Mienfoo (update)

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[Overview]
<p>With great Speed and Attack, coupled with a strong movepool, Mienfoo is a top threat in Little Cup. While posing a large offensive threat, Mienfoo is also a great check to many Pokemon in the metagame due to its outstanding bulk with Eviolite. Its movepool includes many great utility moves, such as U-turn, Fake Out, and Knock Off, but what really sets Mienfoo apart from its Fighting-type brethren is its ability, Regenerator. With Regenerator, Mienfoo can easily heal off minor damage by switching out, making it that much harder to kill. Despite this, Mienfoo still has a small set of hard counters that it must always switch out from.</p>

[SET]
name: Bulky Attacker
move 1: Hi Jump Kick
move 2: Fake Out / Drain Punch
move 3: U-turn
move 4: Knock Off / Stone Edge
item: Eviolite
ability: Regenerator
nature: Impish / Jolly
evs: 156 Atk / 196 Def / 156 Spe

[SET COMMENTS]

<p>With Eviolite and the given EV spread, Mienfoo is incredibly bulky and reaches a great 17 Attack, which allows Mienfoo to hit both terrifyingly hard, while also being incredibly difficult to take down. The moveset maximizes Mienfoo's coverage and utility with Hi Jump Kick providing a very powerful STAB attack that allows Mienfoo to 2HKO many Pokemon, and specifically to OHKO the ever-dangerous Scraggy. Fake Out is a great utility move for passive damage, and when used in conjunction with U-turn, it will allow Mienfoo to constantly deal damage without taking much back, thanks to Regenerator. Drain Punch is a secondary option, however, due to its consistency and recovery. Knock Off is a great move to use in a metagame filled with Eviolites, but Stone Edge is viable to hit Larvesta and Drifloon hard.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Mienfoo to take a +1 Scraggy Hi Jump Kick most of the time, while giving Mienfoo 17 Attack and 15 Speed. An additional EV spread of 236 Atk / 36 Def / 236 Spe with an Adamant or Jolly nature can be used for a more offensive approach. Toxic or Payback are viable moves to use in the last slot should Knock Off or Stone Edge not seem worth it. Toxic will help Mienfoo beat Shelmet, whom it otherwise has no chance of beating, while Payback can hit Gastly, who would otherwise easily switch in. Because Mienfoo causes many switches due to its presence and U-turn, entry hazard support from Pokemon such as Shelmet, Dwebble, or Bronzor is appreciated.</p>

[SET]
name: Choice Scarf
move 1: Hi Jump Kick
move 2: U-turn
move 3: Stone Edge
move 4: Drain Punch
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Choice Scarf Mienfoo is an excellent revenge killer in the LC metagame; it can easily take out Scraggy and other faster Pokemon without getting hit. U-turn makes Mienfoo a great scout, as it enables Mienfoo to deal minor damage to its switch-ins and switch to an optimal counter; U-turn also abuses Regenerator quite well. Hi Jump Kick is a powerful STAB attack with great neutral coverage that grants Mienfoo many OHKOs, although a miss could spell the end for Mienfoo. Drain Punch is much more reliable in accuracy, and also provides Mienfoo with some form of immediate healing. Stone Edge is useful for hitting threats who would otherwise counter Mienfoo, such as Larvesta, Shelmet, and Gastly.</p>

[ADDITIONAL COMMENTS]

<p>The listed EVs are used to give Mienfoo maximum Speed and Attack, as Regenerator makes Mienfoo surprisingly durable. Entry hazards from Pokemon such as Dwebble are incredibly useful, the minor damage racked up allows Mienfoo to easily clean up late-game. Due to Hi Jump Kick's recoil, Ghost-types and Pokemon with Protect are common switch-ins to Mienfoo. Stunky is a great answer to Gastly because it can easily trap and KO it with Pursuit.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Hi Jump Kick / Drain Punch
move 3: Stone Edge
move 4: Baton Pass
item: Eviolite
ability: Regenerator
nature: Jolly / Adamant
evs: 156 Atk / 36 Def / 36 SpD / 236 Spe

[SET COMMENTS]

