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Meganium (GP 2/2)

Discussion in 'Uploaded Analyses' started by Worldtour, Sep 24, 2013.

  1. Worldtour

    Worldtour aka Swamp-Rocket
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    lolmeganium
    [​IMG]

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    [Overview]
    • Pretty nice overall bulk with decent supporting moves in Aromatherapy and Dragon Tail
    • Decent resistances in Electric and Water, coupled with a good bulk
    • Not very strong
    • Weak to a lot of moves (most notably Fire and Bug) without any secondary typing to help it out
    • Outclassed in most things it tries to do by most of the other Grass-types in the tier.
    • Overall, please avoid this thing unless you need a phazing cleric.
    [SET COMMENTS]
    • Takes advantage of Meganium's good overall bulk and the combination of being a cleric + phazing while having moves to keep itself healthy. The ability to combine these things into one slot is why you would use Meganium.
    • Aromatherapy cures the team of troubling status
    • Dragon Tail helps rack up damage and works very well with hazards
    • Giga Drain is for STAB, and lets Meganium heal a bit.
    • Toxic can help wear down everything.
    • Synthesis is good for instant recovery and can be used over Toxic if you need it.
    [ADDITIONAL COMMENTS]

    · Specially defensive to take Scalds and Volt Switches well, as well as an Ice coverage move if the need arises. Calm because Meganium actually has a decent speed stat, and Dragon Tail isn't hitting hard anyway.
    · Physically defensive is usable to take on Earthquakes and physical attackers more, but its resistances lean more toward special attacks.
    · Leech Seed is a cool move to wear down the foe and get in some recovery but it is a bit counterproductive with Dragon Tail.
    · Dual Screens is another supporting option Meganium can look into here.
    · Grasswhistle for attempthing to make the foe sleep. Its really risky though.
    · Hazards are important in order to make Meganium rack up passive damage. Qwilfish and Omastar know Spikes and can take Fire attacks for Meganium while it can take Electric attacks.
    o Toxic Spikes support is pretty useful too as nothing likes getting poisoned and allows Meganium to not run Toxic. The aforementioned stuff can also learn Toxic Spikes, although note Omastar struggles to fit it in its moveset.
    · Bug moves from Durant and Escavalier are annoying, so Qwilfish ONCE AGAIN is a good partner, Poliwrath can work too and get in some additional phazing. Poliwrath also appreciates Aromatherapy in order to wake it up from rest. momomomomomomomomola likes aromatherapy, can heal it if it doesn't carry synth
    · Escavalier and Durant cover all of Meganium's weaknesses other than Fire and Flying and hate getting burned (or for Durant paralyzed) so they appreciate Aromatherapy support. Fire and Flying-types could be worn down by Stealth Rock support.

    [Other Options]
    · Swords Dance with Seed Bomb, Earthquake, and Return
    · Sunny Day
    · Leaf Storm
    · Petal Dance
    - HP Fire

    [Checks and Counters]

    · Something that can hit it hard like Escavalier, Durant, Entei, Braviary, or Emboar, all of whom OHKO it and don't fear much damage.
    · Bouffalant subs can survive Dragon Tails and it has Sap Sipper
    · Anything else with Sap Sipper like Miltank or Sawsbuck also walls it pretty hard.
    · Cryogonal totally walls Meganium and spins away the hazards it really depends upon to function.
    · Roselia sets up spikes on it and can wear it down with repeated Sludge Bombs. Amoonguss also walls it and has Regenerator to mitigate hazard damage.



    [Overview]

    <p>Among the plethora of Grass-types available in RU, Meganium truly doesn't have too much to offer over its competition. However, with its good all-around bulk, and access to Aromatherapy and Dragon Tail, Meganium does have a niche in providing both moves in one teamslot, and with its lack of a secondary typing, it keeps useful resistances to Electric-, Ground-, and Water-type moves that some other Grass-types do not possess. Outside of this role, however, Meganium suffers immensely from its low attacking stats and weaknesses to common types of moves such as Bug and Fire that leave it weak to common threats such as Entei and Escavalier. Unless you need the specific role Meganium provides, you are probably better off using a different Grass-type such as Amoonguss, Tangrowth, Torterra, or Roselia.</p>

