Agreed if anything it lost out as it could revenge weakened Misdreavus with shadow sneak.Here is my foresight:
I don't think Honedge will be increasing in usage at all; it's a horrible Pokemon.
Yeah gastly is never going to be like Misdreavus but the LO set undoubtedly just got better as something that could always revenge it just banned and we should be seeing less things that beat it like Houndour and Stunky.Gastly will never be anything close to Misdreavus as an offensive threat, because it cannot set up, it can't switch into anything (except U-turn lol) besides Trubbish, and it is outsped by all of the 1 Speed mons, giving them an added purpose. Choice Scarf Gastly with Trick might become a bigger thing, and that's about it, but that tactic is hilariously blocked by the one Pokemon it might be able to wall because Sticky Hold prevents item removal.
Now we are going to possibly see usage of ghosts that actually switch in and beat Drilbur (Frillish and the grass ones) I wouldn't expect it to rise much.I think that the lack of Misdreavus will cause a rise in the usage of Drilbur
I never liked staryu last gen and this gen it lost BP on its coverage moves and now defog is a thing. I don't think its speed is a good enough reason to use it as a spinner but please prove me wrong.give rise to bulky Staryu as a new Recover wall, which can outspeed and destroy Drilbur (without using a Timid nature) while also being able to reliably spin away hazards.
This statement is pretty silly. Onix is always a pain to deal with as it has 17 Speed, Sturdy Juice, stab on both Rock Blast and Earthquake and Explosion. Cubone might require TR support but that's still possible to do, ask Dsr (I think) for replays. Sandshrew is a as good an option to use on sand teams than Drilbur as it is less easy to revenge kill with fletch and has Knock off.If Drilbur declines enough in usage, that will almost put a stopper in Ground-type offense in the tier, since it's honestly the only offensive STAB Earthquake user worth using. Archen is a good user of Earthquake, but it will struggle to find room for it on a set, especially with all the DEFENSIVE purposes that Archen will soon find crucial for itself. Cubone requires specific support to even TRY to be effective and Sandshrew is slower than Drilbur and even more vulnerable to the things Drilbur has problems with, mainly special Water- and Grass-type attacks.
First off you have to remember that while Misdreavus was one of the best ways to check Zigzagoon that it was also a great way to help setup with memento. Ferroseed was already one of the best ways to handle Zigzagoon so I agree there. LO gastly ohko's Zigzagoon so there is no reason to be taking a thief. Your Archen calcs are using spreads nobody actually uses for Archen and Zigzagoon but Archen actually is a good way to handle providing you can keep rocks off the field which is harder said than done.The rise in usage of Zigzagoon because of Misdreavus's ban will cause Leech Seed + Protect Ferroseed to increase in usage, and Clear Smog will become largely more common than Sludge Bomb on Foongus and Koffing. Gastly cannot take a Thief from Zigzagoon at all. Archen's major role in walling Fletchling and Fletchling/Diglett might be extended to being able to keep pressure on Zigzagoon with its resistance to Normal, as an Adamant Berry Juice Archen set with 76 EVs each in HP and Defense guarantees that +6 Extreme Speed does not KO from full health, and heals Archen back up to be able to OHKO back hard with STAB itemless Acrobatics, without being hindered by Defeatist. As long as Stealth Rock is not on the field, full health Archen will be able to switch into Zigzagoon the first turn it's out and beat it no matter what move it uses as Archen comes in. Archen will probably become the best switch-in to Bunnelby as well.
