You know, with Mega Zard X gone, banning Gene again could be more reasonable as well. I was completely against it before because after 1 d-dance Mega Zard X could either wall any bug or have a switch out to it. Galvantula, even with HP ice, just wasn't able to combat flying with that thing around. Volt Absorb Thundurus and Lando are threats to be sure and excellent switch ins to electric types, but they also don't resist a good HP ice. Meanwhile Zard X could always eat up anything Galv could throw at it making it just not viable and Gene all the more necessary.
Hp Ice will 2hko bulky Tando-t. Thundurus-T is 2hko after SR. Lando-I and Scarf Lando-T cannot switch in with SR up. Throw a life orb or some specs on there and you've got a good chunk of damage.
I still believe to this day that the best thing gene brought bug was Ice beam. Bug already had momentum with tons of volt switchers and U-turners. And while I would definitely not love being without Ice Beam again. I can admit it wouldn't be necessary. (Welcome back to dragon being hard again :/)
Hp Ice will 2hko bulky Tando-t. Thundurus-T is 2hko after SR. Lando-I and Scarf Lando-T cannot switch in with SR up. Throw a life orb or some specs on there and you've got a good chunk of damage.
I still believe to this day that the best thing gene brought bug was Ice beam. Bug already had momentum with tons of volt switchers and U-turners. And while I would definitely not love being without Ice Beam again. I can admit it wouldn't be necessary. (Welcome back to dragon being hard again :/)