Mesprit (Gen 4, full revamp)*

Komodo

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Status:(are we done?)


http://www.smogon.com/dp/pokemon/mesprit

[Overview]
<p>Mesprit has an amazing movepool, including the great attacking combination of BoltBeam and many support options such as Stealth Rock. It differentiates itself from Uxie with superior offensive stats and an improved physical and special movepool along with slightly higher base HP, but also has a lower base Speed. However, Mesprit’s lack of a reliable recovery move outside of Rest is its major downfall.</p>

[SET]
name: Choice Scarf Lead
move 1: Stealth Rock
move 2: Trick
move 3: U-turn
move 4: Zen Headbutt
item: Choice Scarf
nature: Jolly
evs: 52 HP / 204 Atk / 252 Spe

[Set Comments]
<p>This set is designed to set up Stealth Rock as quickly as possible. Tricking a Choice Scarf can cripple bulky leads like Uxie and lets Mesprit deal with defensive stat-uppers later in the game. U-turn allows Mesprit to escape the battle if it cannot handle the situation; it also has enough power to break Raikou's Substitute.</p>

<p>Stealth Rock is one of the deadliest support moves in the game; with Mesprit setting up Stealth Rock, opponents like Moltres and Altaria lose large amounts of health upon switching in. Trick allows Mesprit to cripple walls such as Registeel and Chansey by giving them a useless Choice Scarf. U-turn lets Mesprit escape from battle while hitting Dark-types as well as opposing Psychic-types super effectively. Finally, Zen Headbutt gives Mesprit a solid STAB attack and allows it to hit Venusaur and Blaziken, two of UU's biggest offensive threats.</p>

[Additional Comments]
<p>204 Attack EVs allow Mesprit to break Raikou's Substitute with U-turn. Max Speed is needed to tie with base 80 Pokémon that run a positive nature and 252 EVs. The remaining EVs are placed into HP to allow Mesprit to take hits better.</p>

<p>Set up sweepers can take advantage of crippled opponents by switching in on a resisted move and gaining a free stat boost or two. Rock Polish Aggron makes a great choice as it can freely switch into the Bug- and Dark-type Pokémon that Mesprit has trouble with. Calm Mind Raikou is another excellent option as it can use Substitute as the opponent switches, which lets it set up at least one Calm Mind while the opponent attempts to break its Substitute.</p>

<p>Dugtrio makes another great partner for Mesprit. Many Pokemon that would love to set up on Mesprit’s Psychic attacks, such as Registeel, Houndoom, and Drapion, are weak to Ground-type attacks, which means U-turning to Dugtrio is an easy way to dispatch them. This combination also places Raikou into a rare lose-lose situation, even if it has a Substitute up. If it stays in on Mesprit and either Thunderbolts or Calm Minds, U-turn will break its Substitute and Dugtrio will have a free kill. If Raikou switches, then Mesprit can U-turn to something that counters whatever just came in. However, Raikou will rarely switch out with an intact Substitute, which means this can be an effective way to eliminate a very dangerous sweeper.</p>

[SET]
name: Offensive Lead
move 1: Stealth Rock
move 2: U-turn
move 3: Psychic / Zen Headbutt
move 4: Grass Knot
item: Leftovers
nature: Brave
evs: 252 HP / 96 Atk / 160 SpA
ivs: 30 HP / 30 SpA

[Set Comments]
<p>The main goal of this set is to set up Stealth Rock and U-turn to another teammate. Stealth Rock allows Mesprit to support its team, making users of Focus Sash useless while also stripping Moltres of 50% of its health. U-turn allows Mesprit to escape battle and bring in a counter to the opponent's Pokémon, while also doing large amounts of damage to Dark- and Psychic-types. STAB Psychic allows Mesprit to hit opponents for decent power coming from base 105 Special Attack. Grass Knot allows Mesprit to OHKO the standard Rhyperior, assuming it stays in to set up.</p>

[Additional Comments]
<p>Maximum HP is needed to give Mesprit excellent defensive abilities, allowing it to survive powerful hits with little trouble. 96 Attack EVs allows Mesprit to always break Raikou’s Substitute with U-turn. The remaining EVs are placed into Special Attack, which allows Mesprit to 2HKO the most bulky Froslass lead.</p>

<p>Spiritomb leads cause Mesprit major problems as they can attack with Shadow Ball for super effective damage or catch Mesprit trying to escape with Pursuit. Blaziken makes an excellent partner for Mesprit, as it has an immunity to Will-O-Wisp and takes neutral damage from anything Spiritomb commonly uses; it must be careful not to switch into Spooky Plate-boosted Shadow Balls, though. Fire Blast will do large amounts of damage to any lead Spiritomb, as most of them are offensive versions. Dark-types in general can trouble Mesprit, and Blaziken can hit them super effectively with Superpower.</p>

<p>Powerful sweepers appreciate Stealth Rock on the field as it can make the difference between an OHKO and 2HKO. Again, Blaziken makes an excellent example, as it is able to use its mixed sweeping capabilities to open up major holes in the opponent's team. Other examples include Swords Dance Drapion and Calm Mind Raikou.</p>

[SET]
name: Supporting Attacker
move 1: Thunder Wave / Reflect / Knock Off
move 2: Stealth Rock
move 3: Ice Beam / Thunderbolt
move 4: Psychic
item: Leftovers
nature: Timid
evs: 252 HP / 92 SpA / 164 Spe

[Set Comments]
<p>This set is played differently from the previous set. The goal is to cripple an opponent's Pokémon or support your own teammates with Reflect. Stealth Rock is probably Mesprit's best support option as it can make the difference between an OHKO and a 2HKO for Mesprit's sweeper teammates. This set is to be played more offensively than the above set, hitting many of UU's more powerful threats, such as Venusaur and Blaziken, with Psychic. Ice Beam and Thunderbolt are both good options to give great type coverage and hit threats such as Altaria (Ice Beam) and Moltres (Thunderbolt) harder.</p>

<p>Thunder Wave allows Mesprit to cripple fast sweepers like Drapion and Houndoom, Reflect allows it to weaken oncoming physical moves, and Knock Off allows it to remove opponent's items, which could potentially make them less of a threat. Stealth Rock allows you to damage Pokémon switching in and ruin Focus Sash users.</p>

[Additional Comments]
<p>The 164 Speed EVs allow Mesprit to outrun all neutral natured base 80 Pokémon, most notably Blaziken and Venusaur. Maximum HP EVs give Mesprit bulk and allow it to take repeated hits with ease. The remaining EVs are placed into Special Attack, giving Mesprit's attacking moves more power behind them.</p>

<p>Fighting-types such as Hitmonlee or Hitmontop are great options to pair with Mesprit as they are able to remove dangerous Dark-type opponents from play. Houndoom and Absol both fall to Mach Punch, while Earthquake is able to remove Drapion. Fighting-types also appreciate Stealth Rock support (which makes it harder for Flying Pokemon to wall them), and the removal of Poison-types such as Venusaur.</p>

<p>Feraligatr makes another excellent partner as it appreciates the removal of bulky Grass-types like Venusaur and Tangrowth. Feraligatr can also take out Houndoom with Aqua Jet. Without the fear of being KOed, Feraligatr is able to set up with Swords Dance and sweep the opponent's team with little difficulty.</p>

[SET]
name: Calm Mind Sweeper
move 1: Calm Mind
move 2: Psychic
move 3: Ice Beam
move 4: Substitute / Hidden Power Ground
item: Life Orb / Leftovers
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[Set Comments]
<p>With its high Special Attack and decent Speed, Mesprit makes a great candidate for a Calm Mind set. Psychic and Ice Beam give near-perfect type coverage, hitting most Pokémon in UU for neutral damage. Substitute grants Mesprit safety from status moves while Hidden Power Ground lets it hit the Steel-types that resist both Psychic and Ice. If using Substitute, Leftovers becomes the preferred hold item, since the HP loss from Substitute and Life Orb recoil will greatly decrease Mesprit’s chances of sweeping.</p>

<p>Calm Mind allows Mesprit to raise its special stats to insane levels, allowing it to deal great damage to anything not named Chansey. Psychic allows you to hit Poison- and Fighting-types, Venusaur and Blaziken being the most prominent. Ice Beam hits Altaria, Torterra, and Donphan for major amounts of damage, while also giving near-perfect coverage alongside Psychic. Substitute gives Mesprit safety from status moves.</p>

