Confluxx [Old]
Banned deucer.
QC: Eien / scpinion / iVid
GP: Rare Poison / piikachuu
[OVERVIEW]
**Fairy**:
Upon Mega Evolving, Diancie gains amazing Attack and Special Attack combined with a great Speed stat, making it a dangerous mixed attacking threat to many teams. However, it loses some of its bulk. Its Fairy / Rock typing gives it key resistances to Fire and Flying, and allows it to hit every type except Steel for at least neutral damage, but it does give it weaknesses to Water, Ground, Grass, and Steel. It can, however, run a move to hit Steel-types with in Hidden Power Fire or Earth Power. Mega Diancie has access to a very reliable Fairy-type STAB attack in Moonblast, as well as a Rock-type STAB move in Diamond Storm, which allows it to check Fire- and Flying-types. It also has access to setup moves such as Calm Mind and Rock Polish, but running one of those means it has to sacrifice Protect. Despite its great Speed, Mega Diancie has a weakness to some priority moves such as Bullet Punch and Aqua Jet. Its Magic Bounce ability allows it to reflect status moves such as Thunder Wave and Toxic, as well as entry hazards. Before Mega Evolving, Diancie's Speed is very low, so it has to rely on Protect to get the boost in Speed. Although Mega Diancie has decent Defense and Special Defense, its HP is very low, which means it can't take non-resisted hits that well.
[SET]
name: All-out Attacker
move 1: Moonblast
move 2: Diamond Storm
move 3: Hidden Power Fire / Earth Power
move 4: Protect
item: Diancite
ability: Magic Bounce
nature: Hasty
evs: 20 Atk / 236 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Moonblast is Mega Diancie's strongest Fairy-type attack and does a lot of damage to most Pokemon that don't resist it due to Mega Diancie's amazing Special Attack. It's great for hitting Fighting-types such as Keldeo and Dragon-types such as Mega Garchomp. Diamond Storm is Mega Diancie's secondary STAB move, which is very useful for hitting Bug-, Flying-, and Fire-types such as Mega Pinsir, Zapdos, and Volcanion, as well as specially defensive walls. Hidden Power Fire hits Steel-types such as Ferrothorn, Skarmory, and Scizor on the switch, but it misses out on hitting Heatran. Alternatively, Earth Power can be used for hitting non-Air Balloon Heatran, although Diamond Storm deals with any offensive variants of Heatran pretty well and hitting Ferrothorn, Skarmory, and Scizor is more important. Protect allows Diancie to safely Mega Evolve and gain its base 110 Speed, as well as scout for which move Choice-locked Pokemon such as Landorus-T and Diggersby will go for.
Set Details
========
Full investment in Speed with a Hasty nature allows Mega Diancie to be as fast as possible. 20 EVs in Attack allows Mega Diancie to almost always 2HKO offensive Heatran with Diamond Storm. The remaining EVs go into Special Attack to increase the damage output of Mega Diancie's special moves and allow Mega Diancie to OHKO offensive Mega Scizor with Hidden Power Fire. A Hasty nature allows Mega Diancie to always survive Sludge Wave from Life Orb Gengar and Thunderbolt from Life Orb Thundurus after Stealth Rock.
Usage Tips
========
In pretty much every matchup, Diancie should Mega Evolve as soon as possible so it can prevent entry hazards from going up and status from being spread. It's guaranteed to get off a safe Mega Evolution with Protect, although that's very predictable and can be taken advantage of. Mega Diancie can use Protect to its advantage in any point of the game to scout Choice item-using foes and stall out weather such as sand against Ground teams with Hippowdon and Excadrill, rain against Swift Swim Water teams, and sun against Mega Charizard Y teams. Mega Diancie should be used to wallbreak early-game in some matchups such as against Flying, Bug, and Water so one of its teammates can clean up late-game. However, it can also serve as a late-game cleaner itself in matchups such as against Fighting and Dragon if faster threats have been removed, and as a result, needs to be kept healthy. Due to its lack of recovery and poor bulk, switching it in on strong attackers should be avoided. Mega Diancie can take advantage of its Magic Bounce ability and get free switches to bounce back entry hazards and status moves from passive Pokemon like Shuckle and Sableye. In matchups such as against Flying and Grass, revealing Hidden Power Fire early should be avoided to potentially lure in and KO Pokemon such as Skarmory and Ferrothorn, which wall Mega Diancie if it's not running Hidden Power Fire. Despite Mega Diancie's great wallbreaking capabilities, it's threatened by mixed walls such as Porygon2.
