Bryce
Lun
Hey everyone.This is my first RMT.With Darkrai now being retested,it is likely to revive the dead DW OU.So I thought I would get back to my favorite tier on PS.I am posting this team mainly to fix up it's flaws as well as make it more prepared for Darkrai.I used this team on Smogon PO when it was the main server.It did fair enough getting me to #6.Unfortunately I do not have the Screenshot.The peak itself doesn't mean much.At the time of the peak ,the ladder was less active.So I hope to make it better with your help and have something good to return to DW OU on PS.
The Team:
In Depth:
Genesect @ Choice Scarf
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Thunderbolt
- Ice Beam
- Flamethrower
Genesect is usually my lead.And for obvious reasons.It is one of the best pokemons to lead with.It's main role is revenge killing and scouting.It can check many Dream World threats such as Garchomp,Manaphy,Keldeo,Breloom etc with Super Effective move.It also maintains momentum with U-Turn and helps against Rain teams.He will be my main Darkrai check once something is put to sleep.It shouldn't be too much of a problem as I've already used to playing with an asleep team member because of Breloom.He was chosen as last pokemon to act as a Revenger and is good overall .It really is such an effective and versatile Pokémon. Naïve is chosen as it will take priority attacks such as Breloom's Mach Punch and so that opposing genesect get a SpA boost making it much safer to switch to Ttar to sponge a predicted elemental attack in case of an unpredicted u-turn.The EVs are to maximize speed and Sp Atk
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Iron Head
Excadrill is the pokemon this team is based around.He was the second member chosen after TTar as a Sand Abuser.It has amazing speed in Sand thanks to it's ability Sand Rush and can outspeed everything bar opposing jolly Excadrill in sand.He is the main sweeper of my team.EVs are pretty much standard,Max atk and Max Speed and Adamant Nature to hit hard.Swords Dance is it's main boosting move making it's attack reach sky high.EQ is the STAB of choice while Rock Slide and Iron Head provides neat coverage.I had Rapid spin instead of Iron Head before BW2 and I prefer it as it's a nice reliable STAB with 30% Flinch chance.Air Balloon helps set up.
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Skarmory saves me from enemy Excadrill,SubSalac Chomp and Breloom as well as many other physical threats.It also provides Spikes support and phazes boosting sweepers or to rake up Entry Hazard damage.The Nature and EVs are to maximize physical bulk and Shed shell is to escape from ST Chandelure.Brave Bird gives it a nice attacking option and can inflict useful damage and also OHKOs Breloom.
Suicune @ Leftovers
Trait: Water Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Hidden Power [Grass]
- Ice Beam
Suicune is my main line of Defense against Rain Teams and is great against the sand offense teams we see running around in DW OU.He can set up Calm Mind on a lot of things thanks to great bulk and water Absorb.He is an underrated and amazing sweeper capable of maiming nearly any team.Surf is it's main STAB and Ice Beam provides great coberage.HP grass is for hitting the Water spammers he is suppose to counter.The EVs maximizes it's offensive potential.I am no expert at EVs so an alternative spread would help.
Tyranitar (M) @ Tanga Berry
Trait: Sand Stream
EVs: 156 HP / 100 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Pursuit
- Superpower
- Fire Punch
Ah TTar my weather inducer.He brings up the sand which makes my Excadrill a terrifying sweeper and gives garchomp haxing potential.His main role is to bring up the sand and counter ST Chandelure and set up Stealth Rock.The EVs are somewhat Random.It focuses on hitting hard while maintaining a good amount of special bulk to take out politoed and some special attackers.Pursuit kills Chandelure and deals good damage to Politoed switching out.Superpower is for other TTars and prevent Excadrill from getting free set up.Tanga Berry and Fire Punch may seem odd but it's my only chance of beating RP Genesect carrying Bug Buzz.It also helps taking U-Turn better from genesect and prevent getting killed after some prior damage.