[Additional Comments]
<p>The Speed EVs on this set allow Mesprit to tie with positive base 80 Pokémon running 252 EVs in Speed, such as Venusaur and Blaziken. Max Special Attack is a must as it allows Mesprit to deal powerful hits to the opponent. The remaining EVs are placed into HP, giving Mesprit a small amount of bulk.</p>

<p>Fighting-types such as Hitmontop, Hitmonlee, and Hariyama fare well against Dark-types such as Absol and Drapion, both of which are deadly to Mesprit as they have the combination of Night Slash and Pursuit available to them. These Pokemon can also switch in relatively easily against Chansey (who walls this set) and start unleashing high-powered attacks.</p>

<p>Support from Reflect or Will-O-Wisp is helpful for this set as it gives Mesprit time to set up more boosts with Calm Mind without being completely physically vulnerable. Weezing is
a great option to utilize Will-O-Wisp as it only has one weakness and a great Defense stat. Defensive Arcanine can use Intimidate and Will-O-Wisp to buffer hits from Pokemon like Absol, and has access to Morning Sun to heal itself (while Weezing must depend on Pain Split or Rest). Clefable a great option to set up Reflect as it also has access to Encore, which is able to cripple Pokémon that use boosting or support moves.</p>

[SET]
name: Physical Choice
move 1: Zen Headbutt
move 2: U-turn / Trick
move 3: Fire Punch
move 4: Ice Punch
item: Choice Scarf / Choice Band
nature: Adamant / Jolly
evs: 44 HP / 252 Atk / 212 Spe

[Set Comments]
<p>This set sets Mesprit apart from other Psychic-types like Cresselia and Uxie; with a respectable base 105 Attack and a decent movepool, this can be a nasty surprise to those expecting special sets. Zen Headbutt gives Mesprit a reliable physical STAB move use, scoring super effective hits against the likes of Weezing and Venusaur. Trick allows Mesprit to cripple walls, such as Slowbro and Claydol, who take little damage from Mesprit's attacks. Fire Punch is listed as it allows it to deal decent damage to Tangrowth, Registeel, and Steelix. Ice Punch is noted in the final slot as it gives Mesprit more power against opponents like Altaria and Torterra, hitting both threats for 4x super effective damage.</p>

[Additional Comments]
<p>The EVs listed are primarily used for Mesprit with a Choice Scarf. 212 EVs and an Adamant nature allow Mesprit to reach 373 Speed, which lets it outpace non-Scarfed Alakazam and KO with U-turn. Max Attack EVs are a must as Mesprit wants some force behind its attacks. The remaining EVs are placed into HP to give Mesprit a little bulk. If using a Choice Band, a Jolly nature with a spread of 56 HP / 252 Atk / 200 Spe allows Mesprit to outspeed neutral natured base 85 Speed Pokémon.</p>

<p>Houndoom makes a great offensive partner for this set as it can deal with pesky Psychic-types, such as Slowbro and Claydol, with STAB Dark Pulse. Since Mesprit is crippled by Will-O-Wisp, Houndoom again gets a mention for being able to switch in and net a boost from Flash Fire. The main users of Will-O-Wisp in the UU tier have trouble with Houndoom; Mismagius takes large amounts of damage from Dark Pulse, while Weezing is OHKOed by Fire Blast after a boost from Flash Fire.</p>

<p>Dark-types cause problems for Mesprit as they are able to switch into Zen Headbutt and threaten Mesprit with Pursuit or Night Slash. It may seem strange due to the additional Ghost and Dark weakness, but a Mismagius with Substitute and Will-O-Wisp can lure out these Pokémon and lower their Attack with a burn. Substitute is suggested so Mismagius isn't KOed when switching against or burning the opponent. The usual Fighting-type Pokemon can switch easily into Dark attacks and strike back with Close Combat.</p>

[SET]
name: Special Choice
move 1: Psychic
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Hidden Power Ground
item: Choice Scarf / Choice Specs
nature: Modest / Timid
evs: 16 HP / 252 SpA / 240 Spe

[Set Comments]
<p>Similar to the set above, Mesprit utilizes Choice items to raise its Speed or offensive stats. Great type coverage makes Mesprit ideal for a Choice set. Using the BoltBeam combination and Psychic allows Mesprit to hit everything besides Magneton and Shedinja in UU for neutral or super effective damage. Psychic is Mesprit's most powerful STAB move, able to deal with Pokémon such as Venusaur and Blaziken. Ice Beam is listed to give great type coverage and hit Altaria, Tangrowth, and Donphan super effectively. Thunderbolt allows you to hit Moltres and Feraligatr for super effective damage. The final slot allows Mesprit to cripple potential counters, such as Clefable and Chansey, with Trick. Hidden Power Ground allows Mesprit to hitSteel-types like Registeel and Magneton, but is an inferior option because it doesn’t do much damage to Registeel and Magneton is relatively rare.</p>

[Additional Comments]
<p>When using Choice Scarf, 240 EVs and a Modest nature is recommended as it allows Mesprit to reach 384 Speed, outrunning Swellow and enabling it to KO it with Ice Beam or Thunderbolt. Max Special Attack EVs are vital as Mesprit wants as much power as possible. The remaining EVs are placed into HP to give Mesprit a little bulk. If you wish to use Choice Specs, a Timid nature is recommended with a spread of 56 HP / 252 SpA / 200 Spe, which allows it to outspeed neutral natured base 85 Speed Pokémon.</p>

<p>Chansey causes problems for this set, being able to switch in on any special-based attacks without taking a lot of damage. . To deal with Chansey, a powerful physical sweeper such as Hitmonlee is a good choice to use as a partner as it is able to KO her with super effective STAB Close Combats. Dark-types are the biggest threat for Mesprit as they can hit it with super effective attacks and Pursuit as it switches out. Hitmonlee also helps deal with this problem.</p>

<p>Using a Chansey of your own is an option as this set is completely walled by Magneton, though you should be cautious of Explosion. Another option to deal with Magneton in Camerupt, who resists everything Magneton can throw at it while being able to KO it back with a STAB Fire- or Ground-type move.</p>

[Team Options]
<p>Mesprit appreciates support from Wish as it is unable to recover by itself. Umbreon makes a good choice as it resists Ghost- and Dark-type moves and has great defenses. Umbreon can also cripple Mesprit's counters with Yawn or Toxic.</p>

<p>Steel- and Dark-types cause problems for Mesprit as they are able to wall Mesprit's moves. Hitmonlee is a great choice to remove these threats as it has STAB Close Combat and Mach Punch to defeat them. Stone Edge is helpful for hitting Bug-types. Earthquake is available to hit Drapion super effectively.</p>

<p>Registeel is a great defensive partner for Mesprit as it can switch in on Bug- and Dark-types without trouble and proceed to paralyze them with Thunder Wave. Also, Mesprit is able to switch in on Fighting- and Ground-type moves aimed at Registeel. This pair allows you to attack from both sides of the spectrum while crippling opponents with moves such as Trick, Thunder Wave, and Stealth Rock.</p>

[Optional Changes]
<p>Since Mesprit has such a wide movepool, there are so many viable options it can use. Charm is great for lowering a physical sweeper's Attack stat, forcing them to use weakened attacks or switch out. Magic Coat is helpful for bouncing back nasty status moves that can cripple Mesprit. Trick Room is a great option with Mesprit's great defensive stats and access to U-turn; using a negative Speed nature with a low Speed IV will make Mesprit slower than many Pok
émon in the UU tier. Healing Wish is helpful when setting up screens as it can replenish a weakened teammate's health, although it comes at the cost of Mesprit's life. ThunderPunch is an option on the Physical Choice set as it can hit bulky Water-types, such as Slowbro, for super effective damage.</p>

[Counters]
<p>Mesprit isn't an easy Pok
émon to counter due to its mixed offensive stats and great movepool; it is able to use any combination of attacks.</p>

<p>Chansey can counter most of Mesprit’s special sets; with her mammoth HP stat and great Special Defense she is able to survive boosted special moves with ease. Chansey can also cripple Mesprit with Toxic or Thunder Wave while weakening it with Seismic Toss. Chansey needs to be careful of Trick, however, as being stuck with a Choice item can make walling much more difficult.</p>

