Welcome to my RMT. RU is a super fun tier with the addition of Cresselia and Durant, the hyper offensive Smeargle/Uxie+Sceptile+Kabutops+Moltres/Entei+Nidoqueen+random spam was so boring and this has slowed it down nicely! Testing both suspects I've devised a team that has had consistent success on ladder. On with the show; Overgrow | Timid | 60 HP/252 Sp.Atk/196 Spe ~ Giga Drain ~ HP Rock ~ Focus Blast ~ Substitute There's a reason Sceptile is #1 in usage, and that is that it owns. Fast, good coverage, a great scout and lategame sweeper. I went with Sub over Leaf Storm since I like to annoy/scout and Giga Drain helps alleviate the HP cost. Also nice to Sub down to Overgrow range and leech back to ~70% on a neutral hit. EVS give a little extra bulk and outspeed max speed +nature Scolipede. PS I hate Focus Blast. Levitate | Bold | 252 HP/252 Def/4 Sp.Def ~ Psychic/Ice Beam ~ Thunder Wave ~ Calm Mind ~ Moonlight MOON DUCK aka THE CRIT MAGNET. This thing is so ridiculously bulky it's unreal (Banded Entei Flare Blitz doesn't 2HKO. INSANE), and a total win condition once I've removed the steels/darks/bugs/toxic spammers. Set is standard, come in on something it can wall (ie. 90% of the meta), TWave the switch, recover, rinse and repeat. Part 1 of my defensive parashuffler core. The attacking move is up in the air, leaning toward Ice Beam since I hate being cockblocked by Dark types. Sheer Force | Modest | 176 HP/252 Sp.Atk/80 Spe ~ Earth Power ~ Fire Blast ~ Thunderbolt ~ Stealth Rock The Queen of RU, she should need no introduction. I chose to tack rocks onto her set because hey I needed them somewhere. She makes a good SR lead anyway since a lot of players send out something frail and go 'oh shit better switch to a wall.' Fire Blast does a number on all the Tangrowth/Ferroseed running about RU, and Thunderbolt is specifically for Slowking. EVs for bulk, max power and a little speed. With Para support from moonduck, she can easily clean up lategame. Water Absorb | Relaxed | 252 HP/252 Def/4 Sp.Def ~ Scald ~ Circle Throw ~ Sleep Talk ~ Rest This guy. This fuckin' guy. He is an absolutely perfect fit for both Cressy and Durant. They both hate status, and are weak to fire, bug and dark. Poliwrath steps up with the bulk, resists and status absorber role, not only that but he can also spread burns on dangerous physical sweepers such as Crawdaunt/Kabutops/Feraligatr while shrugging off even boosted attacks with ease. 90/95/90 is pretty great, even Adamant Guts Hariyama only does around 67% max with CC before getting thrown out. Part 2 of my defensive parashuffler core. Hustle | Jolly | 4 HP/252 Atk/252 Spe ~ Iron Head ~ X-Scissor ~ Superpower ~ Hone Claws The mighty ant is here, ready to rip through RU after a turn of setup. Lum lets me stay in versus status and set up without worry. Superpower is a welcome addition since steels are no longer a total pain in the ass to deal with. Not much else to say besides stressing how important it is to only attempt to set up on a physical mon without fire attacks! Pressure | Adamant | 252 Atk/4 Sp.Atk/252 Spe ~ Flare Blitz ~ Stone Edge ~ Extremespeed ~ HP Grass/Toxic Entei is imo the best fire type in RU. I needed priority so he was an easy choice. Flame Plate lets me bluff a Band which can come in VERY handy. Undecided on the last moveslot; HP Grass nails Quaggy/Seismitoad, whereas Toxic puts an (eventual) timer on Slowking's shenanigans. So there's my team. The overall gameplan is to get rocks up ASAP, scout with Sceptile, parashuffle between Cressy and Poli and sweep once the enemy team is weakened. Honestly I've won roughly 80% of my matches so far using just Nidoqueen, Cresselia and Poliwrath. THREATS: Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide So far the only things that have really stopped me have been very well played stall once they've taken out Poli, Slowking especially. I need to put offensive pressure on to keep it out. Psycho Cut Absol and Life Orb sweeper Sigilyph with Shadow Ball break my core, but I haven't seen either of them yet, and they are highly specific counters. Archeops can be a pain. GHOSTS they are spooky and I don't like them :C CM+Rest Spiritomb can be a royal bitch to take out, I need to keep Entei healthy. Overall, Poli and Cressy make such a good defensive core that not a whole lot can break it. RANDOM LOGS FROM LADDER: http://pokemonshowdown.com/replay/ru4389024 http://pokemonshowdown.com/replay/ru4390230 http://pokemonshowdown.com/replay/ru4441938 Rate/hate away!