Team Options
========
Klefki is a great partner for Mega Diancie because of its ability to set up Reflect and Light Screen, which let Mega Diancie take hits better, set up Spikes, which let Mega Diancie wallbreak a lot more easily, spread paralysis, which Mega Diancie appreciates, and serve as a semi-reliable check to Mega Scizor if it's running Foul Play. Klefki also has an immunity to Poison and takes neutral damage from Steel-type attacks, which make it valuable for any Fairy-type team. Clefable also has the ability to spread paralysis with Thunder Wave, but it can also set up Stealth Rock to potentially put the foe in range of Mega Diancie's attacks. An Unaware variant of Clefable can serve as a reliable check to Mega Scizor, while a Calm Mind variant can serve as a sweeper that benefits from Mega Diancie's ability to get rid of Zapdos and Skarmory. Azumarill's physical wallbreaking capabilities allow it to get past specially defensive walls that may be an issue for Mega Diancie. Azumarill is also capable of dealing with Heatran and Empoleon, which are potential threats to Mega Diancie. Its access to Knock Off allows it to cripple Chansey and Porygon2, as well as hit Mew, all of which are great counters to Mega Diancie. Azumarill also appreciates Mega Diancie's ability to get rid of Pokemon such as Volcanion and Skarmory, which threaten its Belly Drum sweep. Togekiss has a Ground immunity, which helps Mega Diancie's Ground weakness. Another valuable thing that Togekiss possesses is the ability to threaten Steel-types with its access to Fire Blast and Aura Sphere, which it does more effectively when holding a Babiri Berry. Togekiss appreciates Mega Diancie's ability to bounce back Stealth Rock due to its weakness to Rock. A Nasty Plot variant of Togekiss can break through walls such as Mew, Porygon2, and Chansey, which Mega Diancie has issues dealing with. Choice Specs Sylveon is a great partner for Mega Diancie because it can break Pokemon such as Mew and Gliscor. Sylveon and Mega Diancie can split the coverage between themselves, as Mega Diancie can run Earth Power for hitting Heatran, while Sylveon can use Hidden Power Fire to hit the likes of Scizor and Ferrothorn. Choice Scarf Gardevoir is a solid partner due to its Trace ability, which lets it check Sand Rush Excadrill and Swift Swim Kingdra. Gardevoir is also able to check Poison-types such as Nidoking and Mega Venusaur, which threaten Mega Diancie, although physically defensive variants of Mega Venusaur almost never get 2HKOed by Gardevoir's Psyshock. Gardevoir's access to Healing Wish allows Mega Diancie to be played more recklessly and be healed up later in the game. Whimsicott is another great partner for Mega Diancie because it checks two of its weaknesses in Water and Ground thanks to its Grass typing. It can also use Encore against setup sweepers, such as Mega Scizor and Volcarona, and spread paralysis with Stun Spore.
[STRATEGY COMMENTS]
Other Options
=============
**Fairy**:
Mega Diancie can use Stealth Rock over Protect if preferring to run a Calm Mind variant of Clefable rather than a support one, but it really needs the safe Mega Evolution. It can also use a setup move such as Calm Mind or Rock Polish over Protect, but its Speed and wallbreaking capabilities are already very solid so it's better off running Protect to always get a safe Mega Evolution, as well as stall out sand turns against Ground-type teams. Hidden Power Ice is an option to lure in and KO Gliscor and Landorus. A non-Mega Diancie can be used on Trick Room Fairy teams as a lead Trick Room setter with Stealth Rock and Explosion.
Checks and Counters
===================
**Fairy**:
**Chansey**: Despite Mega Diancie's amazing Attack and access to Diamond Storm, Chansey still counters it very well due to its massive bulk and the fact that Seismic Toss 3HKOs Mega Diancie.
