Mesprit (Weather Support) [QC: 0/3]

Jisoo

two slow dancers last ones out
is a Pre-Contributoris a Past SPL Champion
QC: * / * / *
GP: * / *

[SET]
name: Weather Support
move 1: Rain Dance / Sunny Day
move 2: Stealth Rock
move 3: U-Turn
move 4: Psychic
item: Damp Rock / Heat Rock
ability: Levitate
nature: Bold
evs: 252 HP / 240 Def / 16 Spe

[SET COMMENTS]
Moves
========
  • Rain Dance allows rain abusers to sweep, while Sunny Day allows sun abusers to sweep. Rain is very important for Pokemon like Ludicolo or Kabutops because it doubles their speed and gives them a strong boost to their Water STABs.
  • Stealth Rock is to break Focus Sashes which is extremely important on Weather because a Sashed Pokemon can cripple one of your sweepers before they can do a lot.
  • U-Turn can be used as momentum grab, allowing Mesprit to U-Turn on Pokemon like Combusken which likely will not stay in on Mesprit.
  • Psychic is a STAB filler move so that Mesprit is not completely passive and can actually do something versus Pokemon such as Garbodor
Set Details
========
  • 252 HP EVs with 240 Defense EVs and a Bold nature allow Mesprit to come in on many physical attackers in the tier. The 16 leftover EV's go into speed to allow Mesprit to outspeed allow Adamant Aggron, 56 Speed Garbodor, and Lanturn.
  • Damp Rock / Heat Rock allow Mesprit to keep up rain/sun longer.
  • A defensive spread allows it to take on threats versus Rain such as Hitmonchan which can pressure Omastar and Kabutops with strong priority.
Usage Tips
========
  • Mesprit should usually set up rocks then Weather, but this can change with the situation. Sometimes you do this versus a very offensive team that lacks switch ins to Weather and getting weather up as soon as possible can possibly change the outcome of a game.
  • It is sometimes best to preserve Mesprit for later in the game, as to set up rain again and make it more threatening.
  • Sometimes it is not worth setting up rain at the risk of it getting outsped and taunted or gettings its weather rock knocked off.
  • Stealth Rock + Weather on Mesprit is great for role compression, and Mesprit's bulk allows it to use both effectively while being hard to pressure.
  • Mesprit can be used over other setters like Regirock because of its fighting resistance and ground immunity, which can be useful if using sweepers like Sawsbuck or Kabutops which appreciate the Fighting and Ground Resistance.
  • Slow U-Turn with only a few Speed EV's is insanely good because it can bring in Rain threats safely most of the time, unless you have a slower opponent.
  • U-Turning after setting up Weather can possibly be important because rain turns are very important, however hard switching is sometimes better because without Thunder Wave or much offensive presence Mesprit can be set up on

Team Options
========
  • Rain Sweepers such as Ludicolo or Kabutops are best paired up with Mesprit because they can abuse the rain with Swift Swim and boosted STAB moves.
  • Sun Sweepers such as Sawsbuck or Shiftry are good partners with Mesprit because they can abuse the sun with Chlorophyll and strong moves. Fire Types that abuse sun such as Charizard and Pyroar are good because they can hit extremely hard with Sun-boosted STAB moves.
  • Fast Rain setters like Electrode are good because they can outspeed the whole metagame, as well as Liepard because Prankster Rain Dance is almost guaranteed Rain.
 
Last edited:

Jisoo

two slow dancers last ones out
is a Pre-Contributoris a Past SPL Champion
qc ready i think; I really want to cut the repeats with sun/rain as it gets kind of redundant
 
Last edited:

erisia

Innovative new design!
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This needs a bit more detail in general. You could talk more about why fitting Stealth Rock + Rain Dance / Sunny Day on one Pokemon is great for role compression, and Mesprit has the bulk to not be too pressured when running both moves. You should also justify why having defensive EVs on Mesprit on a weather team is better than offensive EVs, such as being able to pivot into strong attackers when Rain runs out and deal with things like Hitmonchan that can pressure sweepers like Kabutops and Shiftry, as well as slow U-turn support being insanely good for weather teams. Also mention that Mesprit's different resists and weaknesses are the main reason to use it over Regirock on Sun teams; it basically depends on which sweepers you run as to which one you go for. Liepard also needs to be mentioned in team options as a faster weather setter to complement Mesprit and set weather in situations that Mesprit can't handle, such as against setup sweepers.

There's a few more things that need to be included outside of what I've just said right now so if you're in a hurry to get this finished then maybe ask some other QC members when you've implemented this.
 

Threw

cohiba
Moves

Mention that U-turn maximizes rain turns and potentially brings in weather sweepers, which are often rather frail, damage-free

"so that Mesprit is not completely...?" I suppose you meant to put something like "passive" there

Usage Tips

You sort of get at this in the first point, but should the situation arise where Mesprit has to choose between getting rocks up or setting weather, the choice should nearly always be the latter, as Mesprit's team will benefit much more from it and rocks can be gotten up later

Make particular mention to be wary of Dark-types but especially Liepard as something really threatening to this set; not only does it completely wall it because the only move is Psychic, but it can come in while Mesprit sets up, threaten the Encore, then Pursuit trap or U-turn out as you switch, taking momentum for its own team, which is especially crippling for weather teams that depend on momentum

U-turn is another reason to use Mesprit as your setter instead of Regirock; its only way to conserve momentum is to use Explosion, which has far more downsides for obvious reasons

Slow U-Turn with only a few Speed EV's is insanely good because it can bring in Rain threats safely most of the time, unless you have a slower opponent.

U-Turning after setting up Weather can possibly be important because rain turns are very important, however hard switching is sometimes better because without Thunder Wave or much offensive presence Mesprit can be set up on
I think these two points can be combined into one point explaining that once Mesprit has done its job, it should always just U-turn out "because without Thunder Wave or much offensive presence Mesprit can be set up on"

There are a number of simple grammatical issues that you should take time to fix, if only to make GP's job easier. QC 1/3
 

erisia

Innovative new design!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Let me know when you've fully implemented Threw's check and I'll go through it again.
 

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