+6 196+ Atk Zigzagoon Extreme Speed vs. 76 HP / 76 Def Archen: 18-21 (78.2 - 91.3%) -- guaranteed 2HKO
180+ Atk Archen Acrobatics (110 BP) vs. 0 HP / 108 Def Zigzagoon: 22-27 (110 - 135%) -- guaranteed OHKO
(Jolly Archen will need Stealth Rock support to assure this OHKO on Zigzagoon)
Frillish, yes. The Grass/Ghost mons will be too busy running in fear from a variety of top threats in Little Cup, including Fletchling, Pawniard, Ponyta, and probably that LO Gastly you mentioned. It's great that they resist Earthquake, but are they useful other than messing with Drilbur? Will-O-Wisp sounds like a good thing for them to use until you consider Ponyta switching in for free and potentially with a Flash Fire boost as well.Now we are going to possibly see usage of ghosts that actually switch in and beat Drilbur (Frillish and the grass ones) I wouldn't expect it to rise much.
My tutees and I have been using a bulky Natural Cure Staryu set with Scald, HP Fire, Recover, and Rapid Spin. It's a legitimately good set that would just rather have problems with Chinchou than to give Ferroseed a free switch-in.I never liked staryu last gen and this gen it lost BP on its coverage moves and now defog is a thing. I don't think its speed is a good enough reason to use it as a spinner but please prove me wrong.
I know that these Ground-types can be good under the right circumstances, but it's pretty widely known and accepted that Drilbur is the most conventional Ground-type in the tier and requires the least team support to use to good effect.This statement is pretty silly. Onix is always a pain to deal with as it has 17 Speed, Sturdy Juice, stab on both Rock Blast and Earthquake and Explosion. Cubone might require TR support but that's still possible to do, ask Dsr (I think) for replays. Sandshrew is a as good an option to use on sand teams than Drilbur as it is less easy to revenge kill with fletch and has Knock off.
LO Gastly takes a huge chunk from Thief on the switch-in and has no way to recover the damage off or take advantage of the switch it will force next turn, with an unreliable chance to have enough health left to use Substitute. It's fair to assume that Gastly would be switching in for this encounter because only an idiot would set up Zigzagoon in front of a Ghost-type.First off you have to remember that while Misdreavus was one of the best ways to check Zigzagoon that it was also a great way to help setup with memento. Ferroseed was already one of the best ways to handle Zigzagoon so I agree there. LO gastly ohko's Zigzagoon so there is no reason to be taking a thief. Your Archen calcs are using spreads nobody actually uses for Archen and Zigzagoon but Archen actually is a good way to handle providing you can keep rocks off the field which is harder said than done.
Trick specs and LO missy were the most dangerous, np on LO if you can set it up is gg in a lot of scenarios. And now without missy munchlax is a more viable normal type on stall, as it hits hard and pursuit can do much more to gastly's staying in than it could to missy.Stall is good shush glass. Anyway, NP missy was one of the biggest problems for stall and it will benefit from missy being gone. Gastly is easier to counter than missy, try munchlax, or even the niche chespin.
There's always gonna be nice stall breakers like abra, gastly and stuff like cranidos but they're easier to play around than missy ever was.
You're forgetting Sucker Punch. Also, Solosis ties with Abra for highest Special Attack in Little Cup.I believe Abra has the highest SpA in the tier, run Life Orb on that sucker now that Scarf Pawn should fall in usage, and destroy everything.
Cranidos is indeed powerful, but it's destroyed by priority moves, making any support it uses for a Speed advantage not matter in a lot of cases. Mach Punch, Vacuum Wave, and Aqua Jet all beat it with little effort. Drilbur is common enough to discourage it from being used very much anyway. The best stallbreakers in the tier are Fletchling + Diglett (no matter how "prepared for it" everyone is), Bunnelby, and Cottonee. Those are all guaranteed to mess with stall if used properly. You would just need to add Wild Charge to Bunnelby as Corporal Levi mentioned or accompany them with something that can deal with Archen. As far as Pawniard goes, good luck having it switch into Regenerator mons without being hit with paralysis. Additionally, any specially based Pokemon can slap on HP Fighting specifically for that and be done with it easily, and Trubbish outspeeds it and is guaranteed to survive Life Orb Knock Off or Sucker Punch from it while also OHKOing it with Drain Punch and recovering any lost health in the process.Scarf Cranidos or Web Cranidos should rise in usage as well. These are the ultimate stallbreakers imo, and I don't think stall really has a place in LC tbfh.
