Mienfoo (Analysis)


Mienfoo

[Overview]

<p>Boasting great Speed, high Attack, and Regenerator for recovery, Mienfoo can fit onto almost any team. Mienfoo possesses a usable base 55 Special Attack stat, meaning that many of the physically defensive walls will have a hard time stopping this Fighting-type. Mienfoo also has access to many great moves, from the powerful Hi Jump Kick, to the more support-oriented Drain Punch, and even to the ever-useful Fake Out, which can allow Mienfoo to function as a lead. Yet, while Mienfoo is such a potent offensive threat, it certainly has its downfalls. Against Pokemon such as Slowpoke, Mienfoo has few options, and will almost always have to switch out.</p>

[Set]
name: Bulky Attacker
move 1: Drain Punch
move 2: Fake Out
move 3: U-turn
move 4: Payback / Knock Off
item: Eviolite
ability: Regenerator
nature: Adamant / Jolly
evs: 156 Atk / 36 Def / 36 SpD / 236 Spe

[Set Comments]

<p>With an Eviolite equipped, Mienfoo can boast a stat of 18 in both defenses, and that, when in conjunction with Drain Punch, U-turn, and Regenerator can make Mienfoo incredibly difficult to take down. Also, with an Attack stat of 17, Mienfoo can still deal very punishing damage to the Pokemon that stand in its way.</p>

<p>The moves on this set aim to maximize Mienfoo's coverage and deal good damage to the majority of the Little Cup metagame. Drain Punch allows Mienfoo to score super effective hits on threats such as Scraggy or Ferroseed, as well as recover back HP that it might have lost from switching in. Fake Out serves largely as a way to spread additional damage to opponents in order to get them in the KO range from one of Mienfoo's other moves. It can also be used to bypass other priority and chip away at threatening sweepers that may otherwise sweep a team entirely. U-turn allows Mienfoo to function as a scout, as it will then know what the opponent's main switchin will be for easier prediction later in the match. U-turn also possesses the benefit of abusing Mienfoo's ability, Regenerator. This way, every time Mienfoo is low on health it can U-turn away and regain a third of its health. Payback is used to deal super effective damage to Pokemon like Gastly that may switch in trying to absorb a Fighting-type attack and KO with Shadow Ball. With Eviolite, they will fail to KO Mienfoo the majority of the time, and will likely be knocked out by a 100 Base Power super effective Payback. Knock Off can also be used in the last slot, not for dealing damage, but to cripple the Pokemon that will switch in without worry, only to have their defensive stats crippled by the loss of Eviolite.</p>

[Additional Comments]

<p>The EV spread used maximizes Mienfoo's offensive stats, while giving it enough bulk to abuse the recovery from Drain Punch and Regenerator, keeping Mienfoo at a high amount of health so it can continually perform its job. A Jolly nature puts Mienfoo in a Speed tier above Pokemon such as Pawniard, and lets it tie with Pokemon such as Houndour. An Adamant nature means that Mienfoo is outsped by Houndour and only ties with Pawniard, but it gives its moves a much-needed power boost. Stone Edge can also be used in the last slot as a way to hit Flying-types. Toxic is also an option in the last slot, since it lets Mienfoo abuse its recovery from Drain Punch and Regenerator in order to stall opposing Pokemon out. Bounce is also an option to hit Fighting-types super effectively, but the fact that it takes two turns to attack reduces its usefulness severely.</p>

<p>Bulky Mienfoo excels at forcing switches and abusing its recovery to stay around for as long as possible. For this reason, pairing Mienfoo with a Pokemon such as Hippopotas, Ferroseed, or Dwebble that can reliably set up entry hazards makes its ability to scout and force switches even more useful. Also, the use of entry hazards helps make up for the loss in power that comes from running Drain Punch instead of Hi Jump Kick, and Eviolite instead of Life Orb. Pokemon with STAB Pursuit, such as Houndour, are also great partners for Mienfoo to trap and KO Gastly and Duskull that can otherwise easily switch in, absorb a Fighting-type move, and burn Mienfoo.</p>

[Set]
name: Choice Scarf
move 1: Hi Jump Kick / Drain Punch
move 2: U-turn
move 3: Stone Edge
move 4: Hidden Power Ice
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments]

<p>With a Choice Scarf equipped, Mienfoo can outspeed a great deal of fearsome threats and KO them with its great coverage. Hi Jump Kick is used for obvious reasons, as a STAB 130 Base Power move inflicts a great deal of damage even to those that are only hit neutrally. Yet, Drain Punch can also be used in the same slot, as it can still KO the Pokemon that are weak to Fighting-type moves rather easily. The major downfall is that Mienfoo will deal far less damage to Pokemon that are hit neutrally. U-turn allows Mienfoo to take advantage of the switches it forces to scout out the opponent's checks and heal off damage it has taken, thanks to Regenerator. Stone Edge gets near-perfect coverage when used in conjunction with Mienfoo's Fighting-type move of choice, and is also Mienfoo's best way of dealing with Ghost-types that may switch in expecting a Hi Jump Kick or Drain Punch.</p>

[Additional Comments]

<p>The EVs maximize Mienfoo's damage potential and the amount of Pokemon it can outspeed. With 236 Speed EVs and an Adamant nature, Mienfoo outspeeds Scraggy after a Dragon Dance, allowing Mienfoo to KO it with Hi Jump Kick. Also, even with an Adamant nature, Mienfoo reaches 24 Speed after the boost from Choice Scarf, outspeeding many common opposing Choice Scarf users as well. Bounce can be used in the third slot in order to score a super effective hit on Fighting-types, but the one-turn start up makes it generally less useful than Stone Edge.</p>