    [SET]
    name: Support
    move 1: Aromatherapy
    move 2: Dragon Tail
    move 3: Giga Drain
    move 4: Synthesis / Toxic
    item: Leftovers
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>With the ability to take both physical and special hits somewhat well combined with the ability to support its team via healing status effects and phazing, Meganium has what it takes to be a good supporter for its team. Aromatherapy lets Meganium cure its team of status, possibly giving teammates a second chance if they were crippled by it. It also ensures Meganium is not worn down by Toxic, which would ruin its staying power otherwise. Dragon Tail allows Meganium to phaze opponents, and it works well with entry hazards in order to rack up damage. Phazing also prevents Meganium from being setup fodder for sweepers unless they are using Substitute. Giga Drain is Meganium's STAB move of choice and lets Meganium keep itself healthy while damaging foes such as Kabutops. For the final slot, Synthesis provides useful instant recovery to let Meganium last longer, but Toxic is a viable alternative in order to wear down other Pokemon.</p>

    [ADDITIONAL COMMENTS]

    <p>A specially defensive spread is chosen in order to allow Meganium to take moves such as Scald and Volt Switch better, as well as an Ice coverage move if the need arises. Although Meganium's Dragon Tail suffers from a Calm nature, avoiding this is not worth lowering Meganium's surprisingly decent Speed stat that can allow it to use Aromatherapy in a pinch, and the amount of damage dealt with Dragon Tail is not overly important as it is not meant to hit very hard in the first place and struggles to break Substitutes regardless. A physically defensive nature is usable to sponge Earthquakes and Waterfalls more easily, but as most of Meganium's resistances are primarily used as special attacks, a corresponding EV spread comes in handy more often. There are other moves worth considering that can occasionally come in handy. Leech Seed is always a cool option in order to wear down the foe while getting recovery, but unfortunately, Dragon Tail cancels this effect. Meganium can also support its team via dual screens, but as that means giving up Aromatherapy, Dragon Tail, or Giga Drain, it can be tough to fit both moves onto Meganium. Finally, GrassWhistle has the reward of inflicting the always-useful sleep, but its poor accuracy makes it risky, and there are many sleep absorbers that already get free switches into Meganium.</p>

    <p>As Dragon Tail itself isn't the most powerful attack, entry hazard support is useful as the passive damage makes phazing much more devastating. Toxic Spikes in particular can be very useful as it allows Meganium to run Synthesis over Toxic without any problems. As a result, Qwilfish makes a very good partner, as it is an effective dual Spiker and can take Bug and Fire moves that might be directed at Meganium. Defensive Omastar can play a similar role, except it doesn't resist Bug. It does, however, get access to Stealth Rock to wear down Fire-type switch-ins. Alomomola and Poliwrath can also switch into Fire attacks and provide support for Meganium; Alomomola can provide Wish support, which helps Meganium if it's running Toxic and, as a result, has no instant recovery. Poliwrath can switch into Durant and Escavalier without much of a problem, and can also provide additional phazing via Circle Throw. Poliwrath also appreciates Aromatherapy support to make its typical RestTalk strategy more reliable. Finally, Escavalier and Durant cover many of Meganium's weaknesses and can usually destroy some of Meganium's common checks, such as Amoonguss, Cryogonal, and Roselia. Both also become utterly useless if inflicted with a burn (and for Durant, paralysis as well), so they appreciate Aromatherapy giving them a second chance. Note that the two weaknesses Bug and Steel do not cover, Flying and Fire, can be worn down by Stealth Rock, and Flying STAB moves are uncommon in RU.</p>

    [Other Options]

    <p>Meganium could run a Swords Dance set with Seed Bomb, Earthquake, and Return, but such a set is usually outclassed by either the much faster and stronger Sceptile or the bulkier and much stronger Torterra. In addition, Meganium has no strong physical moves, meaning it takes a long time to start hitting hard. Hidden Power Fire is always an option for anything that struggles against Escavalier, but unfortunately an uninvested Hidden Power Fire will never get close to OHKOing Escavalier. There are many strong STAB moves that Meganium has access to, including SolarBeam alongside Sunny Day, Leaf Storm, and Petal Dance. Unfortunately, Meganium lacks the power to take advantage of them, leaving it outclassed by Pokemon such as Lilligant in this regard.</p>

    [Checks and Counters]

