General rules on entering a tournament. approved by Sonuis R1 Mirror Match Tournament There have been a few minor changes and clarifications to the rules, and quite a few people seem not to have read them thoroughly the first time round, I advise you to familiarise yourself with them. talk and rules (read everything before playing) (Move your mouse to reveal the content) talk and rules (read everything before playing) (open) talk and rules (read everything before playing) (close) This tournament is designed to remove three large parts of the game, in order to examine in detail one aspect of competitive Pokemon: Skill. This will be achieved by making sure that each player is always using the same team as their opponent. Here is what is removed: There is no need to build a "good" team, your opponent will always start with whatever you do. You may try building a team which you will be more comfortable with than your opponent, but will not have a material advantage. You will not be guessing about your opponent's team during the battle, you will know exactly what choices they have and may make your moves accordingly. This lack of uncertainty allows for much more long term planing. There will never be an uneven team matchup, which often makes a match one sided despite even skill levels and effort put into team building. Rules: In short: In each match you will be using the same team as your opponent. Each pairing will play three games, one with a team made by each player and one made by me or a guest team builder. The team builder will set clauses for battles using their team (timed battle and sleep clause must be on). All teams will be posted in the current round's thread. Rules in detail: Each pairing will have three matches, the player with the most wins will go through. If one player wins the first two matches you are not required to play the third. Each match will take place with a different team. One will be with a team of your design, one will be with a team made by your opponent and one with a team which I (or a guest team builder) will make and post in the OP of each round. Your team may use any Pokemon (including Ubers) at any level, it may break the species clause, it may include Pokemon with OHKO moves, Evasion boosting moves, or any other move. The team may not contain illegal movesets, EV spreads (Watch out for Arceus, it may not have more than 100 EVs per stat.) or anything else that is not possible in game (this includes CaPs). All shoddy clauses other than Timed Battle, Self KO Clause, and Sleep Clause, which must be on, and Random Battle, which must be off, are at the discretion of the team builder. If all Pokemon of a species have different nicknames in the team builder's team, both teams must use different names for all Pokemon of that species. If the team builder uses same nicknames for a species, both players should use same nicknames for that species. Otherwise feel free to change nicknames, it will make the log more readable. I want you guys to have to think about this. Battles decided by who can be bothered to wait through an extreme PP stall or a near instant/unavoidable coin flip are uninteresting. Restrictions I will impose on team building are: If a team is specifically designed for endless or near endless stall against itself, and the battle ends up as an excessively long stall war (running into the hundreds of turns) then the win for that match will be awarded to the player who did not design the team. If a team is specifically designed to turn the match into a simple coin flip (e.g. a team of Pokemon who learn only Explosion or Memento), then it will be disqualified. Note that this does not exclude teams that use luck based strategy, only those that try to "play the system" and make the match into an overly simple battle that is determined purely or almost purely by luck. If you are unsure about an opponent's team, contact me before playing them. Logs will be required if a battle is disputed, be sure to save them. There is no need to PM me logs so please don't unless you have good reason, you may post logs in the current round's thread if you wish. When you have made your team for a round use Shoddy Battle's Export to text feature (Tools -> Export to text) and post it in this thread (you must specify any non-31-all IV spread or non-Lv. 100 Pokemon since export to text misses these. Hidden Power users, LC players, and legends beware) then PM, VM or otherwise contact your opponent with a link to your post (can be found by clicking the number in the upper right of each post). Once you have posted your team you may not edit it, unless you clearly and directly inform your opponent that you changed your