1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Mewtwo (Analysis)

Discussion in 'Locked / Outdated Analyses' started by drcossack, Nov 23, 2010.

  1. shrang

    shrang Defend the Headquarters of Revolution
    is a Contributor to Smogonis a Battle Server Moderatoris a Tiering Contributor Alumnus

    Joined:
    Jul 24, 2009
    Messages:
    4,292
    Be good to provide logs, bro.
  2. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    May 29, 2008
    Messages:
    4,269
    Why is the first set named Calm Mind when Calm Mind has a slash next to it?

    I'd suggest the set look more like this:

    [SET]
    name: Special Attacker
    move 1: Psycho Break
    move 2: Aura Sphere
    move 3: Fire Blast / Flamethrower
    move 4: Calm Mind / Ice Beam
    item: Life Orb
    evs: 4 HP / 252 SpA / 252 Spe
    nature: Timid

    Having slashes toward the bottom makes more sense, and also looks nicer aesthetically.
  3. RedSP

    RedSP

    Joined:
    Mar 8, 2008
    Messages:
    246
    Be sure to give a mention to unnerve as its ability. It removes the threat of your opponent activating a resist type berry like Chople berry on t-tar.
  4. banditking15

    banditking15

    Joined:
    Jul 10, 2010
    Messages:
    25
    Whatever happened to Classic Bulk up Mewtwo?
    Name: Buff Mewtwo
    Nature:Adamant/Jolly
    Move 1: Bulk Up
    Move 2: Psycho Cut
    Move 3:Brick Break/Focus Punch
    Move 4: Recover
    Item: Life Orb
    Evs: 252 Attk/252 Spe/4 hp
    This Mewtwo makes an amazing late game cleaner after taking out your opponents revengers. Its Very unpredictable and Attack is Base 110 which is still really good. shows Mewtwo's versatility and unpredictability. It also makes Mewtwo harder to kill and is really good for clean up jobs. Brick break is more reliable but Focus punch can Destroy the inevitable Darkrai switch in. although i prefer brick break because it cleans up pokemon better, as you can use it for the 2HKO where if you focus punch its a one trick pony, as soon as your opponent sees it, they arent gonna give you the oppourtunity to focus punch again.
  5. Xing

    Xing

    Joined:
    Jun 18, 2010
    Messages:
    125
    In the original post, I'd suggest removing the comment on Shadow Ball hitting neutrally on Metagross and Jirachi since Aura Sphere does more damage to them.

    @banditking: Having Psychic/Fighting attacking combo will have Mewtwo walled by the dozen Psychic types in the Uber tier, but I can't judge too much since I've never used it.
  6. Lugiatina

    Lugiatina

    Joined:
    Jun 9, 2007
    Messages:
    616

    Mainly because Psystrike Mewtwo can wall break basically the same way without decreasing it's special attack is why that set is obsolete. Also, what do you mean "Harder to kill?" If it is harder to kill on the physical side with Giratina's Shadow Sneak? Palkia's Spacial Rend would still do over half to that Mewtwo if that Mewtwo still had 354/216/216 defenses.
  7. banditking15

    banditking15

    Joined:
    Jul 10, 2010
    Messages:
    25
    But it still gives a suprise factor to the opponent and yea essentially to giratinas shadow sneak and Groudons EQ. and psystrike shouldnt be its only option, maybe its the best option but its still more versatile than that
  8. trickroom

    trickroom
    is a Forum Moderator Alumnusis a Contributor Alumnus

    Joined:
    Sep 13, 2009
    Messages:
    999
    Giratina-O can just Draco Meteor you instead of sneaking and Draco Meteor + Shadow Sneak is an OHKO. Not worth using, Mewtwo shouldn't use physical sets when you can just abuse Psystrike. Psystrike is a major upgrade for Mewtwo and using his inferior attack stat to sweep is just horrible. Giratina can just burn and cripple you which is all it needs. Lugia walls you completely, with Reflect, Pressure and Roost.