Agreed, I have been using this on the ladder and its awesome. With less 19 speed threats, abra doesn't need a sash to revenge kill things and because of the switches it causes coming in on a Mienfoo or a Foongus you can easily get a free sub up and having a free sub with 19 speed and 20 special attack usually means that something is going to get Ko'd. Another interesting thing is the lack of the need to run Shadow Ball now with Missy gone. Dazzling Gleam and Hp Fighting can be run on the same set which gives you great coverage against steels and dark-types. This makes Abra very difficult to wall. Gastly may rise but no need to have Shadow Ball if Psychic beats it. Even Energy Ball could be used more easily now although it is outclassed still, despite not having to waste a moveslot on Shadow Ball. Another thing I urge people to try in place of Shadow Ball is Knock Off. Using Knock Off on Porygon or Munchlax switch ins will make them much easier to break through for team mates.I feel that this guy has become even more of a monster with Missy gone:
Abra @ Life Orb
Ability: Magic Guard
Level: 5
EVs: 240 SpA / 200 Spe
Timid Nature
- Substitute
- Hidden Power [Fighting]
- Dazzling Gleam
- Psychic
Although Missy hasn't been removed from the ladder at this point, a lot less people are running it, and I've found Sub LO Abra to be an even bigger threat than it previously was. With Missy gone, Abra finds more opportunities to get up a sub, and can proceed to wreck from there. It has great coverage, and sub lets it avoid Sucker Punches from evio Pawn, which I'm predicting will become more popular. It destroys stall teams, can avoid status from things like Porygon, and generally demolishes stuff. It's also a great check to non-scarf Gastly, a Mon that is sure to rise in usage. Overall, Sub LO transforms Abra from a revenge killer into a great late game cleaner and good all-around win condition.
Congrats! you beat crappy ladder people. Unfortunately stall is not really that viable, unless you know 100% how to play it and are manipulating each turn. If you are doing that, you could probably run dumb sets like Nincada and win too so it doesn't really say much. Stall isn't viable because there are incredibly strong Pokemon (Archen Bunnelby, Cranidos) but there arent any "incredibly bulky" Pokemon like there are in OU. Defensive stats are so low, Archen's defensive stats are considered "good." This means you have to worry more about prediction and type synergy than any other team comp, as well as finding means to wear them down, be it oer 200 turns or through hazards, which any competent player be able to clear and stop recovery. Legit, it only takes one Pokemon with Taunt to stop most Stall.Stall is definitely viable in Little Cup, and has been for a while, even with things like Misdreavus and Fletchling roaming about. I went 46-5 on the latest suspect ladder with triple Regenerator stall and Porygon. I only legitimately lost one time with it and the others were to critical hits and 2 Tri Attack freezes. Now that Misdreavus is gone, it's going to be even easier to use as long as the player is careful.
Now I'm not entirely sure if you are trolling. Trubbish has never been a stall god, in fact it is basically any sort of momentum killer, and only useful for beating Mienfoo / Pawniard. It is nt harder to inflict burn status, especially since lol you just hyped Pokemon like Ponyta a few posts up. Pokemon like Chinchou / Ponyta / Larvesta / Growlithe / Phantump / Pumpkaboo / Duskull are still very much viable, and diverse enough to be able to spread burns. That statement is just factually wrong, if anything there are more users of WIll o Wisp, since Missy left, as now people have more options as to which ghost type they want, they have more options to stop physical attackers.Remember the stall god that Trubbish was and that its biggest problem was being setup bait for Missy? Well, its biggest problem is now nonexistent. It's also a great partner for Munchlax, which is now notably harder to inflict with burn status with the absence of Misdreavus.
.Munchlax also makes quick work of this new Life Orb Gastly thing that everyone keeps hyping, since it sponges special hits easily and has Pursuit to trap and kill Gastly, and will kill it without it trying to switch if it's already used attacking moves a few times. Gastly could run Will-O-Wisp to try and help with this, but then it won't be able to have 2 STAB attacks, HP Fighting for Pawniard, and Substitute on one set, so it's going to be missing something, while Munchlax can just recover back health and have Rest or Aromatherapy support to get rid of the burn. Gastly will not be able to last and you can't reliably pass Wishes to it.
LOL? A total if maybe 5 relevant Pokemon run all 3 of those priority attacks. You can argue paper thn defenses and weakness to priority all you want, those moves are almost never relevant, unless you are facing Timburr / Croagunk / Tirtouga / Carvahna / lol Magby.Cranidos is indeed powerful, but it's destroyed by priority moves, making any support it uses for a Speed advantage not matter in a lot of cases. Mach Punch, Vacuum Wave, and Aqua Jet all beat it with little effort. Drilbur is common enough to discourage it from being used very much anyway. The best stallbreakers in the tier are Fletchling + Diglett (no matter how "prepared for it" everyone is), Bunnelby, and Cottonee.
Life Orb Gastly isn't the only threatening set. I don't know why it's not getting the attention that it deserves, but SubDisable is fantastic and it lets Gastly reliably handle not only Munchlax, but beat Mienfoo, Timburr, Scraggy, Bunnelby and anything else that only has one solid means of hitting Ghost-types. It also lets it get around status and handle set up sweepers a lot better than the LO set can, and although you miss out on some power, the longevity and utility of Substitute and Disable is greatly appreciated. And if you decide not to use Disable, switching out behind a Substitute is a much better option because you can take a Pursuit if your opponent decides to use it. If the problem is Munchlax being able to Rest, then just switch into something else when it goes to sleep. You only mention the one Gastly set, and although it might be common, that's kinda like only addressing Dazzling Gleam Misdreavus and completely ignoring the potential HP Fighting.Munchlax also makes quick work of this new Life Orb Gastly thing that everyone keeps hyping, since it sponges special hits easily and has Pursuit to trap and kill Gastly, and will kill it without it trying to switch if it's already used attacking moves a few times. Gastly could run Will-O-Wisp to try and help with this, but then it won't be able to have 2 STAB attacks, HP Fighting for Pawniard, and Substitute on one set, so it's going to be missing something, while Munchlax can just recover back health and have Rest or Aromatherapy support to get rid of the burn. Gastly will not be able to last and you can't reliably pass Wishes to it.
There are a few things you said which I don't think is correct. Saying that "all you need against stall is taunt" is a huge generalisation. Lickitung gets oblivious, making taunt useless and I believe Spritzees Aroma Viel does the same thing. Plus that statements very vague what Pokemon is using Taunt and how is it stopping stall from functioning? I know you were prolly exaggerating but having a Pokemon with Taunt doesn't shutdown stall completely. Say a Pokemon is on the field that knows spikes, toxic, toxic spikes, roar, recover, whatever and the Pokemon on your team that knows Taunt is not on the field, they are still going to be able to do whatever status move they need to.Congrats! you beat crappy ladder people. Unfortunately stall is not really that viable, unless you know 100% how to play it and are manipulating each turn. If you are doing that, you could probably run dumb sets like Nincada and win too so it doesn't really say much. Stall isn't viable because there are incredibly strong Pokemon (Archen Bunnelby, Cranidos) but there arent any "incredibly bulky" Pokemon like there are in OU. Defensive stats are so low, Archen's defensive stats are considered "good." This means you have to worry more about prediction and type synergy than any other team comp, as well as finding means to wear them down, be it oer 200 turns or through hazards, which any competent player be able to clear and stop recovery. Legit, it only takes one Pokemon with Taunt to stop most Stall.
