[OVERVIEW]
Staraptor is a staple on Normal-type teams, as it can be used in an offensive role with items such as Choice Scarf and Choice Band or in a defensive one as a physically bulky hazard remover. Offensively, Staraptor can act as a very powerful wallbreaker or revenge killer, having an excellent base 120 Attack stat coupled with an impressive base 100 Speed. With access to the ability Reckless, Staraptor can punch holes in the opposing team with its STAB moves Brave Bird and Double-Edge. Staraptor is able to run a bulky set to provide team support with its access to Intimidate and Defog, being the only viable option for removing entry hazards on Normal-type teams. With its Flying typing, Staraptor gains a neutrality against Fighting-type attacks and becomes able to check types such as Bug, Fighting, and Grass, along with being a good switch-in to Ground-type attacks, especially against Choice item users locked into a Ground-type attack such as Landorus-T, Excadrill, and Diggersby.
Unfortunately, Staraptor cannot afford to take multiple hits, especially from special attackers due to its subpar Special Defense. Staraptor is also hindered by Stealth Rock, which limits its opportunities to switch in and reduces its effectiveness as a Defogger. Despite Staraptor being a very offensive Pokemon, it has trouble breaking through certain defensive Pokemon such as Skarmory and Hippowdon. Staraptor is also vulnerable to status moves, which hinder its effectiveness. Because Staraptor has Reckless and relies on recoil moves to deal lots of damage, it gets worn down quickly.
[SET]
name: Bulkyraptor (Normal)
move 1: Brave Bird
move 2: Roost
move 3: Defog
move 4: Close Combat / Feather Dance / U-turn
item: Leftovers
ability: Intimidate
nature: Impish
evs: EVs: 240 HP / 252 Def / 16 Spe
[SET COMMENTS]
Moves
========
Brave Bird is Staraptor's main STAB move, heavily damaging Pokemon that don't resist the attack. Roost gives Staraptor reliable recovery, replenishing its health throughout the match to prolong its longevity and help it continuously switch into physical attackers to wall them. Defog lets Staraptor to act as a reliable entry hazard remover for its team. Close Combat grants Staraptor Fighting-type coverage against Rock- and Steel-types, such as Tyranitar and Bisharp. Feather Dance can be used instead of Close Combat to cripple physical attackers and allow Staraptor to recover more easily with Roost. However, the move is useless against Swords Dance Mega Scizor and Defiant Bisharp. U-turn can also be used instead of Close Combat in order to provide more momentum for the team in addition to scouting the opponent's team.
Set Details
========
240 HP EVs give Staraptor minimize Stealth Rock damage and maximize Leftovers recovery. 252 Defense EVs with an Impish nature allow Staraptor to take physical attacks much more effectively. The remaining 16 EVs are used in Speed for Staraptor to outspeed neutral-natured base 70 Speed Pokemon such as Bisharp and Breloom. Intimidate provides Staraptor and its team support by softening attacks from physical attackers. Leftovers gives Staraptor passive recovery every turn and works well in conjunction with Roost. Safety Goggles can be used instead of Leftovers for Staraptor to avoid being put to sleep by Breloom's Spore.
Usage Tips
========
This set fits best on balanced and stall Normal-type teams. Because of Intimidate, Staraptor should mainly be used as a switch-in to physical attackers. Staraptor must be careful of physical attackers switching into it instead because Intimidate will not work then, so it will have difficulty in tanking their attacks. For example, Choice Band Azumarill is unable to 2HKO Staraptor after the Attack drop from Intimidate but can easily 2HKO Staraptor with Play Rough or Waterfall otherwise. Staraptor should never be used as a switch-in for special attackers because of its low Special Defense. Despite having Defog, try not to have Staraptor continuously switch in on Stealth Rock without using Roost to keep its health high. Make sure you keep Staraptor away from status moves such as poison, paralysis, and burns, as they greatly hinder its longevity.