**Mixed Walls**: Mixed walls such as Mew, Gliscor, and Porygon2 can eat up Mega Diancie's attacks and slowly beat it. In Mew's case, it stalls out Mega Diancie with burn damage from Will-O-Wisp thanks to its Synchronize ability.
**Scizor**: Both regular Scizor and Mega Scizor always carry Bullet Punch, which OHKOs Mega Diancie, but they can't switch in due to the possibility of Hidden Power Fire.
**Excadrill**: On Steel-type teams, Excadrill is almost always running a Choice Scarf, which allows it to outspeed and OHKO Mega Diancie, and on Ground-type teams, Excadrill is a Sand Rush variant, which also lets it outspeed and KO Mega Diancie.
**Steel-types**: Although Mega Diancie has the coverage to beat some Steel-types, other ones like Choice Scarf Excadrill, Iron Head Skarmory, specially defensive Jirachi, Air Balloon Heatran, and Empoleon can potentially beat it. Skarmory and Heatran can only beat it if it's lacking the appropriate coverage move, however, as only Hidden Power Fire variants beat Skarmory, and only Earth Power variants beat Heatran.
**Grass-types**: Mega Diancie's weakness to Grass leaves it vulnerable to faster or bulky Grass-types such as Serperior, Celebi, and Choice Scarf Rotom-C.
**Water-types**: Water-types that either outspeed Mega Diancie or can tank any hit from it such as Starmie, Empoleon, and Choice Scarf Volcanion are good checks due to Mega Diancie's weakness to Water.
**Ground-types**: Ground-types such as Landorus and Hippowdon can survive one attack from Mega Diancie and revenge kill it with their STAB attacks.
**Faster Pokemon**: Due to Mega Diancie's poor bulk, faster Pokemon or Choice Scarf users such as Landorus-T, Volcanion, and Magnezone can revenge kill it, but they don't switch into Mega Diancie's attacks very well. However, Mega Diancie can use Protect to scout what move Choice Scarf users will lock themselves into and make the appropriate switch.
GP: Rare Poison / piikachuu
[OVERVIEW]
**Fairy**:
Upon Mega Evolving, Diancie gains amazing Attack and Special Attack combined with a great Speed stat, making it a dangerous mixed attacking threat to many teams. However, it loses some of its bulk. Its Fairy / Rock typing gives it key resistances to Fire and Flying, and allows it to hit every type except Steel for at least neutral damage, but it does give it weaknesses to Water, Ground, Grass, and Steel. It can, however, run a move to hit Steel-types with in Hidden Power Fire or Earth Power. Mega Diancie has access to a very reliable Fairy-type STAB attack in Moonblast, as well as a Rock-type STAB move in Diamond Storm, which allows it to check Fire- and Flying-types. It also has access to setup moves such as Calm Mind and Rock Polish, but running one of those means it has to sacrifice Protect. Despite its great Speed, Mega Diancie has a weakness to some priority moves such as Bullet Punch and Aqua Jet. Its Magic Bounce ability allows it to reflect status moves such as Thunder Wave and Toxic, as well as entry hazards. Before Mega Evolving, Diancie's Speed is very low, so it has to rely on Protect to get the boost in Speed. Although Mega Diancie has decent Defense and Special Defense, its HP is very low, which means it can't take non-resisted hits that well.
[SET]
name: All-out Attacker
move 1: Moonblast
move 2: Diamond Storm
move 3: Hidden Power Fire / Earth Power
move 4: Protect
item: Diancite
ability: Magic Bounce
nature: Hasty
evs: 20 Atk / 236 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Moonblast is Mega Diancie's strongest Fairy-type attack and does a lot of damage to most Pokemon that don't resist it due to Mega Diancie's amazing Special Attack. It's great for hitting Fighting-types such as Keldeo and Dragon-types such as Mega Garchomp. Diamond Storm is Mega Diancie's secondary STAB move, which is very useful for hitting Bug-, Flying-, and Fire-types such as Mega Pinsir, Zapdos, and Volcanion, as well as specially defensive walls. Hidden Power Fire hits Steel-types such as Ferrothorn, Skarmory, and Scizor on the switch, but it misses out on hitting Heatran. Alternatively, Earth Power can be used for hitting non-Air Balloon Heatran, although Diamond Storm deals with any offensive variants of Heatran pretty well and hitting Ferrothorn, Skarmory, and Scizor is more important. Protect allows Diancie to safely Mega Evolve and gain its base 110 Speed, as well as scout for which move Choice-locked Pokemon such as Landorus-T and Diggersby will go for.