<p>With good prediction, Dark-types are able to switch in on Psychic or Zen Headbutt with an immunity and threaten to damage Mesprit with powerful STAB moves. Houndoom is the best option as it's able to attack from the special side, and Mesprit rarely invests in Special
Defense. It also boasts a resistance to Mesprit's Ice-type attacks, giving it more opportunities to switch in than other Dark-types.</p>

<p>Calm Mind Spiritomb is a solid counter to Mesprit as it has an immunity to Psychic moves, while it can set up against unSTABed moves that barely scratch Spiritomb. If Mesprit stays in, it faces a hit from a boosted Dark Pulse or becoming set up fodder. Spiritomb should be careful of Trick.
Physical Spiritomb (especially Choice Band variants) is also a threat since it doesn't mind receiving a Choice item, while it threatens Mesprit with Pursuit and Sucker Punch.</p>

<p>Steel-types are good switch-ins because they resist Psychic and Ice Beam. Registeel is a fine option as it takes little damage from Thunderbolt or Hidden Power thanks to its high Special Defense stat. It can then set up Stealth Rock of its own and weaken Mesprit with Iron Head, cripple it with Thunder Wave, or KO it with Explosion. Magneton resists all of Mesprit’s commonly used attacks, but risks getting 2HKOed by Specs Psychic and can be set up on by the Calm Mind set.</p>

<p>Clefable is another great counter to specially-based sets as it has a great HP stat and above average Special Defense. Access to Encore allows it to cripple Mesprit as is sets up Stealth Rock. Mesprit is unable to status Clefable due to Magic Guard, while Trick will usually leave Mesprit with a damaging Toxic Orb.</p>

<p>Physical sets are countered by Water-types such as Milotic and Slowbro; with their great defensive stats, they take little damage from most of Mesprit's moves. Slowbro is able to set up Calm Mind, while Milotic can cripple Mesprit with Toxic or Hypnosis. Again, both of these Pok
émon must beware of Trick as they can be crippled with a useless Choice item.</p>
 
This needs a lead set, over 1/3 of its usage is as a lead.

I see no reason to slash Energy Ball on the last set. HP Fight or Ground would provide way better type coverage, or else T-bolt is your best option vs. Steels, although Tricking Registeel is the best thing to do against it. Also you already have T-bolt for Waters and Quagsire is pretty much obsolete, and it can't really do a whole lot to Mesprit anyway.

<p>When using a Choice Scarf, 240 EVs and a Modest nature is recommended as it allows Mesprit to reach 384 Speed, outrunning all Swellow and being able to KO it with Ice Beam or Thunderbolt. Max Special Attack EVs are vital as Mesprit wants some as much power behind its attacks as possible. The remaining EVs are placed into HP to give Mesprit a little bulk. If you wish to use Choice Specs, a Timid Nature is recommended with a spread of 56 HP / 252 SpA / 200 Spe, which allows you to outspeed neutral, maximum Speed base 85 Pokemon and anything below.</p>
I'll give a full one when everything's done. Good work so far!
 
The Calm Mind set needs Substitute slashed as an option. This prevents it from taking status (mostly Toxic, but Thunder Wave is annoying too), and can allow it to set up on Trick users.
 

Komodo

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This needs a lead set, over 1/3 of its usage is as a lead.

I see no reason to slash Energy Ball on the last set. HP Fight or Ground would provide way better type coverage, or else T-bolt is your best option vs. Steels, although Tricking Registeel is the best thing to do against it. Also you already have T-bolt for Waters and Quagsire is pretty much obsolete, and it can't really do a whole lot to Mesprit anyway.



I'll give a full one when everything's done. Good work so far!
Yes, I agree with the lead set, I didn't have time last night to fit one in.
The Calm Mind set needs Substitute slashed as an option. This prevents it from taking status (mostly Toxic, but Thunder Wave is annoying too), and can allow it to set up on Trick users.
Yes, I added this too. Thanks.

For people checking this I'd appreciate it if you used hide tags as this is so long :)

Just keeping note of the EV's part, in case I need it.
[EVs]
<p>Mesprit is one of the most versatile Pokemon in the UU tier, many different EV spreads can be used to suit different purposes. All defensive sets should run maximum HP EVs to give it as much bulk as possible. The choice of Speed can be tricky. 200 EVs with a neutral nature will allow Mesprit to gain 246 Speed, allowing it to outrun 64 Speed Arcanine and all base 60 Speed Pokemon. Using a positive nature and 200 EVs give a stat of 270, allowing it to outrun neutral natured base 85 Pokemon with max Speed, such as Cresselia and Nidoking. Any remaining EVs should be placed according to the set's nature, defensive sets should place these into HP or Defense, while offensive ones should invest in Special Attack. 96 Attack EVs and a Brave nature allows you to break Raikou's Substitute, preventing it from using Mesprit as set up fodder.</p>
 
Personally, I think the lead set is just trying to be Uxie. Mesprit has advantages, and should be used in ways that reflect those advantages.

For example, with just 96 EVs in Attack and a Brave nature, Mesprit's U-turn will always break Raikou's Substitute.

It can also use its relatively strong Grass Knot to deal with Rhyperior.

Too be quite honest, the only reason to use Mesprit are its high offensive stats, because Uxie runs every other set better. I like Mesprit because it isn't just a useless sitting duck after it sets up Stealth Rock.

Just my 2 cents.
 

Komodo

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Personally, I think the lead set is just trying to be Uxie. Mesprit has advantages, and should be used in ways that reflect those advantages.

For example, with just 96 EVs in Attack and a Brave nature, Mesprit's U-turn will always break Raikou's Substitute.

It can also use its relatively strong Grass Knot to deal with Rhyperior.

Too be quite honest, the only reason to use Mesprit are its high offensive stats, because Uxie runs every other set better. I like Mesprit because it isn't just a useless sitting duck after it sets up Stealth Rock.

Just my 2 cents.
That's true. I guess a set with Stealth Rock, U-turn, Grass Knot, and Psychic (or something simular) with an EV spread of 252 HP / 96 Atk / 160 SpA
 
[OVERVIEW]
<p>Mesprit has an amazing movepool, which includes the great combination of BoltBeam. Many support options make Mesprit an excellent addition to all sorts of teams, such as Stealth Rock, which is great for offensive teams, changing some 2HKOs into OHKOs. Mesprit has great stats all around, which is deadly in the Underused tier.</p>

<p>What sets Mesprit apart from Uxie are the superior offensive stats, great type coverage with BoltBeam, and a higher base HP. This is the only reason to use Mesprit over Uxie. Access to Stealth Rock makes Mesprit an excellent option to use over Cresselia (where did Cresselia come from? You were just talking about Uxie!), also, Cresselia doesn't have a good physical movepool like Mesprit does, meaning Mesprit's moveset is harder to predict.</p>

<p>The only major downfall of Mesprit is the lack of a reliable recovery move outside of Rest (Sleep Talk isn't a recovery move), because of this, Mesprit almost always requires Wish support.</p>

[SET]
name: Offensive Lead
move 1: Stealth Rock
move 2: U-turn
move 3: Psychic
move 4: Grass Knot
item: Leftovers
nature: Brave
evs: 252 HP / 96 Atk / 160 SpA

[SET COMMENTS]
<p>The main goal of this set is to set up Stealth Rock and U-turn to another teammate. STAB Psychic allows Mesprit to hit opponents for decent power coming from a base 105 Special Attack. Grass Knot allows Mesprit to OHKO the standard Rhyperior, assuming it stays in to set up, while it provides great type coverage alongside Psychic. 96 Attack EVs allows it to break Raikou's Sustitute with U-turn, allowing you to bring in a Pokemon to take it out. 160 Special Attack EVs allow you to 2HKO a bulky Froslass with Psychic almost all of the time.</p>

[ADDITIONAL COMMENTS]
<p>This set is to be played offensively; Mesprit's higher attacking stats are what sets it apart from Uxie. If you want a more defensive lead, Uxie is usually a better option.</p>

<p>Stealth Rock allows Mesprit to support its team, making users of Focus Sash useless while also stripping Moltres of 50% of its health. U-turn allows Mesprit to escape battle and bring a counter to the opponent's Pokemon, while it also does large amounts of damage to Grass- and Psychic-types. Psychic is a must on this set, as it gives Mesprit a reliable STAB move to damage its opponent should it be Taunted. It also 2HKOs a bulky Froslass that runs 248 EVs in HP. Grass Knot allows Mesprit to come in on Rhyperior later in that game and OHKO it 100% of the time.</p>