<p>Choice Scarf Mienfoo has very little that can deal with Pokemon such as Gastly or Duskull, so pairing it with Houndour or Scraggy to counter those threats is very useful.</p>

[Set]
name: Lead
move 1: Fake Out
move 2: Hi Jump Kick / Brick Break
move 3: Payback / Stone Edge
move 4: U-turn
item: Focus Sash / Life Orb
ability: Inner Focus
nature: Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments]

<p>Thanks to its ability, Inner Focus, which prevents flinching from Fake Out, Mienfoo can serve a very useful niche as an Anti-Lead. Fake Out serves its customary purposes on this set, breaking Focus Sashes, dealing free damage to threats, and delaying the opponent's set up. Hi Jump Kick, possessing 130 Base Power, is the main damage-dealing move on the set, capable of easily knocking out Ferroseed or other Pokemon weak to Fighting-type attacks in a single hit. Brick Break can be used over Hi Jump Kick if more consistency is desired, and if destroying Light Screen and Reflect is especially useful for your team. Payback and Stone Edge are for the Ghost- and Flying-types that are immune to or resist Mienfoo's STAB, and you should choose the move that benefits your team the most. U-turn is there for scouting purposes, gaining momentum, and helps to start the game off in an advantageous position.</p>

[Additional Comments]

<p>The EV spread maximizes Mienfoo's power and the number of Pokemon it can outspeed. With 236 EVs and a Jolly nature, Mienfoo outspeeds Pawniard, and can tie with Pokemon such as Houndour, giving it the best chance to score KOs or get off a free hit. The choice of item depends on personal preference and can be situational. A Focus Sash allows Mienfoo to take an attack from something such as Abra and hit it with the super effective move of choice, while Life Orb boosts Mienfoo's power, making Fake Out and Hi Jump Kick much stronger. In the third slot, there are a few other options as well. Taunt can be used to ensure that entry hazards are not set up, and Knock Off is an option against Pokemon that will otherwise counter Mienfoo with ease. Drain Punch is also a viable alternative, as it gives Mienfoo a way of recovery, while maintaining the same accuracy and power as Brick Break.</p>

<p>Against other leads running a priority attack along with Focus Sash, Mienfoo struggles, as it can often be knocked out in two hits. Life Orb Mienfoo loses to Pokemon such as Abra, that can take a Fake Out, outspeed Mienfoo the next turn, and KO with a super effective move. Running Pokemon such as Houndour alongside Mienfoo can take advantage of the lack of Stealth Rock on the field. Also, Scarf Chinchou can be very helpful teammates thanks to their ability to KO Ducklett that can easily wall Mienfoo.</p>

[Other Options]

<p>Thanks to its large movepool and versatile stats, Mienfoo possesses a few options that, if used properly, can be very effective. A Bulk Up set with Eviolite equipped can be used, with the added benefit over Timburr being that Mienfoo can Baton Pass those boosts and find more chances to set up, thanks to Regenerator. A Calm Mind set is also viable, as Mienfoo does possess a usable, if not immediately threatening, base 55 Special Atttack stat. As with the Bulk Up set, Mienfoo can also Baton Pass these boosts, and even feasibly run Hidden Power Ice to KO Gligar if it switches in as Mienfoo uses Calm Mind, expecting a Drain Punch or Fake Out. Mienfoo's third boosting option is Swords Dance, which can be viable thanks to its high Speed stat, but can still be easily outsped and is still weak to priority attacks.</p>

[Checks and Counters]

<p>Gligar can wall virtually any Mienfoo set besides Calm Mind if Mienfoo isn't running Toxic, and can use Aerial Ace or Acrobat to do punishing damage, possibly even scoring a KO when Mienfoo is weakened. Wynaut can trap and KO Choice Scarf variants of Mienfoo, and any variants not carrying U-turn. Slowpoke takes a pittance from all of Mienfoo's attacks outside of U-turn, and can easily wall the Choice Scarf set as long as it is locked into a move besides U-turn. Ghost-types like Duskull can absorb a Fighting-type move and burn Mienfoo, permanently crippling it.</p>
 
I think the EVs for the first set should probably be 156 Atk / 36 Def / 36 SpD / 236 Spe. It allows Mienfoo to basically always survive a LO Hydro Pump from Carvanha (2.56% chance to OHKO with a max nature and max evs; sr doesn't affect this but spikes makes it like 41% which is still 'alright'.)

EDIT: Actually I'm thinking it over and the extra attack EVs are crucial in beating Scraggy. Perhaps taking an EV out of Speed would be better? It's only losing out on like.... Houndour? So I guess 236 Atk / 36 Def / 36 SpD / 156 Spe...?

stamp (2/2)
 
add/change remove (comment)

[Overview]

<p>Boasting great Speed, high Attack, and Regenerator, Mienfoo can fit onto almost any team. Mienfoo even possesses a usable base 55 Special Attack stat, making it even harder to stop by the physical walls that will try to stop it cold. Mienfoo also has access to many great moves, from the powerful Hi Jump Kick, to the more support-oriented Drain Punch, and even to the ever-useful Fake Out which can allow Mienfoo to function as a lead. Yet, while Mienfoo is such a potent offensive threat, it certainly has its downfalls. Against Pokemon such as Gligar or Slowpoke, Mienfoo has few options, and will almost always have to switch out.</p>

[Set]
name: Bulky Attacker
move 1: Drain Punch
move 2: Fake Out
move 3: U-turn
move 4: Payback / Knock Off
item: Eviolite
ability: Regenerator
nature: Adamant / Jolly
evs: 156 Atk / 36 Def / 36 SpD / 236 Spe

