[Monotype / Normal] Heliolisk



[OVERVIEW]

**Normal**:

Heliolisk is very underrated on Normal-type teams; however, this Pokemon possesses several strong points that make it viable. Its impressive base 109 Speed stat allows it to outspeed Pokemon such as Keldeo, Garchomp, and Landorus and to easily gain momentum against opposing Pokemon that are unable to outspeed it with Volt Switch, escaping situations where it would otherwise be KOed by a threat. Heliolisk's part Electric typing allows it check Flying- and Water-types, both of which are prevalent in the Monotype metagame, which makes matchups easier for Normal. Its base 109 Special Attack stat gives it a great offensive presence, allowing it to hit hard with even its coverage moves. Heliolisk has access to great coverage moves such as Surf, Grass Knot, and Focus Blast, allowing it to check types such as Dark, Ground, Ice, Normal, and Steel. Heliolisk is gifted with the wonderful ability Dry Skin, which grants it immunity to and therefore a free switch into any Water-type moves.

Unfortunately, Heliolisk has paper-thin defenses, making it vulnerable to any hard-hitting attacks. Its Electric / Normal typing comes with a cost: while being immune to Ghost-type attacks, Heliolisk stacks another Fighting-type weakness on Normal-type teams. Heliolisk faces a lot of competition from Mega Pidgeot and Meloetta, as they both have higher Special Attack stats and wider movepools. However, Heliolisk is better at pivoting, checks Flying- and Water-types, and survives a Bullet Punch from Mega Scizor after a Swords Dance boost.

[SET]
name: Offensive Pivot (Normal)
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Thunderbolt is a great STAB move that can hit most types for neutral damage as well as 2HKO Pokemon such as Cobalion, Sableye, and specially defensive Drapion. Thunderbolt also has a chance to OHKO Mandibuzz, Mega Medicham, and Bisharp. Volt Switch allows Heliolisk to deal damage before switching out to a more reasonable counter to the opposing threat, gaining momentum for its team. Grass Knot is Heliolisk's way of checking Ground-types, as the move OHKOes Mega Swampert, Mamoswine, and Gastrodon. Focus Blast hits Dark-, Ice-, and Steel-types such as Tyranitar, Hydreigon, Avalugg, and Magnezone. Hidden Power Ice can be used instead of Focus Blast, as it allows Heliolisk to hit Dragon-types such as Garchomp and Latios super effectively, as well as hitting Landorus-T and Gliscor. Surf can be used instead of Focus Blast or Hidden Power Ice, allowing Heliolisk to OHKO Mega Diancie.

Set Details
========

Maximum Speed EVs along with a Timid nature allow Heliolisk to be as fast as possible, allowing it to outspeed Pokemon such as Mega Pinsir, Garchomp, Keldeo, and Landorus. Maximum Special Attack increases Helolisk's damage output. Dry Skin is preferred, as the ability grants Heliolisk immunity to Water-type moves. Choice Specs is preferred over Life Orb for more power but locks Heliolisk into a move. It notably allows Heliolisk to OHKO Mega Gyarados after Stealth Rock damage. Life Orb can be used instead of Choice Specs to have more freedom in using any move; however, after each successful attack, Heliolisk loses a bit of health.

Usage Tips
========

Heliolisk can function well as a dedicated lead due to its Speed and access to Volt Switch, which allow it to pivot in and out against powerful threats that could otherwise easily eliminate it. Despite being fast, Heliolisk should be wary of potential Choice Scarf Pokemon such as Kyurem-B, Gardevoir, Excadrill, and Terrakion. Depending on which Pokemon carries a Choice Scarf, switch out to Porygon2, Chansey, or defensive Staraptor. Due to its frailty, Heliolisk should come in after a fallen teammate or on a U-turn. Heliolisk should always use Volt Switch in matchups that are unfavorable to switch out to a more threatening Pokemon against the foe. For example, use Volt Switch on Mega Venusaur and switch into Staraptor. Heliolisk shouldn't attempt to stay in on specially defensive Pokemon that it can't beat, such as Zapdos, Mew, and Clefable, because Heliolisk won't be able to deal much damage. Heliolisk can take advantage of incoming Water-type attacks to get a safe switch thanks to Dry Skin. It's a great pivot early-game, but late-game, it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and Special Attack. Heliolisk needs to avoid status effects such as burn and poison, as these along with Life Orb damage can wear down Heliolisk very easily, making it even more vulnerable to priority moves.

Team Options
========

Physical attackers such as Mega Lopunny, Staraptor, and Diggersby can apply pressure on Pokemon such as Chansey, Mega Venusaur, and Zapdos, respectively. Mega Lopunny can clear the field of Steel-types such as Bisharp and Doublade while Staraptor can take on Bug-, Fighting-, and Grass-types such as Volcarona, Heracross, and Breloom. Staraptor deserves a special mention because it can be a reliable entry hazard remover with Defog, soften attacks for Heliolisk with Intimidate, and provide a neutrality to Fighting-type attacks thanks to its Flying typing. Porygon2 can switch into physical attacks aimed at Heliolisk. It can inflict status such as Toxic and Thunder Wave and check Swords Dance users such as Mega Scizor with Foul Play. It can also check Dragon-types very well, making it an incredibly important teammate for Heliolisk that lack Hidden Power Ice.

Entry hazard setters such as Chansey and Smeargle can set up Stealth Rock, which makes it easier for Heliolisk to KO other Pokemon and apply pressure with Volt Switch. Smeargle can also set up Sticky Web for Heliolisk to gain the Speed advantage over opposing Pokemon, especially Choice Scarf users such as Terrakion, Heracross, Victini, Gardevoir, and Kyurem-B, along with Mega Swampert in the rain. Chansey is able to sponge special attacks for Heliolisk and is a great status absorber thanks to Natural Cure. It also has access to Heal Bell in case Heliolisk does get poisoned, burned, or frozen, and just like Porygon2, it can use Toxic and Thunder Wave on other foes. Other special attackers such as Mega Pidgeot, Meloetta, and Porygon-Z are all great partners for Heliolisk, as they can help in dealing with physical walls such as Skarmory, Ferrothorn, Porygon2, and Armaldo. Specifically, Meloetta can take on Ghost- and Psychic-types such as Gengar, Doublade, and Mew. Porygon-Z has access to a plethora of coverage moves that allow it to check several types. Heliolisk has trouble against Mega Scizor and Ferrothorn, but Mega Pidgeot can eliminate both of these Pokemon with Heat Wave.

[STRATEGY COMMENTS]
Other Options
=============

**Normal**:

Hyper Voice gives Heliolisk a secondary STAB move, which hits the majority of types for neutral damage; however, Heliolisk needs to rely on its coverage moves to check other types that threaten it. Expert Belt is useful for bluffing a Choice item while still increasing damage for super effective hits; however, it doesn't deal as much damage as Choice Specs. Dark Pulse gives Heliolisk coverage to hit Ghost- and Psychic-types such as Doublade, Mew, and Victini; however, Dark Pulse isn't too useful because Meloetta has Shadow Ball to hit both types, Heliolisk prefers to use its other coverage moves, and Dark Pulse can't 2HKO Mew. Hidden Power Fire is great for reliably checking Mega Scizor. Choice Scarf gives Heliolisk the extra Speed to outpace Pokemon such as Mega Lopunny, Mega Aerodactyl, Mega Sceptile, Weavile, and Thundurus, along with Choice Scarf users such as Victini, Kyurem-B, Terrakion, and Hoopa-U; however, Heliolisk will miss the extra damage it can deal with Choice Specs.

Checks and Counters
===================

**Normal**:

**Revenge Killers**: Heliolisk is frail, which makes it a prime target for Choice Scarf users such as Victini, Latios, Hoopa-U, Kyurem-B, Heracross, and Terrakion, all of which can KO it.

**Specially Defensive Pokemon**: Zapdos is only 3HKOed by Thunderbolt and Hidden Power Ice and can stall out Heliolisk with Toxic + Roost, Clefable can use Heliolisk as a setup fodder with Calm Mind + Soft-Boiled, and Mew can burn it with Will-O-Wisp and begin to stall with Roost. Mega Venusaur also gives Heliolisk trouble, as the only move that Heliolisk is able to hit it with is Hyper Voice. Even that isn't enough to stop Mega Venusaur, as it can recover back health with Synthesis.