<p>The EVs on this set allow you to break Raikou's Substitute with U-turn. This is important as Raikou could sweep a whole team with a single Calm Mind boost. Maximum HP is needed to give Mesprit excellent defensive abilities, allowing it to survive powerful hits with little trouble. The Remaining EVs are placed into Special Attack, which allows Mesprit to 2HKO the most bulky Froslass lead.</p>

<p>Spiritomb leads cause Mesprit major problems as it can attack with Shadow Ball for super effective damage or catch Mesprit trying to escape with Pursuit. Blaziken makes an excellent partner for Mesprit, as it has an immunity to Will-O-Wisp and takes neutral damage from anything Spiritomb commonly uses. Fire Blast will do large amounts of damage to any lead Spiritomb, as most of them are offensive versions. Dark-types in general can trouble Mesprit, so Blaziken can hi them super effectively with Superpower (Blaziken doesn't get Close Combat.</p>

<p>Powerful sweepers appreciate Stealth Rock on the field as it can make the difference between an OHKO and 2HKO. Again, Blaziken makes an excellent example, as it is able to used its mixed sweeping capabilities to open up major holes in the opponent's team. Other examples include Swords Dance Drapion and Calm Mind Raikou.</p>

[SET]
name: Supporting Attacker
move 1: Thunder Wave / Reflect / Knock Off
move 2: Stealth Rock
move 3: Ice Beam / Thunderbolt
move 4: Psychic
item: Leftovers
nature: Timid
evs: 252 HP / 92 SpA / 164 Spe

[SET COMMENTS]
<p>This set is played differently from the above. The goal is to cripple an opponent's Pokemon or support your own teammates with Reflect. Stealth Rock is probably Mesprit's best support option as it can make the difference between an OHKO and a 2HKO. This set is to be placed more offensively than the above, hitting many of UU's more powerful threats, such as Venusaur and Blaziken, with Psychic. Ice Beam and Thunderbolt are both good options to give great type coverage and hit threats such as Altaria (Ice Beam) and Moltres (Thunderbolt) harder. 164 Speed EVs allow you to outrun all neutral nature base 80 Pokemon without any boosts, and max HP allows you to pull off a support move with little trouble.</p>

[ADDITIONAL COMMENTS]
<p>The first slot on this set gives you the choice of supporting options. Thunder Wave allows Mesprit to cripple fast sweepers like Drapion and Houndoom, Reflect allows it to weaken oncoming physical moves, and Knock Off allows it to remove an opponent's item, which could potentially make them less of a threat. Stealth Rock allows you to damage Pokemon switching in and ruin Focus Sash users. The second slot depends on what Mesprit wants to deal with more effectively; Ice Beam allows you to hit Altaria and Torterra for immense damage, while Thunderbolt allows you to hit Moltres and Feraligatr super effectively. The final slot allows Mesprit to hit Venusaur and Blaziken, scoring an OHKO on Blaziken, while scoring a 2HKO on most offensive Venusaur.</p>

<p>The 164 Speed EVs allow Mesprit to outrun all neutral base 80 Pokemon running max Speed, most notably Blaziken and Venusaur. Maximum HP EVs give Mesprit bulk and allow it to take repeated hits with general ease. The remaining EVs are placed into Special Attack, giving Mesprit's attacking moves more power behind them.</p>

<p>Hitmonlee is a great option to pair with Mesprit as it is able to remove dangerous Dark-type opponents from play. Houndoom and Absol both fall to Mach Punch, while Earthquake is able to remove Drapion. Hitmonlee also appreciates the support from Stealth Rock, and the removal of Poison-types such as Venusaur. Hitmonlee can also remove Magneton with Earthquake or STAB Close Combat (is there a reason you mentioned Magneton?).</p>

<p>Feraligatr makes another excellent partner as it appreciates the removal of bulky Grass-types like Venusaur and Tangrowth. Feraligatr can also take out Houndoom with Aqua Jet. Without the fear of being KOed, Feraligatr is able to set up with Swords Dance and sweep the opponent's team with little difficulty.</p>
I gotta go right now. I'll finish this up when I get back!
 

Wild Eep

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Given that Mesprit is a legendary Pokemon, its legal IV combinations are restricted. For the lead set (unlike the remaining non-mixed-attacking sets), I find that the set of IVs that one should use for that set is not straightforward (As opposed to 31/x/31/31/31/31 for special attackers, especially with U-Turn and the tradeoff between high and low speed when using it).

I've chatted around about this, and here are some possibilities:
31/31/31/31/31/27 (highest speed without compromising other IVs)
31/31/31/31/31/4 (Underspeed the likes of Clefable, both a blessing and a curse)
Maybe something else that reduces the defenses in order to find a legal 31-speed or 0-speed spread...?
 

Komodo

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I gotta go right now. I'll finish this up when I get back!
Thanks. I'll fix this up later.

Given that Mesprit is a legendary Pokemon, its legal IV combinations are restricted. For the lead set (unlike the remaining non-mixed-attacking sets), I find that the set of IVs that one should use for that set is not straightforward (As opposed to 31/x/31/31/31/31 for special attackers, especially with U-Turn and the tradeoff between high and low speed when using it).

I've chatted around about this, and here are some possibilities:
31/31/31/31/31/27 (highest speed without compromising other IVs)
31/31/31/31/31/4 (Underspeed the likes of Clefable, both a blessing and a curse)
Maybe something else that reduces the defenses in order to find a legal 31-speed or 0-speed spread...?
The first spread will fit fine since there is no major Speed goal. Mesprit is just supposed to take advantage of U-turn while keeping its defenses. I'll make a note of it later tonight. Thanks Eep.
 
You definitely don't want to compromise any speed. Brave + 31 IV puts you at 176, which ties with base 70s like Cloyster, Hitmontop, and Solrock, all of which are worth outspeeding, especially Cloyster (although it depends on its set).

I don't have any RNG programs available to me atm, but I checked the spread sheets and basically found nothing great. 30/30/31/30/30/31 and 30/31/30/30/30/30 were the best I think, lol. I'm guessing there's something better though.

Also I think it would be worth putting 4 Speed EVs on this set to beat Cloyster and prevent it from setting up more than one layer of spikes, assuming that's what it's running. Maybe not though.
 

Wild Eep

pet pet pet
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Maybe 31/31/31/31/29/31? I don't think there are too many other Brave spreads that trade two or fewer stat points for 31 Speed.

EDIT: I also found 30/31/31/30/31/31, but that takes the stat points out of the stats you want to EV.
 
Yea that's perfect (well, almost :P )! I was looking for something like that, but failed. I knew you could do it :)
 
The most common Mespirit set is Trickscarf lead. It is not on here. I have never even SEEN the "Lead" set used before, nobody runs Grass Knot over T-bolt.

I don't know the EVs people run (I just do straight 252/252), but the set usually goes

Mespirit@Choice Scarf
-Zen Headbutt/Psychic
-U-Turn
-Stealth Rock
-Trick
 

Komodo

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The most common Mespirit set is Trickscarf lead. It is not on here. I have never even SEEN the "Lead" set used before, nobody runs Grass Knot over T-bolt.

I don't know the EVs people run (I just do straight 252/252), but the set usually goes

Mespirit@Choice Scarf
-Zen Headbutt/Psychic
-U-Turn
-Stealth Rock
-Trick
I didn't list this set because Uxie does it better due to better defenses and higher Speed. Besides, the Choice sets are pretty simular to that barring Stealth Rock.

Eep, I'll look into spreads a little later. I have work to do :P
 
Yea I was going to post something about that too. Regardless of whether or not it's "trying to be Uxie" I still think it's worth a set. Mesprit wouldn't be the first pokemon to have an analysis that's overshadowed to an extent by another Pokemon, so I don't see why it wouldn't be included. Also you can still run the same EVs to break Raikou's substitute, or just more attack. I don't think you need to run straight 252s, that amount of speed seems like overkill, but it could come in handy later in the game too against things like Venusaur and Blaziken.

