Hi! I am Alonsoforever, MazinroboX2 in Pokémon Showdown. At first, I hated Team Preview, so I was quite hesitant to play in 5th Generation, but now, I've got used to it... