Team Metal Bagon: Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Combusken - KFC (F) Nature: Quirky (Neutral Nature) Type: Fire/Fighting Fire STAB: immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.. Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Abilities: Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Speed Boost (DW) (locked): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected). Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 SpD: Rank 2 Spe: 55 Size Class: 2 Weight Class: 2 Base Rank Total: 14 EC: 4/9 MC: 0 DC: 4/5 Attacks (18): Scratch Growl Focus Energy Ember Double-Kick Peck Sand-Attack Fire Spin Double Team Return Flame Charge Subsitute Swords Dance Brick Break Agility Flame Burst Rock Slide Counter Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Bagon - Metal Salamence (M) Nature: Quiet(Sp.Attack increased by 1; Speed reduced by 15%) Type: Dragon Dragon: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Abilities: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sheer Force (DW) (Locked): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 43 (-) (50 / 1.15 = 43) Size Class: 1 Weight Class: 3 Base Rank Total: 13 10% decrese in evasion EC: 3/9 MC: 1 DC: 2/5 Attacks (14): Rage Bite Leer Headbutt Focus Energy Ember Crunch Protect Zen Headbutt Dragon Claw Brick Break Flamethrower Hydro Pump Dragon Dance Dragon Pulse Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Gible - Roar the Veil Hax Dragon (or Roary for short) (M) Nature: Hardy, Neutral Type: Dragon/Ground Dragon: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Ground STAB: Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. Rough Skin (DW) (locked): (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent. Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 42 Size Class: 1 Weight Class: 2 Base Rank Total: 13 EC: 0/9 MC: 0 DC: 0/5 Attacks (13): Tackle Sand Attack Dragon Rage Sandstorm Take Down Sand Tomb Slash Earthquake Flamethrower Protect Outrage Iron Head Double Edge Team devoninja: Larvitar (Move your mouse to reveal the content) Larvitar (open) Larvitar (close) Larvitar(*) (F) Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion) Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Sand Veil (DW Locked): (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 35 (41 / 1.15 = 35.65 which truncates to 35) (-) Size Class: 1 Weight Class: 4 Base Rank Total: 13 EC: 1/9 MC: 0 DC: 1/5 Attacks: Bite(*) Leer(*) Sandstorm(*) Screech(*) Chip Away(*) Rock Slide(*) Scary Face(*) Thrash(*) Earthquake Stone Edge Pursuit(*) Ancientpower(*) Assurance(*) Substitute(*) Toxic(*) Taunt(*) 16 Moves Minccino (Move your mouse to reveal the content) Minccino (open) Minccino (close) Minccino(*) (F) Nature: Adamant (+1 Atk, -1 SpA) Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move. Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Skill Link (DW Locked): (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3). Stats: HP: 90 Atk: Rank 3 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 75 Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 2/6 MC: 0 DC: 3/5 Attacks: Pound(*) Growl(*) Helping Hand(*) Tickle(*) Doubleslap(*) Encore(*) Swift(*) Sing(*) TailSlap(*) Wake-Up Slap After You Aqua Tail(*) Endure(*) Iron Tail(*) U-turn(*) Substitute(*) Double Team(*) Thief 18 Moves Gastly (Move your mouse to reveal the content) Gastly (open) Gastly (close) Gastly(*) (F) Nature: Modest (+1 SpA, -1 Atk) Type: Ghost/Poison Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 5 (+) SpD: Rank 2 Spe: 80 Size Class: 3 Weight Class: 1 Base Rank Total: 15 EC: 3/9 MC: 0 DC: 0/5 Attacks: Hypnosis(*) Lick(*) Spite(*) Mean Look(*) Curse(*) Night Shade(*) Confuse Ray(*) Sucker Punch(*) Shadow Ball Destiny Bond Disable(*) Clear Smog(*) Grudge(*) Thunderbolt(*) Energy Ball(*) Will-o-Wisp(*) Sludge Bomb Torment Bide 19 Moves Ok, MB's mon and ability, devoninja's mon, ability and orders, MB's orders.