1vs1 standard flashie rules
Team Mowmow:
Mawile [Koboi] (F)
Nobody trusts Koboi. And with good reason. She doesn't have any regard for the rights of others, and in general thinks torture is fun. Fortunately for all, she...isn't very good at getting her way. With Koboi's Mega form inaccessible to her (she hasn't bonded with Mowtom enough), she is all bark and no bite. Yes, I realize that she has tremendous jaws. Even though she can Mega Evolve, she still won't do harm to anyone Mowtom wants safe. She knows that if she does, bad things will follow.
Type: Steel / Fairy
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Koboi the Mega Mawile (close)
Mega Mawile [Koboi] (F)
When Mowtom participated in his first flash battle ever, he chose Koboi to come along with him. The battle awarded Mowtom 1 CC, pushing him over 10. Koboi flatly refused to come back home unless Mowtom spent those 10 CC on a certain stone. What choice did he have?
Type: Steel / Fairy
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 0
AC: 5/5
Attacks (28/102):
Physical
Astonish
Bite
Fire Fang
Ice Fang
Iron Head
Knock Off
Metal Burst
Play Rough
Sucker Punch
Thunder Fang
Vice Grip
Special
Fairy Wind
Status
Baton Pass
Endure
Fake Tears
Growl
Misty Terrain
Pain Split
Protect
Rest
Sleep Talk
Snatch
Stealth Rock
Substitute
Sweet Scent
Taunt
Torment
Toxic
Team Jayjay:
Heracross [M] [King Horn]
Nature: Jolly
Type: Bug / Fighting
[Abilities]
Swarm (Passive)
Guts (Passive)
Moxie (Passive) (H) (Unlocked)
Skill Link (Passive) (Mega)
[Stats]
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 98+
+11% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Mega Stats]
HP: 100
Atk: 8
Def: 4
SpA: 1-
SpD: 4
Spe: 87+
+9% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: N/A
MC: 5
AC: 5/5
[Moves] [32|83]
Aerial Ace
Arm Thrust
Bide
Brick Break
Bulldoze
Bullet Seed
Chip Away
Close Combat
Counter
Dig
Earthquake
Endure
Feint
Flail
Focus Punch
Fury Attack
Giga Impact
Horn Attack
Knock Off
Leer
Low Kick
Megahorn
Night Slash
Pin Missile
Protect
Pursuit
Revenge
Rock Blast
Rock Slide
Smack Down
Substitute
Tackle
Order of Operations:
Mowmow sends out and equips
Jayjay sends out, equips, and attacks
Mowmow attacks
Glacier refs
Team Mowmow:
Mawile [Koboi] (F)
Nobody trusts Koboi. And with good reason. She doesn't have any regard for the rights of others, and in general thinks torture is fun. Fortunately for all, she...isn't very good at getting her way. With Koboi's Mega form inaccessible to her (she hasn't bonded with Mowtom enough), she is all bark and no bite. Yes, I realize that she has tremendous jaws. Even though she can Mega Evolve, she still won't do harm to anyone Mowtom wants safe. She knows that if she does, bad things will follow.
Type: Steel / Fairy
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
- This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
- By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Koboi the Mega Mawile (close)
When Mowtom participated in his first flash battle ever, he chose Koboi to come along with him. The battle awarded Mowtom 1 CC, pushing him over 10. Koboi flatly refused to come back home unless Mowtom spent those 10 CC on a certain stone. What choice did he have?
Type: Steel / Fairy
- Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
- This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.
- This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 0
AC: 5/5
Attacks (28/102):
Physical
Astonish
Bite
Fire Fang
Ice Fang
Iron Head
Knock Off
Metal Burst
Play Rough
Sucker Punch
Thunder Fang
Vice Grip
Special
Fairy Wind
Status
Baton Pass
Endure
Fake Tears
Growl
Misty Terrain
Pain Split
Protect
Rest
Sleep Talk
Snatch
Stealth Rock
Substitute
Sweet Scent
Taunt
Torment
Toxic
Team Jayjay:
Heracross [M] [King Horn]
Nature: Jolly
Type: Bug / Fighting
[Abilities]
Swarm (Passive)
Guts (Passive)
Moxie (Passive) (H) (Unlocked)
Skill Link (Passive) (Mega)
[Stats]
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 98+
+11% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Mega Stats]
HP: 100
Atk: 8
Def: 4
SpA: 1-
SpD: 4
Spe: 87+
+9% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: N/A
MC: 5
AC: 5/5
[Moves] [32|83]
Aerial Ace
Arm Thrust
Bide
Brick Break
Bulldoze
Bullet Seed
Chip Away
Close Combat
Counter
Dig
Earthquake
Endure
Feint
Flail
Focus Punch
Fury Attack
Giga Impact
Horn Attack
Knock Off
Leer
Low Kick
Megahorn
Night Slash
Pin Missile
Protect
Pursuit
Revenge
Rock Blast
Rock Slide
Smack Down
Substitute
Tackle
Order of Operations:
Mowmow sends out and equips
Jayjay sends out, equips, and attacks
Mowmow attacks
Glacier refs