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Mew QC 0/3

Discussion in 'Locked / Outdated Analyses' started by Kushalos, May 27, 2014.

  1. Kushalos

    Kushalos I love it when you call me medium poppa
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    [​IMG]
    #OG GOD

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    Overview
    ########

    Everyone knows Mew, the original legendary. It is after Smeargle the most versatile Pokémon in the game, and one of the top threats in UU. You would expect Mew is a threat because of its versatality, but there are a lot of roles it is outclassed in.

    Instead, Mew is one of the most dangerous defensive threats in the meta, with access to all the support moves it needs like Defog, Will-O-Wisp, Stealth Rock and Knock Off. With its solid stats and instant recovery it can stay around and constantly wall threats like Nidoking.
    It's not too shabby offensively either, with cool boosting moves like Swords Dance and Nasty Plot.

    While Mew does have some weak points like being weak to common moves like Knock Off and U-turn, it can easily overcome these problems if you play it to it's strengths.


    Specially defensive
    ########
    name: Specially defensive
    move 1: Defog / Stealth Rock
    move 2: Will-O-Wisp / Thunder Wave
    move 3: Soft-Boiled
    move 4: Knock Off / Psychic
    ability: Synchronise
    item: Leftovers
    evs: 252 HP / 232 SDef / 24 Spe
    nature: Careful / Calm

    Moves
    ========

    Mew is one of the(if not the) best Defog users in the tier, because its a durable user of it and it can constantly get rid of the hazards on the field to support its teammates. Stealth Rock on the other hand can be put on Mew as well if you have no room on another member of your team. Will-O-Wisp can weaken the physical attackers that try to hit Mew's weaker defense stat, and it's good for wearing pokemon down in general. Thunder Wave cripples Hydreigon and Fire types trying to get in on Mew for free. Soft-Boiled is mandatory to keep Mew healthy throughout the match. The last slot can be either Knock Off or Psychic. Knock Off is the preferred option because it can cripple a ton of switchins by removing their item. However, if you want to hit Fighting types hard like Heracross and Infernape, Psychic is definitely an option.

    Set Details
    ========

    Mew has enough speed EVs to outspeed everything up to Adamant Honchkrow, while the rest is put in HP and Special Defense to take hits from special attackers such as Nidoking and Slowbro. If you are using Knock Off run a Careful nature, and use Calm nature if running Psychic.

    Usage Tips
    ========

    This Mew can work on any team that needs Defog support or a solid pivot. Try not to let it lose its item quickly unless you have no other choice, because Mew likes it Leftovers a lot. You can switch it into most special attackers, just be careful of Hydreigon and Mega Houndoom. Don't try to take on Sableye, you are guaranteed to lose.

    Team Options
    ========

    Florges or Aromatisse is a great partner for Mew as it can switch in on all the offensive Pokémon that threaten out Mew like Hydreigon, Heracross and Absol.
    Hydreigon can switch into Slowbro and Chandelure who are annoying to Mew as Slowbro can set up Calm Minds in its face and Chandelure can kill with Shadow Ball.


    Stallbreaker
    ########
    name: Stallbreaker
    move 1: Taunt
    move 2: Will-O-Wisp
    move 3: Soft-Boiled
    move 4: Knock Off / Night Shade
    ability: Synchronise
    item: Leftovers
    evs: 252 HP / 120 SDef / 136 Spe
    nature: Jolly

    Moves
    ========

    Taunt is the most important move on this set. It prevents opponents from statussing it, healing themselves, boosting or setting up hazards. Will-O-Wisp wears down walls that are hard to break with Knock Off and it cripples physical attackers that aren't Fire type. Soft-boiled prevents you from getting worn down by constant assaults. Knock Off gets rid of items like Leftovers, so walls won't have residual healing, or Life Orbs and power boosting Choice items. Night Shade does a constant 100 HP damage, but it doesn't get rid of items like Knock Off.

    Set Details
    ========

    The speed EVs are to outspeed positive natured base 85s like Nidoking and Heracross. You can invest more in speed to outspeed base 90s such as Roserade but it will miss out on some bulk. The rest is invested in HP and SpDef to take special hits better.

