Completed Metal Bagon vs. Endquote (Korski refs)

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Korski

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#1
BATTLE ON!

Arena:

C$FP's Main Street Colloseum:


Field Type: Neutral
Complexity: Simple
Restrictions: None

Just an alternative to the standard ASB arena here.

Rules:

2 vs. 2 Doubles
36-hour Player DQ / 3-day Ref DQ
1 Recovery per Pokemon / 2 Chills per Pokemon
Abilities=ONE
Items=OFF
Switch=N/A

Teams:

Metal Bagon:

Noface Darkbone (M)

Nature: Adamant Attack increased by *; Special Attack reduced by *
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10

EC: 2/6
MC: 0
DC: 2/5

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Attacks:

Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Perish Song

Yawn
Meteor Mash
Foul Play

Dig
Subsitute
Will-o-Wisp
Rock Slide

Murkow - Dark Death(M)
Nature: Quirky Nature Neatral
Type: Dark/Flying
Dark: Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 91

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Super Luck: (Inmate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Insomnia: (inmate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster: (inmate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance

Perish Song
Roost
Drill Peck

Payback
Psychic
Subsitute

Endquote:


Shinx: Cleo (F)
Nature: Brave: Adds * to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 39 (-)
Size Class: 1
Weight Class: 1

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Guts: (DW): (Innate, Locked) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.


Attacks:

Tackle
Leer
Charge
Spark
Bite
Roar
Swagger

Fire Fang
Ice Fang
Helping Hand

Toxic
Thunder Wave
Return

Nidoran M: Odin (M)
Nature: Quiet: Adds * to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 1
Weight Class: 1

EC: 0/9
MC: 0
DC: 0/5

Abilities:

Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group
Hustle: (DW): (Can be Enabled, Locked) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:

Leer
Peck
Focus Energy
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Counter
Disable
Endure

Ice Beam
Thunderbolt
Sludge Bomb

Metal Bagon releases Pokes and selects Abilities --> Endquote releases Pokes, selects Abilities, and issues Actions --> Metal Bagon issues Actions --> Korski refs
 
#2

"Hmmm, what pokemon to send out?"

Diffucult, but I'll go with Darkbone and Dark Death!

Darkbone's ability chouse was very hard but I chose Levitate in the end.

Deark Death has Super Luck, so be in for a haxxy game!
 
#3
Obviously, I send out Cleo and Odin.
Cleo
will be using Intimidate, while Odin will be using Rivalry.
I know Kitsunoh is in the ground egg group, so I'm reasonably sure Nohface is too.

Cleo, let's start off your first match by Intimidat(e)ing our opponents. Then, Charge up some power before hitting Murkrow with your most shocking Spark.

Odin, try to live up to your namesake with a strong offense. Hit Murkrow with Ice Beam, Thunderbolt, then Ice Beam again.
IF Murkrow uses Psychic, Disable it, but only once.
 

Korski

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#4
Endquote, Activating Intimidate does not cost an Action, despite the "Can be Activated" categorization. You can give Shinx another move in that first Action.
 
#6

"The only question here is, which pokemon to use perish song?

Well, I'll choose Noface to use perish cause I can and then, because Noface isn't getting targeted, he can use will-o-wisp on shinx and shadow strike on shinx.

Murkrow, your getting targeted, so we need to be more careful with you. First, use psychic on Nidoran to draw the disable, wasting an action. Then use fly to fly up high, avoiding all attacks then doing some damage on Nidoran-M and then fly on Nido-M that action as well!

Summary:
Noface: Perish Song ~ Will-o-Wisp @ shinx ~ Shadowstrike @ Nidoran-M

Murkow: Psychic ~ Fly ~ Fly All attacks @ Nidoran-M
 

Korski

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#7
~ROUND 1 BEGINS~

Poke: Nohface | Murkrow
HP: 100 | 90
Energy: 100 | 100
Boosts: None | None
Other: None | None

VS.

Poke: Shinx | Nidoran-M
HP: 90 | 90
Energy: 100 | 100
Boosts: None | None
Other: None | None

-------------------

What an alternative to the standard ASB arena this Main Street Colosseum is! The alternativeness is really apparent here, what with the record store over there and the open case of PBR next to the african drum and packs of Parliaments strewn about! Anyway, with all this alternativeness going on, we've got a Pokemon battle to fight between Metal Bagon and Endquote! Metal Bagon releases Darkbone the Nohface and Dark Death the Murkrow before Endquote releases Cleo the Shinx and Odin the Nidoran-M!