If there's a Pokemon that can't do much do Staraptor such as Choice Scarf Heracross after an Intimidate, it's safe to go for either a Brave Bird, Roost, or Defog to remove any entry hazards from your side of the field. Use Close Combat on Pokemon such as Bisharp and Tyranitar so Staraptor can easily remove them from the field. Be wary of switching into Bisharp because it can get a boost from Defiant after an Intimidate. U-turn helps Staraptor escape switch-ins and bring its teammates in safely. Feather Dance compounds the Attack drop from Intimidate to make physical attackers almost useless against Staraptor and its teammates. Be wary that, due to its low PP, Feather Dance cannot let Staraptor beat Swords Dance users. Don't hesitate to use Feather Dance on powerful physical attackers such as Mega Medicham because Staraptor will be able to wall it and replenish its health with Roost.
Team Options
========
Chansey is an excellent partner for Staraptor, as it can make for a great status absorber due to Natural Cure, switch into special attacks that Staraptor won't be able to handle, and use Stealth Rock, which provides great utility. Porygon2 can wear down defensive Pokemon with Toxic or Thunder Wave and deal with pestering Flying-types that can easily handle Staraptor such as Zapdos and Skarmory. Foul Play Porygon2 also works nicely as a check against Mega Scizor. Both Chansey and Porygon2 appreciate the removal of entry hazards with Defog and Staraptor's ability to switch into Knock Off, even though it'll lose its Leftovers. With Close Combat, Staraptor will be able to threaten out Knock Off users such as Weavile and Bisharp.
Mega Lopunny can assist in removing foes that threaten Staraptor with its powerful High Jump Kick such as Dark-, Ice-, Normal-, Rock-, and Steel-types. Staraptor also appreciates a teammate that has an Electric immunity such as Diggersby. Additionally, Diggersby can break through walls with its fearsome Huge Power-boosted attacks. Setup sweepers and special attackers will be very troublesome for Staraptor, so Choice Scarf Ditto can be very helpful in getting rid of these Pokemon due to having Imposter and being able to copy the threat's stat changes. Other special attackers such as Mega Pidgeot, Porygon-Z, and Meloetta are also wonderful options for dealing a lot of damage to the opposing team for Staraptor. Mega Pidgeot and Meloetta deserve a special mention because they both can defeat Steel-types that Staraptor struggles against with Heat Wave and Focus Blast, respectively. In return, Mega Pidgeot appreciates Staraptor getting rid of Stealth Rock with Defog.
[SET]
name: Choice Scarf (Normal)
move 1: Brave Bird
move 2: Double-Edge
move 3: Close Combat
move 4: U-turn
item: Choice Scarf
ability: Reckless
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Brave Bird is Staraptor's main STAB move, dealing enormous damage to opposing Pokemon that don't resist it. Double-Edge allows Staraptor to hit Electric-types, such as Zapdos, Rotom-W, and Mega Ampharos, for neutral damage. Close Combat gives Staraptor coverage against Dark-, Ice-, Normal-, Rock-, and Steel-types such as Bisharp, Kyurem-B, Chansey, Tyranitar, and Heatran. U-turn provides more momentum for Staraptor and its team.
Set Details
========
Maximum Speed investment with a Jolly nature and a Choice Scarf allows Staraptor to be an effective revenge killer while outspeeding fast threats, such as Choice Scarf Kyurem-B and Mega Swampert in rain. 252 Attack EVs increase Staraptor's damage output. They're especially useful when utilizing U-turn to pivot in and off the field. Reckless is the preferred ability, as it boosts the power of Brave Bird and Double-Edge. An Adamant nature with a Choice Band can be used instead of Jolly for more power and a way to get potential KOs on Pokemon such as Mega Scizor, specially defensive Zapdos, and offensive Volcanion; however, Staraptor will lose the extra Speed from Choice Scarf and be outsped by opposing Choice Scarf Pokemon such as Kyurem-B, Heracross, and Hoopa-U.
Usage Tips
========
Staraptor functions as an excellent revenge killer against Pokemon such as Landorus, Gengar, and, especially, Fighting-types such as Keldeo, Mega Gallade, and Heracross. With Choice Scarf, Staraptor can also act as a pseudo-wallbreaker early- or mid-game to help break walls for its teammates, given that it's running Reckless. Due to its low bulk, it's better to have Staraptor come in after a teammate has fallen or on a predicted switch so it doesn't have to risk taking any damage on the switch.