    Bulk Up Mewtwo is too gimmicky and it just opens you to revenge kills from the likes of Scarf Palkia, Dialga and Kyogre easier. With Calm Mind you can survive one hit barr Scarf Water Spout, but with Bulk Up, you can be OHKOed after Stealth Rock.
  9. shrang

    shrang Defend the Headquarters of Revolution
    is a Contributor to Smogonis a Battle Server Moderatoris a Tiering Contributor Alumnus

    Joined:
    Jul 24, 2009
    Messages:
    4,292
    The only thing that Bulk Up saves Mewtwo from being killed by is Ho-Oh, and quite frankly, it'll just go ahead and burn you with Sacred Fire and laugh its head off.
  10. Rowol

    Rowol

    Joined:
    Apr 7, 2011
    Messages:
    9
    Bulk-up Mewtwo is fun though as it will definitely surprise you opponent when you drop down Psycho cut...
  11. calze6

    calze6

    Joined:
    Nov 28, 2009
    Messages:
    552
    One awesome log for specs mewtwo:

    Code:
    Battle between Funkytown and calze6 started!
    
    Tier: BW Uber
    Rule: Unrated
    Rule: Sleep Clause
    Rule: Freeze Clause
    Rule: Species Clause
    Rule: Wifi Battle
    
    calze6 sent out Kyogre!
    Funkytown sent out Kyogre!
    Kyogre's Drizzle made it rain!
    
    Start of turn 1
    Funkytown called Kyogre back!
    Funkytown sent out Groudon!
    
    The foe's Groudon's Drought intensified the sun's rays!
    Kyogre used Thunder!
    It had no effect!
    
    The sunlight is strong!
    
    Start of turn 2
    calze6 called Kyogre back!
    calze6 sent out Nattorei! (Ferrothorn)
    
    Funkytown called Groudon back!
    Funkytown sent out Jirachi!
    
    The sunlight is strong!
    
    Start of turn 3
    Funkytown called Jirachi back!
    Funkytown sent out Ho-Oh!
    
    The foe's Ho-Oh is exerting its Pressure!
    Nattorei used Stealth Rock!
    Pointed stones float in the air around Funkytown's team!
    
    The sunlight is strong!
    
    Start of turn 4
    calze6 called Nattorei back!
    calze6 sent out Kyogre!
    
    Kyogre's Drizzle made it rain!
    The foe's Ho-Oh used Substitute!
    The foe's Ho-Oh made a substitute!
    
    Rain continues to fall!
    The foe's Ho-Oh restored a little HP using its Leftovers!
    
    Start of turn 5
    Kyogre used Surf!
    It's super effective!
    The foe's Ho-Oh's substitute faded!
    
    The foe's Ho-Oh used Brave Bird!
    A critical hit!
    Kyogre lost 342 HP! (100% of its health)
    The foe's Ho-Oh is hit with recoil!
    Kyogre fainted!
    
    Rain continues to fall!
    The foe's Ho-Oh restored a little HP using its Leftovers!
    calze6 sent out Kingdra!
    
    Start of turn 6
    Funkytown called Ho-Oh back!
    Funkytown sent out Groudon!
    Pointed stones dug into the foe's Groudon!
    
    The foe's Groudon's Drought intensified the sun's rays!
    Kingdra used Waterfall!
    It's super effective!
    The foe's Groudon lost 27% of its health!
    Kingdra is hurt by its Life Orb!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    
    Start of turn 7
    calze6 called Kingdra back!
    calze6 sent out Arceus-Groun! (Arceus-Ground)
    
    The foe's Groudon used Thunder Wave!
    But it failed!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    
    Start of turn 8
    Funkytown called Groudon back!
    Funkytown sent out Shaymin-S!
    Pointed stones dug into the foe's Shaymin-S!
    
    Arceus-Groun used Swords Dance!
    Arceus-Groun's Attack sharply rose!
    