team after posting before you play your match. When reconstructing a team made by another player double check everything. Use textdiff and export to text. If you make a mistake you will be disqualified unless your opponent decides to allow a rebattle (it is entirely their choice, do not try to pressure them). Any intentional changing of teams to make the matchup not even will result in you being instantly disqualified and banned from entering tournaments. Don't risk it. The player who made the team should select the clauses and send the challenge. Unless otherwise agreed the team made by the player listed first in the match pairings should be used first, followed by the team made by me or a guest team builder, followed by the team made by the player listed second. For example: Player A Vs Player B Players A's team would be used first, then the team which everyone uses, then Player B's team. This order is not strictly enforced, if players chose together to do the battles in another order (e.g. because not all teams are ready) it is perfectly acceptable. There are no rules against collaborating on a team or strategy with other players, please do. Despite there being no direct advantage from team knowledge, scouting opponent's matches to gauge their playstyle is forbidden. Final decisions on rules and clarifications will be made by me, or in cases that involve my matches by Sonuis or another Tournament Director. The deadline for posting teams is 10 PM GMT on the 6th. When you post your team, PM or VM your opponent with a link to your post and make it clear that you have done so. Failing to post your team by the deadline will count as forfeiting that match, which means you must win with both your opponent's team and the host team in order to advance. The deadline has passed, see this post for more information. The deadline for matches this round is 10 PM GMT on the 12th of May. You may play matches as soon as you are able. Extensions will only be granted in highly exceptional circumstances, "we got in contact a couple of days before the deadline and could not get a good time arranged" does not cut it. Accompanying Stark thread for discussion of strategies and the concept. Host Team for Round 2 (Move your mouse to reveal the content) Host Team for Round 2 (open) Host Team for Round 2 (close) This round's guest team builder needs no introduction, he was voted best OU player, best tournament player and best overall player in the last Smogon Awards. That's right, it's none other than Earthworm! He constructed a team specifically for this round, and here it is (available for download at the end of this post): Swampert (M) @ Black Belt Ability: Torrent EVs: 4 HP/252 Atk/252 SDef Lonely nature (+Atk, -Def) - Surf - Mirror Coat - Focus Punch - Stealth Rock --- Umbreon (M) @ Lum Berry Ability: Synchronize IVs: 30 Def/30 Speed/30 SpAtk/30 SpDef EVs: 4 HP/252 Spd/252 SDef Timid nature (+Spd, -Atk) - Mean Look - Yawn - Baton Pass - Hidden Power [Fighting] --- Mismagius (M) @ Colbur Berry Ability: Levitate EVs: 240 HP/252 Def/16 Spd Bold nature (+Def, -Atk) - Pain Split - Perish Song - Imprison - Shadow Ball --- Weavile (M) @ Tanga Berry Ability: Pressure EVs: 252 HP/252 Atk/4 SDef Adamant nature (+Atk, -SAtk) - Punishment - Screech - Pursuit - Ice Shard --- Yanmega (M) @ Sitrus Berry Ability: Speed Boost EVs: 252 HP/80 Atk/176 Def Adamant nature (+Atk, -SAtk) - Bug Bite - Roost - Screech - Pursuit --- Lugia @ Liechi Berry Ability: Pressure IVs: 25 Speed/22 SpAtk EVs: 252 HP/4 SAtk/252 SDef Careful nature (+SDef, -SAtk) - Calm Mind - Icy Wind - Shadow Ball - Roost --- pairings (Move your mouse to reveal the content) pairings (open) pairings (close) Pairings: (underlined=team posted, bold=won overall, strikeout=DQed) reyscarface Vs. apologies TheFourthChaser Vs. Cristall rayquazamaster776 Vs. undisput3d Anti-H Vs. zorbees Vaz Vs. manu-7p2b polelover44 Vs. Milenko FM Vs. DarkLucario Yehom Vs. Seafunks Suix Vs. The Politoed Hunter LinIsKorean Vs. CHENN Optimusje Vs. iss little loven Vs. Towelie Agammemnon Vs. Corndog (dropout) Conflict Vs. Fuzznip supermarth64 Vs. Lady Bug (0:2) Delta 2777 Vs. Maaf HSA Vs. purplefingers (2:0) Joel Vs. DaPlayaFlow (2:1) Keelhauled Vs. Earthworm (0:3) LiNAInVeRsE Vs. PrayingMantis (one posted team on time) HR. Vs. Golden Sun The_Chaser Vs. Son Of Shadoo Dummy007 Vs. StevenSnype (1:2) The Real Elmo Vs. Heysup (0:2) Tsunami Vs. Master of the Six Kings (dropout) zarator Vs. Justinawe (2:1) ILoveLiza Vs. Eo Ut Mortus (0:2) Volvy Vs. reachzero (0:3) Bobtheball4 Vs. Arin (dropout) eric the espeon Vs. Reverb Blue_Tornado Vs. twash Cloud9. Vs. tophway (dropout) 19/64 teams needed. 6/32 pairings decided. all decided.