**Fighting-types**: All Fighting-types are an issue for Heliolisk, as they can easily KO it with their STAB moves. Choice Scarf Heracross and Terrakion can eliminate Heliolisk with Close Combat, Hawlucha outspeeds and KOes with High Jump Kick, Infernape carries Focus Sash, which will allow it to survive a hit from Heliolisk's attacks and KO it back with Close Combat, and Mega Medicham can get chip damage with Fake Out and KO it with its STAB attacks.

**Dragon-types**: Many Dragon-types such as Latios, Latias, Kyurem-B, and Hydreigon resist Heliolisk's Electric-type STAB attacks, while Garchomp is immune to them. This makes Heliolisk heavily reliant on Hidden Power Ice to KO them.

**Priority**: Heliolisk is vulnerable to Breloom and Conkeldurr's Mach Punch as well as Bisharp's Sucker Punch. It also needs to be wary of Choice Band Dragonite due to its access to Extreme Speed.
 
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Overview:
- I would say that its Speed helps it use Volt Switch to escape bad situations more easily, since it's really too fast to be using Volt Switch for the sake of momentum.

Set:
- I know we discussed this, but when I was checking damage calcs, I realized Focus Blast is not quite as useful as I originally thought. Against Steel, Thunderbolt is almost always a better attack, as only Heatran and Magnezone are meaningfully hit for more damage from it. Mega Scizor, Doublade, Skarmory, and even Bisharp are all taken out just as easily with Thunderbolt. It is still good, hitting Magnezone as mentioned, Tyranitar, and Hydreigon for a lot of damage, but I don't think the placement is right anymore.
- Also, Surf is also pretty poor compared to Focus Blast + Grass Knot coverage. Diggersby is OHKOed by Focus Blast and Rhyperior is OHKOed by Grass Knot anyway.
- Anyway, I'm not sure whether Hidden Power Ice should be slashed in front of Focus Blast or not, so I left it behind. As we discussed, Hidden Power Ice can't actually OHKO anything and as long as you have Porygon2, Dragons really aren't much of a threat. That being said, it's better than Surf, which basically only hits Mega Diancie I think.

name: Offensive Pivot
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

Moves:
- Need to change some examples, since Bisharp gets beaten by Focus Blast anyway. A Dark example could be Hydreigon or even Tyranitar (although Tyranitar needs to be weakened a little bit)
- Rhyperior and Diggersby aren't good examples, since other coverage moves can do that too. Can't really think of anything outside of Mega Diancie.

Usage Tips:
- Heliolisk can also take advantage of incoming Water-type attacks to get a safe switch into play.
- You could probably mention that it's a great pivot early-game but late-game it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and damage.

Team Options:
- For Staraptor, just saying Mega Venusaur is fine, since even if it's fully physically defensive, it still walls Heliolisk and Staraptor still breaks it. Probably add its Fighting neutrality and its ability to switch into them relatively OK.
- For Porygon2, definitely mention that it easily checks all Dragon-type Pokemon very well, making it an incredibly important teammate for any Heliolisk lacking Hidden Power Ice.
- Give examples of what Heliolisk can outspeed after Sticky Webs. Choice Scarf Terrakion, Choice Scarf Heracross, and even Mega Swampert in the rain.
- Why does applying more pressure to physical walls with other special attackers help Heliolisk specifically?

Other Options:
- Modest is not okay. The Speed loss is so bad that it's literally not a thing.
- I'd add Expert Belt here. It's useful for bluffing a Choice item while still boosting damage in some cases. Doesn't give as much damage as the primary items, though.
- I don't think Thunder is good enough. It still can't even OHKO Mega Scizor, for example, so the damage isn't even that useful.

Looks good, QC 1/3
 

Zar

What a time
is a Contributor Alumnus
Set Details:
-Mention how using Choice Specs locks Heliolisk into one move.

Usage Tips:
- Mention that Heliolisk needs to avoid status effects such as burns and poisons, as status effects + Life Orb damage can wear down Heliolisk very easily, making it vulnerable to priority moves even more.

Checks and Counters:
- Definitely add Mega Venusaur. It can take all of Heliolisks attacks easily and KO it. Heliolisks only option being Volt Switching out to another Pokemon.

Everything else seems fine. Nicely done! QC 2/3

 

scpinion

Life > Monotype... unfortunately :)
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Nice job! Just a couple comments. QC 3/3

Overview
– I prefer the first sentence in the overview to clearly state Heliolisk's primary role on Normal-type teams. (You don't have to change this, but I think of it as an introductory sentence that lays out what you're going to expand upon in the paragraph)
– Remove the bit about it offering a Ghost immunity. That is 100% irrelevant on a Normal Monotype team.
– In the same sentence remove the bit about dual STABs, we don't have Hyper Voice on the set.
– Instead, talk about how nice it is to have an Electric STAB attack for the ever present Water- and Flying-types in the Monotype metagame to highlight the positive aspects of its typing.

Moves
– Remove Gengar from the list of stuff that Tbolt hits. Heliolisk is slower and Chansey switches in to set SR and spread status.

Other Options
– Mention Dark Pulse can't 2HKO Mew

 
Implemented the checks. Thank you so much Monotype gods Eien, Zarif, and Scpinion.

I appreciate it a lot!!!

Will wait a day before sending it to GP in case anything else needs to be added or removed!

E: Made grammar chances before sending it off to GP.
 
Last edited:

Pilo

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[OVERVIEW]

**Normal**:

Heliolisk is very underrated on Normal-type teams; however, this generator Pokemon possesses several strong points that makes make it viable. Its impressive base 109 Speed stat allow allows it to outspeed Pokemon such as Keldeo, Garchomp, and Landorus and to easily gain momentum with Volt Switch on against opposing Pokemon that are unable to outspeed it with Volt Switch, escaping situations such as being where it would otherwise be KO'd KOed by a threat. Heliolisk's Electric typing allow allows it check Flying- and Water-types, as both of these types are high tier both of which are prevalent in the Monotype metagame and makes matchups easier for Normal. It has great offensive presence in its Its base 109 Special Attack stat gives it a great offensive presence, allowing Heliolisk hit hard with its coverage moves. Heliolisk has access to great coverage moves such as Surf, Grass Knot, and Focus Blast allowing it to check types such as Dark, Ground, Ice, Normal, and Steel. Heliolisk is gifted with the wonderful ability Dry Skin, which grants it immunity and a free switch into any Water-type moves.

Unfortunately, Heliolisk has paper thin defenses, making it vulnerable to any hard hitting attacks. Its Electric / Normal typing comes with a cost: while being immune to Ghost-type attacks, Heliolisk is left with a Fighting-type weakness. Heliolisk faces a lot of competition from Mega Pidgeot and Meloetta, as they both outclass it because of their higher special attack stat Special Attack stats and wider movepool movepools.

[SET]
name: Offensive Pivot (Normal)
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Thunderbolt is a great STAB move that can hit several most types for neutral damage other than barring Dragon-(-hyphen),(+comma) Electric, Grass, and Ground, as well as 2HKO 2HKOing Pokemon such as Cobalion, Sableye, and specially defensive Drapion,(-comma).(+period) (comma splice) and have Thunderbolt also has a chance to OHKO Mandibuzz, Mega Medicham, and Bisharp. Volt Switch allows Heliolisk to deal damage before switching out into a more reasonable counter to the opposing threat, gaining momentum for its team. Grass Knot is Heliolisk's way of checking Ground-types, as the move OHKOes Mega Swampert, Mamoswine, and Gastrodon. Focus Blast hits Dark-, Ice-, and Steel-types such as Tyranitar, Hydreigon, Avalugg, and Magnezone. Hidden Power Ice can be used instead of Focus Blast, as it allow allows Heliolisk to hit Dragon-types super effectively such as Garchomp and Latios, as well as hitting Landorus-T and Gliscor. Surf can be used instead of Focus Blast and or (I think "or" is a more suitable conjunction) Hidden Power Ice, which allow allows Heliolisk to OHKO Mega Diancie.