[Set Comments]

<p>With Eviolite equipped, Mienfoo stands at 18 Special Defense and 18 Defense. These defenses, in conjunction with Drain Punch, U-turn, and Regenerator make it extremely hard to take Mienfoo down. Also, with an Attack stat of 17, Mienfoo can still deal very punishing damage to the Pokemon that stand in its way.</p>

<p>The moves on this set aim to maximize Mienfoo's coverage and deal good damage to the majority of the Little Cup metagame. A STAB Drain Punch allows Mienfoo to score super effective hits on threats such as Scraggy or Ferroseed, as well as recover back HP that it Mienfoo might have lost from switching in. Fake Out serves largely as a way to spread additional residual damage to opponents in order to get them within range of a KO from one of Mienfoo's other moves. yet It can also be used to bypass other priority moves and chip away at threatening sweepers that may otherwise sweep your team entirely. U-turn allows Mienfoo to function as a scout, seeing what the opponent's main switch-in will be for easier prediction later on in the match. so it can later be predicted. U-turn also possesses the double benefit of abusing Mienfoo's ability, Regenerator. This way, every time Mienfoo is low on health, it can U-turn out to of it and regain a third of its health, which is even more important considering it is using Eviolite to boost its defenses, making every point of HP that much more vital. Payback is used to deal super effective damage to the Pokemon like Misdreavus that may switch in trying to absorb a Fighting-type attack and KO with Shadow Ball. With Eviolite, they will fail to KO Mienfoo the majority of the time, and will likely be be likely knocked out by a 100 Base Power super effective Payback. Knock Off can also be used in the last slot, not for dealing damage, but to cripple crippling the Pokemon such as Gligar that will switch in without worry such as Gligar, only to have their defensive stats crippled by the loss of Eviolite.</p>

[Additional Comments]

<p>The EV spread used maximizes Mienfoo's offensive stats, while giving it enough bulk to the defenses with which it can abuse the recovery from Drain Punch and Rgenerator, keeping Mienfoo at a high amount of health so it can continually perform its jobs most effectively. A Jolly nature puts Mienfoo in a Speed tier above Pokemon such as Pawniard and Meditite, and lets it tie with Pokemon such as Houndour. An Adamant nature means that Mienfoo is outsped by Houndour and only ties with Pawniard and Meditite, but it makes its moves that much more powerful. Stone Edge can also be used in the last slot as a way to hit Flying-types; however, yet the most common Flying-type, Gligar, can easily take a Stone edge and Roost off the damage. Toxic is also an option in the last slot, since it lets Mienfoo abuse its recovery from Drain Punch and Regenerator in order to actually stall opposing Pokemon out. Bounce is also an option to hit Fighting-types super effectively, but the fact that it takes two turns to attack reduces cripples its usefulness pretty severely.</p>

<p>Bulky Mienfoo excels at forcing switches and abusing its recovery to stay around for as long as possible. For this reason, pairing Mienfoo with a Pokemon such as Gligar, Ferroseed, or Dwebble that can reliably set up entry hazards makes its Mienfoo's ability to scout and force switches even more useful. Also, the use of entry hazards helps make up for the loss in power that comes from running Drain Punch instead of Hi Jump Kick, and Eviolite instead of Life Orb. Pairing Mienfoo with Chinchou can be very useful, as Chinchou resists Gligar's Aerial Ace, can KO back Gligar with Hydro Pump, and can can scout alongside Mienfoo using Volt Switch. Carvanha is another good team option for Mienfoo, as it can outspeed and KO Gligar with Hydro Pump after just one turn of Speed Boost. Pokemon with a STAB Pursuit, such as Houndour, are also great partners for Mienfoo to trap and KO, as Misdreavus and Duskull, that can otherwise easily switch in, absorb a Fighting-type move, and burn Mienfoo otherwise.</p>

[Set]
name: Choice Scarf
move 1: Hi Jump Kick / Drain Punch
move 2: U-turn
move 3: Stone Edge
move 4: Hidden Power Ice
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments]

<p>With a Choice Scarf equipped, Mienfoo can outspeed a great deal of fearsome threats and KO them with its great coverage. Hi Jump Kick is used for obvious reasons, as a STAB 130 Base Power move inflicts deals a great deal of damage even to those that are hit to even those whom it hits for only neutral damage. Yet, Drain Punch can also be used in the same slot, as it can still KO the Pokemon that are weak weaking to Fighting-type moves rather easily. The major downfall is that Mienfoo will deal far less damage to Pokemon that are hit neutrally. U-turn allows Mienfoo to take advantage of the switches it forces to scout out the opponent and heal off damage it Mienfoo has taken, thanks to Regenerator. Stone Edge gets near-perfect coverage when used in conjunction with Mienfoo's Fighting-type move of choice, and is also Mienfoo's best way of dealing with Ghost-types that may switch into Mienfoo, expecting a Hi Jump Kick or Drain Punch. Hidden Power Ice is used to score a quick 2HKO on Gligar if it switches in predicting any of the other moves, hoping to set up on Mienfoo.</p>

[Additional Comments]

<p>The EVs for this set maximize Mienfoo's damage potential and the amount of Pokemon it can outspeed. With 236 Speed EVs and an Adamant nature, Mienfoo outspeeds Scraggy after a Dragon Dance and can KO him with Hi Jump Kick. Also, even with an Adamant nature, Mienfoo reaches 24 Speed after the boost from Choice Scarf, outspeeding many common opposing Choice Scarf users scarfers as well. Bounce can be used in the third slot in order to score the super effective hit on Fighting-types, but yet the one-turn start up makes it generally less useful than Stone Edge.</p>