    <p>Meganium is relatively easy to counter due to its low offensive presence. Pokemon that can hit it hard enough to OHKO it, such as Escavalier, Durant, Entei, Braviary, and Emboar, none of which fear taking an significant damage from Giga Drain, are good options. Bouffalant, however, is quite possibly Meganium's best counter, as it has Sap Sipper and Meganium's Dragon Tail won't even break its Substitutes in two hits, giving it plenty of time to set up. Anything else with Sap Sipper, such as Miltank and Sawsbuck, also walls it and can take advantage of the boost Sap Sipper provides. Cryogonal walls Meganium with its high Special Defense, can use Rapid Spin to eliminate the entry hazards Meganium relies on, and can hit back with a STAB Ice Beam. Grass / Poison types such as Roselia and Amoonguss are immune to Toxic; Roselia can set up Spikes on Meganium and wear it down with Sludge Bomb, and Amoonguss has Regenerator to mitigate entry hazard damage. Overall, Meganium is not too much of a threat as long as you don't let it rack up too much passive damage, but if Aromatherapy heals a sweeper that was neutered by status, be sure to watch out for it.</p>

    [Unreleased]

    <p>Leaf Guard is fairly situational because of how rare manual sun is, and furthermore, the fact that Meganium already has Aromatherapy makes Leaf Guard even less useful. At the very least, Overgrow lets Giga Drain do some extra damage when Meganium is running low on health, so it comes in handy more often.</p>
    Last edited by a moderator: Sep 28, 2013
  2. DittoCrow

    DittoCrow
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    QC Approved 1/3
    Kingler12345 likes this.
  3. EonX

    EonX Wiseman Eon
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    Maybe a bigger mention on Poliwrath as it actually has really good synergy with Meganium. Both can phaze effectively, and they cover each other's weaknesses well. Meganium also has Aromatherapy to wake up Poliwrath when it's forced to Rest in order to regain health. Otherwise, this looks good.

    QC Approved 2/3
  4. DittoCrow

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    Alomomola would probably be good to add then.
  5. Worldtour

    Worldtour aka Swamp-Rocket
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    Poliwrath relies on RestTalk and appreciates Aromatherapy while having an easy switch into Escavalier and Durant. Alomomola has Wish for recovery and iirc gets 2HKOed by a CB Megahorn. From the sheer number of more useful Water type partners (3) I'm leaving out Alomomola, as I don't see how its a better partner than what is provided, or how it really helps it out Meganium at all..

    Also wtf I put Toxic in C&C

    I'll get this written up ASAP

    EDIT: Thanks for clarifying
    Last edited: Sep 24, 2013
  6. DittoCrow

    DittoCrow
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    Alomomola loves Heal Bell / Aromatherapy, can switch into the physical Fire-types that come into Meganium, and can pass Wish if Meganium doesn't run Synthesis. You can say the same thing about Roselia lol.
  7. Worldtour

    Worldtour aka Swamp-Rocket
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  8. ScraftyIsTheBest

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    Cryogonal can also hit Meganium pretty hard with Ice Beam, mention that in C&C. This is fine otherwise.

    [​IMG]
    QC Approved 3/3
  9. SilentVerse

    SilentVerse Into the New World
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    Switch Synthesis and Toxic in the main set. If you're using Meganium, you probably should pair it with multiple hazards to abuse Dragon Tail to its fullest, and Synthesis just becomes a much better option there for keeping Meganium alive. Like, idk, but Toxic just seems sorta counterproductive when the point of Meganium seems to be its ability to phaze with Dragon Tail while checking a lot of crucial thing, and without Synthesis, idk how Meganium is doing that.
  10. Worldtour

    Worldtour aka Swamp-Rocket
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    done
  11. GatoDelFuego

    GatoDelFuego Living in a world gone plastic
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    We'll just have to wait for mega meganium

    Swamp-Rocket

    REMOVE CHANGE COMMENTS

    Show Hide

    [Overview]

    <p>With the plethora of Grass-types available in RU, Meganium truly doesn't have too much to offer over its competition. However, with its good all around bulk, and furthermore, access to Aromatherapy and Dragon Tail, Meganium does have a niche in providing both moves in one teamslot, and with a resistance to Electric-, Ground-, and Water-type moves, it keeps useful resistances that some other Grass-types may lack due to a secondary typing. Outside of this role, however, Meganium suffers immensely from its low attacking stats and weaknesses to common types of moves such as Bug and Fire that leave it weak to common threats such as Entei and Escavalier. Unless you need the specific role Meganium provides, you are probably better off using a different Grass-type such as Amoonguss, Tangrowth, Torterra, or Roselia.</p>