Set Details
========

Maximum Speed EVs along with a Timid nature allow Helolisk Heliolisk to be as fast as possible, outspeeding Pokemon such as Mega Pinsir, Garchomp, Keldeo, and Landorus. Maximum Special Attack increases Helolisk's damage output. Dry Skin is more preferred, as the ability grants Helolisk immunity to Water-type moves. Choice Specs is preferred over Life Orb for more power but locks Heliolisk into a move. It allows Heliolisk to OHKO Mega Gyarados after Stealth Rock damage. Life Orb can be used instead of Choice Specs to have more freedom in using any move; however, after each successful attack, Heliolisk loses a bit of health.

Usage Tips
========

Heliolisk can function well as a dedicated lead due to its Speed and access to Volt Switch, allowing it to hit-and-run against powerful threats that can easily eliminate it. Despite Heliolisk being fast, it Heliolisk should be wary of potential Choice Scarf Pokemon such as Kyurem-B, Gardevoir, Excadrill, and Terrakion. Depending on which Pokemon carries Choice Scarf, switch out into Porygon2, Chansey, or defensive Staraptor. Due to its frailty, Heliolisk should come in after a fallen teammate, or a U-turn. Heliolisk should always use Volt Switch on in matchups that are unfavorable to switch into a more threatening Pokemon against the foe. For example, use Volt Switch on Mega Venusaur and switch into Staraptor. Heliolisk shouldn't attempt to stay in on specially defensive Pokemon that it can't beat such as Zapdos, Mew, and Clefable because Heliolisk won't be able to deal much damage. Heliolisk can also take advantage of incoming Water-type attacks to get a safe switch into play thanks to Dry Skin. It's a great pivot early-game, but late-game, it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and Special Attack. Heliolisk needs to avoid status effects such as burn and poison, as these + Life Orb damage can wear down Heliolisk very easily, making it vulnerable to priority moves even more.

Team Options
========

Physical attackers such as Mega Lopunny, Staraptor, and Diggersby can apply pressure on Pokemon such as Chansey, Mega Venusaur, and Zapdos, respectively. Mega Lopunny can clear the field of Steel-types such as Bisharp and Doublade, while Staraptor can take on Bug-, Fighting-, and Grass-types such as Volcarona, Heracross, and Breloom. Staraptor deserves a special mention because it can be a reliable entry hazard remover with Defog, soften attacks for Heliolisk with Intimidate and it has a neutrality to Fighting-type attacks thanks to its Flying typing. Porygon2 can switch into physical attacks aimed at Heliolisk. It can inflict status such as Toxic and Thunder Wave and check Swords Dance users such as Mega Scizor with Foul Play. Also, it It can also check Dragon-types very well, making it an incredibly important teammate for Heliolisk that tend to lack Hidden Power Ice.

Entry hazard setters such as Chansey and Smeargle can set up Stealth Rock, which makes it easier for Heliolisk to KO other Pokemon and apply pressure with Volt Switch. Specifically, Smeargle can also set up Sticky Web for Heliolisk to gain speed control over the opposing threats, especially Choice Scarf users such as Terrakion, Heracross, Victini, Gardevoir, and Kyurem-B, along with Mega Swampert in the rain. Chansey is able to sponge special attacks for Heliolisk and be is a great status absorber of poison and burns (this bit seems a little redundant but if you wanted to keep it you might say "Chansey is great at absorbing poison and burns") thanks to Natural Cure. It also has access to Heal Bell in case Heliolisk does get poisoned, burned, or frozen and just like Porygon2, it can inflict use Toxic and Thunder Wave on other foes. Other special attackers such as Mega Pidgeot, Meloetta, and Porygon-Z are all great partners for Heliolisk, as they can also help in dealing with physical walls such as Skarmory, Ferrothorn, Porygon2, and Armaldo. In specific, Meloetta can take on Ghost- and Psychic-types such as Gengar, Doublade, and Mew. Porygon-Z has access to a plethora of coverage moves that allow it to check several types. Heliolisk has trouble against Mega Scizor and Ferrothorn so Mega Pidgeot can eliminate both of these Pokemon with Heat Wave.

[STRATEGY COMMENTS]
Other Options
=============

**Normal:** **Normal**:

Hyper Voice gives is a secondary STAB move, which hits the majority of types for neutral damage except for Ghost- and Steel-types; however, Heliolisk needs to rely on its coverage moves to check other types that threaten it. Expert Belt is useful for bluffing a Choice item when still increases damage once the opposing threat is hit by a super effective move; however, it doesn't deal as much damage as Choice Specs does. Dark Pulse gives Heliolisk coverage to hit Ghost- and Psychic-types such as Doublade, Mew, and Victini; however, Dark Pulse isn't reliable and can't 2HKO Mew. Hidden Power Fire is great for reliably checking Mega Scizor. Choice Scarf gives Heliolisk the extra Speed in outpacing Pokemon such as Mega Lopunny, Mega Aerodactyl, Mega Sceptile, Weavile, and Thundurus, along with Choice Scarf users such as Victini, Kyurem-B, Terrakion, and Hoopa-U; however, Heliolisk will miss the extra damage it can give with Choice Specs.

Checks and Counters
===================

**Normal:** **Normal**:

**Revenge Killers**: Heliolisk is frail, which makes it a prime target for Choice Scarf users such as Victini, Latios, Hoopa-U, Kyurem-B, Herracross, and Terrakion, all of which can KO it.

**Specially Defensive Pokemon**: Thunderbolt and Hidden Power Ice only 3HKOes Zapdos and can stall out Heliolisk with Toxic + Roost, Clefable can use Heliolisk as a setup fodder with Calm Mind + Soft-Boiled, Mew can burn it with Will-O-Wisp and begin to stall with Roost. Mega Venusaur also gives Heliolisk trouble, as the only move that it's able to hit it with is Hyper Voice. Even that isn't enough to stop Mega Venusaur, as it can recover back health with Synthesis.

**Fighting-types**: All Fighting-types are an issue for Heliolisk, as they can easily KO it with their STAB moves. Choice Scarf Heracross and Terrakion can eliminate Heliolisk with Close Combat, Hawlucha outspeeds and KOes with High Jump Kick, Infernape carries Focus Sash, which will allow it to survive a hit from Heliolisk's attacks and KO it back with Close Combat, and Mega Medicham can get chip damage with Fake Out and KO it with its STAB attacks.

**Dragon-types**: Many Dragon-types such as Latios, Latias, Kyurem-B, and Hydreigon resist Heliolisk's Electric-type STAB attacks while Garchomp is immune to it them. This makes Heliolisk rely heavily reliant on Hidden Power Ice to KO them.

**Priority**: Heliolisk is vulnerable to Breloom and Conkeldurr with Conkeldurr's Mach Punch as well as Bisharp with Bisharp's Sucker Punch. It also needs to be wary of Choice Band Dragonite due to its access to Extreme Speed.
 
Last edited:
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[OVERVIEW]

**Normal**:

Heliolisk is very underrated on Normal-type teams; however, this generator Pokemon possesses several strong points that makes make it viable. Its impressive base 109 Speed stat allow allows it to outspeed Pokemon such as Keldeo, Garchomp, and Landorus and to easily gain momentum with Volt Switch on against opposing Pokemon that are unable to outspeed it with Volt Switch, escaping situations such as being where it would otherwise be KO'd KOed by a threat. Heliolisk's Electric typing allow allows it check Flying- and Water-types, as both of these types are high tier both of which are prevalent in the Monotype metagame and makes matchups easier for Normal. It has great offensive presence in its Its base 109 Special Attack stat gives it a great offensive presence, allowing Heliolisk hit hard with its coverage moves. Heliolisk has access to great coverage moves such as Surf, Grass Knot, and Focus Blast allowing it to check types such as Dark, Ground, Ice, Normal, and Steel. Heliolisk is gifted with the wonderful ability Dry Skin, which grants it immunity and a free switch into any Water-type moves.

Unfortunately, Heliolisk has paper thin defenses, making it vulnerable to any hard hitting attacks. Its Electric / Normal typing comes with a cost: while being immune to Ghost-type attacks, Heliolisk is left with a Fighting-type weakness. Heliolisk faces a lot of competition from Mega Pidgeot and Meloetta, as they both outclass it because of their higher special attack stat Special Attack stats and wider movepool movepools.