<p>Choice Scarf Mienfoo has very little that can deal with Pokemon such as Misdreavus or Duskull, so pairing it with carrying Houndour or Scraggy to counter those threats is very useful. Carrying a Pokemon capable of beating Gligar consistently is also advisable, as Gligar can switch in on three of the four moves this set runs and get a free turn of set up otherwise.</p>

(space)
[Set]
name: Lead
move 1: Fake Out
move 2: Hi Jump Kick / Brick break
move 3: Payback / Stone Edge
move 4: U-turn
item: Focus Sash / Life Orb
ability: Inner Focus
nature: Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments]

<p>Thanks to its ability, Inner Focus, which prevents flinching from Fake Out, keeping Mienfoo from being Faked Out, Mienfoo can serve a very useful niche as an Anti-Lead. Fake Out serves its customary purposes on this set, breaking Focus Sashes, dealing free damage to threats, and delaying the opponent's set up. Hi Jump Kick, possessing 130 Base Power, is the main damage-dealing move on the set, capable of easily knocking out Ferroseed or other Pokemon weak to Fighting-type attacks in a single hit. Brick Break can be used over Hi Jump Kick if more consistency is desired, and if destroying Light Screen and Reflect screens is especially useful for your team. Payback and Stone Edge are for the Ghost- and Flying-types that resist Mienfoo's STAB attacks, primary attacking option, and should be used on the basis of which type of Pokemon whether Flying- or Ghost-types are a bigger issue for your team. U-turn is there for scouting purposes, and gaining momentum, and helps to start the game off in an advantageous position.</p>

[Additional Comments]

<p>The EV spread on this set maximizes Mienfoo's power and the number of Pokemon it can outspeed. With 236 EVs and a Jolly nature, Mienfoo outspeeds Pawniard and Meditite, and can tie with Pokemon such as Houndour, giving it the best most chance to score KOs or get off a free hit. The choice of item depends on personal preference and can be situational. Focus Sash allows Mienfoo to take an attack from something such as Abra and hit it with the super effective move of choice, while yet, Life Orb boosts Mienfoo's power, making Fake Out and Hi Jump Kick that much more useful. In the third slot, there are a few other options as well. Taunt can be used to ensure that entry hazards are not set up, and Knock Off is an option against Pokemon such as Gligar that will otherwise brush Mienfoo off with ease. Drain Punch is also a viable alternative option, as it gives Mienfoo a way of recovery, while maintaining the same accuracy and power as Brick Break.</p>

<p>Against other leads running a priority attack along with Focus Sash, Mienfoo struggles, as it can likely be knocked out in two hits by the opponent's priority option. Life Orb Mienfoo loses to Pokemon such as Abra, that can take a Fake Out, outspeed Mienfoo the next turn, and KO with a super effective move. Running Pokemon such as Houndour alongside Mienfoo can take advantage of the lack of Stealth Rock on the field. Also, running Carvanha or Chinchou can be very helpful teammates thanks to their ability to KO Gligar that can easily wall Mienfoo.</p>

[Other Options]

<p>Thanks to its large movepool and versatile stats, Mienfoo possesses a few options that, if used properly, can be very effective. A Bulk Up set with Eviolite equipped can be used, with the added benefit over Timburr being that it Mienfoo can Baton Pass those boosts and find more chances to set up, thanks to Regenerator. A Calm Mind set is also viable, as Mienfoo does possess a usable, if not immediately threatening, base 55 Special Atttack stat. As with the Bulk Up set, Mienfoo can also Baton Pass these boosts, and even feasibly run Hidden Power Ice to KO Gligar if it switches in as Mienfoo uses Calm Mind, expecting a Drain Punch or Fake Out. Mienfoo's third boosting option is Swords Dance, which can be viable thanks to its high Speed stat, but can still be easily outsped and is still weak to priority attacks.</p>

[Checks and Counters]

<p>Gligar can easily walk all over any Mienfoo set besides Calm Mind, and can use Aerial Ace to do punishing damage, possibly scoring a KO if Mienfoo has and even KO Mienfoo once it's been weakened. Wynaut can trap and KO Choice Scarf variants of Mienfoo, and any variants not carrying U-turn. Slowpoke takes a pittance from all of Mienfoo's attacks outside of U-turn, and can easily wall the Choice Scarf set as long as it is locked into a move besides U-turn. Ghost-types like Misdreavus can absorb a Fighting-type move and burn Mienfoo, permanently crippling it.</p>


Just one noticeable issue, you kept switching between he/it and who/that, so I changed them to the one you used more often ("it" and "that"). Either is fine as long as it stays the same throughout the analysis, so you can change it if you want. Anyway, nice job.