Set Details
========
Full investment in Speed with a Hasty nature allows Mega Diancie to be as fast as possible. 20 EVs in Attack allows Mega Diancie to almost always 2HKO offensive Heatran with Diamond Storm. The remaining EVs go into Special Attack to increase the damage output of Mega Diancie's special moves and allow Mega Diancie to OHKO offensive Mega Scizor with Hidden Power Fire. A Hasty nature allows Mega Diancie to always survive Sludge Wave from Life Orb Gengar and Thunderbolt from Life Orb Thundurus after Stealth Rock.
Usage Tips
========
In pretty much every matchup, Diancie should Mega Evolve as soon as possible so it can prevent entry hazards from going up and status from being spread. It's guaranteed to get off a safe Mega Evolution with Protect, although that's very predictable and can be taken advantage of. Mega Diancie can use Protect to its advantage in any point of the game to scout Choice item-using foes and stall out weather such as sand against Ground teams with Hippowdon and Excadrill, rain against Swift Swim Water teams, and sun against Mega Charizard Y teams. Mega Diancie should be used to wallbreak early-game in some matchups such as against Flying, Bug, and Water so one of its teammates can clean up late-game. However, it can also serve as a late-game cleaner itself in matchups such as against Fighting and Dragon if faster threats have been removed, and as a result, needs to be kept healthy. Due to its lack of recovery and poor bulk, switching it in on strong attackers should be avoided. Mega Diancie can take advantage of its Magic Bounce ability and get free switches to bounce back entry hazards and status moves from passive Pokemon like Shuckle and Sableye. In matchups such as against Flying and Grass, revealing Hidden Power Fire early should be avoided to potentially lure in and KO Pokemon such as Skarmory and Ferrothorn, which wall Mega Diancie if it's not running Hidden Power Fire. Despite Mega Diancie's great wallbreaking capabilities, it's threatened by mixed walls such as Porygon2.
Team Options
========
Klefki is a great partner for Mega Diancie because of its ability to set up Reflect and Light Screen, which let Mega Diancie take hits better, set up Spikes, which let Mega Diancie wallbreak a lot more easily, spread paralysis, which Mega Diancie appreciates, and serve as a semi-reliable check to Mega Scizor if it's running Foul Play. Klefki also has an immunity to Poison and takes neutral damage from Steel-type attacks, which make it valuable for any Fairy-type team. Clefable also has the ability to spread paralysis with Thunder Wave, but it can also set up Stealth Rock to potentially put the foe in range of Mega Diancie's attacks. An Unaware variant of Clefable can serve as a reliable check to Mega Scizor, while a Calm Mind variant can serve as a sweeper that benefits from Mega Diancie's ability to get rid of Zapdos and Skarmory. Azumarill's physical wallbreaking capabilities allow it to get past specially defensive walls that may be an issue for Mega Diancie. Azumarill is also capable of dealing with Heatran and Empoleon, which are potential threats to Mega Diancie. Its access to Knock Off allows it to cripple Chansey and Porygon2, as well as hit Mew, all of which are great counters to Mega Diancie. Azumarill also appreciates Mega Diancie's ability to get rid of Pokemon such as Volcanion and Skarmory, which threaten its Belly Drum sweep. Togekiss has a Ground immunity, which helps Mega Diancie's Ground weakness. Another valuable thing that Togekiss possesses is the ability to threaten Steel-types with its access to Fire Blast and Aura Sphere, which it does more effectively when holding a Babiri Berry. Togekiss appreciates Mega Diancie's ability to bounce back Stealth Rock due to its weakness to Rock. A Nasty Plot variant of Togekiss can break through walls such as Mew, Porygon2, and Chansey, which Mega Diancie has issues dealing with. Choice Specs Sylveon is a great partner for Mega Diancie because it can break Pokemon such as Mew and Gliscor. Sylveon and Mega Diancie can split the coverage between themselves, as Mega Diancie can run Earth Power for hitting Heatran, while Sylveon can use Hidden Power Fire to hit the likes of Scizor and Ferrothorn. Choice Scarf Gardevoir is a solid partner due to its Trace ability, which lets it check Sand Rush Excadrill and Swift Swim Kingdra. Gardevoir is also able to check Poison-types such as Nidoking and Mega Venusaur, which threaten Mega Diancie, although physically defensive variants of Mega Venusaur almost never get 2HKOed by Gardevoir's Psyshock. Gardevoir's access to Healing Wish allows Mega Diancie to be played more recklessly and be healed up later in the game. Whimsicott is another great partner for Mega Diancie because it checks two of its weaknesses in Water and Ground thanks to its Grass typing. It can also use Encore against setup sweepers, such as Mega Scizor and Volcarona, and spread paralysis with Stun Spore.