[SET]
name: Offensive Pivot (Normal)
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Thunderbolt is a great STAB move that can hit several most types for neutral damage other than barring Dragon-(-hyphen),(+comma) Electric, Grass, and Ground, as well as 2HKO 2HKOing Pokemon such as Cobalion, Sableye, and specially defensive Drapion,(-comma).(+period) (comma splice) and have Thunderbolt also has a chance to OHKO Mandibuzz, Mega Medicham, and Bisharp. Volt Switch allows Heliolisk to deal damage before switching out into a more reasonable counter to the opposing threat, gaining momentum for its team. Grass Knot is Heliolisk's way of checking Ground-types, as the move OHKOes Mega Swampert, Mamoswine, and Gastrodon. Focus Blast hits Dark-, Ice-, and Steel-types such as Tyranitar, Hydreigon, Avalugg, and Magnezone. Hidden Power Ice can be used instead of Focus Blast, as it allow allows Heliolisk to hit Dragon-types super effectively such as Garchomp and Latios, as well as hitting Landorus-T and Gliscor. Surf can be used instead of Focus Blast and or (I think "or" is a more suitable conjunction) Hidden Power Ice, which allow allows Heliolisk to OHKO Mega Diancie.

Set Details
========

Maximum Speed EVs along with a Timid nature allow Helolisk Heliolisk to be as fast as possible, outspeeding Pokemon such as Mega Pinsir, Garchomp, Keldeo, and Landorus. Maximum Special Attack increases Helolisk's damage output. Dry Skin is more preferred, as the ability grants Helolisk immunity to Water-type moves. Choice Specs is preferred over Life Orb for more power but locks Heliolisk into a move. It allows Heliolisk to OHKO Mega Gyarados after Stealth Rock damage. Life Orb can be used instead of Choice Specs to have more freedom in using any move; however, after each successful attack, Heliolisk loses a bit of health.

Usage Tips
========

Heliolisk can function well as a dedicated lead due to its Speed and access to Volt Switch, allowing it to hit-and-run against powerful threats that can easily eliminate it. Despite Heliolisk being fast, it Heliolisk should be wary of potential Choice Scarf Pokemon such as Kyurem-B, Gardevoir, Excadrill, and Terrakion. Depending on which Pokemon carries Choice Scarf, switch out into Porygon2, Chansey, or defensive Staraptor. Due to its frailty, Heliolisk should come in after a fallen teammate, or a U-turn. Heliolisk should always use Volt Switch on in matchups that are unfavorable to switch into a more threatening Pokemon against the foe. For example, use Volt Switch on Mega Venusaur and switch into Staraptor. Heliolisk shouldn't attempt to stay in on specially defensive Pokemon that it can't beat such as Zapdos, Mew, and Clefable because Heliolisk won't be able to deal much damage. Heliolisk can also take advantage of incoming Water-type attacks to get a safe switch into play thanks to Dry Skin. It's a great pivot early-game, but late-game, it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and Special Attack. Heliolisk needs to avoid status effects such as burn and poison, as these + Life Orb damage can wear down Heliolisk very easily, making it vulnerable to priority moves even more.

Team Options
========

Physical attackers such as Mega Lopunny, Staraptor, and Diggersby can apply pressure on Pokemon such as Chansey, Mega Venusaur, and Zapdos, respectively. Mega Lopunny can clear the field of Steel-types such as Bisharp and Doublade, while Staraptor can take on Bug-, Fighting-, and Grass-types such as Volcarona, Heracross, and Breloom. Staraptor deserves a special mention because it can be a reliable entry hazard remover with Defog, soften attacks for Heliolisk with Intimidate and it has a neutrality to Fighting-type attacks thanks to its Flying typing. Porygon2 can switch into physical attacks aimed at Heliolisk. It can inflict status such as Toxic and Thunder Wave and check Swords Dance users such as Mega Scizor with Foul Play. Also, it It can also check Dragon-types very well, making it an incredibly important teammate for Heliolisk that tend to lack Hidden Power Ice.

Entry hazard setters such as Chansey and Smeargle can set up Stealth Rock, which makes it easier for Heliolisk to KO other Pokemon and apply pressure with Volt Switch. Specifically, Smeargle can also set up Sticky Web for Heliolisk to gain speed control over the opposing threats, especially Choice Scarf users such as Terrakion, Heracross, Victini, Gardevoir, and Kyurem-B, along with Mega Swampert in the rain. Chansey is able to sponge special attacks for Heliolisk and be is a great status absorber of poison and burns (this bit seems a little redundant but if you wanted to keep it you might say "Chansey is great at absorbing poison and burns") thanks to Natural Cure. It also has access to Heal Bell in case Heliolisk does get poisoned, burned, or frozen and just like Porygon2, it can inflict use Toxic and Thunder Wave on other foes. Other special attackers such as Mega Pidgeot, Meloetta, and Porygon-Z are all great partners for Heliolisk, as they can also help in dealing with physical walls such as Skarmory, Ferrothorn, Porygon2, and Armaldo. In specific, Meloetta can take on Ghost- and Psychic-types such as Gengar, Doublade, and Mew. Porygon-Z has access to a plethora of coverage moves that allow it to check several types. Heliolisk has trouble against Mega Scizor and Ferrothorn so Mega Pidgeot can eliminate both of these Pokemon with Heat Wave.

[STRATEGY COMMENTS]
Other Options
=============

**Normal:** **Normal**:

Hyper Voice gives is a secondary STAB move, which hits the majority of types for neutral damage except for Ghost- and Steel-types; however, Heliolisk needs to rely on its coverage moves to check other types that threaten it. Expert Belt is useful for bluffing a Choice item when still increases damage once the opposing threat is hit by a super effective move; however, it doesn't deal as much damage as Choice Specs does. Dark Pulse gives Heliolisk coverage to hit Ghost- and Psychic-types such as Doublade, Mew, and Victini; however, Dark Pulse isn't reliable and can't 2HKO Mew. Hidden Power Fire is great for reliably checking Mega Scizor. Choice Scarf gives Heliolisk the extra Speed in outpacing Pokemon such as Mega Lopunny, Mega Aerodactyl, Mega Sceptile, Weavile, and Thundurus, along with Choice Scarf users such as Victini, Kyurem-B, Terrakion, and Hoopa-U; however, Heliolisk will miss the extra damage it can give with Choice Specs.

Checks and Counters
===================

**Normal:** **Normal**:

**Revenge Killers**: Heliolisk is frail, which makes it a prime target for Choice Scarf users such as Victini, Latios, Hoopa-U, Kyurem-B, Herracross, and Terrakion, all of which can KO it.

**Specially Defensive Pokemon**: Thunderbolt and Hidden Power Ice only 3HKOes Zapdos and can stall out Heliolisk with Toxic + Roost, Clefable can use Heliolisk as a setup fodder with Calm Mind + Soft-Boiled, Mew can burn it with Will-O-Wisp and begin to stall with Roost. Mega Venusaur also gives Heliolisk trouble, as the only move that it's able to hit it with is Hyper Voice. Even that isn't enough to stop Mega Venusaur, as it can recover back health with Synthesis.

**Fighting-types**: All Fighting-types are an issue for Heliolisk, as they can easily KO it with their STAB moves. Choice Scarf Heracross and Terrakion can eliminate Heliolisk with Close Combat, Hawlucha outspeeds and KOes with High Jump Kick, Infernape carries Focus Sash, which will allow it to survive a hit from Heliolisk's attacks and KO it back with Close Combat, and Mega Medicham can get chip damage with Fake Out and KO it with its STAB attacks.

**Dragon-types**: Many Dragon-types such as Latios, Latias, Kyurem-B, and Hydreigon resist Heliolisk's Electric-type STAB attacks while Garchomp is immune to it them. This makes Heliolisk rely heavily reliant on Hidden Power Ice to KO them.

**Priority**: Heliolisk is vulnerable to Breloom and Conkeldurr with Conkeldurr's Mach Punch as well as Bisharp with Bisharp's Sucker Punch. It also needs to be wary of Choice Band Dragonite due to its access to Extreme Speed.
Made the changes but you forgot to color a few of the add-ins with the correct color.

