[Overview] Great base speed for a relatively defensive pokemon Good mixed bulk Decent offensive presence 2 resistances with thick fat and a immunity to ghost on top of it Scrappy and Sap Sipper are also lovely Great Support / Utility mon Access to the rare Heal Bell Fastest Stealth rock user in the tier Reliable recovery [Set] name: Mootility move 1: Milk Drink move 2: Stealth Rock move 3: Heal Bell / Toxic move 4: Body Slam / Return item: Leftovers ability: Thick Fat nature: Careful evs: 252 HP / 4 Def / 252 SDef [SET COMMENTS] 95 | 105 | 70 Defenses provide good bulk on both ends Body Slam helps spread paralysis, Return is a reliable mono-attack as well Stealth Rocks can help to support its team, as well as via Toxic and Thunder Wave Milk Drink gives it a reliable form of recovery Heal Bell allows miltank to support it's team by removing status Thick fat makes for a great check to Charizard, Regice, and other Fire / Ice types. [ADDITIONAL COMMENTS] Seismic Toss can be used as an alternative primary attack. CB Golurk is an amazing partner, as it appreciates Paralysis as well as Rock, and can sponge fighting hits for Miltank Using a spread of 236 HP / 136 SDef / 136 Spd lets you jump Adamant Sawk in speed, and also still maintain defense with a Jump point in Special Defense! [SET] name: Moofensive move 1: Milk Drink move 2: Double Edge / Return move 3: Earthquake move 4: Ice Punch / Punishment item: Life Orb ability: Scrappy / Sap Sipper nature: Jolly evs: 252 Atk / 4 SDef / 252 Spd [SET COMMENTS] 100 Base Speed allows it to outspeed a large portion of the metagame, making it extremely quick Solid base 80 attack allows it to hit hard when equipped with a life orb Milk Drink helps it recover recoil damage, allowing it to be an all out attacker, but also to sponge hits for it's team Double Edge is the strongest viable normal move miltank has, while Return is more reliable and causes less recoil Earthquake helps Miltank hit steels and rock types which typically wall it. Punishment can be used to cover Ghosts, but Ice Punch lets it hit Golurk and Drifblim slightly harder. [ADDITIONAL COMMENTS] Body Slam can be used as main STAB to spread paralysis, but this set needs the added power Toxic can be used over Punishment, to hit walls on the switch and cripple them Heal Bell can also be used over Punishment, to support your team as well as remove status from yourself. Appreciates Misdreavus and Musharna, who can cripple opposing teams with status to let miltank sweep, as well as to absorb fighting attacks aimed at miltank. Garbodor and Scolipede are amazing partners, as they can absorb fighting attacks, as well as set up spikes / toxic spikes to make Miltank's job easier Retaliate can be used as filler to pack a nasty surprise after a ally has fallen [SET] set: Moodoo move 1: Curse move 2: Body Slam / Return move 3: Milk Drink move 4: Heal Bell item: Leftovers ability: Scrappy nature: Calm evs: 252 HP / 4 Def / 252 SDef [SET COMMENTS] Good alternative bulky setup sweeper Milk Drink + Natural Bulk sets it apart from it's competition e.g. Gurdurr and Floatzel After one to two curses most physical attackers are incapable of dealing with it Body Slam helps it paralyze opponents, but return hits harder Scrappy lets it function well as a mono-attacker, unlike Vigoroth or Gurdurr Heal Bell lets it continue sweeping regardless of status. [ADDITIONAL COMMENTS] More than the other sets, this set appreciates Toxic Spikes, as while it is setting up it can toxic stall, which makes Garbodor and Roselia again, amazing partners to help set Toxic Spikes as well as absorb Fighting moves. This set pairs well with other bulky sweepers, as they wear down each other's checks and counters, so Duosion, Musharna, and Gurdurr all make great partners. Thick Fat can be used if your team fears strong fire / ice attacks, although Scrappy is preferred due to the mono-attacking nature of the set. [Checks & Counters] Gurdurr can set up in its face Probopass can somewhat stall it out Taunt, Encore, and Trick are extremely annoying for this set CB Sawk avoids 2HKO even from Moofensive, OHKO'ing back Throh can set up against Miltank and Circle Throw Moodoo Tangela walls Miltank Alomomola walls Miltank Misdreavus can Burn, Taunt, and wall non-Scrappy Miltank [Other Options] Zen Headbutt can hit Fighting-types on the switch, but it is difficult to fit onto any set Fire Punch, ThunderPunch, and Ice Punch can hit specific targets 4x effectively, but Return and Double-Edge equal/outmatch their damage output on anything else Hammer Arm or Gyro Ball on Curse set, but they are mediocre options In order to beat Rock or Steel types, Miltank can employ Brick Break or Hammer Arm, but both are generally inferior to Earthquake. RestTalk can be used as an alternative to Milk Drink + Heal Bell to heal off and rid yourself of status, but it is unreliable and frankly less practical. Miltank has access to both Sunny Day and Rain Dance, but with no safe way to switch out to it's weather abusing allies without them taking damage, and a lack of priority setup, it is comparably worse than such weather setters as Volbeat and Liepard.