Hello to all fellow Smogon players.
So I have played this game for a while, and today I decide to write a rmt post on my current team. My team is a balance team with Mega Scizor and Volcanion as the core, as Volcanion is a reliable w-o-w and scald check for Mega Scizor. Also it can be used to eliminate hard Scizor counters such as Skarmory, Ferrothorn and Rotom-W. Then I put an Assault Vest Tornadus-T as a ground check for Volcanion and a pivot. Mega Manectric can effectively 2HKO my 3 first pokemons so I choose the combo Hippowdon + Excadrill because I also need a hazard setter and remover. The last slot is for Clefable because, well, the fairy-type is simply perfect for the fill.
So let get this started!
Buggy (Scizor-Mega) (M) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 200 Def / 16 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
I simply love this set. The combination of SD and Roost is acceptably bulky, effective and can also be used as a pivot. Bullet Punch for potential sweeping and fairy killer, while Scizor can U-turn away from Magnet Pullers especially Magnezone with HP Fire.
Vollcaaaaa (Volcanion) @ Choice Specs
Ability: Water Absorb
EVs: 64 HP / 252 SpA / 192 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Sludge Wave
- Hidden Power [Grass]
Steam Eruption is an upgraded version of the overused Scald, with the high base power and 30% of burnhax, this move is a must. Flamethrower is this guy's second STAB. Sludge Wave can potentially ohko or 2hko many common fairy-types such as Clefable. HP Grass is for coverage and 192 speed invested can outspeed Defensive Lando-T.
Valker (Tornadus-Therian) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Heat Wave
- Knock Off
A perfect pivot. 252 HP invested is for the bulkiest Torna-T as possible, as he can survive a 0ev attack Lando-T's Stone Edge.
Shahara (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Whirlwind
The team's hazard setter. Earthquake is a common STAB move. Whirlwind is used as a phaze, blocks set ups such as CharX DD or Mega Scizor SD.
Sahara fren (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
This guy is the team's main sweeper and a spinner when necessary. That's why he's running LO instead of the common spinner set with Air Balloon.
Moon (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
Calm Mind Clefable breaks stall quite well. Twave blocks numerous high-speed sweepers such as Char X and Lopunny from sweeping.
Import
Buggy (Scizor-Mega) (M) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 200 Def / 16 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Valker (Tornadus-Therian) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Heat Wave
- Knock Off
Vollcaaaaa (Volcanion) @ Choice Specs
Ability: Water Absorb
EVs: 64 HP / 252 SpA / 192 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Sludge Wave
- Hidden Power [Grass]
Moon (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
Shahara (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Whirlwind
Sahara fren (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
So I have played this game for a while, and today I decide to write a rmt post on my current team. My team is a balance team with Mega Scizor and Volcanion as the core, as Volcanion is a reliable w-o-w and scald check for Mega Scizor. Also it can be used to eliminate hard Scizor counters such as Skarmory, Ferrothorn and Rotom-W. Then I put an Assault Vest Tornadus-T as a ground check for Volcanion and a pivot. Mega Manectric can effectively 2HKO my 3 first pokemons so I choose the combo Hippowdon + Excadrill because I also need a hazard setter and remover. The last slot is for Clefable because, well, the fairy-type is simply perfect for the fill.
So let get this started!
Buggy (Scizor-Mega) (M) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 200 Def / 16 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
I simply love this set. The combination of SD and Roost is acceptably bulky, effective and can also be used as a pivot. Bullet Punch for potential sweeping and fairy killer, while Scizor can U-turn away from Magnet Pullers especially Magnezone with HP Fire.
Vollcaaaaa (Volcanion) @ Choice Specs
Ability: Water Absorb
EVs: 64 HP / 252 SpA / 192 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Sludge Wave
- Hidden Power [Grass]
Steam Eruption is an upgraded version of the overused Scald, with the high base power and 30% of burnhax, this move is a must. Flamethrower is this guy's second STAB. Sludge Wave can potentially ohko or 2hko many common fairy-types such as Clefable. HP Grass is for coverage and 192 speed invested can outspeed Defensive Lando-T.
Valker (Tornadus-Therian) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Heat Wave
- Knock Off
A perfect pivot. 252 HP invested is for the bulkiest Torna-T as possible, as he can survive a 0ev attack Lando-T's Stone Edge.
Shahara (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Whirlwind
The team's hazard setter. Earthquake is a common STAB move. Whirlwind is used as a phaze, blocks set ups such as CharX DD or Mega Scizor SD.
Sahara fren (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
This guy is the team's main sweeper and a spinner when necessary. That's why he's running LO instead of the common spinner set with Air Balloon.
Moon (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
Calm Mind Clefable breaks stall quite well. Twave blocks numerous high-speed sweepers such as Char X and Lopunny from sweeping.
Import
Buggy (Scizor-Mega) (M) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 200 Def / 16 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
Valker (Tornadus-Therian) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- U-turn
- Hurricane
- Heat Wave
- Knock Off
Vollcaaaaa (Volcanion) @ Choice Specs
Ability: Water Absorb
EVs: 64 HP / 252 SpA / 192 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Flamethrower
- Sludge Wave
- Hidden Power [Grass]
Moon (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Thunder Wave
- Moonblast
- Soft-Boiled
Shahara (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Whirlwind
Sahara fren (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head