Morning Star, moonBreaker of the Red Armada arrives!

Stary:

Bronzong [Big Ben]

Type: Psychic/Steel

Abilities: Levitate / Heatproof / Heavy Metal (Unlocked)

Nature: Quiet (+SpA, -Spe, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 4+
SpD: 5
Spe: 28-
Size Class: 3
Weight Class: 5 (8 w/ Heavy Metal)
Base Rank Total: 21

EC: 6/6
MC: 1
AC: 5/5

Moves (31):
Ancient Power
Confuse Ray
Confusion
Earthquake
Endure
Explosion
Extrasensory
Feint Attack
Flash Cannon
Future Sight
Gravity
Gyro Ball
Heavy Slam
Hypnosis
Imprison
Iron Defense
Payback
Protect
Psywave
Rain Dance
Reflect
Rest
Safeguard
Shadow Ball
Signal Beam
Snore
Stealth Rock
Substitute
Sunny Day
Tackle
Toxic
Trick Room
Naviathan [Anne][Female]

Type: Water/Steel
Abilities: Water Veil/Heatproof/Light Metal (H)
Nature: Adamant (+Atk, -SpA)

Stats:
HP: 110
Atk: 5+
Def: 3
SpA: 2-
SpD: 3
Spe: 97
Size Class: 6
Weight Class: 9
Base Rank Total: 21

EC: 9/9
AC: 3/5
MC: 0

Moves (25)
BubbleBeam
Dive
Dragon Breath
Feint
Gust
Ice Fang
Icicle Spear
Iron Defense
Iron Head
Metal Claw
Metal Sound
Peck
Protect
Scary Face
Self-Destruct
Slack Off
Splash
Substitute
Taunt
Thunder Fang
Thunder Punch
Water Gun
Waterfall
Whirlpool
Wide Guard
Mawile [Eris] [F]

Type: Steel/Fairy

Abilities: Hyper Cutter/Intimidate/Sheer Force(H)

Nature: Careful (-SpA, +SpD)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1-
SpD: 3+
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: N/A
MC: 0
AC: 0/5
KOC: 0

Moves (21):
Astonish
Baton Pass
Bite
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Growl
Ice Fang
Iron Head
Metal Burst
Play Rough
Protect
Rock Tomb
Sucker Punch
Sweet Scent
Substitute
Taunt
Thunder Fang
Torment
Vice Grip

Iron Caliber:

Lancelot - Bisharp (M)
As war in Kalos escalated, human forces were proving not enough. When the enemy began to use Pokemon in their armies, Kalos had to fight back; in the rank and file of their Pokemon forces were Pawniard, and, more rarely, Bisharp. Centuries later, Lancelot was once a lowly Pawniard with no future other than roaming the streets and getting into fights. Caliber saw the vision in the Pawniard's eyes; its desire to live freely without needless violence. Seeing the honor in the small Pokemon, Caliber gathered it for his mission. Lancelot soon grew to be a noble Bisharp who only fights when bound by honor.
Nature: Adamant (+1 Attack, -1 Sp. Attack)

Type: Dark/Steel
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 3/5

Abilities: Defiant / Inner Focus / Pressure (H)
Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (Passive) (H): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Moves (24):
=====Level-Up=====
Guillotine
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Metal Burst
Night Slash
Iron Head
Swords Dance
Embargo
=====Egg=====
Psycho Cut
Quick Guard
Pursuit
Revenge
Sucker Punch
=====TM/HM=====
Low Sweep
Power-Up Punch
Aerial Ace
Hone Claws
Stone Edge
=====Tutor=====
=====Other=====

Gawain - Lucario (M)
Born to a prestigious litter of Riolu, Gawain was separated from his brothers and sisters in a tragic accident. After being raised in captivity, it was no surprise that living in the wild would be difficult for him. But, the hope that he would see his family again kept him going. Caliber found him in the wild, and, after telepathically communicating, promised the child he would take him to his family. Despite his past, Gawain is constantly full of positive energy, and can be hasty, but only has good intentions.
Nature: Hasty (Speed *1.15, +X% Accuracy, -1 Def)

Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+) (+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Abilities: Steadfast / Inner Focus / Justified (HA Unlocked)
Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (Passive): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Moves (33):
=====Level-Up=====
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Bone Rush
Power-Up Punch
Swords Dance
Me First
Metal Sound
Quick Guard
Calm Mind
Reversal
Copycat
Screech
Nasty Plot
Final Gambit
=====Egg=====
Blaze Kick
Bullet Punch
Crunch
High Jump Kick
Vacuum Wave
=====TM/HM=====
Poison Jab
Earthquake
Rock Slide
Dig
Protect
=====Tutor=====
=====Other=====


10:25:00 AM <FortColors> @pick stary sends first, ic sends first
10:25:00 AM <ASBot> stary sends first

Stary02939
Iron Caliber
Stary02939
@me
 
"Another Steel showdown...let's make it a good one."

