Mergemons XY - Diancie, Hoopa, and Volcanion are Legal

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I'll add it either tonight or tomorrow. It looks pretty easy. I assume the pairings are based on alphabetical order? So two consecutive mons when sorted into alphabetical order share movepool?
Yeah. Alphabetical order. Only fully evolved 'mons. Corsola and Snorlax get Sketch once each. Also, ninjask'd.
 
I don't want to have this reach the second page like TechniciMons already has, so why not discuss threats and sets?
 
Let's look at our friend Typhlosion:
  • It gets actual coverage now! To complement Eruption, Extrasensory, Solarbeam and Focus Blast, Ty now gets Dark Pulse, Ice Beam, Thunderbolt, Surf, Earth Power and Dragon Pulse on the Special side! Now anything that resists Eruption can get hit with a Surf, Thunderbolt or Earth Power.
  • It can boost its speed with Dragon Dance and run a physical or mixed set! Typhlosion also adds Aqua Tail, Ice Punch, Crunch, Iron Head, Stone Edge, Outrage, Dragon Claw and more to its physical arsenal.
  • It can set up Stealth Rocks now and has more of a support movepool with moves like Will-o-Wisp and Foul Play.
  • Choice Scarf Typhlosion still looks like its best set and is greatly improved thanks to the added and much-needed coverage it gets.
Staraptor doesn't get much from Starmie that it can use, but it still gets a whole lot better:
  • It gets Waterfall for coverage. It's not Shadow Claw or Knock Off, but it will suffice as extra coverage.
  • It gets Trick! This is probably the most important thing it gets because it can screw over Pokemon by giving them Choice Scarfs or Bands. Awesome.
  • It gets a lot of support moves giving Intimidate even more use such as the screens, Rapid Spin, and Cosmic Power.
Serperior and Seismitoad are very pleased with what they got from each other (still no Ice Beam for you Seismitoad):
  • Serperior gets Earthquake, Rock Slide, Poison Jab, Ice Punch and Drain Punch! It desperately needed moves to hit Steel types and opposing Grass types with for its physical set and now it has them! Coil/Leaf Blade/Earthquake/Ice Punch sounds like a great set to use.
  • Calm Mind will also be great for Serperior, as it now gets to use Scald, Earth Power, Surf, Sludge Wave/Bomb, Focus Blast and Hydro Pump!
  • Defensive sets also get buffed with Infestation and Stealth Rock for Serperior.
  • Seismitoad finally gets some boosting moves with Coil, Growth, Swords Dance and Calm Mind along with some extra coverage. Sadly, Serperior doesn't have a lot to offer in that department boasting nice grass moves, Dragon Pulse, Outrage, Dragon Tail and Iron Tail. The grass moves are nice at least.
  • Seismitoad gets Synthesis for recovery along with defensive moves like Leech Seed, Taunt and the screens.
 
Ok haven't played the meta yet but I can see lord helix omastar being a giant threat as it gets octillery's GIANT move pool with moves such as water spout fire blast energy ball the list goes on and remember this is all adding to shell smash, problem is that omastar already has fmss and this doesn't help.
 
Alternatively, Choice Specs Omastar with Water Spout can be used with Politoed and be both stronger and faster than Scarf Kyogre.
 
You forgot about Baton Pass on Volcy as a notable move, since its merge was with Volbeat, something whose only real use is baton pass. Since it still doesn't have anything that beats most of its counters with the merge (like Power Gem or Earth Power), the next best thing it can do is BP Tail Glow/Quiver to Lando-I/Nidoking/any other special attacker to sweep.
 
Garchomp @ Garchompite

Swords Dance
Rock Polish
Dragon Claw
Earthquake / Fire Blast

Double dancing Garchomp. Just kill everything.

Manaphy gets Ice Beam and Energy Ball in one move with Freeze Dry, so it can always run Extrasensory for Mega Venusaur.
Mega Mawile looks incredibly broken, Mega Medicham finally gets powerful priority (even if it is just Sucker Punch).
Megahorn should be fun for SD Scizor.
Thundurus has an incredible set of new coverage moves (Aura Sphere = no more dealing with Focus Blast ever again!).

This is a really cool metagame and I hope I get a chance to play it at some point!
 

Monte Cristo

Banned deucer.
introducing the
Nasty Flames Core

||

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Flamethrower / Fire Blast
- Focus Blast / Boomburst / Roost
- Solar Beam / Focus Blast

+



Delphox @ Life Orb
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Fire Blast
- Ice Beam / Thunderbolt
- Ice Beam / Psyshock
This core focuses on overloading the foes special walls in order to sweep with 1 nasty plot fire sweeper. The great thing about this core is how they patch up each others checks, Garchomp can outpace and KO weakened and sometimes full health Zard so you just lure it in and Ko with ice beam! Also Delphox and Zard Y with +2 strong as fuck fire blast in sun or +2 LO psyshock respectively can work together to piss chansey the fuck off. Delphox also handels Gyara well due to thunderbolt. While Charizard can +2 solar or +2 focus all the stupid ttars that threaten delphox. Overall a solid core in mergemons imo.
 