1/2
 
add/change remove (comment)

[Overview]

<p>Boasting great Speed, high Attack, and Regenerator, Mienfoo can fit onto almost any team. Mienfoo even possesses a usable base 55 Special Attack stat, making it even harder to stop by the physical walls that will try to stop it cold. Mienfoo also has access to many great moves, from the powerful Hi Jump Kick, to the more support-oriented Drain Punch, and even to the ever-useful Fake Out which can allow Mienfoo to function as a lead. Yet, while Mienfoo is such a potent offensive threat, it certainly has its downfalls. Against Pokemon such as Gligar or Slowpoke, Mienfoo has few options, and will almost always have to switch out.</p>

[Set]
name: Bulky Attacker
move 1: Drain Punch
move 2: Fake Out
move 3: U-turn
move 4: Payback / Knock Off
item: Eviolite
ability: Regenerator
nature: Adamant / Jolly
evs: 156 Atk / 36 Def / 36 SpD / 236 Spe

[Set Comments]

<p>With Eviolite equipped, Mienfoo stands at 18 Special Defense and 18 Defense. These defenses, in conjunction with Drain Punch, U-turn, and Regenerator make it extremely hard to take Mienfoo down. Also, with an Attack stat of 17, Mienfoo can still deal very punishing damage to the Pokemon that stand in its way.</p>

<p>The moves on this set aim to maximize Mienfoo's coverage and deal good damage to the majority of the Little Cup metagame. A STAB Drain Punch allows Mienfoo to score super effective hits on threats such as Scraggy or Ferroseed, as well as recover back HP that it Mienfoo might have lost from switching in. Fake Out serves largely as a way to spread additional residual damage to opponents in order to get them within range of a KO from one of Mienfoo's other moves. yet It can also be used to bypass other priority moves and chip away at threatening sweepers that may otherwise sweep your team entirely. U-turn allows Mienfoo to function as a scout, seeing what the opponent's main switch-in will be for easier prediction later on in the match. so it can later be predicted. U-turn also possesses the double benefit of abusing Mienfoo's ability, Regenerator. This way, every time Mienfoo is low on health, it can U-turn out to of it and regain a third of its health, which is even more important considering it is using Eviolite to boost its defenses, making every point of HP that much more vital. Payback is used to deal super effective damage to the Pokemon like Misdreavus that may switch in trying to absorb a Fighting-type attack and KO with Shadow Ball. With Eviolite, they will fail to KO Mienfoo the majority of the time, and will likely be be likely knocked out by a 100 Base Power super effective Payback. Knock Off can also be used in the last slot, not for dealing damage, but to cripple crippling the Pokemon such as Gligar that will switch in without worry such as Gligar, only to have their defensive stats crippled by the loss of Eviolite.</p>

[Additional Comments]

<p>The EV spread used maximizes Mienfoo's offensive stats, while giving it enough bulk to the defenses with which it can abuse the recovery from Drain Punch and Rgenerator, keeping Mienfoo at a high amount of health so it can continually perform its jobs most effectively. A Jolly nature puts Mienfoo in a Speed tier above Pokemon such as Pawniard and Meditite, and lets it tie with Pokemon such as Houndour. An Adamant nature means that Mienfoo is outsped by Houndour and only ties with Pawniard and Meditite, but it makes its moves that much more powerful. Stone Edge can also be used in the last slot as a way to hit Flying-types; however, yet the most common Flying-type, Gligar, can easily take a Stone edge and Roost off the damage. Toxic is also an option in the last slot, since it lets Mienfoo abuse its recovery from Drain Punch and Regenerator in order to actually stall opposing Pokemon out. Bounce is also an option to hit Fighting-types super effectively, but the fact that it takes two turns to attack reduces cripples its usefulness pretty severely.</p>

<p>Bulky Mienfoo excels at forcing switches and abusing its recovery to stay around for as long as possible. For this reason, pairing Mienfoo with a Pokemon such as Gligar, Ferroseed, or Dwebble that can reliably set up entry hazards makes its Mienfoo's ability to scout and force switches even more useful. Also, the use of entry hazards helps make up for the loss in power that comes from running Drain Punch instead of Hi Jump Kick, and Eviolite instead of Life Orb. Pairing Mienfoo with Chinchou can be very useful, as Chinchou resists Gligar's Aerial Ace, can KO back Gligar with Hydro Pump, and can can scout alongside Mienfoo using Volt Switch. Carvanha is another good team option for Mienfoo, as it can outspeed and KO Gligar with Hydro Pump after just one turn of Speed Boost. Pokemon with a STAB Pursuit, such as Houndour, are also great partners for Mienfoo to trap and KO, as Misdreavus and Duskull, that can otherwise easily switch in, absorb a Fighting-type move, and burn Mienfoo otherwise.</p>

[Set]
name: Choice Scarf
move 1: Hi Jump Kick / Drain Punch
move 2: U-turn
move 3: Stone Edge
move 4: Hidden Power Ice
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments]

<p>With a Choice Scarf equipped, Mienfoo can outspeed a great deal of fearsome threats and KO them with its great coverage. Hi Jump Kick is used for obvious reasons, as a STAB 130 Base Power move inflicts deals a great deal of damage even to those that are hit to even those whom it hits for only neutral damage. Yet, Drain Punch can also be used in the same slot, as it can still KO the Pokemon that are weak weaking to Fighting-type moves rather easily. The major downfall is that Mienfoo will deal far less damage to Pokemon that are hit neutrally. U-turn allows Mienfoo to take advantage of the switches it forces to scout out the opponent and heal off damage it Mienfoo has taken, thanks to Regenerator. Stone Edge gets near-perfect coverage when used in conjunction with Mienfoo's Fighting-type move of choice, and is also Mienfoo's best way of dealing with Ghost-types that may switch into Mienfoo, expecting a Hi Jump Kick or Drain Punch. Hidden Power Ice is used to score a quick 2HKO on Gligar if it switches in predicting any of the other moves, hoping to set up on Mienfoo.</p>

[Additional Comments]

<p>The EVs for this set maximize Mienfoo's damage potential and the amount of Pokemon it can outspeed. With 236 Speed EVs and an Adamant nature, Mienfoo outspeeds Scraggy after a Dragon Dance and can KO him with Hi Jump Kick. Also, even with an Adamant nature, Mienfoo reaches 24 Speed after the boost from Choice Scarf, outspeeding many common opposing Choice Scarf users scarfers as well. Bounce can be used in the third slot in order to score the super effective hit on Fighting-types, but yet the one-turn start up makes it generally less useful than Stone Edge.</p>