<p>Mienfoo can effectively run a Swords Dance set thanks to its great bulk, Speed, and power. At +2, Mienfoo reaches a jaw-dropping 34 Attack, and can inflict incredible damage with Hi Jump Kick. Hi Jump Kick is the preferred STAB attack for its significantly greater Base Power. However, the risk of missing makes Drain Punch an acceptable option that will still hit incredibly hard after a turn of setup, while its secondary effect also helps with passive damage. Stone Edge is used to give Mienfoo coverage against Ghost- and Bug-types. Baton Pass is a great move on this set, allowing Mienfoo to scout switches early on in the game, abuse Regenerator, and also pass Swords Dance boosts to other physical attackers.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs give Mienfoo 17 Attack and Speed, while also giving it good bulk. An alternative spread of 236 Atk / 36 Def / 236 Spe in conjunction with a Jolly nature can be used to make Mienfoo stronger, but the loss of bulk is generally not worth it as Mienfoo does not gain any notable KOs with the added point to Attack. This Mienfoo particularly enjoys entry hazard support, which grant it more KOs, making Pokemon such as Dwebble and Ferroseed great partners to this set. Stunky and Scraggy also pair well with this set as both are able to check Psychic- and Ghost-types and, are both capable of abusing a Baton Passed Swords Dance boost. </p>

[Other Options]

<p>Mienfoo has few other options, due to its great versatility. Nonetheless, there are a few other tricks it can viably pull off. It can run Payback as an option to defeat Gastly quickly, but the Payback nerf, which makes Payback a 50 Base Power move on the switch, makes this a lesser option. Toxic can be used to nail Larvesta, Slowpoke, and other walls on the switch, but Knock Off is generally the better move. With base 55 Special Attack, Mienfoo can possibly run a Calm Mind set using Aura Sphere, but this set is easily stopped by most special walls. It can also Baton Pass Calm Mind or Bulk Up boosts, but Swords Dance allows Mienfoo to sweep on its own and does not force it to pass the boosts.</p>

[Checks and Counters]

<p>Although Mienfoo is such a common Pokemon, it has many counters. Slowpoke and Shelmet can endlessly wall Mienfoo with their recovery, great defenses, and resistance to Fighting-type attacks. Larvesta is a great counter to any Mienfoo lacking Stone Edge, as Mienfoo is not only unable to harm it, but also fears a burn from Flame Body. Croagunk and Gastly both also beat it handily by resisting Mienfoo's Fighting-type STAB, but both can be worn down by repeated U-turns. Wynaut can easily take any hit from Mienfoo, and can counter Choice Mienfoo, but fails against Mienfoo using U-turn.</p>
 

Furai

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I think that the Bulky Attacker should have 156 HP / 116 Def / 236 Spe. This lets you be very fast while still having optimal bulk, though Scraggy has 79.49% to OHKO with +1 HJK, so maybe leave it that way or mention that sperad in AC. Drain Punch should be slashed with Hi Jump Kick as well imo, because Fake Out is your priority and is good for picking off stuff at low health. The choice between Drain Punch and HJK is power, Drain Punch gives you health back but it doesn't matter as Regenerator is there.


I'll also test CB and come back with results!
 

iss

let's play bw lc!
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I'm fine with the current EVs on the Mienfoo set, but make sure to say that they are there for Scraggy. Nature should probably be Jolly / Impish, I have never heard anyone complain that Mienfoo was too weak, and both of those have much more utility than Impish. Mention 236 Atk / 36 Def / 236 Spe somewhere in AC for a more offensive set.

Scarf looks good.

A little bit iffy on the SD set, but after seeing that it's the best at passing Swords Dance I suppose it's OK. Although I think the set should be made bulkier and more focused on passing the boost instead of sweeping, as one HJK on a Gastly and you're dead. I feel that 17 Speed is just too slow for sweeping.

Payback should be slashed or at least put into AC. It is a very good move, as you aren't OHKOed by any Gastly except for Specs (lol) or some weird LO Psychic varient. You OHKO back with Payback unless the Gastly is really bulky Eviolite.

Mention Taunt somewhere, especially on the Swords Dance and Bulky Attacker sets. Mention that Endure + Reversal sucks.

Other than that, looks pretty good!
 

Ray Jay

"Jump first, ask questions later, oui oui!"
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I think a special set is merited for OO because Mienfoo gets Aura Sphere... Other than that no one uses Adamant on bulky attacker, and I'm fine with the slashes on that set (perhaps change ordering to Stone Edge/Knock Off). Good job!
 
yea you probably don't need to slash adamant on the first set, idk

I will take Furai's word on CB Mienfoo whenever he reports back, I'm kinda skeptical though :S
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Furai

we will become who we are meant to be
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
From one battle in the LCC against iss, Bandfoo sucked. However, I am liking that sheer force; STABed Hi Jump Kick coming from 27 Attack is fucking amazing. I will give it a few more shots.
 