U-turn is great way to deal chip damage and get a much better matchup. Don't have Staraptor continuously switch in while Stealth Rock is on the field because this hinders its future opportunities to come in. Also, Staraptor can be used effectively as a late-game cleaner once all its checks are gone. Close Combat should be used only when necessary, to hit Dark-, Normal-, Rock-, and Steel-types. Staraptor should avoid aggressively attacking when there is an obvious wall and instead use U-turn for momentum.
Team Options
========
Staraptor requires entry hazard support to apply more offensive pressure on the opposing team, especially against Focus Sash and Sturdy Pokemon, allowing it to wallbreak and acquire KOs more easily. Smeargle is also able to set up Sticky Web, providing Staraptor and its team with speed control. Chansey can sponge special attacks for Staraptor and set up Stealth Rock. It also has access to Thunder Wave, which provides speed control and a chance for Staraptor to get free turns upon attacking. Because Staraptor won't be able to handle Doublade, which resists both of its STAB moves, is immune to Close Combat, and can use it as setup fodder with Swords Dance, Pokemon such as Diggersby, Mega Lopunny, and Meloetta are excellent checks for removing it along with other threats that oppose Staraptor. Diggersby and Mega Lopunny deserve a special mention, as both can break down walls with their powerful STAB moves.
Lastly, special attackers such as Mega Pidgeot, Porygon-Z, and Meloetta help against physical walls that Staraptor struggles with such as Hippowdon, Skarmory, and Mandibuzz. Despite both being Flying-types, Mega Pidgeot and Staraptor can both wear down Flying checks due to their complementary movesets. For example, Mega Pidgeot can hit Skarmory with Heat Wave, while Staraptor can hit Togekiss with its powerful STAB moves.
[STRATEGY COMMENTS]
Other Options
=============
**Normal**
Whirlwind can be an alternative move for defensive Staraptor, as it works as a good shuffler if it fears Mega Scizor or other bulky Pokemon such as Dragonite. Whirlwind can also be used to keep sweepers , such as Mega Scizor, from setting up on Staraptor and deal passive damage while Stealth Rock is on the field. Toxic can also be used to cripple bulky Pokemon. However, this leaves Normal weak to Bisharp due to its immunity to Toxic, and Whirlwind could possibly shuffle Bisharp in. Staraptor would have to Whirlwind again and take damage or switch out. This can also cause a problem if Bisharp is the last Pokemon remaining on a Dark or Steel team. Both Whirlwind and Toxic should only be used in the bulky set.
Checks and Counters
===================
**Normal**
**Special Attackers**: Due to Staraptor's weak special bulk, it won't be able to take multiple hits from powerful special attackers such as Volcanion, Landorus, and Mega Diancie.
**Physically Defensive Pokemon**: Physically bulky Pokemon such as Skarmory, Hippowdon, and Avalugg can tank several hits from Staraptor and recover damage with their reliable recovery. This can let them stall out its Choice Scarf set, as Staraptor can faint from its own recoil attacks.
**Status**: If not careful, Staraptor can be crippled by Thunder Wave, Toxic, or Will-O-Wisp from Pokemon such as Klefki, Porygon2, and Mew, which hinders its longevity and forces it to waste turns using Roost to keep itself alive.
**Steel-types**: Staraptor has trouble breaking through the majority of Steel-types, as most of them resist its STAB moves, meaning Staraptor has to rely on Close Combat to deal any damage. Doublade will be very problematic due to having an immunity to Close Combat. Mega Scizor can survive even a Choice Band- and Reckless-boosted Brave Bird and KO it back. If defensive Staraptor doesn't carry Close Combat, Bisharp will be very troublesome due to having Defiant.
**Support Pokemon**: Support Pokemon from opposing teams can be very problematic for Staraptor. Mew is an excellent example, as it has nothing to fear from either the bulky or Choice Scarf set and can cripple Staraptor with Will-O-Wisp while setting up Stealth Rock.
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