems to be drawing to a close.

    Calculations (open)

    Action One:
    Serenity used Flamethrower!
    RNG roll for paralysis: (1-500=paralyzed) 1178 NO
    RNG roll to crit: (1-1250=crit) 9752 NO
    10+1.5-1.75=9.75=10
    10 Damage
    -7 energy
    RNG roll to burn: (1-1000=burned) 6423 NO

    Carlos used an ÜberCharge!
    RNG roll for paralysis: (1-1500=paralyzed) 4655 NO
    RNG roll to crit: (1-625=crit) 2692 NO
    (20+3-1.5+3-1)*1.5=35.25=35
    35 Damage (KO)
    -35 energy (STAB) (KO)Carlos is hurt by recoil! -9 HP (Also KO)
    Both Carlos and Serenity fainted!


    [​IMG]
    Luxio (M) Carlos
    Nature: Jolly
    Health: -5
    Energy: -1
    Boosts: +1 Sp Def
    Other: +8% accuracy (Nature), Paralyzed (10%), Charged (3a), KOed
    [​IMG]
    Togetic: (F) Serenity @Scope Lens
    Nature: Bold
    Health: -11
    Energy: 56
    Boosts: None
    Other: KOed

    Both trainers rotate in their final Pokémon...
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 7
    Energy: 82
    Boosts: None
    Other: Paralyzed (20%)
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)

    PM actions for (probably) the last time, please.
  16. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    Well, GG, Max. One way or another this will probably be the end of it.
  17. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Nine

    Pre-round:
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: 7
    Energy: 82
    Boosts: None
    Other: Paralyzed (20%)
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 80
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)

    Round Nine Start!
    As the round starts, the wheels of the arena rotate for the last time, bringing an exhausted Togetic against a mighty Dusclops. Dominoes seems to be grinning, his single eye flashing in anticipation of victory. Rachel, on the other hand, seems to be struggling to stay airborne, fighting her paralysis and exhaustion.

    Before the tired Togetic can act, Dominoes leaps forward with a powerful Punch of Thunder that sends Rachel skidding away, crumpling into a sad heap at the far wall, KOed.

    That's game! Congratulations, Maxim, on your victory!

    Calculations (open)

    Action One:
    Dominoes used ThunderPunch!
    RNG roll to crit: (1-625=crit) 8249 NO
    (8+1.5)*1.5-1.75=12.5=13
    13 Damage (KO)
    -6 energy

    Rachel fainted!


    Post-round:
    [​IMG]
    Togetic (F) Rachel @Lucky Egg
    Nature: Rash
    Health: -6
    Energy: 82
    Boosts: None
    Other: Paralyzed (15%), KOed
    [​IMG]
    Dusclops (M) Dominoes @Leftovers
    Nature: Brave
    Health: 65
    Energy: 74
    Boosts: -1 Attack (Locked)
    Other: -10% evasion (Nature)

    Prizes!
    I nab a cool 7 UC.

    Both trainers receive 2 shiny CC.

    Matrix the Porygon2 receives 1 EC, 2 MC, and 1 DC.
    Serenity the Togetic receives 1 EC, 2 MC, 1 DC, and 2 KOC.
    Dominoes the Dusclops receives 1 EC, 2 MC, and 1 KOC.

    Carlos the Luxio receives 1 EC, 2 MC, 1 DC, and 1 KOC.
    Sarah the Kirlia receives 1 EC, 2 MC, and 1 DC.
    Rachel the Togetic receives 1 EC, 2 MC, 1 DC, 1 KOC, and either one additional DC or one additional EC. (Lucky Egg)

    Good game to you both, and, again, congratulations Maxim!
  18. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Good Game Galladiator.

    By the way, you misspelled my Duslops as Dominoes when it's supposed to be Dominos.
  19. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Whoops.
    I was spelling it like the game, you were spelling it like the pizza company.
    My bad, Maxim.
  20. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    GG again, Max. I just got outplayed, like usual.
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