<p>Choice Scarf Mienfoo has very little that can deal with Pokemon such as Misdreavus or Duskull, so pairing it with carrying Houndour or Scraggy to counter those threats is very useful. Carrying a Pokemon capable of beating Gligar consistently is also advisable, as Gligar can switch in on three of the four moves this set runs and get a free turn of set up otherwise.</p>

(space)
[Set]
name: Lead
move 1: Fake Out
move 2: Hi Jump Kick / Brick break
move 3: Payback / Stone Edge
move 4: U-turn
item: Focus Sash / Life Orb
ability: Inner Focus
nature: Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments]

<p>Thanks to its ability, Inner Focus, which prevents flinching from Fake Out, keeping Mienfoo from being Faked Out, Mienfoo can serve a very useful niche as an Anti-Lead. Fake Out serves its customary purposes on this set, breaking Focus Sashes, dealing free damage to threats, and delaying the opponent's set up. Hi Jump Kick, possessing 130 Base Power, is the main damage-dealing move on the set, capable of easily knocking out Ferroseed or other Pokemon weak to Fighting-type attacks in a single hit. Brick Break can be used over Hi Jump Kick if more consistency is desired, and if destroying Light Screen and Reflect screens is especially useful for your team. Payback and Stone Edge are for the Ghost- and Flying-types that resist Mienfoo's STAB attacks, primary attacking option, and should be used on the basis of which type of Pokemon whether Flying- or Ghost-types are a bigger issue for your team. U-turn is there for scouting purposes, and gaining momentum, and helps to start the game off in an advantageous position.</p>

[Additional Comments]

<p>The EV spread on this set maximizes Mienfoo's power and the number of Pokemon it can outspeed. With 236 EVs and a Jolly nature, Mienfoo outspeeds Pawniard and Meditite, and can tie with Pokemon such as Houndour, giving it the best most chance to score KOs or get off a free hit. The choice of item depends on personal preference and can be situational. Focus Sash allows Mienfoo to take an attack from something such as Abra and hit it with the super effective move of choice, while yet, Life Orb boosts Mienfoo's power, making Fake Out and Hi Jump Kick that much more useful. In the third slot, there are a few other options as well. Taunt can be used to ensure that entry hazards are not set up, and Knock Off is an option against Pokemon such as Gligar that will otherwise brush Mienfoo off with ease. Drain Punch is also a viable alternative option, as it gives Mienfoo a way of recovery, while maintaining the same accuracy and power as Brick Break.</p>

<p>Against other leads running a priority attack along with Focus Sash, Mienfoo struggles, as it can likely be knocked out in two hits by the opponent's priority option. Life Orb Mienfoo loses to Pokemon such as Abra, that can take a Fake Out, outspeed Mienfoo the next turn, and KO with a super effective move. Running Pokemon such as Houndour alongside Mienfoo can take advantage of the lack of Stealth Rock on the field. Also, running Carvanha or Chinchou can be very helpful teammates thanks to their ability to KO Gligar that can easily wall Mienfoo.</p>

[Other Options]

<p>Thanks to its large movepool and versatile stats, Mienfoo possesses a few options that, if used properly, can be very effective. A Bulk Up set with Eviolite equipped can be used, with the added benefit over Timburr being that it Mienfoo can Baton Pass those boosts and find more chances to set up, thanks to Regenerator. A Calm Mind set is also viable, as Mienfoo does possess a usable, if not immediately threatening, base 55 Special Atttack stat. As with the Bulk Up set, Mienfoo can also Baton Pass these boosts, and even feasibly run Hidden Power Ice to KO Gligar if it switches in as Mienfoo uses Calm Mind, expecting a Drain Punch or Fake Out. Mienfoo's third boosting option is Swords Dance, which can be viable thanks to its high Speed stat, but can still be easily outsped and is still weak to priority attacks.</p>

[Checks and Counters]

<p>Gligar can easily walk all over any Mienfoo set besides Calm Mind, and can use Aerial Ace to do punishing damage, possibly scoring a KO if Mienfoo has and even KO Mienfoo once it's been weakened. Wynaut can trap and KO Choice Scarf variants of Mienfoo, and any variants not carrying U-turn. Slowpoke takes a pittance from all of Mienfoo's attacks outside of U-turn, and can easily wall the Choice Scarf set as long as it is locked into a move besides U-turn. Ghost-types like Misdreavus can absorb a Fighting-type move and burn Mienfoo, permanently crippling it.</p>


Just one noticeable issue, you kept switching between he/it and who/that, so I changed them to the one you used more often ("it" and "that"). Either is fine as long as it stays the same throughout the analysis, so you can change it if you want. Anyway, nice job.



1/2
Thanks. I can;'t believe I used the wrong form of "its." Leaving to go kill myself now :).
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Amateur GP Check!