    Usage Tips
    ========

    This Mew can work on any team. It can be put on stall to beat opposing stall, can work on balance as a Nidoking switchin, and on Spikes stacking offense to prevent the opponent from Defogging.

    Team Options
    ========

    Florges and Aromatisse are again great partners, especially because they beat Sableye, one obstacle Mew can never get past. Hydreigon beats Houndoom and Chandelure, while Mew can burn and taunt Florges to wear it down for Hydreigon.


    Nasty Plot
    ########
    name: Nasty Plot
    move 1: Nasty Plot
    move 2: Psyshock / Psychic
    move 3: Aura Sphere
    move 4: Dark Pulse
    ability: Synchronise
    item: Life Orb / Leftovers / Colbur Berry
    evs: 252 SpAtk / 4 SDef / 252 Spe
    nature: Timid

    Moves
    ========

    Nasty Plot Mew is a rare sight these days, but can still be very effective and it has a surprise factor. Nasty Plot doubles its special attack and allows it to plow through walls and bulky teams. Psyshock is the preferred STAB move because it can hit Florges and Blissey on their weaker defense stat, but Psychic is more powerful. Aura Sphere is there to hit Mega Aggron, Hydreigon and Empoleon hard. Dark Pulse puts the hurt on Jirachi and Slowbro.

    Set Details
    ========

    Simple special sweeper EVs. Max speed with a Timid nature to speed tie with other base 100s. Max special attack to hit as hard as possible. Life Orb allows it to hit harder, while Leftovers makes for an easier time setting up. Colbur Berry makes it harder for Scarf Hydreigon to revenge kill you.

    Usage Tips
    ========

    This Mew can be used as a wallbreaker versus stall as it can boost up without fearing too much. Versus offense it should be used rather as a late-game sweeper that cleans up the rest of the weakened team.

    Team Options
    ========

    Nasty Plot Mew likes hazards to get the kills, so Nidoqueen, Froslass and Roserade for great partners. Something that can take down special walls like Choice Band Victini or Life Orb Hydreigon with Superpower and Iron Tail.


    Swords Dance
    ########
    name: Swords Dance
    move 1: Swords Dance
    move 2: Zen Headbutt
    move 3: Drain Punch
    move 4: Sucker Punch
    ability: Synchronise
    item: Life Orb / Colbur Berry / Lum Berry
    evs: 252 Atk / 4 SDef / 252 Spe
    nature: Adamant / Jolly

    Moves
    ========

    One Swords Dance boosts Mew's attack to a whopping 656, which coupled with Life Orb can do huge damage to an unsuspecting opponent. Zen Headbutt is the main STAB move and is mandatory to hit Fighting types and Florges. Drain Punch is there to hit Hydreigon and other Dark types and it's the strongest move Mew has to hit Mega Aggron. At the same time it is a small form of recovery. Sucker Punch is a form of priority that can take out revenge killers like Victini and Chandelure.

    Set Details
    ========

    Simple physical sweeper spread with max Attack and max Speed. Adamant is the preferred nature because Mew does already lack a bit of power and it has priority, but Jolly is an option if you want to speed tie with other base 100s or outspeed Roserade(although Roserade dies to a +2 LO Sucker Punch). Life Orb is the main item because without it Mew misses out on many kills like Victini and Darmanitan. Colbur Berry and Lum berry are options for easier setup.

    Usage Tips
    ========

    This Mew's best use is as a cleaner on offense when most of the opposing team has been worn down. Setting up an SD is easy because of Mew's natural bulk, and it can pick off weakened threats with a Sucker Punch.

    Team Options
    ========

    This Mew likes hazard support even more than NP Mew to ensure kills on weakened threats, so Froslass, Roserade, Mega-Aggron and Nidoqueen are good partners. A Fairy can switch into Hydreigon if it hasn't been worn down enough yet to be in killing range of Sucker Punch.

