Martin
A monoid in the category of endofunctors
oh. I didn't know. thanks for telling me.You need to write this up before it gets a 3rd QC check.
Also, don't forget to hide the skeleton when you do so.
oh. I didn't know. thanks for telling me.You need to write this up before it gets a 3rd QC check.
Also, don't forget to hide the skeleton when you do so.
K. thanks. I'll make the corrections as best I can. By the way, did you do *Ground-types because it's a title? I've edited that for all types mentioned, but I'm just clarifying. Also, I didn't mis-spell rediculous in the analysis.Hopefully my suggestions will not come to waste!
- Always capitalise Attack / Special Attack / Speed in analysis.
- Don't use the word "abuse"; it doesn't contribute much to the analysis.
- Ridiculous is the right spelling; not redyculous.
- In the first sentence, second paragraph; it say that it OHKOs all relevant *Ground-types in the tier barring Golurk and Piloswine. Seismitoad and Golem are the only notable ones imo, so say that it OHKOs them individually (and Golem after Sturdy only).
- Raichu isn't really relevant in the metagame at all imo. Same goes for Seaking. You may want to switch it out for Zebstrika or a Ground-type like Golurk.
- Paranoid; not paranoyd.
There are a bunch more things that may want to be looked at, but QC's gonna help you out with that I guess.
Types are always capitalized in analyses. It's not a specific rule, but you can see that in the Spelling and Grammar Standards thread, along with a bunch of other useful rules to remember.K. thanks. I'll make the corrections as best I can. By the way, why did you do *Ground-types? it's identical in the analysis except for the capital, which is not needed to be gramatically correct seeing as it's not a title. Did you do that because it's a name? try to get back to me on this if you can because I'm not entirely sure to be honest, but I'll edit that for all types mentioned in the analysis just in case. Also, I didn't mis-spell Rediculous.
K. thanks for telling me. It's highly appreciated.Types are always capitalized in analyses. It's not a specific rule, but you can see that in the Spelling and Grammar Standards thread, along with a bunch of other useful rules to remember.
I meant to say that it is Ground-types, capitalize "G". Also, here's the right spelling.K. thanks. I'll make the corrections as best I can. By the way, did you do *Ground-types because it's a title? I've edited that for all types mentioned, but I'm just clarifying. Also, I didn't mis-spell rediculous in the analysis.
Thank You!I meant to say that it is Ground-types, capitalize "G". Also, here's the right spelling.
Good luck with the rest of the analysis!
Clean this up some, and I'll come back to check it out and see if it's ready for GP.Hopefully my suggestions will not come to waste!
- Always capitalise Attack / Special Attack / Speed in analysis.
- Don't use the word "abuse"; it doesn't contribute much to the analysis.
- Ridiculous is the right spelling; not redyculous.
- In the first sentence, second paragraph; it say that it OHKOs all relevant *Ground-types in the tier barring Golurk and Piloswine. Seismitoad and Golem are the only notable ones imo, so say that it OHKOs them individually (and Golem after Sturdy only).
- Raichu isn't really relevant in the metagame at all imo. Same goes for Seaking. You may want to switch it out for Zebstrika or a Ground-type like Golurk.
- Paranoid; not paranoyd.
OK. Thanks for the amcheck. I've fixed the errors.amcheck
[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Superpower
move 3: Hidden Power Grass
move 4: Volt Switch / Signal Beam
item: Life Orb
ability: Intimidate
nature: Rash
EVs: 60 Atk / 252 SpA / 196 Spe
[SET COMMENTS]
<p>Unlike Luxray's other sets, this set uses Luxray's Special Attack stat along side it's Attack stat to get past certain threats that Luxray can't otherwise get past. This means that Luxray can also abuse his decent Special Attack stat, while still making the most of it's massive base 120 Attack stat. Thunderbolt is Luxray's main attacking move, giving a solid, reliablestabSTAB move that can get past threats such as Gorebyss, while giving Luxray a way to break down Alomomola. Superpower is in the second moveslot because it's reidiculously powerful coming off Luxray's base 120 Attack stat, nailing Regice and Lickilicky for 2HKOs, the former after Stealth Rock and the latter after a Thunderbolt. Superpower also hits Audino and Bastiodon for clean OHKOs right off the bat. Hidden Power Grass gives Luxray the power to OHKO Seismitoad and Golem, the latter if Sturdy has been broken. This means that Seismitoad in particular no longer walls Luxray to no end. In the last moveslot, it's down to personal preference. Volt Switch lets you scout for switches against pokemon you check such as Braviary, giving you momentum provided they don't switch into a Ground-type, Zebstrika or any other Electric-type immunity. On the other hand, Signal Beam hits Grass-types such as Tangela, with the notable exceptions of Roselia and Vileplume hard, as well as hitting Psychic types such as Duosion for super effective damage.</p>
[ADDITIONAL COMMENTS]
