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Meloetta (QC 3/3) (GP 2/2)

Discussion in 'Uploaded Analyses' started by ScraftyIsTheBest, Oct 14, 2012.

  1. FlareBlitz

    FlareBlitz This was never a story that would have a happy end
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    Why does this have 200 spe...
  2. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    Read Elevator Music's post.
  3. breh

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    I think the speed gets Honchkrow.
  4. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    Anyways, sigh...Deleted the Relic set (Damn. Though it had so much potential). Added Specs set to the mix. With that said...

    This is ready for checks!
  5. FlareBlitz

    FlareBlitz This was never a story that would have a happy end
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    I did. It doesn't explain why you changed the spread from the one I posted, which was 172 HP / 232 SpA / 104 Spe Modest. Those EVs are not "inefficient", and the spread you replaced it with is far weaker and unnecessarily fast.

    No, it hits 266 speed, which...doesn't get anything in particular. 104 Spe gets Honchkrow.
  6. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    It was not me who changed those EVs. E. Music edited my post. Anyways, shall I go back to your EV spread? I will change it back if needed.
  7. kokoloko

    kokoloko supersmooth
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    Set order should be 1. Offensive CM 2. Specs 3. SubCM.

    SubCMs EVs should be FlareBlitz's.
  8. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    Switched to needed order. Changed EV's back to those of FlareBlitz's. With that said....

    Ready for QC Checks!
  9. kokoloko

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    Timid should be the only nature on Offensive CM. Also, on the SubCM set, 104 Speed is specifically for Honchkrow... not because it "gives it an okay Speed stat" ......

    (you've got to be kidding me)

    Fix that. Once that's done,

    QC Approved 1/3
  10. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    That's fixed. (Well, Sub allows you to get around Sucker Punch anyways, so I guess that reasoning is good)
  11. DestinyUnknown

    DestinyUnknown in other words...
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    QC Approved 2/3

    It doesn't get Trick smh
  12. Upstart

    Upstart Copy Cat

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    QC APPOVED 3/3
  13. DestinyUnknown

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  14. kokoloko

    kokoloko supersmooth
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    Oh what the fuck... I guess the SmogonDex hasn't been updated.

    In that case, yeah, slash Trick after U-turn on the Specs set.
  15. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    Okay, I'll slash Trick in. Anyways, since you guys approved it, I'll get this written up ASAP.
  16. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    After quite a while, I've finally (yes!) got this written up. Now GP, have at!
  17. NixHex

    NixHex No excuses
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    diff (open)
    [Overview]

    <p>Meloetta is quite thean interesting casePokemon. At first, it seems like your generic Psychic-type, with high Special Attack and Special Defense. However, Meloetta does have some tools to set it apart from the rest of the crowd. FThe first thing that comes to notice is that it has a very cool signature move in Relic Song. This can be played very interestingly, alternating between formes to play mind games with your opponent, thanks to its Pirouette Forme having a Fighting-type typing and 128 Attack. It also sports a Normal-typing, which means Chandelure, Cofagrigus, and Mismagius have little to hurt it. It also sports a very wide movepool including Calm Mind, Psychic, Thunderbolt, and much more, allowing it to run many sets.</p>

    <p>Meloetta does have its flaws, though. It has a disappointing 90 Speed stat, which means it gets outrun frequently. It also has a Dark-type weakness, which mean Pursuit and Sucker Punch spell doom for it. It also has to set up to be a threat, so be wary of that. Nonetheless, Meloetta is a very diverse and unpredictable Pokemon, and is not to be taken lightly.</p>

    [SET]
    name: Offensive Calm Mind
    move 1: Calm Mind
    move 2: Psychic / Psyshock
    move 3: Shadow Ball
    move 4: Focus Blast / Thunderbolt / Grass Knot
    item: Life Orb / Leftovers
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Calm Mind is easily Meloetta's best set thanks to its extremely high Special Attack and Special Defense stats. Thanks to these qualities, this set can be extremely lethal. To stand out from other Calm Mind users, Meloetta boasts a Ghost-type immunity, which allows it to take on Cofagrigus and Chandelure with almost complete impunity. It also sports the best special stats of all Calm Mind users in UU, which is needed to use Calm Mind effectively.</p>