I understood which ones but giving you a heads up.
 
AMCHECK
If there is anything about the check you find debatable, send a message and I'll explain my reasoning.
remove add comments
[OVERVIEW]

**Normal**:

Heliolisk is very underrated seldom-used (or something to that effect. "Underrated" implies that which is discussed after the semicolon, so I think my suggestion gets the point across, in that it's not a common sight, better.) on Normal-type teams; however, this Pokemon possesses several strong points that make it viable. Its impressive base 109 Speed stat allows it to outspeed Pokemon such as Keldeo, Garchomp, and Landorus and to easily gain momentum against opposing Pokemon that are unable to outspeed it with Volt Switch, escaping situations where it would otherwise be KOed by a threat. Heliolisk's part-(hyphen)Electric typing allows it check Flying- and Water-types, both of which are prevalent in the Monotype metagame and makes matchups easier for Normal. (do you mean that being Electric makes matchups in general easier, or specifically against Flying and Water? If the former, put a comma after "metagame". If the latter, the bold part isn't necessary.) Its base 109 Special Attack stat gives it a great offensive presence, allowing Heliolisk it to (switching from "it" to "Heliolisk" mid-sentence is weird) hit hard with even its coverage moves. Heliolisk has access to great coverage moves such as Surf, Grass Knot, and Focus Blast, (comma) allowing it to check types such as Dark, Ground, Ice, Normal, and Steel (These types are covered by just Surf and Focus Blast. I don't play Monotype, so why would one want a physical, situational Grass move?) . Heliolisk is gifted with the wonderful ability Dry Skin, which grants it immunity to and therefore a free switch into any Water-type moves.

Unfortunately, Heliolisk has paper-(hyphen)thin defenses, making it vulnerable to any hard-(hyphen)hitting attacks. Its Electric / Normal typing comes with a cost: while being immune to Ghost-type attacks, Heliolisk is left with a Fighting-type weakness. (We're talking about Heliolisk on Normal-type teams, so wouldn't it make more sense to point out that it further stacks the team's Fighting weakness rather than just the characteristics of Normal?) Heliolisk faces a lot of competition from Mega Pidgeot and Meloetta, as they both outclass it because of their higher Special Attack stats and wider movepools. (Wait, what? You said earlier that it's viable due to good reasons, but now it's outclassed? I'd point out what Heliolisk can do that its competition can't here. Otherwise, what's the point of even using it if it's outclassed?)

[SET]
name: Offensive Pivot (Normal)
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Thunderbolt is a great STAB move that can hit most types for neutral damage barring Dragon, Electric, Grass, and Ground (knowledge of the type chart is assumed), as well as 2HKOing Pokemon such as Cobalion, Sableye, and specially defensive Drapion. Thunderbolt also has a chance to OHKO Mandibuzz, Mega Medicham, and Bisharp. Volt Switch allows Heliolisk to deal damage before switching out into a more reasonable counter to the opposing threat, gaining momentum for its team. Grass Knot is Heliolisk's way of checking Ground-types, as the move OHKOes Mega Swampert, Mamoswine, and Gastrodon. Focus Blast hits Dark-, Ice-, and Steel-types such as Tyranitar, Hydreigon, Avalugg, and Magnezone. Hidden Power Ice can be used instead of Focus Blast, as it allows Heliolisk to hit Dragon-types super effectively such as Garchomp and Latios super effectively, as well as hitting Landorus-T and Gliscor. Surf can be used instead of Focus Blast or Hidden Power Ice, which allows Heliolisk to OHKO Mega Diancie.

Set Details
========

Maximum Speed EVs along with a Timid nature allow Helolisk Heliolisk to be as fast as possible, outspeeding Pokemon such as Mega Pinsir, Garchomp, Keldeo, and Landorus. Maximum Special Attack increases Helolisk's damage output. Dry Skin is more ("more" would be usable if other abilities were viable options) preferred, as the ability grants Helolisk Heliolisk immunity to Water-type moves. Choice Specs is preferred over Life Orb for more power, (comma) but locks Heliolisk into a move. It allows Heliolisk to OHKO Mega Gyarados after Stealth Rock damage. Life Orb can be used instead of Choice Specs to have more freedom in using any move; however, after each successful attack, Heliolisk loses a bit of health.

Usage Tips
========

Heliolisk can function well as a dedicated lead due to its Speed and access to Volt Switch, allowing it to hit-and-run against powerful threats that can could ("can" would mean they're still able to do so) easily eliminate it. Despite being fast, Heliolisk should be wary of potential Choice Scarf Pokemon such as Kyurem-B, Gardevoir, Excadrill, and Terrakion. Depending on which Pokemon carries a Choice Scarf, switch out into Porygon2, Chansey, or defensive Staraptor. Due to its frailty, Heliolisk should come in after a fallen teammate, (comma) or a U-turn. Heliolisk should always use Volt Switch in matchups that are unfavorable to switch into a more threatening Pokemon against the foe. For example, use Volt Switch on Mega Venusaur and switch into Staraptor. Heliolisk shouldn't attempt to stay in on specially defensive Pokemon that it can't beat, (comma) such as Zapdos, Mew, and Clefable, (comma) because Heliolisk won't be able to deal much damage. Heliolisk can also take advantage of incoming Water-type attacks to get a safe switch into play thanks to Dry Skin. It's a great pivot early-game, but late-game, (comma) it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and Special Attack. Heliolisk needs to avoid status effects such as burn and poison, as these + along with Life Orb damage can wear down Heliolisk very easily, making it vulnerable to priority moves even more.

Team Options
========

Physical attackers such as Mega Lopunny, Staraptor, and Diggersby can apply pressure on Pokemon such as Chansey, Mega Venusaur, and Zapdos, respectively. Mega Lopunny can clear the field of Steel-types such as Bisharp and Doublade (why are Steel-types an issue for an Electric-type running Focus Blast?), while Staraptor can take on Bug-, Fighting-, and Grass-types such as Volcarona, Heracross, and Breloom (why are Bugs an issue?). Staraptor deserves a special mention because it can be a reliable entry hazard remover with Defog, soften attacks for Heliolisk with Intimidate, (comma) and it has a neutrality to Fighting-type attacks thanks to its Flying typing. Porygon2 can switch into physical attacks aimed at Heliolisk. It can inflict status such as Toxic and Thunder Wave and check Swords Dance users such as Mega Scizor with Foul Play. It can also check Dragon-types very well, making it an incredibly important teammate for Heliolisk that lack Hidden Power Ice.

Entry hazard setters such as Chansey and Smeargle can set up Stealth Rock, which makes it easier for Heliolisk to KO other Pokemon and apply pressure with Volt Switch. Smeargle can also set up Sticky Web for Heliolisk to gain speed control over the opposing threats, especially Choice Scarf users such as Terrakion, Heracross, Victini, Gardevoir, and Kyurem-B, along with Mega Swampert in the rain. Chansey is able to sponge special attacks for Heliolisk and is a great status absorber thanks to Natural Cure. It also has access to Heal Bell in case Heliolisk does get poisoned, burned, or frozen and, (comma) just like Porygon2, it can use Toxic and Thunder Wave on other foes. Other special attackers such as Mega Pidgeot, Meloetta, and Porygon-Z are all great partners for Heliolisk, as they can also help in dealing with physical walls such as Skarmory, Ferrothorn, Porygon2, and Armaldo. In specific Specifically, Meloetta can take on Ghost- and Psychic-types such as Gengar, Doublade, and Mew. Porygon-Z has access to a plethora of coverage moves that allow it to check several types. Heliolisk has trouble against Mega Scizor and Ferrothorn, (comma) so but Mega Pidgeot can eliminate both of these Pokemon with Heat Wave.