Dark Death opens with a bang in the form of a critical hit Psychic attack! Odin wants none of that and Disables the attack while its opponent Charges up its electric fur for some upcoming damage! Darkbone then whimpers out a Perish Song that haunts all the competitors! This may be a short battle! Sensing danger, Dark Death Flies up into the air, avoiding what would surely have been a nasty Thunderbolt from Odin and a Spark from Cleo! What luck! To add to the nothingburgers these Pokemon are throwing around, Darkbone misses with a Will-o-Wisp intended for Cleo! Finally, Dark Death comes back down to earth for an attack on Odin before launching right back up into the sky, once again avoiding its opponents' attacks (which must be frustrating)! Darkbone does some good with a Shadowstrike on Odin before Dark Death comes swooping back in for another Fly attack!

-------------------

Before Round: Intimidate (Murkrow -1 Atk, Nohface -1 Atk)

Action 1:

Murkrow: Psychic [Nidoran-M] (20 damage, -7 energy, crit successful, SpD drop fails)
Nidoran-M: Disable (Psychic) [Murkrow] (-7 energy, Murkrow's Psychic Disabled for 6 Actions)
Shinx: Charge (-7 energy, +1 SpD, +3 BAP to Electric Attacks for 6 Actions)
Nohface: Perish Song (-15 energy, all pokemon will faint after 3 Rounds)

Action 2:

Murkrow: Fly [Evade]
Nidoran-M: Thunderbolt [Murkrow] (miss, -7 energy)
Shinx: Spark [Murkrow] (miss, -4 energy)
Nohface: Will-o-Wisp [Shinx] (miss, -7 energy)
Murkrow: Fly [Nidoran-M] (12 damage, -9 energy, crit fails)

Action 3:

Murkrow: Fly [Evade]
Nidoran-M: Ice Beam [Murkrow] (miss, -7 energy)
Shinx: Spark [Murkrow] (miss, -8 energy)
Nohface: Shadowstrike [Nidoran-M] (11 damage, -5 energy, crit fails, Def drop successful, Nidoran-M -1 Def)
Murkrow: Fly [Nidoran-M] (14 damage, -13 energy, crit fails)

~ROUND 1 ENDS~

Poke: Nohface | Murkrow
HP: 100 | 90
Energy: 73 | 71
Boosts: -1 Atk | -1 Atk
Other: Perish Song (2 Rounds) | Psychic Disabled (4 Actions), Perish Song (2 Rounds)

VS.

Poke: Shinx | Nidoran-M
HP: 90 | 33
Energy: 81 | 80
Boosts: +1 SpD (1 Round) | -1 Def (1 Round)
Other: Electric attacks +3 BAP (4 Actions), Perish Song (2 Rounds) | Perish Song (2 Rounds)

Metal Bagon --> Endquote --> Korski
 
#8

"Now for a mix of evasive move stall and, well... attacks."

Noface: Dig @ Shinx ~ Shadowstrike @ Nidoran-M ~ Yawn @ Shinx

Murkow: Subsitute 20 HP ~ Fly @ Nidoran-M ~ Fly @ Nidoran-M
SUB: IF Nidoran-M uses counter on action THEN replace your current action with Night Shade.
 
#9
...once again avoiding its opponents' attacks (which must be frustrating)!...
You have no idea. :/

Okay, you two: Let's do this.
Nidoran, I want you to use Disable on Nohface's Shadowstrike, then use Counter twice on Murkrow. I know his substitution means that this isn't going to work, but we have to stop his broken use of Fly SOMEHOW.

Shinx, first ROAR away the substitute, then use Spark on that bloody crow twice.
 

Korski

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#10
~ROUND 2 BEGINS~

Poke: Nohface | Murkrow
HP: 100 | 90
Energy: 73 | 71
Boosts: -1 Atk | -1 Atk
Other: Perish Song (2 Rounds) | Psychic Disabled (4 Actions), Perish Song (2 Rounds)

VS.

Poke: Shinx | Nidoran-M
HP: 90 | 33
Energy: 81 | 80
Boosts: +1 SpD (1 Round) | -1 Def (1 Round)
Other: Electric attacks +3 BAP (4 Actions), Perish Song (2 Rounds) | Perish Song (2 Rounds)

---------------------

Prose.