Now I'm not entirely sure if you are trolling. Trubbish has never been a stall god, in fact it is basically any sort of momentum killer, and only useful for beating Mienfoo / Pawniard. It is nt harder to inflict burn status, especially since lol you just hyped Pokemon like Ponyta a few posts up. Pokemon like Chinchou / Ponyta / Larvesta / Growlithe / Phantump / Pumpkaboo / Duskull are still very much viable, and diverse enough to be able to spread burns. That statement is just factually wrong, if anything there are more users of WIll o Wisp, since Missy left, as now people have more options as to which ghost type they want, they have more options to stop physical attackers.
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you do realize that that is essentially what happeeend to missy as well? Munchlax could very easily "run rest, or have aroma support to stop burns." Did it matter? no. On teams where Missy was used, there was too much pressure to eer allow that situation to happen. The same thing with Gstly. Not to mention there are other viable sets such as SubDisable.
LOL? A total if maybe 5 relevant Pokemon run all 3 of those priority attacks. You can argue paper thn defenses and weakness to priority all you want, those moves are almost never relevant, unless you are facing Timburr / Croagunk / Tirtouga / Carvahna / lol Magby.
Says the guy who had to go 51-24 on the same ladder to get reqs. Okay lolCongrats! you beat crappy ladder people.
Eviolite and Berry Juice help enough with stall, and it can even work a lot of the time without them after part of the game is already played. Taunt does not stop Regenerator from working, and is really used mostly just on 17 Speed Mienfoo to shut down hazard lead Dwebble. I've literally never been helplessly beaten or even slightly inconvenienced by Taunt in Little Cup, and I never run offense; Lickitung and Spritzee are immune to it as well. Stall is fine... Defensive Porygon is great, Spritzee is great, Foongus is great, Ferroseed is great, Slowpoke is great, etc. Spreading status, recovering health, and using passive damage definitely works in Little Cup and is certainly viable, though it may not be your preference.Unfortunately stall is not really that viable, unless you know 100% how to play it and are manipulating each turn. If you are doing that, you could probably run dumb sets like Nincada and win too so it doesn't really say much. Stall isn't viable because there are incredibly strong Pokemon (Archen Bunnelby, Cranidos) but there arent any "incredibly bulky" Pokemon like there are in OU. Defensive stats are so low, Archen's defensive stats are considered "good." This means you have to worry more about prediction and type synergy than any other team comp, as well as finding means to wear them down, be it oer 200 turns or through hazards, which any competent player be able to clear and stop recovery. Legit, it only takes one Pokemon with Taunt to stop most Stall.
Necessary Reading AssignmentNow I'm not entirely sure if you are trolling. Trubbish has never been a stall god, in fact it is basically any sort of momentum killer, and only useful for beating Mienfoo / Pawniard. It is nt harder to inflict burn status, especially since lol you just hyped Pokemon like Ponyta a few posts up. Pokemon like Chinchou / Ponyta / Larvesta / Growlithe / Phantump / Pumpkaboo / Duskull are still very much viable, and diverse enough to be able to spread burns. That statement is just factually wrong, if anything there are more users of WIll o Wisp, since Missy left, as now people have more options as to which ghost type they want, they have more options to stop physical attackers.
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you do realize that that is essentially what happeeend to missy as well? Munchlax could very easily "run rest, or have aroma support to stop burns." Did it matter? no. On teams where Missy was used, there was too much pressure to eer allow that situation to happen. The same thing with Gstly. Not to mention there are other viable sets such as SubDisable.
