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Quality Control Mudsdale (QC 1/3)

Discussion in 'PU Analyses' started by SergioRules, Sep 9, 2017.

  1. SergioRules

    SergioRules

    Joined:
    Mar 26, 2015
    Messages:
    94
    [​IMG]
    [OVERVIEW]
    • With an Attack stat of 125, Mudsdale finds itself as on of the strongest physical attackers in the tier.
    • Great stats in its bulk means that Mudsdale will very rarely go down in one hit.
    • Having a mono Ground typing means that Mudsdale gets a strong and spammable STAB Earthquake and allows it to be a stop to Volt Switch and other Electric type moves.
    • Stamina being Mudsdale's exclusive ability means that repeated physical attacks will do less damage over time as its Defense is raised.
    • Mudsdale suffers from a low speed of 35 meaning that it will likely take damage before it can use an attack.
    • With a Ground typing also comes weakness to common types such as Water, Grass, and Ice.
    • Mudsdale also has no recovery outside of Rest meaning that despite its good bulk and ability, it is prone to getting worn down by repeated attacks, status, and entry hazards.
    • With an overall shallow movepool, Mudsdale is also fairly predictable and is considered a mediocre wallbreaker despite its high Attack.
    [SET]
    name: Choice Band
    move 1: Earthquake
    move 2: Heavy Slam
    move 3: Rock Slide
    move 4: Close Combat / Toxic
    item: Choice Band
    ability: Stamina
    nature: Adamant
    evs: 132 HP / 252 Atk / 124 Spe

    [SET COMMENTS]
    Moves
    ========
    • Mudsdale's high Attack and Ground typing means that it has one of the most powerful Earthquakes in the PU metagame that will do heavy damage to anything that isn't immune to it.
    • Heavy Slam is able to do a huge amount of damage to Pokemon that may feel safe switching into an Earthquake such as Togetic, Archeops, and Oricorio-Sensu.
    • Rock Slide is used to hit other Flying types such as Charizard, Rotom-Fan, and the Oricorio forms.
    • Toxic can be used to punish things that could normally safely switch into Mudsdale like Torterra and Gourgeist and wear them down for later, though being locked into Toxic can be exploited by setup sweepers if they also carry Substitute.
    • Close Combat offers a better way to hit Levitating Pokemon that resist Heavy Slam namely Eelektross, and Bronzor as well as doing more to defensive Miltank.
    Set Details
    ========
    • Choice Band increases Mudsdale's Attack to allow it to become one of the most powerful physical attackers in the tier and a decent wallbreaker.
    • The EV spread along with an Adamant nature maximizes Mudsdale's Attack stat and allows it to have enough Speed to beat the unboosted base 50 Speed tier with Pokemon like Piloswine, Audino, Eelektross, Regirock, and Mawile
    • Stamina is Mudsdale's preferred ability allowing it to check weaker physical attackers by raising its Defense after consecutive hits.
    Usage Tips
    ========

    • Mudsdale is best used as an early game wallbreaker to do heavy damage to bulkier Pokemon so that the rest of its team can clean late game.
    • It functions as a stop to Volt Switch with its Ground typing though has to be cautious of super effective coverage that many Electric types carry.
    • Its Stamina ability can also be used to help it take on physical attackers like Kangaskhan and Archeops fairly well.
    • If Mudsdale is used in the later portion of a game, it will want to come in on something fairly weak and just try to get off as much damage as possible.

    Team Options
    ========

    • Like most offensive Pokemon, Mudsdale appreciates hazard support to help wear down its checks from the likes of Qwilfish, Weezing, and Piloswine.
    • Dedicated Water and Grass checks are also good partners to help take on those types of attacks aimed at Mudsdale.
    • Z-Sunny Day Charizard functions well with Mudsdale as Charizard can help check Grass types and break Water types with Fire Blast and Solar Beam respectively, and Mudsdale checks Rock and Electric types.
    • The best kind of partners for Mudsdale in general are faster Pokemon that appreciate having defensive walls broken through. Ninjask, Floatzel, Raichu-Alola, and Pyroar are all options for this.
    • Set up sweepers like Swords Dance Silvally, Turtonator, and Nasty Plot Raichu also appreciate Mudsdale's ability to break through walls.