Furai

we will become who we are meant to be
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
Choice Band Mienfoo didn't work out so well; with all those Feather Dance Natu it's pretty hard for Mienfoo to sweep. You already have enough power on the Bulky Attacker as well. I don't know, it seemed so good on paper.

Mienfoo (M) @ Choice Band
Trait: Regenerator
EVs: 236 Atk / 36 Def / 236 Spd
Jolly Nature (+Spd, -SAtk)
- Hi Jump Kick
- Drain Punch
- U-turn
- Stone Edge

Chinchou (M) @ Eviolite
Trait: Volt Absorb
EVs: 52 Def / 232 SAtk / 220 Spd
Timid Nature (+Spd, -Atk)
- Heal Bell
- Volt Switch
- Hydro Pump
- Hidden Power [Grass]

Doduo (M) @ Choice Scarf
Trait: Early Bird
EVs: 236 Atk / 236 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- Frustration
- Pursuit
- Roost

Stunky (M) @ Eviolite
Trait: Aftermath
EVs: 12 HP / 252 Atk / 188 SDef / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Taunt
- Pursuit
- Sucker Punch
- Explosion

Lileep (M) @ Eviolite
Trait: Storm Drain
EVs: 228 HP / 140 Def / 140 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Recover
- Energy Ball
- Hidden Power [Fire]

Slowpoke (M) @ Eviolite
Trait: Regenerator
EVs: 196 HP / 236 Def / 36 SAtk / 36 SDef
Bold Nature (+Def, -Atk)
- Scald
- Psychic
- Slack Off
- Toxic
 
[Overview]
<p>With great Speed and Attack, coupled with a great movepool, Mienfoo is a top threat in Little Cup. Other than posing a large offensive threat, this sentence and the previous seem a little disconnected Mienfoo is also a great check to many Pokemon in the metagame due to its outstanding bulk with an Eviolite. Its movepool has a great set of utility moves I'd make this either "Its movepool includes many great utility moves" or "It has access to many great utility moves" ,<comma> such as U-turn, Fake Out, and Knock Off, but what really sets Mienfoo away apart from the rest of the many other Fighting-types or "its Fighting-type brethren" is its ability, Regenerator. With Regenerator, Mienfoo can easily remove heal off any passive or weak minor damage by just switching out, making it very difficult to kill. Despite this, Mienfoo still has a small set of hard counters that it must always switch out from.</p>

[Set SET]
name: Bulky Attacker
move 1: Hi Jump Kick
move 2: Fake Out / Drain Punch
move 3: U-turn
move 4: Knock Off / Stone Edge
item: Eviolite
ability: Regenerator
nature: Impish / Jolly
evs: 156 Atk / 196 Def / 156 Spe

[SET COMMENTS]

<p>With an Eviolite, Mienfoo is incredibly bulky, and when used in with a high 17 attack sorry, I don't really get what you're trying to say here, Mienfoo both hits terrifyingly hard, and is incredibly difficult to take down while wrecking holes in the opponents team. The move<no space>set is used to maximizes Mienfoo's coverage and utility. Hi Jump Kick is a very powerful STAB option that allows Mienfoo to 2HKO many Pokemon, while also being able to and specifically to OHKO the ever-<hyphen>dangerous Scraggy. Fake Out is a great utility move for passive damage, and when used in conjecture with U-turn will allow Mienfoo to constantly deal damage without taking much back,<comma> due thanks preferential, but you repeat 'due to' quite a bit to Regenerator. Drain Punch is a secondary option,<comma> however, due to its consistency and recovery. Knock Off is a great move to use in a metagame filled with Eviolites, but Stone Edge is viable to hit Larvesta and Drifloon hard.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Mienfoo to take a +1 Scraggy Hi Jump Kick most of the time, while giving Mienfoo 17 Attack and 15 Speed. An additional EV spread of 236 Atk / 36 Def / 236 Spe,<comma> along with either an Adamant or Jolly nature can be used to give Mienfoo a move offensive approach either "to give Mienfoo more power" or "for a more offensive approach to Mienfoo". Toxic or Payback are viable moves to use in the last slot should Knock Off or Stone Edge not seem worth it. Toxic will help Mienfoo beat Shelmet, whom it otherwise has no chance of beating, while Payback can hit Gastly, who would otherwise easily switch in. Because Mienfoo causes many switches due to its presence and U-turn, entry hazard support from Pokemon like such as Shelmet, Dwebble, or Bronzor is appreciated.</p>
<one paragraph space>
[Set SET]
name: Choice Scarf
move 1: Hi Jump Kick
move 2: U-turn
move 3: Stone Edge
move 4: Drain Punch
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Choice Scarf Mienfoo is a great an excellent revenge killer in the LC metagame, being a great check to ; it can easily take out Scraggy and other faster Pokemon without getting hit. U-turn makes Mienfoo a great scout, catching as it enables Mienfoo to deal minor damage to its switch-ins and switching switch to an optimal counter; U-turn also abuses Regenerator quite well. Hi Jump Kick is a powerful STAB attack with great neutral coverage that grants Mienfoo many OHKOs, although a miss could spell the end for Mienfoo. Drain Punch is much more reliable in accuracy, while and also provides Mienfoo with some form of healing. Stone Edge is great useful too much repetition of 'great' >_< for hitting threats who would otherwise counter Mienfoo,<comma> such as Larvesta, Shelmet, and Gastly.</p>