    [SET]
    name: Support
    move 1: Aromatherapy
    move 2: Dragon Tail
    move 3: Giga Drain
    move 4: Synthesis / Toxic
    item: Leftovers
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>With the ability to take both physical and special hits somewhat well combined the ability to support its team via healing status effects and phazing, Meganium has what it takes to be a good supporter for its team. As this is something no other Grass-type can boast, Meganium's role is unique. Aromatherapy lets Meganium cure its team of status moves, possibly giving teammates a second chance if they were crippled by it. It also ensures Meganium is not worn down by Toxic, which could ruin its staying power. Dragon Tail allows Meganium to phaze opponents, and it works well with entry hazards in order to rack up damage. Phazing also prevents Meganium from being setup fodder for sweepers, (RC) unless they are using a Substitute. Giga Drain is Meganium's STAB move of choice, (RC) and lets Meganium keep itself healthy while damaging foes such as Kabutops. For the final slot, Synthesis provides useful instant recovery to make Meganium last longer, but Toxic is a viable alternative in order to wear down other Pokemon.</p>

    [ADDITIONAL COMMENTS]

    <p>A specially defensive spread is chosen in order to make Meganium take moves such as Scald and Volt Switch better, as well as an Ice coverage move if the need arises. Although Meganium's Dragon Tail suffers from a Calm Nature, Meganium has a surprisingly decent Speed stat that can allow it to use Aromatherapy when in a pinch, and Dragon Tail is not meant to hit very hard in the first place, and as it will struggle to break Substitutes regardless with any nature. A physically defensive nature is usable to sponge Earthquakes and Waterfalls easier, but as most of its resistances lean toward the special side, a corresponding EV spread comes in handy more often. There are other moves worth considering for that can occasionally come in handy. Leech Seed is always a cool option in order to wear down the foe while getting recovery out of it, but unfortunately, Dragon Tail cancels this effect. Meganium can also support its team via dual screens, but as that means giving up Aromatherapy, Dragon Tail, or Giga Drain, it can be tough to fit both moves onto Meganium. Finally, Grasswhistle has the reward of inflicting the always-useful sleep, but its poor accuracy makes it risky, and there are many sleep absorbers that already get free switches into Meganium.</p>

    <p>As Dragon Tail can rack up damage, entry hazard support is useful as it will make the passive damage more devastating. Toxic Spikes in particular can be very useful as it allows Meganium to run Synthesis over Toxic without any problems. As a result, Qwilfish makes a very good partner, as it is an effective dual spiker and can take Bug and Fire moves that might be directed at Meganium. Defensive Omastar can play a similar role, except it doesn't resist Bug. It does, however, get access to Stealth Rock to wear down Fire-type switch-ins. Alomomola and Poliwrath also can switch into Fire attacks and provide support for Meganium; Alomomola can provide Wish support, which helps Meganium if it's running Toxic and, as a result, has no instant recovery. Poliwrath can switch into Durant and Escavalier without much of a problem, and also can provide additional phazing via Circle Throw. Poliwrath also appreciates Aromatherapy support to make its typical RestTalk strategy more reliable. Finally, Escavalier and Durant cover many of Meganium's weaknesses and can usually destroy some of Meganium's common checks, such as Amoonguss, Cryogonal, and Roselia. Both become utterly useless if inflicted with a burn (and for Durant, paralysis as well), so Aromatherapy can give them a second chance. Note that the two weaknesses the Bug/Steel do not cover, Flying and Fire, can be worn down by Stealth Rock, and Flying STAB moves are uncommon in RU.</p>

    [Other Options]

    <p>Meganium could run a Swords Dance set consisting of Seed Bomb, Earthquake, and Return, but such a set is usually outclassed by either the much faster and stronger Sceptile, or even the bulkier and much stronger Torterra. In addition, Meganium has no strong physical moves, meaning it takes a long time to start hitting hard. Hidden Power Fire is always an option for anything that struggles against Escavalier, but unfortunately, (RC) and uninvested Hidden Power Fire will never get close to OHKOing Escavalier. There are many strong STAB moves that Meganium has access to, including Solarbeam alongside Sunny Day, Leaf Storm, or Petal Dance. Unfortunately Meganium lacks both the movepool and power to take advantage of it, leaving it outclassed by Pokemon such as Lilligant.</p>

    [Checks and Counters]