    [SET]
    name: RestTalk
    move 1: Earthquake
    move 2: Toxic / Rock Slide
    move 3: Rest
    move 4: Sleep Talk
    item: Leftovers / Rocky Helmet
    ability: Stamina
    nature: Careful
    evs: 252 HP / 104 Def / 152 SpD

    [SET COMMENTS]
    Moves
    ========
    • Rest and Sleep Talk are this set's main moves allowing Mudsdale to have a better ability to stay around and tank hits.
    • Earthquake is Mudsdale's strongest and most powerful STAB option.
    • Toxic is able to wear down checks that switch into Mudsdale.
    • Rock Slide can be used to hit Flying types that try to switch into Earthquake.
    Set Details
    ========

    • The given HP and Defense EVs allow Mudsdale to switch into Choice Band Aggron's Head Smash twice and still be able to Rest on a third.
    • The rest is put into Special Defense to help against foes like Alolan Raichu, non-Choice Specs Lanturn, and Lumineon.
    • Leftovers help Mudsdale get some passive recovery.
    • Rocky Helmet is also an option on this set to further punish physical attackers hitting Mudsdale.

    Usage Tips
    ========

    • RestTalk Mudsdale should be used as a switch in to physical threats such as Aggron and Kangaskhan as its Stamina ability makes it very difficult to take down in these cases.
    • It also acts as a decent Volt-Turn check with its immunity to Electric and good physical bulk to take weaker U-turns.
    • This set struggles against Taunt users, especially those immune to Earthquake like Weezing and Oricorio unless it has Rock Slide over Toxic.

    Team Options
    ========

    • Flying types partner well with Mudsdale as they can help it handle Grass types while Mudsdale checks Rock and Electric types.
    • Oricorio-Pom Pom, and Rotom-Fan are notable as they can also help handle Water types. Freeze Dry Articuno can help with both Water and Grass types, as well as be able to better switch into Ice type attacks.
    • A grounded Poison type or hazard remover like Skuntank or Lurantis is also appreciated to keep Toxic Spikes off the field and keep Mudsdale from getting worn down by poison, even though it does have Rest, coming in at anything less than full HP can make its job of checking things much harder.
    • As a check to physical Pokemon, Mudsdale also appreciates a partner that can take special hits well. Guzzlord, Cradily, and Assault Vest Magmortar are all solid options.

    [STRATEGY COMMENTS]
    Other Options
    =============

    • An Assault Vest set can be run with a similar spread to the Choice Band set for a bulkier option, however, the power difference is noticeable.
    • Mudsdale's low speed warrants a mention for its use on a dedicated Trick Room team, though it requires support to break through certain walls and is outclassed by Marowak.

    Checks and Counters
    ===================

    **Water and Grass types**: Pokemon like offensive Lanturn, Lilligant, Abomasnow, and Ludicolo all can do massive damage to Mudsdale before it can attack, though none like switching into moves from the Choice Band set.

    **Weezing**: The best move Mudsdale has to hit Weezing is Heavy Slam and that doesn't even 2HKO it. Weezing can also easily outspeed and burn Mudsdale with a Will-o-Wisp.