This is quite different because Will-O-Wisp was more conventional for Misdreavus because it had the bulk, it could take a Pursuit from Munchlax if it had to, and Gastly has TWO STABs to fill moveslots for. Forgo Sludge Bomb and you'll hate it later when you want to finish off Spritzee; Gastly can't go +2 with Shadow Ball like Misdreavus can. Wish + Protect Spritzee with its everyday spread doesn't give a damn about Life Orb Shadow Ball from Gastly and can beat it down with Moonblast while healing itself and watching Gastly chip away at its own health. Calm Mind Spritzee could literally set up on it. And Disable doesn't work on Spritzee. How's that for stall being nonviable in Little Cup? ^_^Life Orb Gastly isn't the only threatening set. I don't know why it's not getting the attention that it deserves, but SubDisable is fantastic and it lets Gastly reliably handle not only Munchlax, but beat Mienfoo, Timburr, Scraggy, Bunnelby and anything else that only has one solid means of hitting Ghost-types. It also lets it get around status and handle set up sweepers a lot better than the LO set can, and although you miss out on some power, the longevity and utility of Substitute and Disable is greatly appreciated. And if you decide not to use Disable, switching out behind a Substitute is a much better option because you can take a Pursuit if your opponent decides to use it. If the problem is Munchlax being able to Rest, then just switch into something else when it goes to sleep. You only mention the one Gastly set, and although it might be common, that's kinda like only addressing Dazzling Gleam Misdreavus and completely ignoring the potential HP Fighting.
LOL? You can use Cranidos if you want, and I wish you luck. It ends up requiring more team support than it's worth in the majority of in-battle scenarios; it's always been that way and Misdreavus's absence is not going to change that.LOL? A total if maybe 5 relevant Pokemon run all 3 of those priority attacks. You can argue paper thn defenses and weakness to priority all you want, those moves are almost never relevant, unless you are facing Timburr / Croagunk / Tirtouga / Carvahna / lol Magby.
lol nice ad hominem there. Quality post from a quality user. Things like tilt are a factor, since i jammed for reqs in 2 days, and bc i actually use things i like instead of cookie cutter teams. Unlike you, I don't discard a mon simply because it looks bad or is anti meta. Seriously tho, nice ad hominem!Says the guy who had to go 51-24 on the same ladder to get reqs. Okay lol
Yeah because Knock Off doesn't exist. you can argue "oh ill play around the knock off" but i think we both know that that rarely happens. Neither of us are anywhere close to being good enough to do that. Taunt doesn't need to stop regen from working lol. 1) that is a very centralized version of stall (could be argued its not even stall) and 2) if all you do is switch the entire time you have basically lost the battle. Common Pokemon are absolutely crippled by stall. Unless you run a dedicated anti stallbreaker counter you will be heavily devastated by taunt users which was my point that oyu seemed to fail to grasp (shouldnt really expect anything less of you i guess). You can say "oh ill just use spritzee" all you want, that doesnt discount your 5 other teammates that are completely useless when taunted. Having to always run Spritzee only furthers my point in my eyes, as that would mean only a select few Pokemon can be on stall teams, leading to a pre-determined matchup. Stall teams will either win or lose at team preview, which in my eyes means they are not viable. You have no option to "play around" you either win or you lose.Eviolite and Berry Juice help enough with stall, and it can even work a lot of the time without them after part of the game is already played. Taunt does not stop Regenerator from working, and is really used mostly just on 17 Speed Mienfoo to shut down hazard lead Dwebble. I've literally never been helplessly beaten or even slightly inconvenienced by Taunt in Little Cup, and I never run offense; Lickitung and Spritzee are immune to it as well. Stall is fine... Defensive Porygon is great, Spritzee is great, Foongus is great, Ferroseed is great, Slowpoke is great, etc. Spreading status, recovering health, and using passive damage definitely works in Little Cup and is certainly viable, though it may not be your preference.