    <p>Calm Mind is the boosting move of choice, providing bulk and firepower. Psychic is the STAB move of choice, hitting the Fighting-types for heavy damage. Psyshock is also usable to get around Snorlax. Shadow Ball is the main coverage move, hitting Mew and Azelf for serious damage. Focus Blast is the final coverage move, which hits Dark-types such as Weavile and Krookodile for heavy damage. Thunderbolt is a more accurate alternative, and hits Sableye and Honchkrow hard. Do note, however, that if one decides to use Thunderbolt, Krookodile will pose an issue. Grass Knot is also a decent coverage move to defeat Rhyperior, Swampert, and Krookodile. Houndoom and Bisharp will, however, pose a threat if Grass Knot is chosen.</p>

    [ADDITIONAL COMMENTS]
    <p>Maximum is invested into Special Attack and Speed in order to attain as much Speed and Special Attack as possible.
    <p>
    A Timid Nature is preferred to get past threats such as Timid Chandelure and Nidoking. A Life Orb is the preferred item on this set, because it allows Meloetta to hit hard right off the bat if setting up is too risky. Leftovers is also a viable option if being able to stay in longer is preferred over extra firepower.</p>

    <p>For this set to succeed, being ablethe ability to eliminate Dark-types is a top priority. A Fighting-type such as Mienshao is immensely helpful for eliminating threats such as Bisharp, Krookodile, and Weavile. Crobat is also a potential teammate to get around Heracross, who commonly runs Scarf and can KO with Megahorn. Houndoom or Chandelure are also important to stop Sableye, who can taunt Meloetta and burn its other teammates with Will-O-Wisp.</p>

    [SET]
    name: Choice Specs
    move 1: Psychic
    move 2: Focus Blast
    move 3: Shadow Ball / Thunderbolt
    move 4: U-turn / Trick
    item: Choice Specs
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Unlike the previous set, this set aims for attaining the immediate power at the cost of not being able to switch moves. Thanks to Meloetta's high 128 Special Attack, it can utilize a Choice Specs set very effectively, and sports a wide movepool and power to set it apart. With its amazing coverage, Normal typing to take on Cofagrigus and Chandelure, and great all round stats, it easily stands out from Mew and Azelf.</p>

    <p>Psychic is the primary STAB move, hitting numerous targets for good damage thanks to its power. Focus Blast is a powerful coverage move, smashing Steel-types such as Registeel and Empoleon, as well as Snorlax for much needed damage. Shadow Ball provides great coverage with Psychic and Focus Blast, and can hurt Mew and Azelf for serious damage, as well as denting Slowbro. Thunderbolt is also a very good coverage move, hitting Slowbro harder than Shadow Ball, and also hurting Suicune, who otherwise can take all of Meloetta's other attacks. Finally, Trick is a very useful move to cripple Pokemon such as Bronzong and Porygon2, who become instantly useless due to loss in bulk or lock into Stealth Rock. U-turn is also useful if scouting and keeping offensive pressure is needed over crippling targets.</p>

    [ADDITIONAL COMMENTS]

    <p>Maximum is invested into Special Attack and Speed in order to attain the maximum Special Attack and Speed possible to work effectively. A Timid Nature is chosen to gain more speed as needed, and the Special Attack boost is being provided by the Choice Specs. A Choice Specs is the chosen item for the ability to hit hard right off the bat, which is the main purpose of this set. Grass Knot is also a usable coverage move over Shadow Ball if Swampert is an issue to deal with.</p>

    <p>Due to this set not setting up at all, Honchkrow and Bisharp demolish Meloetta completely with Sucker Punch, since Meloetta will always be attacking. Additionally, Pursuit users such as Weavile and Krookodile can trap Meloetta if it is locked into Psychic. Due to this, a Fighting-type like Heracross or Mienshao is an important teammate to handle the Dark-types that stand in Meloetta's path. As Scarf Heracross blows through Meloetta with Megahorn, Crobat is also a potent ally to defeat Heracross.</p>

    [SET]
    name: Subsitutue + Calm Mind
    move 1: Substitute
    move 2: Calm Mind
    move 3: Psychic / Psyshock
    move 4: Hyper Voice / Thunderbolt / Focus Blast
    item: Leftovers
    nature: Modest
    evs: 172 HP / 232 SpA / 104 Spe

    [SET COMMENTS]