[STRATEGY COMMENTS]
Other Options
=============

**Normal**:

Hyper Voice gives is a secondary STAB move, which hits the majority of types for neutral damage except for Ghost- and Steel-types; however, Heliolisk needs to rely on its coverage moves to check other types that threaten it. Expert Belt is useful for bluffing a Choice item when while still increases increasing damage once the opposing threat is hit by a super effective move; however, it doesn't deal as much damage as Choice Specs. Dark Pulse gives Heliolisk coverage to hit Ghost- and Psychic-types such as Doublade, Mew, and Victini; however, Dark Pulse isn't reliable (why not? It's 100% accurate.) and can't 2HKO Mew. Hidden Power Fire is great for reliably checking Mega Scizor. Choice Scarf gives Heliolisk the extra Speed in outpacing to outpace Pokemon such as Mega Lopunny, Mega Aerodactyl, Mega Sceptile, Weavile, and Thundurus, along with Choice Scarf users such as Victini, Kyurem-B, Terrakion, and Hoopa-U; however, Heliolisk will miss the extra damage it can give deal with Choice Specs.

Checks and Counters
===================

**Normal**:

**Revenge Killers**: Heliolisk is frail, which makes it a prime target for Choice Scarf users such as Victini, Latios, Hoopa-U, Kyurem-B, Herracross Heracross, and Terrakion, all of which can KO it.

**Specially Defensive Pokemon**: Thunderbolt and Hidden Power Ice only 3HKOes Zapdos is only 3HKOed by Thunderbolt and Hidden Power Ice and can stall out Heliolisk with Toxic + Roost, Clefable can use Heliolisk as a setup fodder with Calm Mind + Soft-Boiled, and Mew can burn it with Will-O-Wisp and begin to stall with Roost. Mega Venusaur also gives Heliolisk trouble, as the only move that it's able to hit it with is Hyper Voice. Even that isn't enough to stop Mega Venusaur, as it can recover back health with Synthesis.

**Fighting-types**: All Fighting-types are an issue for Heliolisk, as they can easily KO it with their STAB moves. Choice Scarf Heracross and Terrakion can eliminate Heliolisk with Close Combat, Hawlucha outspeeds and KOes with High Jump Kick, Infernape carries Focus Sash, which will allow it to survive a hit from Heliolisk's attacks and KO it back with Close Combat, and Mega Medicham can get chip damage with Fake Out and KO it with its STAB attacks.

**Dragon-types**: Many Dragon-types such as Latios, Latias, Kyurem-B, and Hydreigon resist Heliolisk's Electric-type STAB attacks, (comma) while Garchomp is immune to them. This makes Heliolisk heavily reliant on Hidden Power Ice to KO them.

**Priority**: Heliolisk is vulnerable to Breloom and Conkeldurr's Mach Punch as well as Bisharp's Sucker Punch. It also needs to be wary of Choice Band Dragonite due to its access to Extreme Speed.
 

Lumari

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is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
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CryoGyro: remove add comments
TDP: remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

**Normal**:

Heliolisk is very underrated seldom-used (or something to that effect. "Underrated" implies that which is discussed after the semicolon, so I think my suggestion gets the point across, in that it's not a common sight, better.) (eh, in all fairness, "underrated" does so just fine by implying people cannot see its qualities which is shown in practice by them not using it, and it sounds a lot less awkward :/ ) on Normal-type teams; however, this Pokemon possesses several strong points that make it viable. Its impressive base 109 Speed stat allows it to outspeed Pokemon such as Keldeo, Garchomp, and Landorus and to easily gain momentum against opposing Pokemon that are unable to outspeed it with Volt Switch, escaping situations where it would otherwise be KOed by a threat. Heliolisk's part-(hyphen)Electric (watch out, "part Electric" is not a compound adjective, "part" is a new adjective modifying the entirety of what follows, so no hyphen is appropriate) typing allows it check Flying- and Water-types, both of which are prevalent in the Monotype metagame and makes matchups easier for Normal. (do you mean that being Electric makes matchups in general easier, or specifically against Flying and Water? If the former, put a comma after "metagame". If the latter, the bold part isn't necessary.) (yes) Its base 109 Special Attack stat gives it a great offensive presence, allowing Heliolisk it to (switching from "it" to "Heliolisk" mid-sentence is weird) hit hard with even its coverage moves. Heliolisk has access to great coverage moves such as Surf, Grass Knot, and Focus Blast, (comma) allowing it to check types such as Dark, Ground, Ice, Normal, and Steel (These types are covered by just Surf and Focus Blast. I don't play Monotype, so why would one want a physical, situational Grass move?). (better coverage in one slot probably, also GK is special) Heliolisk is gifted with the wonderful ability Dry Skin, which grants it immunity to and therefore a free switch into any Water-type moves.

Unfortunately, Heliolisk has paper-(hyphen)thin defenses, making it vulnerable to any hard-(hyphen)hitting attacks. Its Electric / Normal typing comes with a cost: while being immune to Ghost-type attacks, Heliolisk is left with a Fighting-type weakness. (We're talking about Heliolisk on Normal-type teams, so wouldn't it make more sense to point out that it further stacks the team's Fighting weakness rather than just the characteristics of Normal?) (ya something seems off there) Heliolisk faces a lot of competition from Mega Pidgeot and Meloetta, as they both outclass it because of their higher Special Attack stats and wider movepools. (Wait, what? You said earlier that it's viable due to good reasons, but now it's outclassed? I'd point out what Heliolisk can do that its competition can't here. Otherwise, what's the point of even using it if it's outclassed?) (probably just "under most circumstances", but yeah Misaka specify pls)

[SET]
name: Offensive Pivot (Normal)
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Thunderbolt is a great STAB move that can hit most types for neutral damage barring Dragon, Electric, Grass, and Ground (knowledge of the type chart is assumed), (don't have to axe stuff like this on sight though, but yeah here it does nothing but serve as fluff) as well as 2HKOing Pokemon such as Cobalion, Sableye, and specially defensive Drapion. Thunderbolt also has a chance to OHKO Mandibuzz, Mega Medicham, and Bisharp. Volt Switch allows Heliolisk to deal damage before switching out into to a more reasonable counter to the opposing threat, gaining momentum for its team. Grass Knot is Heliolisk's way of checking Ground-types, as the move OHKOes Mega Swampert, Mamoswine, and Gastrodon. Focus Blast hits Dark-, Ice-, and Steel-types such as Tyranitar, Hydreigon, Avalugg, and Magnezone. Hidden Power Ice can be used instead of Focus Blast, as it allows Heliolisk to hit Dragon-types super effectively such as Garchomp and Latios super effectively, as well as hitting Landorus-T and Gliscor. Surf can be used instead of Focus Blast or Hidden Power Ice, which allows Heliolisk to OHKO Mega Diancie.

Set Details
========

Maximum Speed EVs along with a Timid nature allow Helolisk Heliolisk to be as fast as possible, outspeeding Pokemon such as Mega Pinsir, Garchomp, Keldeo, and Landorus. Maximum Special Attack increases Helolisk's damage output. Dry Skin is more ("more" would be usable if other abilities were viable options) (nah "more preferred" is just a standard redundancy error) preferred, as the ability grants Helolisk Heliolisk immunity to Water-type moves. Choice Specs is preferred over Life Orb for more power, (comma) (no comma; bifurcating sentences with a comma is a no-go unless you add a new subject after the comma. "i played football, and kicked him" is wrong, whereas both "i played football and kicked him" and "i played football, and i kicked him" are correct. if you have to add a comma, also add a new "it" afterwards here) but locks Heliolisk into a move. It notably allows Heliolisk to OHKO Mega Gyarados after Stealth Rock damage. Life Orb can be used instead of Choice Specs to have more freedom in using any move; however, after each successful attack, Heliolisk loses a bit of health.

