mk and birkal fite!!!! (1v1 singles)

1vs1 singles strongmons flashmatch
training battle
item: training
dq: 1 day
abilities all
subs 2
etc: etc
Birkal's Pokemon:

Gallade (M)

Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 / 9
MC: 0
DC: 5 / 5

Attacks:
?? / 123

Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze

Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Defense Curl

Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop

Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration

Fury Cutter
Future Sight
Giga Impact
Grass Knot

Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice

Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick

Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power

Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam

Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge

Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick

Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt

MK:

Heracross [Achilles] (M)
Nature: Adamant (+Atk, -SAtk)
Type: Bug/Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 85

MC: 0
DC: 5/5

Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (DW Unlocked): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Moves:
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Bide
Focus Punch
Pursuit

Earthquake
Shadow Claw
Stone Edge

Close Combat
Megahorn
Smack Down
Toxic
Vacuum Wave
Protect
Dig
Substitute
Swagger
Detect
Body Slam
Mimic
Rest
Sleep Talk
Double Team
Feint
Giga Impact
Take Down
Reversal
Double Edge
Revenge
Seismic Toss
Frustration
Return
False Swipe
Flail
Harden
Bug Bite
Fury Cutter
Headbutt
Helping Hand
Iron Defense
Knock Off
Low Kick
Bulk Up
Venoshock
Rock Slide
Swords Dance
Hidden Power Ice 7
Hyper Beam
Curse
Snore
Rock Smash

Jellicent [Kraken] (M)
Nature: Modest (+Spa, -Atk)
Type: Water/Ghost
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Cursed Body: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Damp (DW Unlocked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Moves:
Bubble
Water Sport
Absorb
Night Shade
BubbleBeam
Recover
Water Pulse

Confuse Ray
Pain Split
Acid Armour

Will-O-Wisp
Taunt
Ice Beam

Energy Ball
Hex
Hydro Pump
Scald
Sludge Wave
Psychic
Double Team
Substitute
Protect
Water Spout
Brine
Rest
Safeguard
Wring Out
Rain Dance
Ominous Wind
Constrict
Mist

Dragonite [Hyperion] (M)
Nature: Quiet (+Spa, -Spe)
Type: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (DW) (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Moves:
Fire Punch
ThunderPunch
Wrap
Roost
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Dragon Pulse
Iron Tail
ExtremeSpeed

Fire Blast
Thunder
Blizzard

Surf
Hurricane
Outrage
Aqua Tail
Safeguard
Dragon Claw
Toxic
Draco Meteor
Earthquake
Light Screen
Brick Break
Rock Slide
Rain Dance
Substitute
Reflect
Double Team
Thunder Wave
Superpower
Roar
Protect
Ice Beam
Thunderbolt
Flamethrower
Aqua Jet
Dive
Hyper Beam
Frustration
Endure
Wing Attack
Ice Punch
Sleep Talk
Double Team
Dragon Dance
Bind

Birkal equips an item, then MK sends out, equips, and orders.
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
Jellicent@Exp Share
Will-O-Wisp-Hex-Ominous Wind
If Taunt a1, Scald-Hex-Scald.
If Encore a1, Ominous Wind
 

Gallade (M)
HP: 100
En: 100
Ranks: 5/3/2/4
Speed: 92
SC/WC: 3/4
Stats: +10% Acc
Status: N/A
Other: N/A

Jellicent (M)
HP: 110
En: 100
Ranks: 1/3/4/4
Speed: 60
SC/WC: 4/5
Stats: N/A
Status: N/A
Other: N/A​

Action 1:
Gallade used Protect!
-7 energy
Jellicent used Will-O-Wisp!
-7 energy

Action 2:
Gallade used Leaf Blade!
RNG Roll (Crit) [<=1250 Crit]: 1814/10000 (No)
(9+(7.5-4.5))*1.5 = 18 damage
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 5391/10000 (No)
-7 energy
Jellicent used Hex!
RNG Roll (Crit) [<=625 Crit]: 2658/10000 (No)
(5+3+(6-6))*1.5 = 12 damage
-6 energy

Action 3:
Gallade used Night Slash!
RNG Roll (Crit) [<=1250 Crit]: 4093/10000 (No)
(7+(7.5-4.5))*1.5 = 15 damage
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 4198/10000 (No)
-5 energy
Jellicent used Ominous Wind!
RNG Roll (Crit) [<=625 Crit]: 2849/10000 (No)
(6+3+(6-6))*1.5 = 13.5 damage
RNG Roll (Effect) [<=1000 Effect]: 4324/10000 (No)
-3 energy