    Other Options
    ########

    - Baton Pass to escape Pursuit-users or pass boosts(will get own set depending on OU suspect results)
    - U-turn/Volt Switch
    - Choice Scarf/Specs/Band
    - Explosion
    - Tailwind
    - Super Fang
    - Reflect Type
    - Trick Room

    Checks & Counters
    ########

    - Dark types: Krookodile, Hydreigon, Absol, Houndoom, Scrafty, Sableye
    - Fire types: Chandelure, Entei, Darmanitan, Fletchinder Because they are immune to Will-O-Wisp
    - Taunt users: Aerodactyl, Azelf
    Last edited: Aug 6, 2014
  2. galbia

    galbia L'Étranger
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    Dark Pulse is superior to Shadow Ball for the Flinch Chance. You also hit fighting types with your stab so there is really no reason to use it
    Kushalos likes this.
  3. Delibird is Amazing

    Delibird is Amazing

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    This is just a nitpick but I think roost should be mentioned instead of soft boiled as someone who doesn't use showdown will find it much easier to get a roost mew (gen 6 tm) than a soft boiled mew (gen 3 tutor)
  4. Bouff

    Bouff Tournament Banned
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    i think we talked about seismic toss / night shade being slashed on spdef but idk if its rly worth it

    also dont forget baton shit fren
  5. Minus

    Minus A box that is conscious and wishes it weren’t a box.
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    Um, I'd hold off on Baton Pass if that's what the shitface above is talking abt because it might get banned.
  6. Ranger Mike

    Ranger Mike

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    In the stall breaker set details mention super fang in addition to that say if you use super fang you might as well be using Crobat also mention knock off in the ss of the sd set by but say that sucker punch is always better. Also add transform to oo because why the hell not :P just say it's not viable. On phone so don't really use puncuation edit: add jirachi, hydreigon, victini and other scarfed u turners to checks and counters.
  7. Bouff

    Bouff Tournament Banned
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    not QC but I'm the mew god so

    u could possibly bump up the speed on stallbreaker to out speed uninvested rose idk

    add hydrei as a partner for spdef cuz megadoom

    also pls add bro u fgt
  8. FLCL

    FLCL
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    ive used a lot of options as the attacking move on defog mew and u turn, icy wind, and dragon tail definitely stood out to me as viable options worth mentioning

    slash colbur berry on the sd set as well
  9. kokoloko

    kokoloko what matters is our plan!
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    nasty plot can use fire blast/giga drain coverage to good effect, i'dput that somewhere
  10. WreckDra

    WreckDra "kid you gooda lookin' but you don't know what'sa cookin"
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    Hi Kushalos , I am not QC but I have a few things to share:
    Being a relatively new to XY UU, this definitely gave me an idea of how Mew functions but it would be nice if you would elaborate on what makes each set different from the previous one, even if it is obvious. I think the best way of doing this is in the usage tips section, since each Mew is used differently. This can be done in the write up a lot better than the skeleton, I just wanted to let you know that the Usage Tips section for each is quite barren and is pretty much a c/p of another set at times which doesn't bode well. This was pretty good overall though despite the formatting errors and the blurring of sets.
  11. RedxThree

    RedxThree

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    I think it's worth mentioning that the Stallbreaker set can alternatively invest in Defense, which in combination with WoW can better handle physical attackers, particularly strong Fighting-types. For example, Mew can switch into Adamant LO Luke's Crunch, burn him and heal up to avoid the 2HKO (I'm almost certain it survives after SR as well, correct me if I'm wrong.) Also remove the mention in the Stallbreaker set about being a consistent Nidoking counter, as Sludge Wave has a good chance to 2HKO either spread after SR.

    In teammates, add that Mew really hates status which is another reason that Florges is an excellent partner. Blissey is another cleric with decent synergy.
  12. galbia

    galbia L'Étranger
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    Aromatisse should probably be mentioned in Team Options of all sets. It is physically bulkier than Florges and thus it complements Mew even better in my opinion.
    Meru and boltsandbombers like this.
  13. Kushalos

    Kushalos I love it when you call me medium poppa
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    Finished writing up will add Baton Pass set later and QC Check after that pls.

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