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introducing the
Nasty Flames Core

||

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Flamethrower / Fire Blast
- Focus Blast / Boomburst / Roost
- Solar Beam / Focus Blast

+



Delphox @ Life Orb
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Fire Blast
- Ice Beam / Thunderbolt
- Ice Beam / Psyshock
This core focuses on overloading the foes special walls in order to sweep with 1 nasty plot fire sweeper. The great thing about this core is how they patch up each others checks, Garchomp can outpace and KO weakened and sometimes full health Zard so you just lure it in and Ko with ice beam! Also Delphox and Zard Y with +2 strong as fuck fire blast in sun or +2 LO psyshock respectively can work together to piss chansey the fuck off. Delphox also handels Gyara well due to thunderbolt. While Charizard can +2 solar or +2 focus all the stupid ttars that threaten delphox. Overall a solid core in mergemons imo.
There's another Delphox set that could be dangerous.

Delphox @ Choice Specs
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psycho Boost
- Fire Blast
- Thunderbolt / Trick / Psyshock
- Ice Beam / Trick / Psyshock​

Hard-hitting Specs set. Psyshock is for blobs but it doesn't even 2HKO Chansey, so you're better off Tricking them the Specs. Coverage hits more than half of the existing 'mons super effectively. Psycho Boost just OBLITERATES a lot of stuff, and Fire Blast helps.

Edit: Were you scared of BellyJet Azumarill? Get ready for something worse.
BellySneak Mega Banette.

@ Banettite
Ability: Insomnia --> Prankster
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Belly Drum
- Shadow Sneak
- Play Rough
- Destiny Bond / Shadow Claw​
Here are some calcs if you don't believe me.
+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 232+ Def Skarmory: 180-213 (53.8 - 63.7%) -- guaranteed 2HKO after Leftovers recovery

+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 232+ Def Skarmory: 313-370 (93.7 - 110.7%) -- 62.5% chance to OHKO

+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 252+ Def Ferrothorn: 186-220 (52.8 - 62.5%) -- guaranteed 2HKO

+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 252+ Def Ferrothorn: 325-384 (92.3 - 109%) -- 56.3% chance to OHKO

+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 252+ Def Tangrowth: 193-228 (47.7 - 56.4%) -- 28.9% chance to 2HKO after Leftovers recovery

+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 252+ Def Tangrowth: 337-397 (83.4 - 98.2%) -- guaranteed 2HKO after Leftovers recovery

+6 252 Atk Mega Banette Play Rough vs. 252 HP / 252+ Def Mandibuzz: 652-768 (153.7 - 181.1%) -- guaranteed OHKO
 
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MAMP

MAMP!
I haven't seen much discussion regarding Snorlax, but Sketch is amazing. A Belly Drum set with Extremespeed, a defensive set with a recovery move, or just better coverage moves on offensive sets are all options Snorlax has available to it. It gets every support move as well, its a pretty crazy pokemon.
 

berry

what kind
is a Community Contributoris a Contributor to Smogonis a member of the Battle Simulator Staff
There's another Delphox set that could be dangerous.

Delphox @ Choice Specs
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psycho Boost
- Fire Blast
- Thunderbolt / Trick / Psyshock
- Ice Beam / Trick / Psyshock​

Hard-hitting Specs set. Psyshock is for blobs but it doesn't even 2HKO Chansey, so you're better off Tricking them the Specs. Coverage hits more than half of the existing 'mons super effectively. Psycho Boost just OBLITERATES a lot of stuff, and Fire Blast helps.

Edit: Were you scared of BellyJet Azumarill? Get ready for something worse.
BellySneak Mega Banette.

@ Banettite
Ability: Insomnia --> Prankster
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Belly Drum
- Shadow Sneak
- Play Rough
- Destiny Bond / Shadow Claw​
Here are some calcs if you don't believe me.
+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 232+ Def Skarmory: 180-213 (53.8 - 63.7%) -- guaranteed 2HKO after Leftovers recovery

+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 232+ Def Skarmory: 313-370 (93.7 - 110.7%) -- 62.5% chance to OHKO

+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 252+ Def Ferrothorn: 186-220 (52.8 - 62.5%) -- guaranteed 2HKO

+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 252+ Def Ferrothorn: 325-384 (92.3 - 109%) -- 56.3% chance to OHKO

+6 252 Atk Mega Banette Shadow Sneak vs. 252 HP / 252+ Def Tangrowth: 193-228 (47.7 - 56.4%) -- 28.9% chance to 2HKO after Leftovers recovery

+6 252 Atk Mega Banette Shadow Claw vs. 252 HP / 252+ Def Tangrowth: 337-397 (83.4 - 98.2%) -- guaranteed 2HKO after Leftovers recovery

+6 252 Atk Mega Banette Play Rough vs. 252 HP / 252+ Def Mandibuzz: 652-768 (153.7 - 181.1%) -- guaranteed OHKO
That banette's hackmons for ya XD
 
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