    The sunlight is strong!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    
    Start of turn 9
    calze6 called Arceus-Groun back!
    calze6 sent out Mewtwo!
    
    Mewtwo is exerting its Pressure!
    The foe's Shaymin-S used Seed Flare!
    Mewtwo lost 222 HP! (62% of its health)
    
    The sunlight is strong!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    calze6: I'm screwed
    
    Start of turn 10
    Funkytown called Shaymin-S back!
    Funkytown sent out Jirachi!
    Pointed stones dug into the foe's Jirachi!
    
    Mewtwo used Psystrike!
    It's not very effective...
    The foe's Jirachi lost 18% of its health!
    
    The sunlight is strong!
    The foe's Jirachi restored a little HP using its Leftovers!
    
    Start of turn 11
    calze6 called Mewtwo back!
    calze6 sent out Arceus-Groun! (Arceus-Ground)
    
    The foe's Jirachi used Body Slam!
    Arceus-Groun lost 62 HP! (15% of its health)
    
    The sunlight is strong!
    The foe's Jirachi restored a little HP using its Leftovers!
    
    Start of turn 12
    Funkytown called Jirachi back!
    Funkytown sent out Kyogre!
    Pointed stones dug into the foe's Kyogre!
    
    The foe's Kyogre's Drizzle made it rain!
    Arceus-Groun used Stone Edge!
    The attack of Arceus-Groun missed!
    
    Rain continues to fall!
    Funkytown: well...
    Funkytown: :P
    
    Start of turn 13
    calze6 called Arceus-Groun back!
    calze6 sent out Nattorei! (Ferrothorn)
    
    The foe's Kyogre used Ice Beam!
    Nattorei lost 95 HP! (26% of its health)
    
    Rain continues to fall!
    Nattorei restored a little HP using its Leftovers!
    calze6: I made terrible ho-oh switch in
    calze6: I totally forgot terrakion
    Funkytown: you got unlucky too tho
    Funkytown: true
    calze6: and I put it in for 1
    calze6: arceus sd
    calze6: 2 ho-oh
    calze6: I'm furious with myself lol
    
    Start of turn 14
    Funkytown called Kyogre back!
    Funkytown sent out Ho-Oh!
    Pointed stones dug into the foe's Ho-Oh!
    
    The foe's Ho-Oh is exerting its Pressure!
    Nattorei used Power Whip!
    It's not very effective...
    The foe's Ho-Oh lost 8% of its health!
    
    Rain continues to fall!
    The foe's Ho-Oh restored a little HP using its Leftovers!
    Nattorei restored a little HP using its Leftovers!
    
    Start of turn 15
    The foe's Ho-Oh used Roost!
    The foe's Ho-Oh landed on the ground!
    The foe's Ho-Oh regained health!
    
    Nattorei used Leech Seed!
    The foe's Ho-Oh was seeded!
    
    Rain continues to fall!
    The foe's Ho-Oh restored a little HP using its Leftovers!
    The foe's Ho-Oh's health is sapped by leech seed.
    Funkytown: loæ
    Funkytown: *lol
    
    Start of turn 16
    calze6 called Nattorei back!
    calze6 sent out Terakion! (Terrakion)
    
    The foe's Ho-Oh used Substitute!
    The foe's Ho-Oh made a substitute!
    
    Rain continues to fall!
    The foe's Ho-Oh restored a little HP using its Leftovers!
    The foe's Ho-Oh's health is sapped by leech seed.
    
    Start of turn 17
    Terakion used Stone Edge!
    It's super effective!
    The foe's Ho-Oh's substitute faded!
    
    The foe's Ho-Oh used Roost!
    The foe's Ho-Oh landed on the ground!
    The foe's Ho-Oh regained health!
    
    Rain continues to fall!
    The foe's Ho-Oh restored a little HP using its Leftovers!
    The foe's Ho-Oh's health is sapped by leech seed.
    