[ADDITIONAL COMMENTS]

<p>The given listed repetition of 'give' EVs are used to give Mienfoo maximum Speed and Power, with no regard to bulk as Regenerator makes Mienfoo surprisingly durable phrase it in a more positive light? your phrasing makes me think '... and why not?'. Entry hazards from Pokemon such as Dwebble are incredibly useful, allowing ; the minor damage racked up allows Mienfoo to easily clean up late-game by spamming Hi Jump Kick optional, but I don't think it's needed. Due to Hi Jump Kick's recoil, Ghost-types and Pokemon with Protect are normally common switch-<hyphen>ins to Mienfoo. Skunty Stunky ! is a great switch in answer to Gastly, the premier Ghost-type, easily trapping and killing it.</p>
<one paragraph space>
[Set SET]
name: Swords Dance
move 1: Swords Dance
move 2: Hi Jump Kick / Drain Punch
move 3: Stone Edge
move 4: Baton Pass
item: Eviolite
ability: Regenerator
nature: Jolly / Adamant
evs: 156 Atk / 36 Def / 36 SDef / 236 Spd

[SET COMMENTS]

<p>Mienfoo can effectively run a Swords Dance set thanks to its great bulk, Speed, and power. At +2, Mienfoo reaches a jaw-dropping 34 Attack,<comma> which and can inflict incredibe incredible damage when used in conjunction with Hi Jump Kick. Hi Jump Kick is the preferred STAB attack with 130 base power before STAB for its significantly greater Base Power. However, although the risk of missing might makes there's no 'might' about it; is it or is it not an option Drain Punch an acceptional acceptable option that will still hit incredibly hard after a turn of set up setup, while also also helping its secondary effect also helps with passive damage. Stone Edge is used to give Mienfoo optimal preferential, but i don't really get why this word is here. fighting isn't supereffective vs ghost coverage against Ghost- and Bug-types. Baton Pass is a great move on this set, allowing Mienfoo to scout switches early on in the game, abuse Regenerator, and also pass Swords Dance boosts to other physical attackers, such as Driftloon Drifloon.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs give Mienfoo 17 Attack and Speed, while also giving it good bulky. An optional alternative spread of 236 Atk / 36 Def / 236 Spe in conjunction with a Jolly nature can be used to make Mienfoo stronger, but the loss of bulk is generally not worth it and as Mienfoo does not gain any notable KOs with this boost of the added Attack. This Mienfoo particularly enjoys entry hazard support to give Mienfoo , which grant it more KOs when using Hi Jump Kick why specifically mention HJK? calcs to back up that it benefits HJK more than it does drain punch / stone edge..?, making Pokemon such as Dwebble or and Ferroseed great partners to this set. Skunty Stunky or and Scraggy are also great partners to also pair well with this set as both are able to check Psychic-<hyphen> and Ghost-types,<comma> such as Slowpoke and Gastly, while they and as an added bonus, preferential change are both capable of abusing +2 Attack from Baton Pass or "a Baton Passed Swords Dance boost" .<period></p>

[Other Options]