Usage Tips
========

Heliolisk can function well as a dedicated lead due to its Speed and access to Volt Switch, allowing it to hit-and-run pivot in and out against powerful threats that can could ("can" would mean they're still able to do so) otherwise easily eliminate it. Despite being fast, Heliolisk should be wary of potential Choice Scarf Pokemon such as Kyurem-B, Gardevoir, Excadrill, and Terrakion. Depending on which Pokemon carries a Choice Scarf, switch out into to Porygon2, Chansey, or defensive Staraptor. Due to its frailty, Heliolisk should come in after a fallen teammate, (comma) (this comma here is technically the exact same error as the sentence-bifurcating one if you think about it!) or on a U-turn. Heliolisk should always use Volt Switch in matchups that are unfavorable to switch into out to a more threatening Pokemon against the foe. For example, use Volt Switch on Mega Venusaur and switch into Staraptor. Heliolisk shouldn't attempt to stay in on specially defensive Pokemon that it can't beat, (comma) such as Zapdos, Mew, and Clefable, (comma) because Heliolisk won't be able to deal much damage. Heliolisk can also take advantage of incoming Water-type attacks to get a safe switch into play thanks to Dry Skin. It's a great pivot early-game, but late-game, (comma) (optional, probably better with the comma)it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and Special Attack. Heliolisk needs to avoid status effects such as burn and poison, as these + along with Life Orb damage can wear down Heliolisk very easily, making it even more vulnerable to priority moves even more.

Team Options
========

Physical attackers such as Mega Lopunny, Staraptor, and Diggersby can apply pressure on Pokemon such as Chansey, Mega Venusaur, and Zapdos, respectively. Mega Lopunny can clear the field of Steel-types such as Bisharp and Doublade (why are Steel-types an issue for an Electric-type running Focus Blast?), (sucker punch + fighting immunity along with steel being a nuisance in general for Normal i'd presume) while Staraptor can take on Bug-, Fighting-, and Grass-types such as Volcarona, Heracross, and Breloom (why are Bugs an issue?). (maybe good matchup against Normal idk, but no real need to go into the details in this analysis because info overload without any real gain) Staraptor deserves a special mention because it can be a reliable entry hazard remover with Defog, soften attacks for Heliolisk with Intimidate, (comma) (another parallelism error you're introducing here, beware; the whole list is dependent on "can", so reading out every item, the last one wold make "it can has a neutrality", which makes no real sense as you can see) and it has provide a neutrality to Fighting-type attacks thanks to its Flying typing. Porygon2 can switch into physical attacks aimed at Heliolisk. It can inflict status such as Toxic and Thunder Wave and check Swords Dance users such as Mega Scizor with Foul Play. It can also check Dragon-types very well, making it an incredibly important teammate for Heliolisk that lack Hidden Power Ice.

Entry hazard setters such as Chansey and Smeargle can set up Stealth Rock, which makes it easier for Heliolisk to KO other Pokemon and apply pressure with Volt Switch. Smeargle can also set up Sticky Web for Heliolisk to gain the speed control advantage over the opposing threats, ("opposing threats" is still a redundancy error, probs just "over opposing Pokemon") especially Choice Scarf users such as Terrakion, Heracross, Victini, Gardevoir, and Kyurem-B, along with Mega Swampert in the rain. Chansey is able to sponge special attacks for Heliolisk and is a great status absorber thanks to Natural Cure. It also has access to Heal Bell in case Heliolisk does get poisoned, burned, or frozen, (AC) and, (comma) (no comma here) just like Porygon2, it can use Toxic and Thunder Wave on other foes. Other special attackers such as Mega Pidgeot, Meloetta, and Porygon-Z are all great partners for Heliolisk, as they can also help in dealing with physical walls such as Skarmory, Ferrothorn, Porygon2, and Armaldo. In specific Specifically, Meloetta can take on Ghost- and Psychic-types such as Gengar, Doublade, and Mew. Porygon-Z has access to a plethora of coverage moves that allow it to check several types. Heliolisk has trouble against Mega Scizor and Ferrothorn, (comma) so but Mega Pidgeot can eliminate both of these Pokemon with Heat Wave.

[STRATEGY COMMENTS]
Other Options
=============

**Normal**:

Hyper Voice gives is Heliolisk a secondary STAB move, which hits the majority of types for neutral damage except for Ghost- and Steel-types; however, Heliolisk needs to rely on its coverage moves to check other types that threaten it. Expert Belt is useful for bluffing a Choice item when while still increases increasing damage once the opposing threat is hit by a for super effective move hits; (clearer) however, it doesn't deal as much damage as Choice Specs. Dark Pulse gives Heliolisk coverage to hit Ghost- and Psychic-types such as Doublade, Mew, and Victini; however, Dark Pulse isn't reliable (why not? It's 100% accurate.) (yeah pretty confusing word choice here, not sure what you mean either) and can't 2HKO Mew. Hidden Power Fire is great for reliably checking Mega Scizor. Choice Scarf gives Heliolisk the extra Speed in outpacing to outpace Pokemon such as Mega Lopunny, Mega Aerodactyl, Mega Sceptile, Weavile, and Thundurus, along with Choice Scarf users such as Victini, Kyurem-B, Terrakion, and Hoopa-U; however, Heliolisk will miss the extra damage it can give deal with Choice Specs.

Checks and Counters
===================

**Normal**:

**Revenge Killers**: Heliolisk is frail, which makes it a prime target for Choice Scarf users such as Victini, Latios, Hoopa-U, Kyurem-B, Herracross Heracross, and Terrakion, all of which can KO it.

**Specially Defensive Pokemon**: Thunderbolt and Hidden Power Ice only 3HKOes Zapdos is only 3HKOed by Thunderbolt and Hidden Power Ice and can stall out Heliolisk with Toxic + Roost, Clefable can use Heliolisk as a setup fodder with Calm Mind + Soft-Boiled, and Mew can burn it with Will-O-Wisp and begin to stall with Roost. Mega Venusaur also gives Heliolisk trouble, as the only move that it's able to hit it with is Hyper Voice. Even that isn't enough to stop Mega Venusaur, as it can recover back health with Synthesis.

**Fighting-types**: All Fighting-types are an issue for Heliolisk, as they can easily KO it with their STAB moves. Choice Scarf Heracross and Terrakion can eliminate Heliolisk with Close Combat, Hawlucha outspeeds and KOes with High Jump Kick, Infernape carries Focus Sash, which will allow it to survive a hit from Heliolisk's attacks and KO it back with Close Combat, and Mega Medicham can get chip damage with Fake Out and KO it with its STAB attacks.

**Dragon-types**: Many Dragon-types such as Latios, Latias, Kyurem-B, and Hydreigon resist Heliolisk's Electric-type STAB attacks, (comma) while Garchomp is immune to them. This makes Heliolisk heavily reliant on Hidden Power Ice to KO them.

**Priority**: Heliolisk is vulnerable to Breloom and Conkeldurr's Mach Punch as well as Bisharp's Sucker Punch. It also needs to be wary of Choice Band Dragonite due to its access to Extreme Speed.
 
Last edited:

Rare Poison

if im butter then ur a hot knife
is a Tiering Contributor Alumnus
GP 2/2

add/change; remove; (comment); (AC) = add comma; (RC) = remove comma
[OVERVIEW]

**Normal**:

Heliolisk is very underrated on Normal-type teams; however, this Pokemon possesses several strong points that make it viable. Its impressive base 109 Speed stat allows it to outspeed Pokemon such as Keldeo, Garchomp, and Landorus and to easily gain momentum against opposing Pokemon that are unable to outspeed it with Volt Switch, escaping situations where it would otherwise be KOed by a threat. Heliolisk's part Electric typing allows it check Flying- and Water-types, both of which are prevalent in the Monotype metagame, which makes matchups easier for Normal. Its base 109 Special Attack stat gives it a great offensive presence, allowing it to hit hard with even its coverage moves. Heliolisk has access to great coverage moves such as Surf, Grass Knot, and Focus Blast, allowing it to check types such as Dark, Ground, Ice, Normal, and Steel. (period) Heliolisk is gifted with the wonderful ability Dry Skin, which grants it immunity to and therefore a free switch into any Water-type moves.

Unfortunately, Heliolisk has paper-thin defenses, making it vulnerable to any hard-hitting attacks. Its Electric / Normal typing comes with a cost: while being immune to Ghost-type attacks, Heliolisk stacks another Fighting-type weakness on Normal-type teams. Heliolisk faces a lot of competition from Mega Pidgeot and Meloetta, as they both have higher Special Attack stats and wider movepools. However, Heliolisk is better at pivoting, checks Flying- and Water-types, and survives a Bullet Punch from Mega Scizor after a Swords Dance boost.