    Start of turn 18
    Funkytown called Ho-Oh back!
    Funkytown sent out Groudon!
    Pointed stones dug into the foe's Groudon!
    
    The foe's Groudon's Drought intensified the sun's rays!
    Terakion used Stone Edge!
    It's not very effective...
    The foe's Groudon lost 16% of its health!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    
    Start of turn 19
    calze6 called Terakion back!
    calze6 sent out Nattorei! (Ferrothorn)
    
    The foe's Groudon used Earthquake!
    Nattorei lost 157 HP! (44% of its health)
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    Nattorei restored a little HP using its Leftovers!
    
    Start of turn 20
    The foe's Groudon used Thunder Wave!
    Nattorei is paralyzed! It may be unable to move!
    
    Nattorei used Gyro Ball!
    The foe's Groudon lost 28% of its health!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    Nattorei restored a little HP using its Leftovers!
    
    Start of turn 21
    The foe's Groudon used Earthquake!
    Nattorei lost 151 HP! (42% of its health)
    
    Nattorei is paralyzed! It can't move!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    Nattorei restored a little HP using its Leftovers!
    calze6: omg
    Funkytown: ouch
    
    Start of turn 22
    The foe's Groudon used Earthquake!
    Nattorei lost 110 HP! (31% of its health)
    Nattorei fainted!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    calze6: save me the humiliation!
    calze6 sent out Arceus-Groun! (Arceus-Ground)
    
    calze6: or spare me
    Funkytown: oh btw, stallion made me a 'megauser' yesterday
    calze6: cool
    Funkytown: ie. tournament host
    calze6: yea
    calze6: I don't PO much anymore so it doesn't matter
    Funkytown: and said i could become a driver if i get a little more well known
    Funkytown: lol 
    calze6: I practically only do rain
    calze6: driver?
    Funkytown: they can ban, kick, mute etc.
    Funkytown: kinda like a mod
    calze6: you can easily be like trickroom
    Funkytown: yeah like him
    Funkytown: :D
    calze6: you need to do analyses though
    Funkytown: true
    calze6: I reckon you 2 are probably best matched
    calze6: well maybe and jibaku
    Funkytown: yeah don't forget him
    Funkytown: :P
    
    Start of turn 23
    Funkytown called Groudon back!
    Funkytown sent out Kyogre!
    Pointed stones dug into the foe's Kyogre!
    
    The foe's Kyogre's Drizzle made it rain!
    Arceus-Groun used Earthquake!
    The foe's Kyogre lost 50% of its health!
    
    Rain continues to fall!
    calze6: MAYBE eo
    Funkytown: never actually played him
    calze6: nor I
    
    Start of turn 24
    Arceus-Groun used Stone Edge!
    A critical hit!
    The foe's Kyogre lost 24% of its health!
    The foe's Kyogre fainted!
    
    Rain continues to fall!
    Funkytown sent out Shaymin-S!
    Pointed stones dug into the foe's Shaymin-S!
    
    calze6: apparently he pretty good
    
    Start of turn 25
    The foe's Shaymin-S used Substitute!
    The foe's Shaymin-S made a substitute!
    
    Arceus-Groun used Stone Edge!
    The attack of Arceus-Groun missed!
    
    Rain continues to fall!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    calze6: omg
    Funkytown: ouch
    calze6: haaaaaaaaaaaax
    Funkytown: that was why i subbed lol
    Funkytown: just in case
    calze6: lol
    
    Start of turn 26
    The foe's Shaymin-S used Leech Seed!
    Arceus-Groun was seeded!
    
    Arceus-Groun used Stone Edge!
    It's super effective!
    The foe's Shaymin-S's substitute faded!
    
    Rain continues to fall!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    Arceus-Groun's health is sapped by leech seed.
    
    Start of turn 27
    The foe's Shaymin-S used Substitute!
    The foe's Shaymin-S made a substitute!
    