<p>Mienfoo has few other options, due to its great versitality versatility. contradictory! if it's versatile, shouldn't it have many other options..? While Mienfoo is a versatile Pokemon, its best options are listed above. Nonetheless, there are a few other tricks it can viably pull off. feel free to write your own version if this isn't accurate It can run Payback as an option to defeat Gastly quickly, but the Payback nerf, which makes Payback a 50 Base Power move on the switch, makes this a lesser option. Toxic can be used to nail Larvesta, Slowpoke, and other walls on the switch, but Knock Off is generally better to remove their bulk the better move preferential. With 55 base Special attack base 55 Special Attack, Mienfoo can possibly run a Calm Mind set using Aura Sphere, but this set is easily walled once the opponent brings in a special wall stopped by most special walls. It can also Baton Pass Calm Mind or Bulk Up boosts, but Swords Dance allows Mienfoo to sweep on its own, and does not force it to pass the boosts.</p>

[Checks and Counters]

<p>Although Mienfoo is such a common Pokemon, it has many counters. Slowpoke and Shelmet can endlessly wall Mienfoo with their recovery, great defenses, and resistance to Fighting-type attacks. Larvesta is a great counter to any Mienfoo lacking Stone Edge, being as Mienfoo is not only unable to harm it while ,<comma> but also fearing fears a burn from Flame Body. Croagunk and Gastly both also beat it handily with their typing by resisting Mienfoo's Fighting-type STAB, although they but both can be worn down with repetitive repeated U-turns. Wynaut can easily take any hit from Mienfoo, and can counter Choice Mienfoo, but fails against Mienfoo using U-turn.<period></p>
dammm no more christmas colors



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[Overview]
<p>With great Speed and Attack, coupled with a strong great movepool, Mienfoo is a top threat in Little Cup. While posing a large offensive threat, Mienfoo is also a great check to many Pokemon in the metagame due to its outstanding bulk with an Eviolite. Its movepool includes many great utility moves, such as U-turn, Fake Out, and Knock Off, but what really sets Mienfoo apart from its Fighting-type brethren is its ability, Regenerator. With Regenerator, Mienfoo can easily heal off minor damage by just switching out, making it that much harder very difficult to kill. Despite this, Mienfoo still has a small set of hard counters that it must always switch out from.</p>

[SET]
name: Bulky Attacker
move 1: Hi Jump Kick
move 2: Fake Out / Drain Punch
move 3: U-turn
move 4: Knock Off / Stone Edge
item: Eviolite
ability: Regenerator
nature: Impish / Jolly
evs: 156 Atk / 196 Def / 156 Spe

[SET COMMENTS]

<p>With an Eviolite and the given EV spread, Mienfoo is incredibly bulky and reaches a great 17 Attack, which allows Mienfoo to hit both terrifyingly hard, while also being incredibly difficult to take down. The moveset maximizes Mienfoo's coverage and utilitywith . Hi Jump Kick providing is a very powerful STAB attack option that allows Mienfoo to 2HKO many Pokemon, and specifically to OHKO the ever-dangerous Scraggy. Fake Out is a great utility move for passive damage, and when used in conjunction conjecture with U-turn, (comma) it will allow Mienfoo to constantly deal damage without taking much back, thanks to Regenerator. Drain Punch is a secondary option, however, due to its consistency and recovery. Knock Off is a great move to use in a metagame filled with Eviolites, but Stone Edge is viable to hit Larvesta and Drifloon hard.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs allow Mienfoo to take a +1 Scraggy Hi Jump Kick most of the time, while giving Mienfoo 17 Attack and 15 Speed. An additional EV spread of 236 Atk / 36 Def / 236 Spe,<comma> along with either an Adamant or Jolly nature can be used for a more offensive approach to Mienfoo. Toxic or Payback are viable moves to use in the last slot should Knock Off or Stone Edge not seem worth it. Toxic will help Mienfoo beat Shelmet, whom it otherwise has no chance of beating, while Payback can hit Gastly, who would otherwise easily switch in. Because Mienfoo causes many switches due to its presence and U-turn, entry hazard support from Pokemon such as Shelmet, Dwebble, or Bronzor is appreciated.</p>

[SET]
name: Choice Scarf
move 1: Hi Jump Kick
move 2: U-turn
move 3: Stone Edge
move 4: Drain Punch
item: Choice Scarf
ability: Regenerator
nature: Adamant / Jolly
evs: 236 Atk / 36 Def / 236 Spe

[SET COMMENTS]