I didn't list this set because Uxie does it better due to better defenses and higher Speed. Besides, the Choice sets are pretty simular to that barring Stealth Rock.
Uxie can also be a sitting duck though, like Heysup said, which Mesprit isn't with its far superior attack stats. There's a reason it hasn't died out, I guess. Also Mesprit is almost certainly NU bound thanks to Cress, so it can be used there, regardless of whether or not we can actually say that it can :P
 

Komodo

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In that case I'll work something out :)

I guess I'll be running a Jolly nature with 140 HP / 204 Atk / 164 Spe

This lets Mesprit outspeed any neutral 252 Spe Blaziken/Venusar after it loses its scarf while also being able to take out Raikou's Substitute. The remaining EVs are in HP allowing to to take hits.
 

franky

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-calm mind set wants 252 spe imo. i really think you need to tie with opposing venusaur and blaziken and possibly smack them with psychic first. you could mention the original ev spread in the set comments imo.

-i would slash zen headbutt on the first set with psychic as second option. strong move for hitting venusaur harder and it benefits from the attack evs as well, so that's good.
 

Komodo

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-calm mind set wants 252 spe imo. i really think you need to tie with opposing venusaur and blaziken and possibly smack them with psychic first. you could mention the original ev spread in the set comments imo.
The current spread allows it to outrun all neutral natured Venusaur/Blaziken. I'm not so sure about running max since most Venusaur/Blaziken are neutral with Adamant and Rash aren't they?

-i would slash zen headbutt on the first set with psychic as second option. strong move for hitting venusaur harder and it benefits from the attack evs as well, so that's good.
This one I will. Thanks.
 
Jolly is Venusaur's most popular nature (36%), no other offensive variant has over 10%. Usage statistics are your friend ;) (and so is DougJustDoug).
 

Flora

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Corrections and a few comments.

Overview said:
<p>The only major downfall of Mesprit is the lack of a reliable recovery move outside of Rest; (semi-colon instead of comma) because of this, Mesprit almost always requires Wish support.</p>
Comma usage was poor here.

Choice Scarf Lead said:
<p>This set is designed to set up Stealth Rock as quickly as possible. Tricking a Choice Scarf onto an opposing lead could be crippling if they decide to use a supporting move like Stealth Rock. U-turn allows Mesprit to escape the battle if it cannot handle the situation; (semi-colon instead of comma) it also has enough power to break Raikou's Substitute. Max Speed EVs will allow Mesprit to tie with positive nature base 80 Pokemon after it loses its Choice Scarf.</p>
Same as above. Maybe you should also mention what kind of base 80 Pokemon you would like to tie with, like Venusaur and (unlikely) Blaziken.

Choice Scarf Lead said:
<p>Stealth Rock is one of the most deadly support moves in the game; (semi-colon instead of comma) with Mesprit setting up Stealth Rock, opponents like Moltres and Altaria lose large amounts of health upon switching in. Trick allows Mesprit to cripple walls such as Registeel and Chansey by giving them a useless Choice Scarf. U-turn lets Mesprit to escape from battle while hitting Grass- and Psychic-types super effectively. Finally, Zen Headbutt allows it to hit Venusaur and Blaziken, two of UU's biggest offensive threats.</p>
Same as above two.

I've changed the second "allows" to "lets" to avoid repetition. It was causing some dullness here.

The "to" just makes the sentence sound bad. Removing it would do good.

Choice Scarf Lead said:
<p>204 Attack EVs allow Mesprit to break Raikou's Substitute upon switching out; (semi-colon instead of comma) it also allows it to hit Venusaur and Blaziken harder. Max Speed is needed to tie with base 80 pokemon that run a positive nature and 252 EVs. The remaining EVs are placed into HP to allow Mesprit to take hits better.</p>
Same as above three.

"to" > "and" here because it's basically saying "The remaining EVs allow Mesprit to take hits better" when you're referring to HP.

Choice Scarf Lead said:
<p>Set up sweepers can take advantage of crippled opponents; (semi-colon instead of comma) they can switch in on a resisted move and gain a free stat boost or two. Rock Polish Aggron makes a great choice as it can freely switch into Pokemon that Mesprit has trouble with: (colon instead of comma) these are mostly Bug- and Dark-types. Calm Mind Raikou is another excellent option as it can use Substitute as the opponent switches; (semi-colon instead of comma) this allows it to set up at least one Calm Mind while the opponent attempts to break its Substitute.</p>
Same as above four.

A comma doesn't work in this part due to the complete sentence of the other section. You could use another semi-colon here, but I just didn't feel like using it again. It's up to your preference of semi-colon or just plain colon.

And again, another comma that needs to be removed.

Choice Scarf Lead said:
<p>Dugtrio makes another great partner for Mesprit as it can switch in on a Tricked Electric-type move and trap the opponent. This is particularly helpful against Registeel, as Mesprit cannot damage it otherwise. Due to Arena Trap, the opponent is unable to switch out and will usually faint to Earthquake or another super effective move.</p>
Missing capitalization.

Offensive Lead said:
<p>The main goal of this set is to set up Stealth Rock and U-turn to another teammate. STAB Psychic allows Mesprit to hit opponents for decent power coming from a base 105 Special Attack. Grass Knot allows Mesprit to OHKO the standard Rhyperior, assuming it stays in to set up, while also providing great type coverage alongside Psychic. 96 Attack EVs allows it to break Raikou's Substitute with U-turn, allowing you to bring in a Pokemon to take it out. 160 Special Attack EVs allow you to 2HKO a bulky Froslass with Psychic almost all of the time.</p>
Just a flow change and a typo.

Offensive Lead said:
<p>Stealth Rock allows Mesprit to support its team, making users of Focus Sash useless while also stripping Moltres of 50% of its health. U-turn allows Mesprit to escape battle and bring a counter to the opponent's Pokemon, while it also doing large amounts of damage to Grass- and Psychic-types. Psychic is a must on this set, as it gives Mesprit a reliable STAB move to damage its opponent should it be Taunted. It also 2HKOs a bulky Froslass that runs 248 EVs in HP. Grass Knot allows Mesprit to come in on Rhyperior later in that game and OHKO it 100% of the time.</p>
I think it'll sound better by removing the "it" and changing "does" to "doing" here.

Offensive Lead said:
<p>The EVs on this set allow you to break Raikou's Substitute with U-turn. This is important as Raikou could sweep a whole team with a single Calm Mind boost. Maximum HP is needed to give Mesprit excellent defensive abilities, allowing it to survive powerful hits with little trouble. The remaining EVs are placed into Special Attack, which allows Mesprit to 2HKO the most bulky Froslass lead.</p>
Random misused capitalization was there.

Offensive Lead said:
<p>Powerful sweepers appreciate Stealth Rock on the field as it can make the difference between an OHKO and 2HKO. Again, Blaziken makes an excellent example, as it is able to use its mixed sweeping capabilities to open up major holes in the opponent's team. Other examples include Swords Dance Drapion and Calm Mind Raikou.</p>
"use" > "used". It's not in the past nor does it make sense here.

Supporting Attacker said:
<p>This set is played differently from the above. The goal is to cripple an opponent's Pokemon or support your own teammates with Reflect. Stealth Rock is probably Mesprit's best support option as it can make the difference between an OHKO and a 2HKO. This set is to be placed more offensively than the above, hitting many of UU's more powerful threats, such as Venusaur and Blaziken, with Psychic. Ice Beam and Thunderbolt are both good options to give great type coverage and hit threats such as Altaria (Ice Beam) and Moltres (Thunderbolt) harder. 164 Speed EVs allow you to outrun all neutral nature base 80 Pokemon without any boosts, and max HP allows you to pull off a support move with little trouble.</p>
I think you need to mention Knock Off here at this line: "The goal is to cripple an opponent's Pokemon or support your own teammates with Reflect."
You'd probably want to go with something like this: "The goal is to cripple an opponent's Pokemon, support your own teammates with Reflect, or erase a target's item."

Supporting Attacker said:
<p>The first slot on this set gives you the choice of supporting options. Thunder Wave allows Mesprit to cripple fast sweepers like Drapion and Houndoom, Reflect allows it to weaken oncoming physical moves, and Knock Off allows it to remove an opponent's item, which could potentially make them less of a threat. Stealth Rock allows you to damage Pokemon switching in and ruin Focus Sash users. The second slot depends on what Mesprit wants to deal with more effectively; Ice Beam allows you to hit Altaria and Torterra for immense damage, while Thunderbolt allows you to hit Moltres and Feraligatr super effectively. The final slot allows Mesprit to hit Venusaur and Blaziken, scoring an OHKO on Blaziken and a 2HKO on most offensive Venusaur.</p>
Removing the second "scoring" to avoid dullness.