Gawain the Lucario @ Exp Share
"A worthy opponent to test out my new strength on!"

Dig ~ Dig ~ Dig

IF Mawile is ordered to perform a damaging Fire-type combination THEN replace that action with Counter.
IF Mawile is under the effects of a P/E move when you would act THEN replace that action with Swords Dance and push back.
 
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"I can do absolutely nothing to - wait! I got it!"

Metal Burst + Metal Burst - Cooldown - Metal Burst + Metal Burst
 
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90 hp / 100 en


100 hp / 100 en

The clash of steel on steel is really astounding! And those extremely metal bursts!
*Ow*
Impressively earbreaking. *wince*
Just want until bronzo-wait where are you going? You're not running are you? Sound is faster than you, you know.

Pre-Round:
Intimidate
Lucario -1 Atk

A1:
Dig
Crit Roll: 4/16 no
(8+1.5)*1.5 -2 = 12.25 dmg
-10 en

Metal Blast
12.25*1.25*1.25 = 19.14 dmg
-41 en (I just did @combo 10 for a metal burst costing 10.08333333 en)

A2:
Dig
Crit Roll: 16/16 no
(8+1.5)*1.5 -2 = 12.25 dmg
-14 en

Cooldown

A3:
Dig
Crit Roll: 9/16 no
(8+1.5)*1.5 -2 = 12.25 dmg
-18 en

Metal Blast
12.25*1.25*1.25 = 19.14 dmg
-69 en (I just did @combo 18 for a metal burst costing 18.08333333 en)
MAWILE IS EN KO


KO / KO


62 hp / 58 en

Stary02939
Iron Caliber
 
Bronzong with Exp Share

Earthquake - Trick Room - Earthquake
IF Lucario is under P/E when you would use Earthquake THEN Future Sight the first instance and Reflect the second instance, pushing back each time
 

100 hp / 100 en


62 hp / 58 en

A1:
Earthquake
Crit Roll: 1/16 yes
(10+3+1.5)*1.5 = 21.75 dmg
-7 en

Counter
21.75*1.5 = 32.625 dmg
-16.875 en

A2:
Dark Pulse
Crit Roll: 6/16 no
Effect Roll: 5/5 no
(8-1.5)*1.5 = 9.75 en
-6 en

Trick Room
-9 en

A3:
Earthquake
Crit Roll: 3/16 no
(10+1.5)*1.5 = 17.25 dmg
-7 en

Counter
17.25*1.5 = 25.875 dmg
-14.625 en


43 hp / 76 en


23 hp / 20 en
 

43 hp / 76 en


23 hp / 20 en

A1:
Endure
-15 en

Earthquake
Crit Roll: 3/16 no
(10+1.5)*1.5 = 17.25 dmg
-7 en

A2:
Reflect
No idea why???
-9 en

Dark Pulse
Crit Roll: 5/16 no
(8-1.5)*1.5 = 9.75 dmg
-ENDURED en

A3:
Substitute (15)
-12 en

Dark Pulse
Crit Roll: 16/16 no
(8-1.5)*1.5 = 9.75 dmg to sub
-ENDURED en

Trick Room 2r

18 hp / 48 en
5hp substitute
Reflect 4a


6 hp / 1 en
 
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Lol this round

Trick Room 2r

18 hp / 48 en
5hp substitute
Reflect 4a


6 hp / 1 en

A1:
Psywave
lol 10 dmg
-4 en

Trick Room 1r

18 hp / 44 en
5hp substitute
Reflect 3a


KO / KO
 
Was on LoA am back now

Trick Room 1r

18 hp / 44 en
5hp substitute
Reflect 3a


100 hp / 109 en
fine

A1:
Earthquake
Crit Roll: 14/16 no
(10-1.5)*1.5 = 12.75 dmg
-7 en

Metal Burst
Substitute dies
-9.25 en

A2:
Earthquake
Crit Roll: 9/16 no
(10-1.5)*1.5 = 12.75 dmg
-11 en

Metal Burst
12.75*1.25 = 15.9375
-13.25 en

A3:
Earthquake
Crit Roll: 16/16 no
(10-1.5)*1.5 = 12.75 dmg
-15 en

Metal Burst
12.75*1.25 = 15.9375
-17.25 en

Stary02939 +2cc
Mawile +2mc/2ac
Bronzong +4mc, 1koc

Iron Caliber +2cc
Lucario +4mc, 1koc
Bisharp +3mc, 1ac, 1koc
 
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