Additions
Removals
Comments

[Overview]

<p>Boasting great Speed, high Attack, and Regenerator for recovery, Mienfoo can fit onto almost any team. Mienfoo even possesses a usable base 55 Special Attack stat, making him even harder to stop by the physical walls that will try to stop it cold meaning that many of the physically defensive walls will have a hard time stopping this Fighting-type. Mienfoo also has access to many great moves, from the powerful Hi Jump Kick, to the more support-oriented Drain Punch, and even to the ever-useful Fake Out, which can allow Mienfoo to function as a lead. Yet, while Mienfoo is such a potent offensive threat, it certainly has its downfalls. Against Pokemon such as Gligar or Slowpoke, Mienfoo has few options, and will almost always have to switch out.</p>

[Set][SET]
name: Bulky Attacker
move 1: Drain Punch
move 2: Fake Out
move 3: U-turn
move 4: Payback / Knock Off
item: Eviolite
ability: Regenerator
nature: Adamant / Jolly
evs: 156 Atk / 36 Def / 36 SpD / 236 Spe

[Set Comments] [SET COMMENTS]

<p>With an Eviolite equipped, Mienfoo stands at 18 Special Defense and 18 Defense. These defenses, in conjunction with Drain Punch, U-turn, and Regenerator make it extremely hard to take Mienfoo down. can boast a stat of 18 in both defenses and that, when in conjunction with Drain Punch, U-turn, and Regenerator can make Mienfoo incredibly difficult to take down. Also, with an Attack stat of 17, Mienfoo can still deal very punishing damage to the Pokemon that stand in its way.</p>

<p>The moves on this set aim to maximize Mienfoo's coverage and deal good damage to the majority of the Little Cup metagame. A STAB Drain Punch allows Mienfoo to score super effective hits on threats such as Scraggy or Ferroseed, as well as recover back HP that it might have lost from switching in. Fake Out serves largely as a way to spread additional damage to opponents in order to get them within range of a KO from the KO range of one of Mienfoo's other moves. It can also be used to bypass other priority and chip away at threatening sweepers that may otherwise sweep a team entirely. U-turn allows Mienfoo to function as a scout, seeing as it will then know what the opponent's main switch-in will be for easier prediction later in the match. U-turn also possesses the benefit of abusing Mienfoo's ability, Regenerator. This way, every time Mienfoo is low on health it can U-turn out of it away and regain a third of his its health, which is even more important considering it is using Eviolite to boost its defenses, making every point of HP that much more vital. (That doesn't really make much sense...) Payback is used to deal super effective damage to Pokemon like Misdreavus that may switch in trying to absorb a Fighting-type attack and KO with Shadow Ball. With Eviolite, they will fail to KO Mienfoo the majority of the time, and will likely be knocked out by a 100 Base Power super effective Payback. Knock Off can also be used in the last slot, not for dealing damage, but to cripple the Pokemon that will switch in without worry, such as Gligar, only to have their defensive stats crippled by the loss of Eviolite.</p>

[Additional Comments]
[ADDITIONAL COMMENTS]

<p>The EV spread used maximizes Mienfoo's offensive stats, while giving it enough bulk to abuse the recovery from Drain Punch and Rgenerator Regenerator, keeping Mienfoo at a high amount of health so it can continually perform its jobs. A Jolly nature puts Mienfoo in a Speed tier above Pokemon such as Pawniard and Meditite, and lets it tie with Pokemon such as Houndour. An Adamant nature means that Mienfoo is outsped by Houndour and only ties with Pawniard and Meditite, but it makes its moves that much more powerful gives its move a much needed power boost. Stone Edge can also be used in the last slot as a way to hit Flying-types;, however, the most common Flying-type in Little Cup, Gligar, can easily take a Stone Edge and Roost off the damage. Toxic is also an option in the last slot, since it lets Mienfoo abuse its recovery from Drain Punch and Regenerator in order to stall opposing Pokemon out. Bounce is also an option to hit Fighting-types super effectively, but the fact that it takes two turns to attack reduces its usefulness pretty severely.</p>

<p>Bulky Mienfoo excels at forcing switches and abusing its recovery to stay around for as long as possible. For this reason, pairing Mienfoo with a Pokemon such as Gligar, Ferroseed, or Dwebble that can reliably set up entry hazards makes its ability to scout and force switches even more useful. Also, the use of entry hazards helps make up for the loss in power that comes from running Drain Punch instead of Hi Jump Kick, and Eviolite instead of Life Orb. Pairing Mienfoo with Chinchou can be very useful, as Chinchou resists Gligar's Aerial Ace, can KO back with Hydro Pump, and can scout alongside Mienfoo using Volt Switch. Carvanha is another good team option teammate for Mienfoo, as it can outspeed and KO Gligar with Hydro Pump after just one turn of Speed Boost using Protect to get its Speed Boost. Pokemon with STAB Pursuit, such as Houndour, are also great partners for Mienfoo to trap and KO Misdreavus and Duskull than that can otherwise easily switch in, absorb a Fighting-type move, and burn Mienfoo.</p>

[Set][SET]
name: Choice Scarf
move 1: Hi Jump Kick / Drain Punch
move 2: U-turn
move 3: Stone Edge
move 4: Hidden Power Ice
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments] [SET COMMENTS]

<p>With a Choice Scarf equipped, Mienfoo can outspeed a great deal of fearsome threats and KO them with it's its great coverage. Hi Jump Kick is used for obvious reasons, as a STAB 130 Base Power move inflicts a great deal<space>of damage, even to those that are hit for only neutral damage only hit neutrally. Yet, Drain Punch can also be used in the same slot, as it can still KO the Pokemon that are weak to Fighting-type moves rather easily. The major downfall is that Mienfoo will deal far less damage to Pokemon that are hit neutrally. U-turn allows Mienfoo to take advantage of the switches it forces to scout out the opponent's checks and heal off damage it has taken, thanks to Regenerator. Stone Edge gets near-perfect coverage when used in conjunction with Mienfoo's Fighting-type move of choice, and is also Mienfoo's best way of dealing with Ghost-types that may switch in expecting a Hi Jump Kick or Drain Punch. Hidden Power Ice is used to score a quick 2HKO on Gligar if it switches in predicting any of the other moves, hoping to set up on Mienfoo.</p>