<p>Choice Scarf Mienfoo is an excellent revenge killer in the LC metagame; it can easily take out Scraggy and other faster Pokemon without getting hit. U-turn makes Mienfoo a great scout, as it enables Mienfoo to deal minor damage to its switch-ins and switch to an optimal counter; U-turn also abuses Regenerator quite well. Hi Jump Kick is a powerful STAB attack with great neutral coverage that grants Mienfoo many OHKOs, although a miss could spell the end for Mienfoo. Drain Punch is much more reliable in accuracy, and also provides Mienfoo with some form of immediate healing. Stone Edge is useful for hitting threats who would otherwise counter Mienfoo, such as Larvesta, Shelmet, and Gastly.</p>

[ADDITIONAL COMMENTS]

<p>The listed EVs are used to give Mienfoo maximum Speed and Attack Power, as Regenerator makes Mienfoo surprisingly durable. Entry hazards from Pokemon such as Dwebble are incredibly useful, ; (remove this) the minor damage racked up allows Mienfoo to easily clean up late-game. Due to Hi Jump Kick's recoil, Ghost-types and Pokemon with Protect are common switch-ins to Mienfoo. Stunky ! (remove) is a great answer to Gastly because it can easily trap and KO it with Pursuit , the premier Ghost-type, easily trapping and killing it.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Hi Jump Kick / Drain Punch
move 3: Stone Edge
move 4: Baton Pass
item: Eviolite
ability: Regenerator
nature: Jolly / Adamant
evs: 156 Atk / 36 Def / 36 SpD / 236 Spe

[SET COMMENTS]

<p>Mienfoo can effectively run a Swords Dance set thanks to its great bulk, Speed, and power. At +2, Mienfoo reaches a jaw-dropping 34 Attack, (space) and can inflict incredible damage with Hi Jump Kick. Hi Jump Kick is the preferred STAB attack for its significantly greater Base Power. However, the risk of missing makes Drain Punch an acceptable option that will still hit incredibly hard after a turn of setup, while its secondary effect also helps with passive damage. Stone Edge is used to give Mienfoo coverage against Ghost- and Bug-types. Baton Pass is a great move on this set, allowing Mienfoo to scout switches early on in the game, abuse Regenerator, and also pass Swords Dance boosts to other physical attackers, such as Drifloon.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs give Mienfoo 17 Attack and Speed, while also giving it good bulk. An alternative spread of 236 Atk / 36 Def / 236 Spe in conjunction with a Jolly nature can be used to make Mienfoo stronger, but the loss of bulk is generally not worth it as Mienfoo does not gain any notable KOs with the added point to Attack. This Mienfoo particularly enjoys entry hazard support, which grant it more KOs, making Pokemon such as Dwebble and Ferroseed great partners to this set. Stunky and Scraggy also pair well with this set as both are able to check Psychic-<hyphen> (remove) and Ghost-types,<comma> (remove) such as Slowpoke and Gastly, and as an added bonus, are both capable of abusing a Baton Passed Swords Dance boost. </p>

[Other Options]

<p>Mienfoo has few other options, due to its great versatility. Mienfoo is a versatile Pokemon, its best options are listed above. Nonetheless, there are a few other tricks it can viably pull off. It can run Payback as an option to defeat Gastly quickly, but the Payback nerf, which makes Payback a 50 Base Power move on the switch, makes this a lesser option. Toxic can be used to nail Larvesta, Slowpoke, and other walls on the switch, but Knock Off is generally the better move. With base 55 Special Attack, Mienfoo can possibly run a Calm Mind set using Aura Sphere, but this set is easily stopped by most special walls. It can also Baton Pass Calm Mind or Bulk Up boosts, but Swords Dance allows Mienfoo to sweep on its own, (remove comma) and does not force it to pass the boosts.</p>

[Checks and Counters]

<p>Although Mienfoo is such a common Pokemon, it has many counters. Slowpoke and Shelmet can endlessly wall Mienfoo with their recovery, great defenses, and resistance to Fighting-type attacks. Larvesta is a great counter to any Mienfoo lacking Stone Edge, as Mienfoo is not only unable to harm it, but also fears a burn from Flame Body. Croagunk and Gastly both also beat it handily by resisting Mienfoo's Fighting-type STAB, but both can be worn down by with repeated U-turns. Wynaut can easily take any hit from Mienfoo, and can counter Choice Mienfoo, but fails against Mienfoo using U-turn.</p>



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