    <p>This set utilizes Meloetta's power and bulk to utilize two moves that work well together: Substitute and Calm Mind. Thanks to its great stats, Meloetta can use Substitute effectively while setting up free Calm Minds behind a reliable shield. Its massive 128 Special Defense, high Special Attack, and Normal / Psychic typing set it apart from Raikou, Meloetta's main competitor for this role.</p>

    <p>Substitute and Calm Mind are, of course, the cruxes of the set, aiming to allow Meloetta to freely boost while not taking damage. Psychic or Psyshock are much needed STAB, with a choice between either more power or the ability to get past Snorlax and opposing Calm Mind users. Hyper Voice is an option in the final slot for a secondary STAB, and provides decent neutral coverage, as well as 2HKOing Umbreon after two Calm Minds. Thunderbolt is also a decent option if Psychic is the chosen STAB, getting around Suicune as well as hurting Sableye for good damage. Focus Blast is also a usable coverage move to hurt Steel-types such as Registeel, while still denting Snorlax, but beware that it is very inaccurate.</p>

    [ADDITIONAL COMMENTS]

    <p>The selected EV spread invests 172 into HP to allow enough HP to build very sturdy Substitutes, while providing enough Special Attack to hit hard with. 104 EV's are invested into Speed to provide Meloetta with enough Speed to outpace Honchkrow, the big threat to Meloetta. Leftovers is the chosen item to recover HP to allow more Substitutes. A Modest Nature is chosen for providing extra Special Attack needed.</p>

    <p>As this set relies heavily on Substitute, Cinccino beats this set with ease, as it can smash a Substitute that Meloetta puts up with Tail Slap. Fast Dark-types like Weavile and Krookodile can defeat Meloetta with their Dark STAB before it gets going. For this reason, Heracross or Mienshao are important teammates, as their ability to hit these Pokemon very hard is appreciated. A Ground-type like Nidoqueen or Krookodile can deal with Raikou to allow Meloetta to not to enter a Calm Mind war.</p>

    [Other Options]

    <p>Thanks to Meloetta's diverse movepool, it has many options at its disposal. Relic Song is a very cool move that provides a lot of surprise factor, the ability to switch into its Pirouette Forme, which is strong and speedy as well as sporting a Fighting-type, is very interesting. This allows Meloetta to utilize Close Combat to hurt its main counters otherwise. With this, a mixed set of Relic Song, Close Combat, Psychic, and Thunderbolt, is very possible and can build up pressure with Spikes support, but this is generally inferior to its othe previous sets. However, if you really love keeping up offensive pressure, this set can do good. That aside, Meloetta also has other offensive options such as Energy Ball, which can be used to hurt Swampert, but it is generally inferior to Grass Knot and Thunderbolt. It also has Thunder if you're runnuing manual rain, but it's horribly inaccurate otherwise, and is inferior to Thunderbolt in general. Return could be used if you're brave enough to use Pirouette Meloetta, but it provides no decent coverage. It also has a decent physical movepool consisting of Zen Headbutt, Stone Edge, the elemental punches, and Shadow Claw, but you're better off dousing special sets. A specially defensive set with options such as Toxic, Thunder Wave, and Perish Song is possible, but it's outclassed by Snorlax, who has Whirlwind to phaze and recovery in Rest. Finally, Charge Beam is an option for troll factor, with Serene Grace raising its Special Attack boosting chance to 100, but you're better off running Calm Mind for boosting.</p>

    [Checks and Counters]

    <p>Meloetta absolutely hates the presence of Dark-types-; Krookodile, Weavile, and Zoroark can outspeed and KO it, while Honchkrow and Bisharp can swoop it away with Sucker Punch, these are just to name a fewcouple. Meloetta is also hindered by the presence of Escavalier, who can take Meloetta's onslaughts pretty well, and retaliate with a powerful Megahorn or Pursuit. If Meloetta is not using Shadow Ball, Cresselia walls it to no end, and can cripple it with Thunder Wave or even set up its own Calm Minds. Snorlax is a thorn in Meloetta's planside as well, with its huge special bulk allowing it to survive numerous hits and phaze it with Whirlwind, undoing all of Meloetta's Calm Mind boosts. Heracross can smash Meloetta with Megahorn, which also grants it a free Attack boost, but it must be wary of Psychic. Togekiss can take many onslaughts from Meloetta and retaliate with Thunder Wave and Air Slash. Finally, thanks to Meloetta's middling Defense stat, powerful physical attackers such as Darmanitan and Mienshao can hit it very hard with their attacks.</p>