    <p>Meganium is relatively easy to counter due to its low offensive presence. Pokemon that can hit it hard enough to OHKO it, such as Escavalier, Durant, Entei, Braviary, or Emboar, are good options, and none of them fear taking any significant damage from Giga Drain. Bouffalant, however, is quite possibly Meganium's best counter, as it has Sap Sipper and Meganium's Dragon Tail won't even break Bouffalant's Substitutes in two hits, turning it into easy setup fodder. Anything else with Sap Sipper, such as Miltank or Sawsbuck, also walls it and can take advantage of the boost Sap Sipper provides. Cryogonal walls Meganium with its high Special Defense and can use Rapid Spin to eliminate the fear of entry hazard passive damage it relies on, (RC) while being able to hit it back with a STAB Ice Beam. Grass-/Poison-types such as Roselia and Amoonguss are immune to Toxic; Roselia can set up Spikes on it Meganium and wear it down with Sludge Bomb, and Amoonguss has Regenerator to mitigate entry hazard damage. Overall, Meganium is not too much of a threat long as you don't let it rack up too much passive damage, but if Aromatherapy heals a sweeper that was neutered by status, be sure to watch out for it.</p>

    [Unreleased]

    <p>Leaf Guard is fairly situational because of how rare manual sun is, and furthermore, the fact that Meganium already has Aromatherapy makes Leaf Guard even less useful. At the very least, Overgrow lets Giga Drain can do some extra damage when Meganium is running low on health, so it comes in handy more often.</p>


    1/2
    Last edited: Sep 27, 2013
  12. Worldtour

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    Thanks cat that is on fire! This is ready for a second check.
  13. melvni

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    Additions in Blue
    Subtractions in Red
    Comments in Purple
    Show Hide
    [Overview]

    <p>With Among the plethora of Grass-types available in RU, Meganium truly doesn't have too much to offer over its competition. However, with its good all-around bulk, (remove comma) and access to Aromatherapy and Dragon Tail, Meganium does have a niche in providing both moves in one teamslot, and with a resistance to Electric-, Ground-, and Water-type moves its lack of a secondary typing, it keeps useful resistances to Electric-, Ground-, and Water-type moves that some other Grass-types may lack due to a secondary typing do not possess. Outside of this role, however, Meganium suffers immensely from its low attacking stats and weaknesses to common types of moves such as Bug and Fire that leave it weak to common threats such as Entei and Escavalier. Unless you need the specific role Meganium provides, you are probably better off using a different Grass-type such as Amoonguss, Tangrowth, Torterra, or Roselia.</p>

    [SET]
    name: Support
    move 1: Aromatherapy
    move 2: Dragon Tail
    move 3: Giga Drain
    move 4: Synthesis / Toxic
    item: Leftovers
    nature: Calm
    evs: 252 HP / 4 Def / 252 SpD

    [SET COMMENTS]

    <p>With the ability to take both physical and special hits somewhat well combined with the ability to support its team via healing status effects and phazing, Meganium has what it takes to be a good supporter for its team. As this is something no other Grass-type can boast, Meganium's role is unique. (stated in Overview) Aromatherapy lets Meganium cure its team of status moves, possibly giving teammates a second chance if they were crippled by it. It also ensures Meganium is not worn down by Toxic, which could would ruin its staying power otherwise. Dragon Tail allows Meganium to phaze opponents, and it works well with entry hazards in order to rack up damage. Phazing also prevents Meganium from being setup fodder for sweepers unless they are using Substitute. Giga Drain is Meganium's STAB move of choice and lets Meganium keep itself healthy while damaging foes such as Kabutops. For the final slot, Synthesis provides useful instant recovery to make Meganium last longer, but Toxic is a viable alternative in order to wear down other Pokemon.</p>

    [ADDITIONAL COMMENTS]

    <p>A specially defensive spread is chosen in order to make Meganium take moves such as Scald and Volt Switch better, as well as an Ice coverage move if the need arises. Although Meganium's Dragon Tail suffers from a Calm Nature, Meganium has a avoiding this is not worth lowering Meganium's surprisingly decent Speed stat that can allow it to use Aromatherapy when in a pinch, and the amount of damage dealt with Dragon Tail is not overly important as it is not meant to hit very hard in the first place as it will struggle and struggles to break Substitutes regardless. A physically defensive nature is usable to sponge Earthquakes and Waterfalls easier more easily, but as most of its Meganium's resistances lean toward the special side are primarily used as special attacks, a corresponding EV spread comes in handy more often. There are other moves worth considering that can occasionally come in handy. Leech Seed is always a cool option in order to wear down the foe while getting recovery, but unfortunately, Dragon Tail cancels this effect. Meganium can also support its team via dual screens, but as that means giving up Aromatherapy, Dragon Tail, or Giga Drain, it can be tough to fit both moves onto Meganium. Finally, Grasswhistle GrassWhistle has the reward of inflicting the always-useful sleep, but its poor accuracy makes it risky, and there are many sleep absorbers that already get free switches into Meganium.</p>