Supporting Attacker said:
<p>Hitmonlee is a great option to pair with Mesprit as it is able to remove dangerous Dark-type opponents from play. Houndoom and Absol both fall to Mach Punch, while Earthquake is able to remove Drapion. Hitmonlee also appreciates the support from Stealth Rock, and the removal of Poison-types such as Venusaur. Hitmonlee can also remove Magneton with Earthquake or STAB Close Combat which otherwise walls everything on this set.</p>
Random "m" typoing the "Combat".

Calm Mind Sweeper said:
<p>Calm Mind allows Mesprit to raise its special stats to insane levels, allowing it to deal great damage to anything not named Chansey. Psychic is for STAB, and also allows you to hit Poison- and Fighting-types, (comma instead of semi-colon) Venusaur and Blaziken being the most prominent. Ice Beam is listed as it allows you to hit Altaria, Torterra, and Donphan for major amounts of damage, while also giving near-perfect coverage alongside Psychic. In the final slot, Substitute gives Mesprit safety from status moves, while Hidden Power Ground allows you to deal with Magneton.</p>
Typo.

Misuse of semi-colon.

Without the placements of "while" and "giving", you have a run-on.

The last sentence felt like it was saying HP Ground, part of the final slot, helps protect you from status moves, so it needed some changes.

Calm Mind Sweeper said:
<p>Hitmonlee is an ideal partner for this set as it is able to remove such threats such as Absol and Drapion, both of which are deadly as they have the combination of Night Slash and Pursuit available to them. Hitmonlee is also good for removing Chansey from the game, as she walls this set with little difficulty.</p>
The "such" was pretty much misplaced here. Blue wants removal and Purple wants to be added.

Calm Mind Sweeper said:
<p>Support from Reflect or Will-O-Wisp is helpful for this set as it gives Mesprit time to set up more boosts from Calm Mind. Light Screen is unnecessary as it will be raising its Special Defense with Calm Mind. Weezing is the best option to utilize Will-O-Wisp as it only has one weakness and a great Defense stat. Clefable is another great option to set up Reflect as it also has access to Encore, being able to cripple Pokemon that use support or status moves.</p>
Typo.

Physical Choice said:
<p>This sets Mesprit apart from other Psychic-types such as Cresselia and Uxie; (semi-colon instead of comma) with a respectable base 105 Attack and a decent movepool, this can be a nasty surprise to those expecting special sets. Zen Headbutt gives Mesprit a reliable physical STAB move to hit Weezing and Venusaur. Fire Punch and Ice Punch let Mesprit hit Grass-, Steel-, Ice-, Bug-, Flying-, Dragon- and Ground-type opponents. With an Adamant nature, 212 EVs in Speed, and holding a Choice Scarf you are able to outspeed Alakazam and KO it with U-turn. Using a Jolly nature and Choice Band gives Mesprit more power; (semi-colon instead of comma) 200 Speed EVs are needed to outrun neutral base 85 Pokemon.</p>
Misuse of comma.

"let" > "lets" in this case.

I'd just remove "holding"; it's an unnecessary word here.

Misuse of comma.

Physical Choice said:
<p>Zen Headbutt is for obvious STAB, which also allows you to hit Poison- and Fighting-types super effectively. U-turn allows Mesprit to hit other Psychic-types super effectively while being able to switch out on the same turn. Trick is the second option as it allows Mesprit to cripple walls such as Slowbro and Claydol, which take little damage from Mesprit's attacks. Fire Punch is listed as it allows it to deal decent damage to Tangrowth, Registeel, and Steelix. Ice Punch is noted in the final slot as it gives Mesprit more power against opponents like Altaria and Torterra, hitting both threats for 4x super effective damage.</p>
Just get rid of "obvious" and the likes. It's one of those words not fit for an analysis (it's more like a casual talking word).

"noted" or another synonym > "listed" here to avoid dullness/repetition.

Physical Choice said:
<p>The EVs listed are for the Choice Scarf. (period instead of comma) 212 EVs and an Adamant nature allow Mesprit to reach 373 Speed, outrunning all non Scarfed Alakazam and being able to KO it with U-turn. Max Attack EVs are a must as Mesprit wants some force behind its attacks. The remaining EVs are placed into HP to give Mesprit a little bulk. If using a Choice Band, a Jolly Nature is recommended with a spread of 56 HP / 252 Atk / 200 Spe, allowing you to outspeed neutral, max Speed base 85 Pokemon.</p>
Misuse of comma.

"this allows" would be another sentence, which you don't want.

Physical Choice said:
<p>Houndoom makes a great offensive partner for this set as is can deal with pesky Psychic-types, (comma instead of semi-colon) such as Slowbro and Claydol, who otherwise wall this set. STAB boosted Dark Pulse puts a large dent into both of these threats.</p>
Comma misuse.

I also was thinking a lot about removing Houndoom for another Pokemon because it gets killed off by the two Pokemon you mentioned, but I think it's fine at the end since you mentioned "offensive". Just a small comment.

Physical Choice said:
<p>As this set can be crippled by Will-O-Wisp, Houndoom again gets a mention. Being able to switch in and net a boost from Flash Fire makes it a fine choice; (semi-colon instead of comma) also, the main users of Will-O-Wisp in the UU tier having trouble with Houndoom is a huge plus. Mismagius takes large amounts of damage from Dark Pulse, while Weezing is OHKOed by Fire Blast after a boost from Flash Fire. Houndoom is also able to deal with Slowbro and Claydol, as it can put big dents into them with Dark Pulse.</p>
It's as if you weren't already talking about Houndoom, whom was talked about in the last paragraph.

Comma misuse.

Special Choice said:
<p>Similar to the set above, Mesprit utilizes Choice items to raise its Speed or offensive stats. Great type coverage makes Mesprit ideal for a Choice set. Using the BoltBeam combination and Psychic allows Mesprit to hit everything besides Magneton and Shedinja in UU. Using a Modest nature, Choice Scarf and 240 Speed EVs will allow Mesprit to outrun and KO Swellow. For a more offensive option, Choice Specs and a Timid nature can be used with 250 Speed EVs to outrun positive natured base 80 Pokemon, such as Venusaur and Blaziken.</p>
Typo.

Special Choice said:
<p>Psychic is Mesprit's most powerful STAB move, able to deal with Pokemon such as Venusaur and Blaziken. Ice Beam is listed to give great type coverage and hit Altaria, Tangrowth, (comma) and Donphan super effectively. Thunderbolt is a great option as it allows you to hit Moltres and Feraligatr for super effective damage, while also giving near perfect type coverage alongside Ice Beam, only being resisted by Magneton and Shedinja. The final slot allows it to cripple potential counters, such as Clefable and Chansey, with Trick. Hidden Power Ground is another option as it allows Mesprit to remove Magneton, which resists the BoltBeam combination.</p>
Missing comma.

Run-on.

Special Choice said:
<p>When using Choice Scarf, 240 EVs and a Modest nature is recommended as it allows Mesprit to reach 384 Speed, outrunning Swellow and being able to KO it with Ice Beam or Thunderbolt. Max Special Attack EVs are vital as Mesprit wants as much power behind it as possible. The remaining EVs are placed into HP to give Mesprit a little bulk. If you wish to use Choice Specs, a Timid Nature is recommended with a spread of 56 HP / 252 SpA / 200 Spe, which allows it to outspeed neutral, maximum Speed base 85 Pokemon.</p>
I'd just remove the bolded part. It's fat that needs some trimming.

Special Choice said:
<p>Using a Chansey of your own is an option as this set is completely walled by Magneton, though you should be cautious of Explosion. Another option to deal with Magneton in Camerupt, who resists everything Magneton can throw at it while being able to KO it back with a STAB Fire- or Ground-type move.</p>
Replaced the past word since that word made the sentence a run-on.

Team Options said:
<p>Registeel is a great defensive partner for Mesprit as it can switch in on Bug- and Dark-types without trouble and proceed to paralyze them with Thunder Wave. Mesprit is able to switch in on Fighting- and Ground-type moves aimed at Registeel. This pair allows you to attack from both sides of the spectrum while crippling opponents with moves such as Trick, Thunder Wave, (comma) and Stealth Rock.</p>
Missing comma.