Garchomp (M) @ Life Orb
Trait: Sand Veil
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Outrage
- Earthquake
- Fire Blast
While most people use SubSalac Chomp as a sweaper I use Garchomp as an effective wall breaker.Although DW OU is a very fast paced offensive Metagame while stall and Balance are Rare,there are plenty of bulky offense and some HO sand Teams which carry things like Skarmory,Gliscor and Slowbro to take on Sand Sweepers.Garchomp draws in those walls and crushes them like a boss.After an SD it can OHKO Gliscor and Slowbro with Outrage after SR Damage.Fire Blast surprises skarmory and hits a high 80% usually KOing after 2 SRs or maiming it enough to make it weak enough for even an unboosted Excadrill.And skarmory can't do much back to Garchomp.Outrage and Earthquake provides great coverage further improved by Fire Blast.The EVs are simple Max attack and Max speed while LO increases power.He is also capable of sweeping teams thanks to it's speed and bulk as he is only troubled of getting revenged.
Weaknesses:
Like I said my main reason for posting it is for rounding of it's weaknesses with your help.I have found out some weaknesses that i have trouble solving.Thus I am posting those to male it easier for you.Also,if you find more weaknesses
please give it in a rate and offer a solution.
Bulky CM Manaphy:This guy is a menace to my team if he comes before Suicune and gets a few Calm Minds up.He can easily maim my whole team or even sweep my whole team if used by a good player.It's very hard to play around.Especially if it runs Energy Ball.
Fighting Types:I have no fighting type resist so if something like Terrakion comes and starts spamming powerful fighting attacks I am severely in trouble.It also kills my offensive momentum by threatening to kill an important member.
Conclusion:
Well that was my team.I hope you enjoyed reading it and give a useful rate to improve my team.Also give a luvdisc if you like it.Any criticism is appreciated as long as you offer a solution.Special Thanks to Kidogo and zzazzdsa for helping me out.
Here is an exportable version to help you Rate
The Team:
In Depth:
Genesect @ Choice Scarf
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Thunderbolt
- Ice Beam
- Flamethrower
Genesect is usually my lead.And for obvious reasons.It is one of the best pokemons to lead with.It's main role is revenge killing and scouting.It can check many Dream World threats such as Garchomp,Manaphy,Keldeo,Breloom etc with Super Effective move.It also maintains momentum with U-Turn and helps against Rain teams.He will be my main Darkrai check once something is put to sleep.It shouldn't be too much of a problem as I've already used to playing with an asleep team member because of Breloom.He was chosen as last pokemon to act as a Revenger and is good overall .It really is such an effective and versatile Pokémon. Naïve is chosen as it will take priority attacks such as Breloom's Mach Punch and so that opposing genesect get a SpA boost making it much safer to switch to Ttar to sponge a predicted elemental attack in case of an unpredicted u-turn.The EVs are to maximize speed and Sp Atk
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Iron Head
Excadrill is the pokemon this team is based around.He was the second member chosen after TTar as a Sand Abuser.It has amazing speed in Sand thanks to it's ability Sand Rush and can outspeed everything bar opposing jolly Excadrill in sand.He is the main sweeper of my team.EVs are pretty much standard,Max atk and Max Speed and Adamant Nature to hit hard.Swords Dance is it's main boosting move making it's attack reach sky high.EQ is the STAB of choice while Rock Slide and Iron Head provides neat coverage.I had Rapid spin instead of Iron Head before BW2 and I prefer it as it's a nice reliable STAB with 30% Flinch chance.Air Balloon helps set up.
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Skarmory saves me from enemy Excadrill,SubSalac Chomp and Breloom as well as many other physical threats.It also provides Spikes support and phazes boosting sweepers or to rake up Entry Hazard damage.The Nature and EVs are to maximize physical bulk and Shed shell is to escape from ST Chandelure.Brave Bird gives it a nice attacking option and can inflict useful damage and also OHKOs Breloom.