[STRATEGY COMMENTS]
Other Options
=============
**Fairy**:
Mega Diancie can use Stealth Rock over Protect if preferring to run a Calm Mind variant of Clefable rather than a support one, but it really needs the safe Mega Evolution. It can also use a setup move such as Calm Mind or Rock Polish over Protect, but its Speed and wallbreaking capabilities are already very solid so it's better off running Protect to always get a safe Mega Evolution, as well as stall out sand turns against Ground-type teams. Hidden Power Ice is an option to lure in and KO Gliscor and Landorus. A non-Mega Diancie can be used on Trick Room Fairy teams as a lead Trick Room setter with Stealth Rock and Explosion.
Checks and Counters
===================
**Fairy**:
**Chansey**: Despite Mega Diancie's amazing Attack and access to Diamond Storm, Chansey still counters it very well due to its massive bulk and the fact that Seismic Toss 3HKOs Mega Diancie.
**Mixed Walls**: Mixed walls such as Mew, Gliscor, and Porygon2 can eat up Mega Diancie's attacks and slowly beat it. In Mew's case, it stalls out Mega Diancie with burn damage from Will-O-Wisp thanks to its Synchronize ability.
**Scizor**: Both regular Scizor and Mega Scizor always carry Bullet Punch, which OHKOs Mega Diancie, but they can't switch in due to the possibility of Hidden Power Fire.
**Excadrill**: On Steel-type teams, Excadrill is almost always running a Choice Scarf, which allows it to outspeed and OHKO Mega Diancie, and on Ground-type teams, Excadrill is a Sand Rush variant, which also lets it outspeed and KO Mega Diancie.
**Steel-types**: Although Mega Diancie has the coverage to beat some Steel-types, other ones like Choice Scarf Excadrill, Iron Head Skarmory, specially defensive Jirachi, Air Balloon Heatran, and Empoleon can potentially beat it. Skarmory and Heatran can only beat it if it's lacking the appropriate coverage move, however, as only Hidden Power Fire variants beat Skarmory, and only Earth Power variants beat Heatran.
**Grass-types**: Mega Diancie's weakness to Grass leaves it vulnerable to faster or bulky Grass-types such as Serperior, Celebi, and Choice Scarf Rotom-C.
**Water-types**: Water-types that either outspeed Mega Diancie or can tank any hit from it such as Starmie, Empoleon, and Choice Scarf Volcanion are good checks due to Mega Diancie's weakness to Water.
**Ground-types**: Ground-types such as Landorus and Hippowdon can survive one attack from Mega Diancie and revenge kill it with their STAB attacks.
**Faster Pokemon**: Due to Mega Diancie's poor bulk, faster Pokemon or Choice Scarf users such as Landorus-T, Volcanion, and Magnezone can revenge kill it, but they don't switch into Mega Diancie's attacks very well. However, Mega Diancie can use Protect to scout what move Choice Scarf users will lock themselves into and make the appropriate switch.
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