Hello, this is a flashmatch. I hope I actually get counters for this.
Cubone [M] [Despair]
Nature: Adamant
Type: Ground
[Abilities]
[Counters]
[Moves] [18|X]
Mudbray [M] [Neigh]
Nature: Careful
Type: Ground
[Abilities]
[Counters]
[Moves] [18|X]
Team Maxim:
Tentacool:
Tentacool [Kruger] (M)
Nature: Modest (+SpA, -Atk)
Type:
Water/Poison
Abilities:
Clear Body/Liquid Ooze/Rain Dish (H)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks (20/??):
Level Up:
Acid
Acid Spray
Bubble Beam
Constrict
Poison Sting
Supersonic
Toxic Spikes
Water Gun
Water Pulse
Wrap
Egg:
Aqua Ring
Bubble
Confuse Ray
Knock Off
Mirror Coat
Tutor:
TM:
Ice Beam
Infestation
Protect
Sludge Bomb
Substitute
Event:
Mantyke:
Mantyke [Sora] (F)
Nature: Modest (+SpA, -Atk)
Type:
Water/Flying
Abilities:
Swift Swim/Water Absorb/Water Veil (H)
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (20/??):
Level Up:
Agility
Bubble
Bubble Beam
Confuse Ray
Headbutt
Supersonic
Tackle
Water Pulse
Wide Guard
Wing Attack
Egg:
Haze
Mirror Coat
Mud Sport
Signal Beam
Tailwind
Tutor:
TM:
Ice Beam
Protect
Substitute
Surf
Whirlpool
Event:
================================
w/Exp. Share
Water Pulse (Cubone)~Bubble Beam (Cubone)~Water Pulse (Cubone)
[2 Subs] If Cubone is Underground or under a P/E move, then redirect your move to Mudbray
If Cubone is knocked out, then redirect your move to Mudbray
w/Exp. Share
Water Pulse (Cubone)~Bubble Beam (Cubone)~Water Pulse (Cubone)
[2 Subs] If Cubone is Underground or under a P/E move, then redirect your move to Mudbray
If Cubone is knocked out, then redirect your move to Mudbray
Team Jayy:Rules said:2v2 LC Doubles
1 Day DQ
Items=Training
Abilities=All
2 Subs
ASB Arena
Cubone [M] [Despair]
Nature: Adamant
Type: Ground
[Abilities]
Rock Head (Passive)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Lightningrod (Passive)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.
Battle Armor (Passive) [Hidden]
This Pokemon's thick armor prevents it from taking critical hits.
[Stats]This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Lightningrod (Passive)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.
Battle Armor (Passive) [Hidden]
This Pokemon's thick armor prevents it from taking critical hits.
HP: 90
Atk: 3+
Def: 3
SpA: 1-
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Atk: 3+
Def: 3
SpA: 1-
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
[Counters]
EC: 0/6
MC: 0
AC: 0/5
MC: 0
AC: 0/5
[Moves] [18|X]
Growl
Tail Whip
Bone Club
Headbutt
Leer
Focus Energy
Bonemerang
Rage
Skull Bash
Perish Song
Iron Head
Endure
Belly Drum
Earthquake
Smack Down
Brutal Swing
Protect
Substitute
Tail Whip
Bone Club
Headbutt
Leer
Focus Energy
Bonemerang
Rage
Skull Bash
Perish Song
Iron Head
Endure
Belly Drum
Earthquake
Smack Down
Brutal Swing
Protect
Substitute
Mudbray [M] [Neigh]
Nature: Careful
Type: Ground
[Abilities]
Own Tempo (Passive)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stamina (Passive)
This Pokémon is very durable in nature and can weather whatever comes its way through its strong spirit, raising its Defense by one (1) stage every time it takes direct damage from an attack, adjusting the natural stage. Multi-hit moves activate this ability multiple times in a turn.
Inner Focus (Passive) [Hidden]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
[Stats]This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stamina (Passive)
This Pokémon is very durable in nature and can weather whatever comes its way through its strong spirit, raising its Defense by one (1) stage every time it takes direct damage from an attack, adjusting the natural stage. Multi-hit moves activate this ability multiple times in a turn.
Inner Focus (Passive) [Hidden]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
HP: 90
Atk: 4
Def: 3
SpA: 1-
SpD: 3+
Spe: 45
Size Class: 2
Weight Class: 5
Base Rank Total: 16
Atk: 4
Def: 3
SpA: 1-
SpD: 3+
Spe: 45
Size Class: 2
Weight Class: 5
Base Rank Total: 16
[Counters]
EC: 2/6
MC: 10
AC: 2/5
MC: 10
AC: 2/5
[Moves] [18|X]
Mud-Slap
Mud Sport
Rototiller
Bulldoze
Double Kick
Stomp
Bide
High Horsepower
Body Slam
Close Combat
Double-Edge
Magnitude
Mud Bomb
Rock Slide
Earthquake
Payback
Protect
Substitute
Mud Sport
Rototiller
Bulldoze
Double Kick
Stomp
Bide
High Horsepower
Body Slam
Close Combat
Double-Edge
Magnitude
Mud Bomb
Rock Slide
Earthquake
Payback
Protect
Substitute
Team Maxim:
Tentacool:
Tentacool [Kruger] (M)
Nature: Modest (+SpA, -Atk)
Type:
Water/Poison
Abilities:
Clear Body/Liquid Ooze/Rain Dish (H)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Attacks (20/??):
Level Up:
Acid
Acid Spray
Bubble Beam
Constrict
Poison Sting
Supersonic
Toxic Spikes
Water Gun
Water Pulse
Wrap
Egg:
Aqua Ring
Bubble
Confuse Ray
Knock Off
Mirror Coat
Tutor:
TM:
Ice Beam
Infestation
Protect
Sludge Bomb
Substitute
Event:
Mantyke:
Mantyke [Sora] (F)
Nature: Modest (+SpA, -Atk)
Type:
Water/Flying
Abilities:
Swift Swim/Water Absorb/Water Veil (H)
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 50
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (20/??):
Level Up:
Agility
Bubble
Bubble Beam
Confuse Ray
Headbutt
Supersonic
Tackle
Water Pulse
Wide Guard
Wing Attack
Egg:
Haze
Mirror Coat
Mud Sport
Signal Beam
Tailwind
Tutor:
TM:
Ice Beam
Protect
Substitute
Surf
Whirlpool
Event:
================================
Water Pulse (Cubone)~Bubble Beam (Cubone)~Water Pulse (Cubone)
[2 Subs] If Cubone is Underground or under a P/E move, then redirect your move to Mudbray
If Cubone is knocked out, then redirect your move to Mudbray
Water Pulse (Cubone)~Bubble Beam (Cubone)~Water Pulse (Cubone)
[2 Subs] If Cubone is Underground or under a P/E move, then redirect your move to Mudbray
If Cubone is knocked out, then redirect your move to Mudbray