[SET]
name: Offensive Pivot (Normal)
move 1: Thunderbolt
move 2: Volt Switch
move 3: Grass Knot
move 4: Focus Blast / Hidden Power Ice / Surf
item: Choice Specs / Life Orb
ability: Dry Skin
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Thunderbolt is a great STAB move that can hit most types for neutral damage as well as 2HKOing Pokemon such as Cobalion, Sableye, and specially defensive Drapion. Thunderbolt also has a chance to OHKO Mandibuzz, Mega Medicham, and Bisharp. Volt Switch allows Heliolisk to deal damage before switching out to a more reasonable counter to the opposing threat, gaining momentum for its team. Grass Knot is Heliolisk's way of checking Ground-types, as the move OHKOes Mega Swampert, Mamoswine, and Gastrodon. Focus Blast hits Dark-, Ice-, and Steel-types such as Tyranitar, Hydreigon, Avalugg, and Magnezone. Hidden Power Ice can be used instead of Focus Blast, as it allows Heliolisk to hit Dragon-types such as Garchomp and Latios super effectively, as well as hitting Landorus-T and Gliscor. Surf can be used instead of Focus Blast or Hidden Power Ice, which allows allowing (for clarity reasons; "which" can be mistaken for referring to Hidden Power Ice) Heliolisk to OHKO Mega Diancie.

Set Details
========

Maximum Speed EVs along with a Timid nature allow Heliolisk to be as fast as possible, outspeeding allowing it to outspeed Pokemon such as Mega Pinsir, Garchomp, Keldeo, and Landorus. Maximum Special Attack increases Helolisk's damage output. Dry Skin is preferred, as the ability grants Heliolisk immunity to Water-type moves. Choice Specs is preferred over Life Orb for more power but locks Heliolisk into a move. It notably allows Heliolisk to OHKO Mega Gyarados after Stealth Rock damage. Life Orb can be used instead of Choice Specs to have more freedom in using any move; however, after each successful attack, Heliolisk loses a bit of health.

Usage Tips
========

Heliolisk can function well as a dedicated lead due to its Speed and access to Volt Switch, allowing which allow it to pivot in and out against powerful threats that could otherwise easily eliminate it. Despite being fast, Heliolisk should be wary of potential Choice Scarf Pokemon such as Kyurem-B, Gardevoir, Excadrill, and Terrakion. Depending on which Pokemon carries a Choice Scarf, switch out to Porygon2, Chansey, or defensive Staraptor. Due to its frailty, Heliolisk should come in after a fallen teammate or on a U-turn. Heliolisk should always use Volt Switch in matchups that are unfavorable to switch out to a more threatening Pokemon against the foe. For example, use Volt Switch on Mega Venusaur and switch into Staraptor. Heliolisk shouldn't attempt to stay in on specially defensive Pokemon that it can't beat, such as Zapdos, Mew, and Clefable, because Heliolisk won't be able to deal much damage. Heliolisk can take advantage of incoming Water-type attacks to get a safe switch into play thanks to Dry Skin. It's a great pivot early-game, but late-game, (AC) it can transition into being a cleaner once its checks are suitably weakened, thanks to its good Speed and Special Attack. Heliolisk needs to avoid status effects such as burn and poison, as these along with Life Orb damage can wear down Heliolisk very easily, making it even more vulnerable to priority moves.

Team Options
========

Physical attackers such as Mega Lopunny, Staraptor, and Diggersby can apply pressure on Pokemon such as Chansey, Mega Venusaur, and Zapdos, respectively. Mega Lopunny can clear the field of Steel-types such as Bisharp and Doublade while Staraptor can take on Bug-, Fighting-, and Grass-types such as Volcarona, Heracross, and Breloom. Staraptor deserves a special mention because it can be a reliable entry hazard remover with Defog, soften attacks for Heliolisk with Intimidate, and provide a neutrality to Fighting-type attacks thanks to its Flying typing. Porygon2 can switch into physical attacks aimed at Heliolisk. It can inflict status such as Toxic and Thunder Wave and check Swords Dance users such as Mega Scizor with Foul Play. It can also check Dragon-types very well, making it an incredibly important teammate for Heliolisk that lack Hidden Power Ice.

Entry hazard setters such as Chansey and Smeargle can set up Stealth Rock, which makes it easier for Heliolisk to KO other Pokemon and apply pressure with Volt Switch. Smeargle can also set up Sticky Web for Heliolisk to gain the Speed advantage over opposing Pokemon, (AC) especially Choice Scarf users such as Terrakion, Heracross, Victini, Gardevoir, and Kyurem-B, along with Mega Swampert in the rain. Chansey is able to sponge special attacks for Heliolisk and is a great status absorber thanks to Natural Cure. It also has access to Heal Bell in case Heliolisk does get poisoned, burned, or frozen, and just like Porygon2, it can use Toxic and Thunder Wave on other foes. Other special attackers such as Mega Pidgeot, Meloetta, and Porygon-Z are all great partners for Heliolisk, as they can help in dealing with physical walls such as Skarmory, Ferrothorn, Porygon2, and Armaldo. Specifically, Meloetta can take on Ghost- and Psychic-types such as Gengar, Doublade, and Mew. Porygon-Z has access to a plethora of coverage moves that allow it to check several types. Heliolisk has trouble against Mega Scizor and Ferrothorn, but Mega Pidgeot can eliminate both of these Pokemon with Heat Wave.

[STRATEGY COMMENTS]
Other Options
=============

**Normal**:

Hyper Voice gives Heliolisk a secondary STAB move, which hits the majority of types for neutral damage; however, Heliolisk needs to rely on its coverage moves to check other types that threaten it. Expert Belt is useful for bluffing a Choice item while still increasing damage for super effective hits; however, it doesn't deal as much damage as Choice Specs. Dark Pulse gives Heliolisk coverage to hit Ghost- and Psychic-types such as Doublade, Mew, and Victini; however, Dark Pulse isn't reliable ("reliable" probably isn't the right word here. maybe use "too useful" instead) because Meloetta has Shadow Ball to hit both types, (AC) Heliolisk prefers to use its other coverage moves, and Dark Pulse can't 2HKO Mew. Hidden Power Fire is great for reliably checking Mega Scizor. Choice Scarf gives Heliolisk the extra Speed to outpace Pokemon such as Mega Lopunny, Mega Aerodactyl, Mega Sceptile, Weavile, and Thundurus, along with Choice Scarf users such as Victini, Kyurem-B, Terrakion, and Hoopa-U; however, Heliolisk will miss the extra damage it can deal with Choice Specs.

Checks and Counters
===================

**Normal**:

**Revenge Killers**: Heliolisk is frail, which makes it a prime target for Choice Scarf users such as Victini, Latios, Hoopa-U, Kyurem-B, Heracross, and Terrakion, all of which can KO it.

**Specially Defensive Pokemon**: Zapdos is only 3HKOed by Thunderbolt and Hidden Power Ice and can stall out Heliolisk with Toxic + Roost, Clefable can use Heliolisk as a setup fodder with Calm Mind + Soft-Boiled, and Mew can burn it with Will-O-Wisp and begin to stall with Roost. Mega Venusaur also gives Heliolisk trouble, as the only move that it's Heliolisk is able to hit it with is Hyper Voice. Even that isn't enough to stop Mega Venusaur, as it can recover back health with Synthesis.

**Fighting-types**: All Fighting-types are an issue for Heliolisk, as they can easily KO it with their STAB moves. Choice Scarf Heracross and Terrakion can eliminate Heliolisk with Close Combat, Hawlucha outspeeds and KOes with High Jump Kick, Infernape carries Focus Sash, which will allow it to survive a hit from Heliolisk's attacks and KO it back with Close Combat, and Mega Medicham can get chip damage with Fake Out and KO it with its STAB attacks.

**Dragon-types**: Many Dragon-types such as Latios, Latias, Kyurem-B, and Hydreigon resist Heliolisk's Electric-type STAB attacks, while Garchomp is immune to them. This makes Heliolisk heavily reliant on Hidden Power Ice to KO them.

**Priority**: Heliolisk is vulnerable to Breloom and Conkeldurr's Mach Punch as well as Bisharp's Sucker Punch. It also needs to be wary of Choice Band Dragonite due to its access to Extreme Speed.


nice job
 

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