<p>Ice Fang could be used in the last slot in order to hit Altaria, who otherwise walls this set, as well as the only way to hit Roselia and Vileplume for super effective damage. However, it is not listed due to it not making as good as use of the EV spread as the other 2 options do, but don't let that put you off using it if you prefer it to the other options. The EV spread lets you hit with as much power as possible on the special side, giving Luxray a way to hit physical walls hard: this set's main targets, while still hitting like a truck on the physical side enabling it to straight out OHKO Audino and OHKO Regice aftera ThunderboltStealth Rock. The remaining 196 EVs are dumped into Speed to let it outpace max-Speed Gorebyss before a Shell Smash and OHKO it with Thunderbolt. Life Orb is used to let you hit hard on both the physical and special side, and arRash nature boosts Luxray'ssSpecialaAttack further, while not lowering Luxray's Attack stat. Intimidate is used due to Guts only boosting Luxray's Attack stat, as well as for it's ability to turn it into a half-decent bulky pivot. However, if you are paranoid about Superpower not being weakened by burn,gGuts is still viable, but it's too unreliable to be listed.</p>
<p>Hazard setters are vital to Luxray's success, gettaining it many OHKOs and 2HKOs after themy have been set up, such as an OHKO on Regice with Superpower, makingpPokemon such as Garbodor, Cacturne and Probopass very good teammates for Luxray. Strong special attackers such as Choice Specs Altaria make good partners for their ability to lurepPokemon such as Regice in, ready to be KOed or crippled by Superpower. Ice-types such as Jynx and Altaria complement Luxray with their typing and hitting Vileplume, Roselia and Tangela hard, coming through on a Volt Switch or a well predicted switch. Water-types such as Caracosta, Samurott and Ludicolo make good teammates for Luxray, hitting Piloswine and Golurk harder than Hidden Power Grass. Fast and frail sweepers such as Swellow and Choice Scarf Charizard make good partners for Luxray because Luxray breaks down walls, leaving them to clean up afterwards.</p>
[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Superpower
move 3: Hidden Power Grass
move 4: Volt Switch / Signal Beam
item: Life Orb
ability: Intimidate
nature: Rash
EVs: 60 Atk / 252 SpA / 196 Spe
[SET COMMENTS]
<p>Unlike Luxray's other sets, this set uses Luxray's Special Attack stat alongside it's Attack stat to get past certain threats that Luxray can't otherwise get past. This means that Luxray can also abuse his decent Special Attack stat, while still making the most of it's massive base 120 Attack stat. Thunderbolt is Luxray's main attacking move, giving a solid, reliable STAB move that can get past threats such as Gorebyss, while giving Luxray a way to break down Alomomola. Superpower is in the second moveslot because it's ridiculously powerful coming off Luxray's base 120 Attack stat, nailing Regice and Lickilicky for 2HKOs, the former after Stealth Rock and the latter after a Thunderbolt. Superpower also hits Audino and Bastiodon for clean OHKOs right off the bat. Hidden Power Grass gives Luxray the power to OHKO Seismitoad and Golem, the latter if Sturdy has been broken. This means that Seismitoad in particular no longer walls Luxray to no end. In the last moveslot, it's down to personal preference. Volt Switch lets you scout for switches against pokemon you check such as Braviary, giving you momentum provided they don't switch into a Ground-type, Zebstrika or any other Electric-type immunity. On the other hand, Signal Beam hits Grass-types such as Tangela, with the notable exceptions of Roselia and Vileplume hard, as well as hitting Psychic types such as Duosion for super effective damage.</p>
[ADDITIONAL COMMENTS]
<p>Ice Fang could be used in the last slot in order to hit Altaria, who otherwise walls this set, as well as the only way to hit Roselia and Vileplume for super effective damage. However, it is not listed due to it not making as good as use of the EV spread as the other 2 options do, but don't let that put you off using it if you prefer it to the other options. The EV spread lets you hit with as much power as possible on the special side, giving Luxray a way to hit physical walls hard: this set's main targets, while still hitting like a truck on the physical side enabling it to straight out OHKO Audino and OHKO Regice after Stealth Rock. The remaining 196 EVs are dumped into Speed to let it outpace max Speed Gorebyss before a Shell Smash and OHKO it with Thunderbolt. Life Orb is used to let you hit hard on both the physical and special side, and a Rash nature boosts Luxray's Special Attack further, while not lowering Luxray's Attack stat. Intimidate is used due to Guts only boosting Luxray's Attack stat, as well as for it's ability to turn it into a half-decent bulky pivot. However, if you are paranoid about Superpower not being weakened by burn, Guts is still viable, but it's too unreliable to be listed.</p>