    <p>As Dragon Tail can rack up damage itself isn't the most powerful attack, entry hazard support is useful as it will make the passive damage makes phazing much more devastating. Toxic Spikes in particular can be very useful as it allows Meganium to run Synthesis over Toxic without any problems. As a result, Qwilfish makes a very good partner, as it is an effective dual spiker Spiker and can take Bug and Fire moves that might be directed at Meganium. Defensive Omastar can play a similar role, except it doesn't resist Bug. It does, however, get access to Stealth Rock to wear down Fire-type switch-ins. Alomomola and Poliwrath also can switch into Fire attacks and provide support for Meganium; Alomomola can provide Wish support, which helps Meganium if it's running Toxic and, as a result, has no instant recovery. Poliwrath can switch into Durant and Escavalier without much of a problem, (remove comma) and also can provide additional phazing via Circle Throw. Poliwrath also appreciates Aromatherapy support to make its typical RestTalk strategy more reliable. Finally, Escavalier and Durant cover many of Meganium's weaknesses and can usually destroy some of Meganium's common checks, such as Amoonguss, Cryogonal, and Roselia. Both also become utterly useless if inflicted with a burn (and for Durant, paralysis as well), so they appreciate Aromatherapy can give giving them a second chance. Note that the two weaknesses the Bug/Steel Bug and Steel do not cover, Flying and Fire, can be worn down by Stealth Rock, and Flying STAB moves are uncommon in RU.</p>

    [Other Options]

    <p>Meganium could run a Swords Dance set consisting of with Seed Bomb, Earthquake, and Return, but such a set is usually outclassed by either the much faster and stronger Sceptile, (remove comma) or even the bulkier and much stronger Torterra. In addition, Meganium has no strong physical moves, meaning it takes a long time to start hitting hard. Hidden Power Fire is always an option for anything that struggles against Escavalier, but unfortunately (add comma) an uninvested Hidden Power Fire will never get close to OHKOing Escavalier. There are many strong STAB moves that Meganium has access to, including Solarbeam SolarBeam alongside Sunny Day, Leaf Storm, or and Petal Dance. Unfortunately (add comma) Meganium lacks both the movepool and power to take advantage of it them, leaving it outclassed by Pokemon such as Lilligant in this regard.</p>

    [Checks and Counters]

    <p>Meganium is relatively easy to counter due to its low offensive presence. Pokemon that can hit it hard enough to OHKO it, (remove comma) such as Escavalier, Durant, Entei, Braviary, or and Emboar, none of which fear taking an significant damage from Giga Drain, are good options, and none of them fear taking any significant damage from Giga Drain. Bouffalant, however, is quite possibly Meganium's best counter, as it has Sap Sipper and Meganium's Dragon Tail won't even break Bouffalant's its Substitutes in two hits, turning it into easy setup fodder giving it plenty of time to set up. Anything else with Sap Sipper, such as Miltank or and Sawsbuck, also walls it and can take advantage of the boost Sap Sipper provides. Cryogonal walls Meganium with its high Special Defense (add comma) and can use Rapid Spin to eliminate the fear of entry hazard damage it entry hazards Meganium relies on (add comma) while being able to hit it back and can hit back with a STAB Ice Beam.Grass/Poison-types Beam. Grass / Poison types such as Roselia and Amoonguss are immune to Toxic; Roselia can set up Spikes on Meganium and wear it down with Sludge Bomb, and Amoonguss has Regenerator to mitigate entry hazard damage. Overall, Meganium is not too much of a threat as long as you don't let it rack up too much passive damage, but if Aromatherapy heals a sweeper that was neutered by status, be sure to watch out for it.</p>

    [Unreleased]

    <p>Leaf Guard is fairly situational because of how rare manual sun is, and furthermore, the fact that Meganium already has Aromatherapy makes Leaf Guard even less useful. At the very least, Overgrow lets Giga Drain can do some extra damage when Meganium is running low on health, so it comes in handy more often.</p>

    GP: 2/2
  14. Oglemi

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