    Arceus-Groun used Stone Edge!
    It's super effective!
    The foe's Shaymin-S's substitute faded!
    
    Rain continues to fall!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    Arceus-Groun's health is sapped by leech seed.
    
    Start of turn 28
    The foe's Shaymin-S used Substitute!
    The foe's Shaymin-S made a substitute!
    
    Arceus-Groun used Stone Edge!
    It's super effective!
    The foe's Shaymin-S's substitute faded!
    
    Rain continues to fall!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    Arceus-Groun's health is sapped by leech seed.
    
    Start of turn 29
    calze6 called Arceus-Groun back!
    calze6 sent out Terakion! (Terrakion)
    
    The foe's Shaymin-S used Substitute!
    The foe's Shaymin-S made a substitute!
    
    Rain continues to fall!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    
    Start of turn 30
    Terakion used X-Scissor!
    The foe's Shaymin-S's substitute faded!
    
    The foe's Shaymin-S used Seed Flare!
    The attack of the foe's Shaymin-S missed!
    
    Rain continues to fall!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    Funkytown: ouch
    calze6: lol payback
    
    Start of turn 31
    Funkytown called Shaymin-S back!
    Funkytown sent out Jirachi!
    Pointed stones dug into the foe's Jirachi!
    
    Terakion used X-Scissor!
    The foe's Jirachi lost 21% of its health!
    
    Rain continues to fall!
    The foe's Jirachi restored a little HP using its Leftovers!
    
    Start of turn 32
    calze6 called Terakion back!
    calze6 sent out Arceus-Groun! (Arceus-Ground)
    
    The foe's Jirachi used Body Slam!
    Arceus-Groun lost 61 HP! (15% of its health)
    
    Rain continues to fall!
    The foe's Jirachi restored a little HP using its Leftovers!
    
    Start of turn 33
    Funkytown called Jirachi back!
    Funkytown sent out Arceus-Drago! (Arceus-Ghost)
    Pointed stones dug into the foe's Arceus-Drago!
    
    Arceus-Groun used Earthquake!
    The foe's Arceus-Drago lost 37% of its health!
    
    Rain continues to fall!
    calze6: not that bullcrap
    
    Start of turn 34
    Arceus-Groun used Earthquake!
    The foe's Arceus-Drago lost 36% of its health!
    
    The foe's Arceus-Drago used Judgment!
    Arceus-Groun lost 128 HP! (31% of its health)
    Arceus-Groun fainted!
    
    Rain continues to fall!
    calze6 sent out Mewtwo!
    
    Mewtwo is exerting its Pressure!
    
    Start of turn 35
    Funkytown called Arceus-Drago back!
    Funkytown sent out Jirachi!
    Pointed stones dug into the foe's Jirachi!
    
    Mewtwo used Psystrike!
    It's not very effective...
    A critical hit!
    The foe's Jirachi lost 39% of its health!
    
    Rain continues to fall!
    The foe's Jirachi restored a little HP using its Leftovers!
    
    Start of turn 36
    calze6 called Mewtwo back!
    calze6 sent out Kingdra!
    
    The foe's Jirachi used Thunder Wave!
    Kingdra is paralyzed! It may be unable to move!
    
    Rain continues to fall!
    The foe's Jirachi restored a little HP using its Leftovers!
    
    Start of turn 37
    Funkytown called Jirachi back!
    Funkytown sent out Groudon!
    Pointed stones dug into the foe's Groudon!
    
    The foe's Groudon's Drought intensified the sun's rays!
    Kingdra used Waterfall!
    It's super effective!
    The foe's Groudon lost 28% of its health!
    Kingdra is hurt by its Life Orb!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    
    Start of turn 38
    The foe's Groudon used Stealth Rock!
    Pointed stones float in the air around calze6's team!
    
    Kingdra is paralyzed! It can't move!
    
