2v2 Training Singles No DQ 2/5 R/C 2 Substitutions All abilties Items on Switch=OK Arena: Objection's WarioWare Arena: Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide An artificial environment with no external water source or natural grass. Digging and seismic moves are allowed. Weather is allowed. At the beginning of each round, the ref will give a task to the participating pokemon to perform during the round. It can be anything as long as all active pokemon can feasibly accomplish it (eg, use non-STAB moves only). Any pokemon that fail to complete the task take damage equal to 1/4 of their max HP. Team Glacier Knight: Twiggy (Move your mouse to reveal the content) Twiggy (open) Twiggy (close) Abomasnow [Twiggy "The Beserker"] (Female) Nature: Info on Twiggy: Type: Brave (+1 Atk, -15% Speed, -10% Evasion) Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Abilities: Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command. Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect. Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 3 SpA: Rank 3 SpD: Rank 3 Spe: 52 (-) Size Class: 4 Weight Class: 5 Base Rank Total: 17 EC: 6/6 MC: 5 DC: 5/5 Attacks: Ice Punch Powder Snow Leer Razor Leaf Icy Wind Grass Whistle Swagger Mist Ice Shard Blizzard Wood Hammer Sheer Cold Seed Bomb Stomp Leech Seed Hail Ice Beam Swords Dance Protect Shadow Ball Earthquake 21 Moves Reika (Move your mouse to reveal the content) Reika (open) Reika (close) Vanilluxe [Reika, "The Foreigner") (F) (OT: Engineer Pikachu) Nature: Modest (Special Attack increased by *, Attack decreased by *) Type: Ice Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Abilities: Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail. Weak Armor (LOCKED): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. Stats: 71 / 95 / 85 / 110 / 95 / 79 HP: 100 Atk-: ** (2) Def: *** (3) SpA+: ***** (5) SpD: *** Spe: 79 Size Class: 3 Weight Class: 4 Base Rank Total: 19 Evolution Counter: 9 / 9 Move Counter: 0 Dream Counter: 1 / 5 Attacks: Weather Ball Icicle Spear Harden Astonish Uproar Icy Wind Mist Avalanche Taunt Hail Mirror Coat Mirror Shot Ice Beam Blizzard Acid Armor Sheer Cold Ice Shard Automonize Imprison Water Pulse Light Screen Double Team Frost Breath Rain Dance Protect Substitute Flash Cannon 27 Moves Team MK Ultra: Umbreon (Move your mouse to reveal the content) Umbreon (open) Umbreon (close) Umbreon [Nocturne] (F) Nature: Quiet (+Spa, -Spe) Type: Dark Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Stats: HP: 100 Atk: Rank 3 Def: Rank 4 SpA: Rank 3 (+) SpD: Rank 5 Spe: 56 (65/1.15) EC: 6/6 MC: 0 DC: 5/5 Abilities: Synchronise: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner. Inner Focus (DW Unlocked): (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Moves: Tackle Tail Whip Helping Hand Sand-Attack Pursuit Growl Quick Attack Shadow Ball Dig Toxic Fake Tears Yawn Detect Bite Protect Moonlight Confuse Ray Faint Attack Taunt Emboar (Move your mouse to reveal the content) Emboar (open) Emboar (close) Emboar(*) Vulcan (F) Nature: Lonely (Attack increased by *; Defense decreased by *) Type: Fire/Fighting Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1). Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1). Abilities: Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected. Stats: HP: 110 Atk: ******(+) Def: **(-) SpA: **** SpD: *** Spe: 65 EC: 9/9 MC: 0 DC: 5/5 Attacks: Tackle(*) Tail Whip(*) Ember(*) Odor Sleuth(*) Defense Curl(*) Flame Charge(*) Smog(*) Rollout(*) Take Down(*) Yawn(*) Superpower(*) Thrash(*) Overheat(*) Will-O-Wisp(*) Wild Charge(*) Flare Blitz Head Smash Arm Thrust Hammer Arm Fire Blast Stone Edge Solarbeam Focus Blast Earthquake Scald Sunny Day Smack Down Brick Break Heat Crash Taunt Roar Hidden Power Ice 7 Protect Substitute Bulldoze Grass Knot Flamethrower Sleep Talk Endeavour Blast Burn Double Team Rock Slide Rest Low Sweep Assurance Giga Impact Poison Jab Body Slam Covet Bulk Up Take Down Curse Magnitude Fire Pledge Hyper Beam Frustration Return Rock Tomb Work Up Swagger Echoed Voice Facade Attract Round And your first command: Use no super effective attacks. MK Ultra sends out his first Pokemon with an item, Glacier Knight sends out his first Pokemon with an item and orders, MK Ultra orders.