<p>Hazard setters are vital to Luxray's success, gaining it many OHKOs and 2HKOs after they have been set up, such as an OHKO on Regice with Superpower, making Pokemon such as Garbodor, Cacturne and Probopass very good teammates for Luxray. Strong special attackers such as Choice Specs Altaria make good partners for their ability to lure Pokemon such as Regice in, ready to be KOed or crippled by Superpower. Ice-types such as Jynx and Altaria complement Luxray with their typing and hitting Vileplume, Roselia and Tangela hard, coming through on a Volt Switch or a well predicted switch. Water-types such as Caracosta, Samurott and Ludicolo make good teammates for Luxray, hitting Piloswine and Golurk harder than Hidden Power Grass. Fast and frail sweepers such as Swellow and Choice Scarf Charizard make good partners for Luxray because Luxray breaks down walls, leaving them to clean up afterwards.</p>
I have done half of that, and I will do additional comments when I get the time. By the way, when I said Altaria under Ice-types, I meant articuno. I'd just said Altaria s many times that I accidentally wrote itAmcheck
ADD
REMOVE
COMMENTS
[SET]
name: Wallbreaker
move 1: Thunderbolt
move 2: Superpower
move 3: Hidden Power Grass
move 4: Volt Switch / Signal Beam
item: Life Orb
ability: Intimidate
nature: Rash
EVevs: 60 Atk / 252 SpA / 196 Spe
[SET COMMENTS]
<p>Unlike Luxray's other sets, this set uses Luxray's Special Attack stat alongside it'(RA)s Attack stat to get past certain threats thatLuxrayit can'totherwise get pastbeat otherwise.This means that Luxray can also abuse his decent Special Attack stat, while still making the most of it's massive base 120 Attack stat.(You've already mentioned this.) Thunderbolt is Luxray's main attacking move,givingas it is asolid,reliable STAB move that can get past threats such as Gorebyss, while giving Luxray a way to break down Alomomola. Superpower is in the second moveslot because it's ridiculously powerful coming off Luxray's base 120 Attack stat, nailing Regice and Lickilicky for 2HKOs, the former after Stealth Rock and the latter after a Thunderbolt. Superpower alsohitcleanly OHKOes Audino and Bastiodonfor clean OHKOsright off the bat. Hidden Power Grass gives Luxray the power to OHKO Seismitoad and Golem, the latter if Sturdy has been broken. This means that Seismitoad in particular no longer walls Luxray to no end. In the last moveslot, it's down to personal preference. Volt Switch lets you scout for switches againstpPokemon you check such as Braviary, giving you momentum, (AC) provided theyopponent doesn't switch into a Ground-type,Zebstrikaorany other Electric-type immunityLightningrod/Motor Drive wielding Pokemon. On the other hand, Signal Beam hitsGrass-types such as Tangela, with the notable exceptions of Roselia and Vileplumealmost every Grass-type hard, as well as hitting Psychic -(hyphen)types such as Duosion for super effective damage.</p>
[ADDITIONAL COMMENTS]
<p>Ice Fang could be used in the last slot in order to hit Altaria, whootherwisewalls this set otherwise,as well asit's also the only way to hit Roselia and Vileplume for super effective damage. However, it is not listeddubecausetoitnodoesn't makinge as goodasuse of the EV spread as the other2two options do, but don't let that put you off using it if you prefer it to the other options(I don't think the part that I bolded should be here, although it's up you to decide.). The EV spread lets you hit with as much power as possible on the special side, giving Luxray a way to hit physical walls hard:, who are this set's main targets, while still hitting like a truck on the physical side enabling it to straight out OHKO Audino andOHKORegice after Stealth Rock. The remaining196EVs are dumped into Speed to let it outpace max Speed Gorebyss before a Shell Smash and OHKO it with Thunderbolt. Life Orb is used to let you hit hard on both the physical and special side, and a Rash nature boosts Luxray's Special Attack further, while not lowering Luxray's Attack stat. Intimidate is used due to Guts only boosting Luxray's Attack stat, as well as for it's ability to turn it into a half-decent bulky pivot. However, if you are paranoid about Superpower not being weakened by burn, Guts is still viable, but it's too unreliable to be listed.</p>
<p>HEntry hazard setters are vital to Luxray's success, gaining it many OHKOes and 2HKOes after they have been set up, such as an OHKO on Regice with Superpower, making Pokemon such as Garbodor, Cacturne and Probopass very good teammates for Luxray. Strong special attackers, (AC) such as Choice Specs Altaria, (AC) make good partners for their ability to lure Pokemon such as Regice in, ready to be KOed or crippled by Superpower. Ice-types such as Jynxand Altaria(?) complement Luxray with their typing andhittingability to hit Vileplume, Roselia and Tangela hard, coming through on a Volt Switch or a well predicted switch. Water-types such as Caracosta, Samurott, (AC) and Ludicolo make good teammates for Luxray, hitting Piloswine and Golurk harder than Hidden Power Grass. Fast and frail sweepers such as Swellow and Choice Scarf Charizard make good partners for Luxray as well becauseLuxrayit breaks down walls,leavopeningthem to clean up afterwardsup a late-game sweep for said Pokemon.</p>
Good job gamer boy, comments can be found in my amcheck. ^_^