Optional changes said:
<p>Since Mesprit has such a wide movepool, there are so many viable options it can use. Charm is great for lowering a physical sweeper's Attack stat, forcing them to use weakened attacks or switch out. Magic Coat is helpful for bouncing back nasty status moves that can cripple Mesprit. Trick Room is a great option with Mesprit's great defensive stats and access to U-turn; (semi-colon) using a negative Speed nature with a low Speed IV will make Mesprit slower than many Pokemon in the UU tier. Healing Wish is helpful when setting up screens as it can replenish a weakened teammate's health, although it comes at the cost of Mesprit's life. ThunderPunch is an option on the Physical Choice set as it can hit bulky Water-types, such as Slowbro, for super effective damage.</p>
It's a run-on without the "since" or another word like that.

"sweepers" is multiple so it needs the "of belonging to" change here.

Comma misuse.

Another "of belonging to" problem here for "teammate".

Counters said:
<p>Mesprit isn't an easy Pokemon to counter, due to its mixed offensive stats and great movepool; (semi-colon) it is able to use any combination of attacks to cripple opponents.</p>
Run-on and a change on the second part to describe what combination.

Counters said:
<p>Chansey is by far the best counter to any set without physical attacks; (semi-colon instead of comma) with her mammoth HP stat and great Special Defense she is able to survive boosted special moves (space) with ease. Chansey can also cripple Mesprit with Toxic or Thunder Wave while weakening Mesprit with Seismic Toss as well. Chansey needs to be careful of Trick, since being stuck with a Choice item can make walling much more difficult.</p>
Comma misuse.

Spacing...

Some wording changes here... since the past was a mess of run-ons and other errors.

"as well" just wants removal. I don't like how it reads in the sentence at the end.

Counters said:
<p>Clefable is another great counter to special based sets as it has a great HP stat and above average Special Defense. Access to Encore allows it to cripple Mesprit as is sets up Stealth Rock. Mesprit is unable to status Clefable due to Magic Guard while Trick will usually leave Mesprit with a damaging Toxic Orb.</p>
Missing capitalization.

Counters said:
<p>Physical sets are countered by Water-types such as Milotic and Slowbro; (semi-colon instead of comma) with their great defensive stats they take little damage from most of Mesprit's moves. Slowbro is able to set up Calm Mind, while Milotic can cripple Mesprit with Toxic or Hypnosis. Again, both of these Pokemon must beware of Trick as they can be crippled with a useless Choice item.</p>
Comma misuse.

"of belonging to" issue.

Counters said:
<p>With good prediction, Dark-types are able to switch in on Psychic or Zen Headbutt with an immunity and threaten to damage Mesprit with powerful STAB moves. Houndoom is the best option as it's able to attack from the special side, since Mesprit rarely invests in Special Attack.</p>
It's a run-on without the change.

I think you meant "Attack" instead of "Defense" here. I don't see the connection on how Houndoom attacking on the special side affect's Mesprit not investing in Special Defense.

Counters said:
<p>Steel-types are good as they resist Psychic and Ice Beam, Magneton being the best option as it can switch in on any of the special sets and attack with a powerful Thunderbolt; (semi-colon) however it should be cautious in case Mesprit is using Hidden Power Ground or Fighting. Registeel is another fine option as it takes little damage from Thunderbolt or Hidden Power thanks to its high Special Defense stat; (semi-colon) it can then set up Stealth Rock of its own and weaken Mesprit with Iron Head or KO it with Explosion.</p>
Two comma misuses.

Typo.
 

Komodo

Huff
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I fixed everything barring the one before the last fix. It's saying that Houndoom will hit Mesprit with special besed moves, where Mesprit rarely invests EVs. Thanks :)
(you can probably tell I didn't read through myself)
 
As promised...

September said:
[SET]
name: Calm Mind Sweeper
move 1: Calm Mind
move 2: Psychic
move 3: Ice Beam
move 4: Substitute / Hidden Power Ground
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[Set Comments]
<p>This set uses Mesprit as a powerful special sweeper. With its high Special Attack and useable Speed, Mesprit makes a great candidate for a Calm Mind set. Psychic and Ice Beam give near-perfect type coverage, hitting most Pokemon in UU for neutral damage. Substitute grants Mesprit safety from status moves, while Hidden Power lets it hit Steel- and Fire-types super effectively. Its Speed stat of 200 allows it to outrun neutral, max Speed base 85 Pokemon, while max Special Attack lets it dish out powerful hits.</p>

[Additional Comments]
<p>Calm Mind allows Mesprit to raise its special stats to insane levels, allowing it to deal great damage to anything not named Chansey. Psychic is for STAB, and also allows you to hit Poison- and Fighting-types, Venusaur and Blaziken being the most prominent. Ice Beam is listed as it allows you to hit Altaria, Torterra, and Donphan for major amounts of damage, while also giving near-perfect coverage alongside Psychic. In the final slot, Substitute gives Mesprit safety from status moves, while Hidden Power Ground allows you to deal with Magneton and other bulky Steel-types.</p>

<p>The Speed EVs on this set allow Mesprit to tie with positive base 80 Pokemon running 252 EVs in Speed, such as Venusaur and Blaziken. Max Special Attack is a must as it allows Mesprit to deal powerful hits to the opponent. The remaining EVs are placed into HP, giving Mesprit a small amount of bulk.</p>

<p>Hitmonlee is an ideal partner for Mesprit as it is able to remove Pursuit users, such as Absol and Drapion, both of which are deadly as they have the combination of Night Slash and Pursuit available to them. Hitmonlee is also good for disposing of Chansey from the game, as she walls this set with little difficulty.</p>

<p>Support from Reflect or Will-O-Wisp is helpful for this set, as it gives Mesprit time to set up more boosts with Calm Mind without being completely vulnerable physically. [Light Screen is unneccessary as it will be raising its Special Defense with Calm Mind.] (remove that, it's pretty obvious) Weezing is the best option to utilize Will-O-Wisp as it only has one weakness and a great Defense stat. Clefable is a great option to set up Reflect as it also has access to Encore, being able to cripple Pokemon that use boosting or support moves.</p>

[SET]
name: Physical Choice
move 1: Zen Headbutt
move 2: U-turn / Trick
move 3: Fire Punch
move 4: Ice Punch
item: Choice Scarf / Choice Band
nature: Adamant / Jolly
evs: 44 HP / 252 Atk / 212 Spe

[Set Comments]
<p>This sets Mesprit apart from other Psychic-types like Cresselia and Uxie; with a respectable base 105 Attack and a decent movepool, this can be a nasty surprise to those expecting special sets. Zen Headbutt gives Mesprit a reliable physical STAB move to use, scoring super effective damage against the likes of Weezing and Venusaur. Fire Punch and Ice Punch let Mesprit hit Grass-, Steel-, Ice-, Bug-, Flying-, Dragon- and Ground-type opponents, giving Mesprit great type coverage. With an Adamant nature, 212 EVs in Speed, and a Choice Scarf, you are able to outspeed Alakazam and KO it with U-turn. Using a Jolly nature and Choice Band gives Mesprit more power; 200 Speed EVs are needed to outrun neutral base 85 Pokemon, however.</p>

[Additional Comments]
<p>Zen Headbutt is for STAB, which also allows you to hit Poison- and Fighting-types super effectively. U-turn allows Mesprit to hit other Psychic-types super effectively, while being able to switch out on the same turn, and helps Mesprit scout for Dark-types that attempt to trap Mesprit with Pursuit. Trick is the second option as it allows Mesprit to cripple walls, such as Slowbro and Claydol, who take little damage from Mesprit's attacks. Fire Punch is listed as it allows it to deal decent damage to Tangrowth, Registeel, and Steelix. Ice Punch is noted in the final slot as it gives Mesprit more power against opponents like Altaria and Torterra, hitting both threats for 4x super effective damage, and offers great type coverage in tandem with Mesprit's other attacks.</p>

<p>The EVs listed are primarily used for Mesprit with a Choice Scarf. 212 EVs and an Adamant nature allow Mesprit to reach 373 Speed, outrunning all non-Scarfed Alakazam and being able to KO it with U-turn. Max Attack EVs are a must as Mesprit wants some force behind its attacks. The remaining EVs are placed into HP to give Mesprit a little bulk. If using a Choice Band, a Jolly nature is recommended with a spread of 56 HP / 252 Atk / 200 Spe, allowing you to outspeed neutral, max Speed base 85 Pokemon.</p>

<p>Houndoom makes a great offensive partner for this set as is can deal with pesky Psychic-types, such as Slowbro and Claydol, who otherwise wall this set. STAB boosted Dark Pulse puts a large dent into both of these threats.</p>

<p>As this set can be crippled by Will-O-Wisp, Houndoom again gets a mention. Being able to switch in and net a boost from Flash Fire makes it a fine choice; also, the main users of Will-O-Wisp in the UU tier having trouble with Houndoom is a huge plus. Mismagius takes large amounts of damage from Dark Pulse, while Weezing is OHKOed by Fire Blast after a boost from Flash Fire. Houndoom is also able to deal with Slowbro and Claydol, as it can put big dents into them with Dark Pulse.</p>

No mention of Pursuiters? Dark-types can easily switch into Zen Headbutt and instantly destroy Mesprit. You should probably make a mention of using lures that lure in Dark-types just to see if your opponent actually has a Dark-type. For example, you can mention Substitute + Will-O-Wisp Mismagius or something. That would attract Dark-types, burn them in the process, and if it dies, they'll be weak enough for Mesprit to take care of. Also, mention that using U-turn early on instead of outright attacking will help scout for Dark-types.