    The sunlight is strong!
    The foe's Groudon restored a little HP using its Leftovers!
    calze6: omg
    
    Start of turn 39
    Funkytown called Groudon back!
    Funkytown sent out Shaymin-S!
    Pointed stones dug into the foe's Shaymin-S!
    
    Kingdra is paralyzed! It can't move!
    
    The sunlight is strong!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    calze6: OMG
    
    Start of turn 40
    The foe's Shaymin-S used Air Slash!
    Kingdra lost 123 HP! (42% of its health)
    
    Kingdra flinched!
    
    The sunlight is strong!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    
    Start of turn 41
    The foe's Shaymin-S used Substitute!
    The foe's Shaymin-S made a substitute!
    
    Kingdra used Outrage!
    The foe's Shaymin-S's substitute faded!
    Kingdra is hurt by its Life Orb!
    
    The sunlight is strong!
    The foe's Shaymin-S restored a little HP using its Leftovers!
    
    Start of turn 42
    Funkytown called Shaymin-S back!
    Funkytown sent out Jirachi!
    Pointed stones dug into the foe's Jirachi!
    
    Kingdra used Outrage!
    It's not very effective...
    The foe's Jirachi lost 30% of its health!
    Kingdra is hurt by its Life Orb!
    
    The sunlight is strong!
    The foe's Jirachi restored a little HP using its Leftovers!
    calze6: OUTRAGE
    
    Start of turn 43
    The foe's Jirachi used Iron Head!
    It's not very effective...
    Kingdra lost 52 HP! (17% of its health)
    Kingdra fainted!
    
    The sunlight is strong!
    The foe's Jirachi restored a little HP using its Leftovers!
    calze6 sent out Mewtwo!
    Pointed stones dug into Mewtwo!
    
    Mewtwo is exerting its Pressure!
    
    Start of turn 44
    Mewtwo used Psystrike!
    It's not very effective...
    The foe's Jirachi lost 13% of its health!
    The foe's Jirachi fainted!
    
    The sunlight is strong!
    Funkytown: uh oh
    calze6: I win?
    calze6: oooh
    Funkytown: lol maybe
    Funkytown sent out Groudon!
    Pointed stones dug into the foe's Groudon!
    
    calze6: groudon
    
    Start of turn 45
    Mewtwo used Psystrike!
    The foe's Groudon lost 30% of its health!
    The foe's Groudon fainted!
    
    The sunlight is strong!
    calze6: YES
    Funkytown sent out Arceus-Drago! (Arceus-Ghost)
    Pointed stones dug into the foe's Arceus-Drago!
    
    Funkytown: lol gg
    
    Start of turn 46
    Mewtwo used Psystrike!
    The foe's Arceus-Drago lost 1% of its health!
    The foe's Arceus-Drago fainted!
    
    The sunlight is strong!
    calze6: warstory much
    Funkytown sent out Ho-Oh!
    Pointed stones dug into the foe's Ho-Oh!
    
    The foe's Ho-Oh is exerting its Pressure!
    Class of '01 is watching the battle.
    Funkytown: sure if you want
    calze6: cant be stuffed
    Funkytown: not that much prediction
    Funkytown: lol 
    
    Start of turn 47
    Mewtwo used Psystrike!
    The foe's Ho-Oh lost 14% of its health!
    The foe's Ho-Oh fainted!
    
    The sunlight is strong!
    calze6: too much hax
    Funkytown sent out Shaymin-S!
    Pointed stones dug into the foe's Shaymin-S!
    The foe's Shaymin-S fainted!
    
    calze6 won the battle!
    calze6: Again, I prove my superiority towards you.
    Funkytown: GG! TEEHEE
    Funkytown: mhm
  12. trickroom

    trickroom
    is a Forum Moderator Alumnusis a Contributor Alumnus

    Joined:
    Sep 13, 2009
    Messages:
    999
    Specs Mewtwo hits very hard and cannot be walled by Chansey or Blissey due to Psytrike. That's something no other Choice Specs user can boast about. Specs Kyogre is still harassed by Chansey because Water Spout isn't a guaranteed 2HKO even at full power.