Newsflash, Trubbish still loses to Gastly and literally every other Ghost-type. Missy leaving did nothing for it if the exact reason taht it had problems before appear in multiple newly viable Pokemon. The problem wasnt "missy" it was "ghost types that resist poison and are immune to drain punch" straight up walling its entire set. yeah it can lay down spikes lol but thats about it. It doesn't force out a lot. it forces out Mienfoo if its BJ was up, it forces out Pawniard if its BJ wasnt used, it forces out Cottonee not like that really means anything considering cottonee is purely support, and it forces out Spritzee, which is nothing considering it probably used wish and is passing to teammates anyway. its forced to constantly recycle on any medium sized hit, thus severely losing any momentum (btw whether you think so or not momentum is important even on stall teams). "being beaten ONLY by Archen Drilbur Abra" considernig those are 3 very common Pokemon in todays metagame (on so many teams its not funny, literally almost as common as Mienfoo / Pawniard) I would htink that being weak to those is kinda bad, especially since Abra and LO Drilbur are excellent wallbreakers to smash "stall" teams.I am not trolling at all. You do Trubbish a great injustice by saying it only beats Mienfoo and Pawniard, as it also walls/beats/forces out other important Pokemon such as Cottonee and Spritzee, and serves as a total Knock Off shield for the whole team, being beaten only by Drilbur, Archen, Abra (it can't switch in safely) and Pokemon that can set up. Being able to manipulate the game and cause so many Pokemon to switch out gives it lots of free turns to Recycle its Berry Juice and lay Spikes to support either a stall/balance team with passive damage or support a more offensive team by assisting with important KOs. I was not wrong in saying Trubbish's biggest problem is now gone in reference to Misdreavus's ban from the tier; it was widely accepted to be its most crucial disadvantage.
... well I mean thats kinda obvious considering Misdrevus had ~40% usage and was literally just banned like a week ago :) Its ok tho, not everyone is smart enough to realize that the meta hasnt settled yet.The other Will-O-Wisp users are not nearly as popular now as Misdreavus was before its ban, and everyone knows that.
I could honestly say the same thing about stall teams. No one knows if stall is good this meta, which is the whole point of this discussion thread. You are assuming that stall has already been proven flawless, and is 100% guaranteed to be this new meta, but counter stall options havent manifested yet because "the tier hasn't settled." Yeah I dont think that OHKOes from those Pokemon are going to deter usage much, considering that Pokemon such as Foongus rose last metagame, and will rise again. A weakness to Flying=/= nonviability lmao. You also list Ponyta as a "metagame titan." That made me chuckle lol.The new conventional users of it have not fully manifested as key users of the tactic in the tier yet. There's Ponyta and Larvesta, which are in no way as common as Misdreavus was. Give things time to settle down in the tier before saying for certain what the common users of a move or tactic are. Phantump and Pumpkaboo are kept reeling in fear from OHKOs from potent metagame titans such as Pawniard, Ponyta, and Fletchling, and even Drilbur can tailor itself to 2HKO them on the switch-in if they become that big of a problem for it. Also, you listed Duskull as a viable Pokemon that uses Will-O-Wisp but plainly said my post wasn't factual. Okay lol
Lol? Tentacool? Koffing? LOL and apparantly Duskull isn't viable but these Pokemon are? Misdreavus had just as much of a 4mms as Gastly does, I don't really know why you are solely pinpointing Gastly. You can only hit Pawniard on the switch with HP Fighting anyway, as Scarf Pawn will still be popular to just clean up late game (and I doubt SD sets will run Pursuit. If you run Pursuit you give up a slot to beat something else LOL ANOTHER POKEMON). You don't need Dazzling Gleam anyway, Misdreavus almost never ran Dazzling Gleam and preferred hp Fight / Shadow Ball coverage so I don't really see your point there anyway. Recover would get Disabled, which you seem to miss the entire point of that (in fact you have seemed to miss the entire point of a lot of things. It was too much to expect a narrow minded player such as yourself to actually know how SubDisable Gastly works).This is quite different because Will-O-Wisp was more conventional for Misdreavus because it had the bulk, it could take a Pursuit from Munchlax if it had to, and Gastly has TWO STABs to fill moveslots for. Forgo Sludge Bomb and you'll hate it later when you want to finish off Spritzee; Gastly can't go +2 with Shadow Ball like Misdreavus can. Wish + Protect Spritzee with its everyday spread doesn't give a damn about Life Orb Shadow Ball from Gastly and can beat it down with Moonblast while healing itself and watching Gastly chip away at its own health. Calm Mind Spritzee could literally set up on it. And Disable doesn't work on Spritzee. How's that for stall being nonviable in Little Cup? ^_^