    **Ice types**: Strong Ice types like Jynx, Rotom-Frost, and Abomasnow are able to threaten Mudsdale with their STAB move, but none are able to switch into the Choice Band set unless it's locked into Earthquake.
    Last edited: Sep 20, 2017 at 3:02 PM
    BPGXMG and lotiasite like this.
  2. SergioRules

    SergioRules

    Joined:
    Mar 26, 2015
    Messages:
    94
    ready for qc
    (original was partially in paragraph form, changed to bullets)
  3. BPGXMG

    BPGXMG

    Joined:
    May 6, 2017
    Messages:
    399
    Not QC, just some suggestions:
    I'd mention how being locked into Toxic is exploitable in CB's Moves.
    Usage Tips for both sets are pretty empty. I'd add how it should stay away from any mon known to carry Ice, Grass or Water coverage.
    C&C is also pretty empty. Perhaps mention Ice-types.
  4. Rwby

    Rwby

    Joined:
    Dec 22, 2014
    Messages:
    426
    Hey not a qc but:
    • I'd mention ice types 100% in checks and counters, as mons like jynx and aboma can easily force it out.
    • I'd slash rocky helmet on the defensive set as it allows it to get chip damage on physical attackers.
    • I'd also mention that the rest talk set struggles vs taunt users.
    Eternally and BPGXMG like this.
  5. SergioRules

    SergioRules

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    Changed all of these issues, thanks for the help fam
    BPGXMG likes this.
  6. TJ

    TJ :thinking:
    is a Tiering Contributor

    Joined:
    Jun 29, 2016
    Messages:
    511
    Not QC but here are some suggestions I hope help.
    • "Mudsdale also has no recovery outside of Rest meaning that despite its good bulk and ability, it can get worn down easily." I think you should add that Mudsdale is prone to be worn down by repeated attacks if it isnt using the rest talk set and by status, also entry hazards
    • "move 4: Toxic / Close Combat" I think Close Combat is needed always when using Choice Band, so maybe slash toxic next to Rock Slide imo
    • "Rock Slide is used to hit other Flying types." Gives examples
    • "Close Combat offers a better way to hit Levitating Pokemon that resist Heavy Slam namely Eelektross and Rotom-Frost." And Bronzor
    • In set details, I would mention Stamina as well as the reason for Adamant nature
    • "It functions as a stop to Volt Switch with its Ground typing." But has to be wary of Hidden Power Ice or Grass from Eletric-types that predict correctly
    • "Mudsdale should not be kept in on Pokemon that have super effective moves against it, especially Scald as the burn chance is very risky." I think thats rather obvious
    • "Like most offensive Pokemon, Mudsdale appreciates hazard support to help wear down its checks." List some examples
    • "The best kind of partners for Mudsdale in general are faster Pokemon that appreciate having defensive walls broken through. Ninjask, Floatzel, Raichu-Alola, and Pyroar are all options for this." You could also mention setup sweepers that appreciate Mudsdale's Wall breaking
    • "Rest and Sleep Talk are this set's main use allowing Mudsdale to have a better ability to stay around and tank hits." I think you mean moves?
    • "This set struggles against Taunt users, especially those immune to Earthquake." List examples
    • "A grounded Poison type or hazard remover like Skuntank or Lurantis is also appreciated to keep Toxic Spikes off the field and keep Mudsdale from getting worn down by poison, making its job of checking things much harder." I suppose, but you do have rest to deal with that
    • For checks and counters, maybe mention Taunt for Rest talk variants
    Tuthur1 and BPGXMG like this.
  7. SergioRules

    SergioRules

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    Mar 26, 2015
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    Fixed a lot of these except for the Toxic/Close Combat/Rock Slide issue
    I originally preferred CC over Rock Slide too but in playing with it I found that Flying types that resist Heavy Slam (Charizard, Swanna, Oricorio-Pom Pom, and Rotom-Fan) were all more common than Bronzor at least on ladder. I understand why you'd want to hit it, but without Rock Slide you're walled by 4 mons in the tier instead of just the one.
    TJ likes this.
  8. Megazard

    Megazard Practically Useless
    is a member of the Site Staffis an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Moderator

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    qcstamp.gif 1/3
    SergioRules likes this.
  9. SergioRules

    SergioRules

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    Implemented ready for qc #2

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