Suicune @ Leftovers
Trait: Water Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Hidden Power [Grass]
- Ice Beam
Suicune is my main line of Defense against Rain Teams and is great against the sand offense teams we see running around in DW OU.He can set up Calm Mind on a lot of things thanks to great bulk and water Absorb.He is an underrated and amazing sweeper capable of maiming nearly any team.Surf is it's main STAB and Ice Beam provides great coberage.HP grass is for hitting the Water spammers he is suppose to counter.The EVs maximizes it's offensive potential.I am no expert at EVs so an alternative spread would help.
Tyranitar (M) @ Tanga Berry
Trait: Sand Stream
EVs: 156 HP / 100 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Pursuit
- Superpower
- Fire Punch
Ah TTar my weather inducer.He brings up the sand which makes my Excadrill a terrifying sweeper and gives garchomp haxing potential.His main role is to bring up the sand and counter ST Chandelure and set up Stealth Rock.The EVs are somewhat Random.It focuses on hitting hard while maintaining a good amount of special bulk to take out politoed and some special attackers.Pursuit kills Chandelure and deals good damage to Politoed switching out.Superpower is for other TTars and prevent Excadrill from getting free set up.Tanga Berry and Fire Punch may seem odd but it's my only chance of beating RP Genesect carrying Bug Buzz.It also helps taking U-Turn better from genesect and prevent getting killed after some prior damage.
Garchomp (M) @ Life Orb
Trait: Sand Veil
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Outrage
- Earthquake
- Fire Blast
While most people use SubSalac Chomp as a sweaper I use Garchomp as an effective wall breaker.Although DW OU is a very fast paced offensive Metagame while stall and Balance are Rare,there are plenty of bulky offense and some HO sand Teams which carry things like Skarmory,Gliscor and Slowbro to take on Sand Sweepers.Garchomp draws in those walls and crushes them like a boss.After an SD it can OHKO Gliscor and Slowbro with Outrage after SR Damage.Fire Blast surprises skarmory and hits a high 80% usually KOing after 2 SRs or maiming it enough to make it weak enough for even an unboosted Excadrill.And skarmory can't do much back to Garchomp.Outrage and Earthquake provides great coverage further improved by Fire Blast.The EVs are simple Max attack and Max speed while LO increases power.He is also capable of sweeping teams thanks to it's speed and bulk as he is only troubled of getting revenged.
Weaknesses:
Like I said my main reason for posting it is for rounding of it's weaknesses with your help.I have found out some weaknesses that i have trouble solving.Thus I am posting those to male it easier for you.Also,if you find more weaknesses
please give it in a rate and offer a solution.
Bulky CM Manaphy:This guy is a menace to my team if he comes before Suicune and gets a few Calm Minds up.He can easily maim my whole team or even sweep my whole team if used by a good player.It's very hard to play around.Especially if it runs Energy Ball.
Fighting Types:I have no fighting type resist so if something like Terrakion comes and starts spamming powerful fighting attacks I am severely in trouble.It also kills my offensive momentum by threatening to kill an important member.
Conclusion:
Well that was my team.I hope you enjoyed reading it and give a useful rate to improve my team.Also give a luvdisc if you like it.Any criticism is appreciated as long as you offer a solution.Special Thanks to Kidogo and zzazzdsa for helping me out.
Here is an exportable version to help you Rate
Genesect @ Choice Scarf
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Thunderbolt
- Ice Beam
- Flamethrower
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Iron Head
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Suicune @ Leftovers
Trait: Water Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Hidden Power [Grass]
- Ice Beam
Tyranitar (M) @ Tanga Berry
Trait: Sand Stream
EVs: 156 HP / 100 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Pursuit
- Superpower
- Fire Punch
Garchomp (M) @ Life Orb
Trait: Sand Veil
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Outrage
- Earthquake
- Fire Blast
Trait: Download
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Thunderbolt
- Ice Beam
- Flamethrower
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Iron Head
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Suicune @ Leftovers
Trait: Water Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Hidden Power [Grass]
- Ice Beam
Tyranitar (M) @ Tanga Berry
Trait: Sand Stream
EVs: 156 HP / 100 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Pursuit
- Superpower
- Fire Punch
Garchomp (M) @ Life Orb
Trait: Sand Veil
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Outrage
- Earthquake
- Fire Blast