    I think you can provide more good logs and drcossack can retest it. Choiced Mewtwo sets have major drawbacks though. Instead of hitting hard, why not Calm Mind up and rip things to shreds. Nothing stops Calm Mind Mewtwo completely. Choice Specs Mewtwo on the other hand has more checks because Mewtwo isn't versatile anymore when holding a choice item.
  13. barry4ever

    barry4ever
    is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 20, 2009
    Messages:
    877
    I agree with you Trickroom, CM Mewtwo is quite good this gen. I tested several variants and all of them did fine. Those ones do especially well with sub. I think cossack should test it and consider adding it.
  14. drcossack

    drcossack I'm everywhere, you ain't never there

    Joined:
    Apr 21, 2009
    Messages:
    1,122
    I can test Sub. I will not, however, test any Choiced Mewtwo sets. I don't know how much clearer I can make this. The constant switching required by Specs (or Scarf) Mewtwo is practically a death sentence. It's too easy to play around it.

    Calze - specs may be more powerful than CM LO (immediately), and I'm not disputing that. I just don't think it's going to work too well.
  15. calze6

    calze6

    Joined:
    Nov 28, 2009
    Messages:
    552
    In that battle log shown, LO Mewtwo would have died because of the recoil. It isn't strong enough to comfortably 2HKO chansey and and arceus so it can avoid CM stall wars and toxic stall.
  16. shrang

    shrang Defend the Headquarters of Revolution
    is a Contributor to Smogonis a Battle Server Moderatoris a Tiering Contributor Alumnus

    Joined:
    Jul 24, 2009
    Messages:
    4,292
    92.5% is close enough to a "guarantee", actually (Water Spout). That aside, Specs Mewtwo does deserve testing. Tyranitar is still relatively rare in Ubers (I don't think I've seen anyone apart from myself using it), while Scizor can be 2HKOed after two Stealth Rock switch-ins (which you can usually achieve by some careful double switching). With Specs, Dark Arceus also fails to set up on you, provided you both switch in at the same time, while Arceus can set up on LO. It also lets you cripple some mono-sweepers with Trick should you opt to use it.

    Again, the Psycho Killer is just so good that it eclipses everything else, but that doesn't mean other sets aren't worth testing.
  17. barry4ever

    barry4ever
    is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 20, 2009
    Messages:
    877
    OK, sorry for bumping this but I think Psychic Arceus deserves a mention as a decent check. In fact thats one of the main reason you'd use it in Ubers. Nothing Mewtwo carries can OHKO Psychic Arceus while Mewtwo dies to a combination of Payback+ES. This was listed as a check by trickroom as well.
  18. jc104

    jc104 Humblest person ever
    is a Contributor Alumnus

    Joined:
    Aug 27, 2009
    Messages:
    1,780
    GP 1/2
  19. Darkmalice

    Darkmalice Like a facepalm, but better
    is a Community Contributoris a Tiering Contributor

    Joined:
    Aug 11, 2008
    Messages:
    1,533
    This is currently in AC:
    This is already present in the main set. Either this comment should be removed (and the first set renamed as SDS suggested), or the first set should have Ice Beam deslashed.

    Also you need to Ctrl+F and replace Psycho Break with Psystrike.
  20. Badal

    Badal Shit
    is a Contributor Alumnus

    Joined:
    Nov 24, 2009
    Messages:
    1,911
    Talked to drcossack. Will be adding the GP changes and asking for another GP. Expect a new thread soon.
  21. Fatecrashers

    Fatecrashers acta est fabula
    is a Site Staff Alumnusis an Artist Alumnusis a Super Moderator Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Sep 24, 2007
    Messages:
    4,997

Users Viewing Thread (Users: 0, Guests: 0)