[Additional Comments] [ADDITIONAL COMMENTS]

<p>The EVs maximize Mienfoo's damage potential and the amount of Pokemon it can outspeed. With 236 Speed EVs and an Adamant nature, Mienfoo outspeeds Scraggy after a Dragon Dance, and can KO him with allowing Mienfoo to KO it with Hi Jump Kick. Also, even with an Adamant nature, Mienfoo reaches 24 Speed after the boost from Choice Scarf, outspeeding many common opposing Choice Scarf users as well. Bounce can be used in the third slot in order to score the a super effective hit on Fighting-types, yet but the one-turn start up makes it generally less useful than Stone Edge.</p>

<p>Choice Scarf Mienfoo has very little that can deal with Pokemon such as Misdreavus or Duskull, so pairing it with Houndour or Scraggy to counter those threats is very useful. Carrying a Pokemon capable of beating Gligar consistently is also advisable, as Gligar can switch in on three of the four moves this set runs and get a free turn of set up otherwise.</p>

[Set][SET]
name: Lead
move 1: Fake Out
move 2: Hi Jump Kick / Brick break Break
move 3: Payback / Stone Edge
move 4: U-turn
item: Focus Sash / Life Orb
ability: Inner Focus
nature: Jolly
evs: 236 Atk / 36 Def / 236 Spe

[Set Comments] [SET COMMENTS]

<p>Thanks to its ability, Inner Focus, which prevents flinching from Fake Out, Mienfoo can serve a very useful niche as an Anti-Lead. Fake Out serves its customary purposes on this set, breaking Focus Sashes, dealing free damage to threats, and delaying the opponent's set-up. Hi Jump Kick, possessing 130 Base Power, is the main damage-dealing move on the set, capable of easily knocking out Ferroseed or other Pokemon weak to Fighting-type attacks in a single hit. Brick Break can be used over Hi Jump Kick if more consistency is desired, and if destroying Light Screen and Reflect is especially useful for your team. Payback and Stone Edge are for the Ghost- and Flying-types that are immune to or resist Mienfoo's STAB attacks, and should be used on the basis of which type of Pokemon are a bigger issue for your team. and you should choose the move that benefits your team the most. U-turn is there for scouting purposes, gaining momentum, and helps to start the game off in an advantageous position.</p>

[Additional Comments] [ADDITIONAL COMMENTS]

<p>The EV spread maximizes Mienfoo's power and the number of Pokemon it can outspeed. With 236 EVs and a Jolly nature, Mienfoo outspeeds Pawniard and Meditite, and can tie with Pokemon such as Houndour, giving it the best chance to score KOs or get off a free hit. The choice of item depends on personal preference and can be situational. A Focus Sash allows Mienfoo to take an attack from something such as Abra and hit it with the super effective move of choice, while Life Orb boosts Mienfoo's power, making Fake Out and Hi Jump Kick that much more useful stronger and more powerful. In the third slot, there are a few other options as well. Taunt can be used to ensure that entry hazards are not set up, and Knock Off is an option against Pokemon such as Gligar that will otherwise brush counter Mienfoo off with ease. Drain Punch is also a viable alternative, as it gives Mienfoo a way of recovery, while maintaining the same accuracy and power as Brick Break.</p>

<p>Against other leads running a priority attack along with Focus Sash, Mienfoo struggles, as it can likely often be knocked out in two hits. Life Orb Mienfoo loses to Pokemon, such as Abra, that can take a Fake Out, outspeed Mienfoo the next turn, and KO with a super effective move. Running Pokemon such as Houndour alongside Mienfoo can take advantage of the lack of Stealth Rock on the field. Also, Carvanha or and Scarf Chinchou can be very helpful teammates thanks to their ability to KO Gligar that can easily wall Mienfoo.</p>

[Other Options]

<p>Thanks to its large movepool and versatile stats, Mienfoo possesses a few options that, if used properly, can be very effective. A Bulk Up set with Eviolite equipped can be used, with the added benefit over Timburr being that Mienfoo can Baton Pass those boosts and find more chances to set up, thanks to Regenerator. A Calm Mind set is also viable, as Mienfoo does possess a usable, if not immediately threatening, base 55 Special Atttack Attack stat. As with the Bulk Up set, Mienfoo can also Baton Pass these boosts, and even feasibly run Hidden Power Ice to KO Gligar if it switches in as Mienfoo uses Calm Mind, expecting a Drain Punch or Fake Out. Mienfoo's third boosting option is Swords Dance, which can be viable thanks to its high Speed stat, but can still be easily outsped and is still weak to priority attacks.</p>

[Checks and Counters]

<p>Gligar can easily walk all over wall virtually any Mienfoo set besides Calm Mind, and can use Aerial Ace to do punishing damage, possibly even scoring a KO when Mienfoo is weakened. Wynaut can trap and KO Choice Scarf variants of Mienfoo, and any variants not carrying U-turn. Slowpoke takes a pittance from all of Mienfoo's attacks outside of U-turn, and can easily wall the Choice Scarf set as long as it is locked into a move besides U-turn. Ghost-types like Misdreavus can absorb a Fighting-type move and burn Mienfoo, permanently crippling it.</p>


Pretty good, just a few wording issues.
Hopefully, this will get a stamp...
 

Diana

This isn't even my final form
is a Researcher Alumnusis a Top Contributor Alumnus
Obviously Hidden Power Ice is out on the scarf set. Probably Payback would be best to hit Gastly switches.
 

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