[SET]
name: Special Choice
move 1: Psychic
move 2: Ice Beam
move 3: Thunderbolt
move 4: Trick / Hidden Power Ground
item: Choice Scarf / Choice Specs
nature: Modest / Timid
evs: 16 HP / 252 SpA / 240 Spe

[Set Comments]
<p>Similar to the set above, Mesprit utilizes Choice items to raise its Speed or offensive stats. Great type coverage makes Mesprit ideal for a Choice set. Using the BoltBeam combination and Psychic allows Mesprit to hit everything besides Magneton and Shedinja in UU for neutral or super effective damage. Using a Modest nature, Choice Scarf, and 240 Speed EVs will allow Mesprit to outrun and KO Swellow. For a more offensive option, Choice Specs and a Timid nature can be used with 250 Speed EVs to outrun positive natured base 80 Pokemon, such as Venusaur and Blaziken.</p>

[Additional Comments]
<p>Psychic is Mesprit's most powerful STAB move, able to deal with Pokemon such as Venusaur and Blaziken. Ice Beam is listed to give great type coverage and hit Altaria, Tangrowth, and Donphan super effectively. Thunderbolt is a great option as it allows you to hit Moltres and Feraligatr for super effective damage, while also giving near perfect type coverage alongside Ice Beam, only being resisted by Magneton and Shedinja (immune in Shedinja's case). The final slot allows Mesprit to cripple potential counters, such as Clefable and Chansey, with Trick. Hidden Power Ground is another option as it allows Mesprit to remove Magneton, as well as other bulky Steel-types like Registeel (you already said Magneton resists BoltBeam).</p>

<p>When using Choice Scarf, 240 EVs and a Modest nature is recommended as it allows Mesprit to reach 384 Speed, outrunning Swellow and being able to KO it with Ice Beam or Thunderbolt. Max Special Attack EVs are vital as Mesprit wants as much power as possible. The remaining EVs are placed into HP to give Mesprit a little bulk. If you wish to use Choice Specs, a Timid nature is recommended with a spread of 56 HP / 252 SpA / 200 Spe, which allows it to outspeed neutral, maximum Speed base 85 Pokemon.</p>

<p>The biggest counter to this set is Chansey, being able to switch in on any special-based attacks without taking a lot of damage. [She faces trouble with Trick, but most opponents lack prediction as she switches in] (what?). To deal with Chansey, a powerful physical sweeper such as Hitmonlee is a good choice to use as a partner as it is able to KO her with super effective STAB Close Combats. Hitmonlee is also great for wiping out Dark-types that threaten to KO Mesprit.</p>

Pursuiters are bigger counters to this set than Chansey. Chansey can be crippled with Trick, but Dark-types cannot.

<p>Using a Chansey of your own is an option as this set is completely walled by Magneton, though you should be cautious of Explosion. Another option to deal with Magneton in Camerupt, who resists everything Magneton can throw at it while being able to KO it back with a STAB Fire- or Ground-type move.</p>

[Team Options]
<p>Mesprit appreciates support from Wish as it is unable to recover by itself. Umbreon makes a good choice as it resists Fighting-type moves and has great defenses (Umbreon doesn't resist Fighting-type moves, heh. Maybe you meant Ghost? xD). Umbreon can also cripple Mesprit's counters with Yawn or Toxic.</p>

<p>Bug-, Steel- and Dark-types cause problems for Mesprit as they are able to hit hard with their STAB moves. Hitmonlee is a great choice to remove these threats as it has STAB Close Combat and Mach Punch to defeat them. Stone Edge is helpful for hitting Bug-types and Earthquake is available to hit Drapion super effectively.</p>

<p>Sweepers that appreciate the removal of Grass-types work well with Mesprit. Feraligatr is an excellent option as it is able to set up Swords Dance and sweep with its STAB priority move, Aqua Jet. Feraligatr is also good for removing Dark-types with Superpower, or Earthquake in Drapion's case, while hitting Houndoom with Aqua Jet.</p>

<p>Registeel is a great defensive partner for Mesprit as it can switch in on Bug- and Dark-types without trouble and proceed to paralyze them with Thunder Wave. Also, Mesprit is able to switch in on Fighting- and Ground-type moves aimed at Registeel. This pair allows you to attack from both sides of the spectrum while crippling opponents with moves such as Trick, Thunder Wave, and Stealth Rock.</p>

[Optional Changes]
<p>Since Mesprit has such a wide movepool, there are so many viable options it can use. Charm is great for lowering a physical sweeper's Attack stat, forcing them to use weakened attacks or switch out. Magic Coat is helpful for bouncing back nasty status moves that can cripple Mesprit. Trick Room is a great option with Mesprit's great defensive stats and access to U-turn, using a negative Speed nature with a low Speed IV will make Mesprit slower than many Pokemon in the UU tier. Healing Wish is helpful when setting up screens as it can replenish a weakened teammate's health, although it comes at the cost of Mesprit's life. ThunderPunch is an option on the Physical Choice set as it can hit bulky Water-types, such as Slowbro, for super effective damage.</p>

[Counters]
<p>Mesprit isn't an easy Pokemon to counter, due to its mixed offensive stats and great movepool; it is able to use any combination of attacks.</p>

<p>Chansey is by far the best counter to any set without physical attacks; with her mammoth HP stat and great Special Defense, she is able to survive boosted special moves with ease. Chansey can also cripple Mesprit with Toxic or Thunder Wave while weakening Mesprit with Seismic Toss. Chansey needs to be careful of Trick, however, as being stuck with a Choice item can make walling much more difficult.</p>

<p>Clefable is another great counter to special-based sets as it has a great HP stat and above average Special Defense too. Access to Encore allows it to cripple Mesprit as is sets up Stealth Rock. Mesprit is unable to status Clefable due to Magic Guard while Trick will usually leave Mesprit with a damaging Toxic Orb.</p>

<p>Physical sets are countered by Water-types such as Milotic and Slowbro; with their great defensive stats they take little damage from most of Mesprit's moves. Slowbro is able to set up Calm Mind, while Milotic can cripple Mesprit with Toxic or Hypnosis. Again, both of these Pokemon must beware of Trick as they can be crippled with a useless Choice item.</p>

<p>With good prediction, Dark-types are able to switch in on Psychic or Zen Headbutt with an immunity and threaten to damage Mesprit with powerful STAB moves. Houndoom is the best option as it's able to attack from the special side, since Mesprit rarely invests in Special Defense. It also boasts a resistance to Mesprit's Ice-type attacks, giving it more opportunities to switch in than other Dark-types.</p>

Maybe mention Spiritomb. It has excellent defenses and Pursuit.

<p>Steel-types are good as they resist Psychic and Ice Beam, Magneton being the best option as it can switch in on any of the special sets and attack with a powerful Thunderbolt; however, it should be cautious in case Mesprit is using Hidden Power Ground or Fighting. Registeel is another fine option as it takes little damage from Thunderbolt or Hidden Power thanks to its high Special Defense stat; it can then set up Stealth Rock of its own and weaken Mesprit with Iron Head, cripple it with Thunder Wave, or KO it with Explosion.</p>
Cool stuff Sept!
 

Komodo

Huff
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I changed everything, I'll add the parts relating to Spiritomb later when I get home. Thanks Fuzz ;)
 

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