    Good job. Just one thing: there usually is no reason to justify 252/252 on choice sets. It is fairly obvious, so only comment if the EVs are lowered to outspeed a certain threat and where you are placing the leftover EVs.
    [gp]1/2[/gp]
  18. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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    ^Check implemented. Just need one more!
  19. melvni

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    GP check. Good job on writing this. I changed all the who's to which's because, while using not neuter pronouns is fine, almost all of them referred to either genderless Pokemon or Pokemon that were referred to as it at other points in the analysis. Otherwise, though, the only thing I really have to say is be sure to remember that nature should be lowercase (as in 'a Timid nature' not 'a Timid Nature).
    Additions in Blue
    Subtractions in Red
    Comments in Purple

    Show Hide
    [Overview]
    (line break)
    <p>Meloetta is quite an interesting Pokemon. At first, it seems like your generic Psychic-type, with high Special Attack and Special Defense. However, Meloetta does have some tools to set it apart from the rest of the crowd. First The first thing that comes to notice one notices is that it has a very cool signature move in Relic Song. This can be played very interestingly, alternating between formes to play mind games with your opponent, thanks to its Pirouette Forme forme having a Fighting typing and base 128 Attack. It Meloetta also sports a Normal-typing, which means Chandelure, Cofagrigus, and Mismagius have little to hurt it. It also sports a very wide movepool including Calm Mind, Psychic, Thunderbolt, and much more, allowing it to run many sets.</p>

    <p>Meloetta does have its flaws, though. It has a disappointing base 90 Speed stat, which means it gets outrun frequently. It also has a Dark-type weakness, which mean Pursuit and Sucker Punch spell doom for it (add comma) and has to set up or run Choice Specs to be a threat. It also has to set up to be a threat, so be wary of that. Nonetheless, Meloetta is a very diverse and unpredictable Pokemon, (remove comma) and is not to be taken lightly.</p>

    [SET]
    name: Offensive Calm Mind
    move 1: Calm Mind
    move 2: Psychic / Psyshock
    move 3: Shadow Ball
    move 4: Focus Blast / Thunderbolt / Grass Knot
    item: Life Orb / Leftovers
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]
    (line break)
    <p>Calm Mind is easily Meloetta's best set thanks to its extremely high Special Attack and Special Defense stats. Thanks to these qualities, this set can be extremely lethal. (you can leave this if you feel it's necessary for the point you're trying to make, but it seemed like fluff to me) To stand out from other Calm Mind users, Meloetta boasts a Ghost-type immunity, which allows it to take on Cofagrigus and Chandelure with almost complete impunity. It Meloetta also sports the best special stats of all Calm Mind users in UU, which is needed allowing it to use Calm Mind very effectively.</p>

    <p>Calm Mind is the boosting move of choice, providing bulk and firepower. Psychic is the STAB move of choice, hitting provides STAB and hits (or a phrasing you prefer; using the expression 'move of choice' twice in two sentences seemed a little redundant) Fighting-types for heavy damage. Psyshock is also usable to get around Snorlax. Shadow Ball is the main coverage move, hitting Mew and Azelf for serious damage. Focus Blast is the final coverage move, which hits hitting Dark-types such as Weavile and Krookodile for heavy damage. Thunderbolt is a more accurate alternative, (remove comma) and hits Sableye and Honchkrow hard. Do note, however, that if one decides to use Thunderbolt, Krookodile will pose be an issue. Grass Knot is also a decent coverage move to defeat Rhyperior, Swampert, and Krookodile. Houndoom and Bisharp will, however, pose a threat if Grass Knot is chosen.</p>

    [ADDITIONAL COMMENTS]
    (line break)
    <p>A Timid Nature nature is preferred to get past threats such as Timid Chandelure and Nidoking. A Life Orb is the preferred item on this set, because it allows Meloetta to hit hard right off the bat if setting up is too risky. Leftovers is also a viable option if being able to stay in longer is preferred over extra firepower.</p>

    <p>For this set to succeed, the ability to eliminate Dark-types is a top priority very important. A Fighting-type such as Mienshao is immensely helpful for eliminating threats such as Bisharp, Krookodile, and Weavile. Crobat is also a potential useful teammate to get around Heracross, who which commonly runs Choice Scarf and can KO with Megahorn. Houndoom or Chandelure are also important helpful to stop Sableye, who which can taunt Taunt Meloetta and burn its other teammates with Will-O-Wisp.</p>