---------------------

Action 1:

Murkrow: Substitute [20 HP] (-20 HP, -18 energy)
Nidoran-M: Disable (Shadowstrike) [Nohface] (-7 energy, Nohface's Shadowstrike Disabled for 6 Actions)
Nohface: Dig [Evade]
Nohface: Dig [Shinx] (14 damage, -10 energy, crit fails)
Shinx: Roar [Murkrow] (-7 energy, Murkrow's Substitute dissipates)

Action 2:

Murkrow: Night Shade [Nidoran-M] (10 damage, -7 energy)
Shinx: Spark [Murkrow] (24 damage, -4 energy, crit fails, Paralysis fails)
Nohface: Shadowstrike [Nidoran-M] (fails, -5 energy)
Nidoran-M: Counter (fails, -6 energy)

Action 3:

Murkrow: Night Shade [Nidoran-M] (10 damage, -11 energy)
Shinx: Spark [Murkrow] (24 damage, -8 energy, crit fails, Paralysis successful, Murkrow 25% Paralyzed)
Nohface: Yawn [Shinx] (-7 energy, Shinx becomes drowsy)
Nidoran-M: Counter (fails, -6 energy)

~ROUND 2 ENDS~

Poke: Nohface | Murkrow
HP: 100 | 22
Energy: 61 | 35
Boosts: -1 Atk | -1 Atk
Other: Perish Song (1 Round), Shadowstrike Disabled (4 Actions) | Psychic Disabled (1 Action), Perish Song (1 Round), 20% Paralyzed

VS.

Poke: Shinx | Nidoran-M
HP: 90 | 13
Energy: 69 | 61
Boosts: None | None
Other: Electric attacks +3 BAP (1 Action), Perish Song (1 Round), Drowsy (1 Action) | Perish Song (1 Round)

Endquote --> Metal Bagon --> Korski
 
#11
Odin, you need to Endure these next few hits. Then hit Murkrow with Thunderbolt twice.
IF Murkrow faints, target Nohface instead.
IF Murkrow successfully uses Fly on A1 or A2, Disable it on A2 or A3, respectively. Only do this once, obviously.

Cleo, you're falling asleep in one action, but try to go for the KO with your strongest Spark on Murkrow on any action you are awake.
If Murkrow faints, target Nohface.

Perish song is about to KO us all, so make this round count, guys.
 
#12

"I must admit, that was a good strategy from you endquote, sadly the end is near, according to this quote."
Korski said:
Perish Song (1 Round)
"It also says that Korski is fat but O well."

Murkow stall this out with Roost, chill, roost.

Noface, dig and stay underground then come up and strike Nidoran-M on your final action.
 

Korski

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#13
~ROUND 3 BEGINS~

Poke: Nohface | Murkrow
HP: 100 | 22
Energy: 61 | 35
Boosts: -1 Atk | -1 Atk
Other: Perish Song (1 Round), Shadowstrike Disabled (4 Actions) | Psychic Disabled (1 Action), Perish Song (1 Round), 20% Paralyzed

VS.

Poke: Shinx | Nidoran-M
HP: 90 | 13
Energy: 69 | 61
Boosts: None | None
Other: Electric attacks +3 BAP (1 Action), Perish Song (1 Round), Drowsy (1 Action) | Perish Song (1 Round)

--------------------

Bada boom. IT'S A TIE.

--------------------

Action 1:

Nidoran-M: Endure (-15 energy)
Shinx: Spark [Murkrow] (22 damage, -12 energy, KO)
Murkrow: KO'd
Nohface: Dig [Evade] (-10 energy)

End of Action: Yawn (Shinx falls Asleep for 1 Action)

Action 2:

Nidoran-M: Thunderbolt [Nohface] (miss, -7 energy)
Shinx: Asleep
Nohface: Dig [Stay Underground] (-13 energy)

Action 3:

Nidoran-M: Thunderbolt [Nohface] (miss, -11 energy)
Shinx: Spark [Nohface] (miss, -4 energy)
Nohface: Dig [Nidoran-M] (13 damage, KO)

End of Round: Perish Song (Nohface faints, Shinx faints)

~ROUND 3 ENDS~

Poke: Nohface | Murkrow
HP: 0 | 0
Energy: 38 | 35
Boosts: Done | Done
Other: Gone | Gone

VS.

Poke: Shinx | Nidoran-M
HP: 0 | 0
Energy: 53 | 28
Boosts: Done | Done
Other: Gone | Gone

--------------------

~GG TO BOTH!

Metal Bagon: 2 TC
  • Darkbone the NOHFACE: 1 EC, 2 MC, 1 DC, 2 KOC
  • Dark Death the MURKROW: 1 EC, 2 MC, 1 DC
Endquote: 2 TC
  • Cleo the SHINX: 1 EC, 2 MC, 1 DC, 1 KOC
  • Odin the NIDORAN-M: 1 EC, 2 MC, 1 DC
Korski: 4 RT
 
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