Gallade (M)
HP: 74
En: 81
Ranks: 5/3/2/4
Speed: 92
SC/WC: 3/4
Stats: +10% Acc
Status: N/A
Other: N/A

Jellicent (M)
HP: 67
En: 84
Ranks: 1/3/4/4
Speed: 60
SC/WC: 4/5
Stats: N/A
Status: N/A
Other: N/A​
 

Birkal

We have the technology.
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Leaf Blade | Night Slash | Psycho Cut

If Will-O-Wisp AND you aren't Taunted, use Substitute (15 HP) whenever you don't already have a Substitute up.
If damaging Ghost-type move, use Protect, but only once.​
 

Gallade (M)
HP: 74
En: 81
Ranks: 5/3/2/4
Speed: 92
SC/WC: 3/4
Stats: +10% Acc
Status: N/A
Other: N/A

Jellicent (M)
HP: 67
En: 84
Ranks: 1/3/4/4
Speed: 60
SC/WC: 4/5
Stats: N/A
Status: N/A
Other: N/A​

Action 1:
Gallade used Leaf Blade!
RNG Roll (Crit) [<=1250 Crit]: 1900/10000 (No)
(9+(7.5-4.5))*1.5 = 18 damage
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 6003/10000 (No)
-7 energy
Jellicent used Scald!
RNG Roll (Crit) [<=625 Crit]: 6949/10000 (No)
(8+3+(6-6)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 5875/10000 (No)
-5 energy

Action 2:
Gallade used Night Slash!
RNG Roll (Crit) [<=1250 Crit]: 6645/10000 (No)
(7+(7.5-4.5))*1.5 = 15 damage
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 5191/10000 (No)
-5 energy
Jellicent used Brine!
RNG Roll (Crit) [<=625 Crit]: 9833/10000 (No)
(7+3+(6-6)) = 10 damage
-7 energy

Action 3:
Gallade used Psycho Cut!
RNG Roll (Crit) [<=1250 Crit]: 4213/10000 (No)
(7+3+(7.5-4.5)) = 13 damage
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 6809/10000 (No)
-4 energy
Jellicent used Scald!
RNG Roll (Crit) [<=625 Crit]: 6542/10000 (No)
(8+3+(6-6)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 5052/10000 (No)
-5 energy


Gallade (M)
HP: 42
En: 65
Ranks: 5/3/2/4
Speed: 92
SC/WC: 3/4
Stats: +10% Acc
Status: N/A
Other: N/A

Jellicent (M)
HP: 21
En: 67
Ranks: 1/3/4/4
Speed: 60
SC/WC: 4/5
Stats: N/A
Status: N/A
Other: N/A​
 

Gallade (M)
HP: 42
En: 65
Ranks: 5/3/2/4
Speed: 92
SC/WC: 3/4
Stats: +10% Acc
Status: N/A
Other: N/A

Jellicent (M)
HP: 21
En: 67
Ranks: 1/3/4/4
Speed: 60
SC/WC: 4/5
Stats: N/A
Status: N/A
Other: N/A​


Action 1:
Gallade used Protect!
-19.9 energy
Jellicent used Brine+Brine!
(29.25+3+(6-6)) = 32.25 damage ~ 0 damage
-34 energy

Action 2:
Gallade used Leaf Blade!
RNG Roll (Crit) [<=1250 Crit]: 7170/10000 (No)
(9+(7.5-4.5))*1.5 = 18 damage
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 8202/10000 (No)
-7 energy

Action 3:
Gallade used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 1342/10000 (No)
(4+(7.5-4.5))*1.5 = 10.5 damage
Jellicent fainted!
-4 energy



Gallade (M)
HP: 42
En: 34
Ranks: 5/3/2/4
Speed: 92
SC/WC: 3/4
Stats: +10% Acc
Status: N/A
Other: N/A

Jellicent (M)
HP: KO
En: KO
Ranks: 1/3/4/4
Speed: 60
SC/WC: 4/5
Stats: N/A
Status: N/A
Other: N/A​

-----------

Rewards:
Birkal: 1 CC
- Gallade: 4 MC / 1 KOC
MK Ultra: 1 CC
- Jellicent: 4 MC
Elevator Music: 2 UC
 

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