196 SpA Life Orb Gastly Shadow Ball vs. 212 HP / 76 SpD Eviolite Spritzee: 9-13 (33.3 - 48.1%) -- guaranteed 3HKO
(9, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13)
I am not doubting the effectiveness of SubDisable Gastly. I'm saying that if you want to take up two moveslots for that when you have no bulk and no recovery, you're going to be missing something that you will end up needing... a LOT of the time. Using one set to justify taking on one or two things is not okay when you also want to cover so many other important things. I might as well also throw out there that Gastly can do nothing to Porygon damage-wise, so you'll need to use a Choice item and Trick to ruin it. SubDisable Gastly would need Sludge Bomb or HP Fighting to significantly hurt it (each has a 1/16 chance of 2HKOing with Life Orb, and this chance would become nothing if a Calm 236 SpDef spread was used, not too outlandish), but then what's your fourth move going to be? Shadow Ball? HP Fighting? Sludge Bomb? Will-O-Wisp? Dazzling Gleam? Taunt? What else are you going to take on? I'll wait.
196 SpA Life Orb Gastly Sludge Bomb vs. 236 HP / 76+ SpD Eviolite Porygon: 9-13 (34.6 - 50%) -- 0.4% chance to 2HKO
(9, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13)
Lol you'd kill yourself with recoil from Substitute and Life Orb while Porygon just spams Recover. Not running Sludge Bomb gets you beaten by Spritzee (ANOTHER STALL MON LOL). Not running Shadow Ball gets you beaten by Slowpoke (ANOTHER STALL MON LOL), Tentacool, and things that are embarrassing to lose to, like Koffing. Not running Hidden Power Fighting gets you beaten by Pawniard, a super-important threat that carries two Dark moves and laughs at Disable. And let's not forget that you must have Dazzling Gleam or Scraggy will set up on you. Quite a cramp for a Pokemon with no bulk, setup, or recovery. I'm not bashing it, but hey, at least Little Cup's stall mons have everything they need. :)
lol again you missed the point of that. You said that Cranidos wasn't viable because of priority attacks completely shitting on it, which is the equialent of saying that Mienfoo isn't viable because Abra OHKOes it. Priority attacks are not that common to the point where just their existence deters Pokemon like Cranidos from being great. You obviously have not used Cranidos if you think that it is not a good Pokemon (legit all it requires is sticky web).LOL? You can use Cranidos if you want, and I wish you luck. It ends up requiring more team support than it's worth in the majority of in-battle scenarios; it's always been that way and Misdreavus's absence is not going to change that.
Like Briyella did you missed the point. OU has strong Pokemon defensively, like Hippowdon, Skarmory, Chansey, etc. Eviolite does not add that much bulk to them, where Pokemon like Porygon are 4hkoed by super effective moves. Often, powerful neutral hits 2hko them, which is why stall is not viable. Aegislash, the tier's best former stallbreaker supposedly, often had massive trouble with stall teams, due to only able to 3-4hko some Pokemon like Hippowdon. Little Cup is a fast paced metagame, where things are slightly bulky to the point where the preferred meta is always going to be Bulky Offense. Stall teams do not rely on their bulk to get through, they rely on living one or two hits, status, and hazards, which any good team will just outright stop.TCR are you being dumb on purpose lol? Every tier has powerful wall breakers and stall is still viable. ou for example has mega mawile, megacham, megahera and loads more yet stall is still viable. In lc, we have the advantage of eviolite. Inb4 knock off... Any smart stall player will only let a maximum of two Pokemon get knocked off... You can usually pick out the knock off users during team preview and pick which mons are okay to lose their eviolite. And that's even without using trubbish or shellos.