    [SET]
    name: Choice Specs
    move 1: Psychic
    move 2: Focus Blast
    move 3: Shadow Ball / Thunderbolt
    move 4: U-turn / Trick
    item: Choice Specs
    nature: Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]
    (line break)
    <p>Unlike the previous set, this This set aims for attaining the opts for immediate power at the cost of not being able to switch moves. Thanks to Meloetta's high base 128 Special Attack, it can utilize a Choice Specs very effectively, and sports a its wide movepool and power to set it apart from other users of the item. With its amazing coverage, Normal typing to take on Cofagrigus and Chandelure, and great all round stats, it easily stands out from Mew and Azelf.</p>

    <p>Psychic is the primary STAB move, hitting numerous targets for good damage thanks to its power. Focus Blast is a powerful coverage move, smashing Steel-types (add comma) such as Registeel and Empoleon, as well as Snorlax for much needed damage. Shadow Ball provides great coverage with Psychic and Focus Blast, (remove comma) and can seriously hurt Mew and Azelf for serious damage, as well as denting Slowbro. Thunderbolt is also a very good coverage move, hitting Slowbro harder than Shadow Ball, (remove comma) and also hurting Suicune, who otherwise which can take all of Meloetta's other attacks. Finally, Trick is a very useful move to cripple Pokemon such as Bronzong and Porygon2, who which become instantly useless due to loss in losing bulk or lock into Stealth Rock and being locked into a single move. U-turn is also useful if scouting and keeping offensive pressure is needed over crippling targets.</p>

    [ADDITIONAL COMMENTS]
    (line break)
    <p>A Timid Nature nature is chosen to gain more speed as needed, and the Special Attack boost is being provided by the Choice Specs outspeed Pokemon such as Timid Nidoking and Chandelure, (or different examples if you don't want to use these again; 'gain more Speed as needed' didn't seem very clear to me) as Meloetta does not need additional power due to the boost provided by Choice Specs. A Choice Specs is the chosen item for the ability to hit hard right off the bat, which is the main purpose of this set. Grass Knot is also a usable coverage move over Shadow Ball if Swampert is an issue to deal with.</p>

    <p>Due to this set not setting up at all, Honchkrow and Bisharp demolish Meloetta it completely with Sucker Punch, since as Meloetta will always be attacking. Additionally, Pursuit users such as Weavile and Krookodile can trap Meloetta if it is locked into Psychic. Due to this, a Fighting-type like Heracross or Mienshao is an important teammate to handle the Dark-types that stand in Meloetta's path. As Choice Scarf Heracross blows through Meloetta with Megahorn, Crobat is also a potent ally to defeat Heracross it.</p>

    [SET]
    name: Substitute + Calm Mind
    move 1: Substitute
    move 2: Calm Mind
    move 3: Psychic / Psyshock
    move 4: Hyper Voice / Thunderbolt / Focus Blast
    item: Leftovers
    nature: Modest
    evs: 172 HP / 232 SpA / 104 Spe

    [SET COMMENTS]
    (line break)
    <p>This set utilizes takes advantage of Meloetta's power and bulk to utilize two moves that work well together: Substitute and Calm Mind. Thanks to its Meloetta's great stats, Meloetta it can use Substitute effectively while setting up free Calm Minds behind a reliable shield. Its massive base 128 Special Defense, high Special Attack, and Normal/Psychic Normal / Psychic typing set it apart from Raikou, Meloetta's its main competitor for this role.</p>

    <p>Substitute and Calm Mind are, of course, the cruxes of the set, aiming to allow Meloetta to freely boost while not taking damage. Psychic or Psyshock are provide much needed STAB, with a choice between either more power or the ability to get past Snorlax and opposing Calm Mind users. Hyper Voice is an option in the final slot for a secondary STAB, (remove comma) and provides decent neutral coverage, as well as 2HKOing Umbreon after two Calm Minds. Thunderbolt is also a decent option if Psychic is the chosen STAB, getting around Suicune as well as hurting Sableye for good damage. Focus Blast is also a usable coverage move to hurt Steel-types such as Registeel, while still denting Snorlax, but beware be aware that it is very inaccurate.</p>

    [ADDITIONAL COMMENTS]
    (line break)
    <p>The selected EV spread invests 172 EVs into HP to allow enough HP to build very sturdy Substitutes, while providing enough Special Attack to hit hard with. 104 EV's EVs are invested into Speed to provide Meloetta with enough Speed to outpace Honchkrow, the big (change to either 'a big' or 'the biggest' depending on which you mean) threat to Meloetta. Leftovers is the chosen item to recover HP to allow more Substitutes. A Modest Nature is chosen for providing extra Special Attack needed. (I appreciate you're just trying to be thorough, but all this sentence does is explain what a Modest nature does in general; if there's something it specifically does for Meloetta here, feel free to put that in instead of eliminating this sentence though; also, if you do keep it in some form, be sure to change Modest Nature to Modest nature)</p>

    <p>As this set heavily relies heavily on Substitute, Cinccino beats it with ease, as it can smash a through any Substitute that Meloetta puts up with Tail Slap. Fast Dark-types like Weavile and Krookodile can defeat Meloetta with their Dark-type STAB before it gets going. For this reason, Heracross or Mienshao are important teammates, as their ability to hit these Pokemon very hard is greatly appreciated. A Ground-type like Nidoqueen or Krookodile can deal with Raikou to allow Meloetta not to enter to avoid a Calm Mind war.</p>

    [Other Options]
    (line break)
    <p>Thanks to Meloetta's diverse movepool, it has many options at its disposal. Relic Song is a very cool move that provides a lot of surprise factor, the ability to switch into its Pirouette Forme forme, which is strong and speedy as well as sporting a Fighting-type, is very interesting. This allows Meloetta to utilize Close Combat to hurt its main normal counters otherwise. With this, a mixed set of Relic Song, Close Combat, Psychic, and Thunderbolt, (remove comma) is very possible and can build up pressure with Spikes support, but this is generally inferior to its Meloetta's other sets. However, if you really love keeping up offensive pressure, this set can do good perform well. That aside, Meloetta also has other offensive options such as Energy Ball, which can be used to hurt Swampert, (remove comma) but it is generally inferior to Grass Knot and Thunderbolt. It also has Thunder if you're running manual rain, but it's horribly inaccurate, (remove comma) and is inferior to Thunderbolt in general. Return could be used if you're brave enough to use Pirouette forme Meloetta, but it provides no doesn't provide decent coverage. It Meloetta also has a delcent decent physical movepool consisting of Zen Headbutt, Stone Edge, the elemental punches, and Shadow Claw, but you're better off using special sets. A specially defensive set with options such as Toxic, Thunder Wave, and Perish Song is possible, but it's outclassed by Snorlax, who which has Whirlwind to phaze and recovery in Rest. Finally, Charge Beam is an option for troll factor, with Serene Grace raising its Special Attack boosting chance to 100 100%, but you're better off running Calm Mind for boosting.</p>

    [Checks and Counters]
    (line break)
    <p>Meloetta absolutely hates the presence of Dark-types-Krookodile, Dark-types; Krookodile, Weavile, and Zoroark can all outspeed and KO it, while Honchkrow and Bisharp can swoop it away take it out (swoop away works with Honchkrow as it's a bird-like Pokemon, but it doesn't really work with Bisharp) with Sucker Punch, to name a couple. Meloetta is also hindered by the presence of Escavalier, who which can take Meloetta's onslaughts pretty well and retaliate with a powerful Megahorn or Pursuit. If Meloetta is not using Shadow Ball, Cresselia walls it to no end, (remove comma) and can cripple it with Thunder Wave or even set up its own Calm Minds. Snorlax is a thorn in Meloetta's side as well, with its huge special bulk allowing it to survive numerous hits and phaze it with Whirlwind, undoing all of Meloetta's Calm Mind boosts. Heracross can smash Meloetta with Megahorn, which also grants it a free Attack boost, but it must be wary of Psychic. Togekiss can take many onslaughts from Meloetta and retaliate with Thunder Wave and Air Slash. Finally, thanks to Meloetta's middling Defense stat, powerful physical attackers such as Darmanitan and Mienshao can hit it very hard with their attacks.</p>


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  20. ScraftyIsTheBest

    ScraftyIsTheBest Screw Water Druddigon
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  21. Nas

    Nas I bring the drama
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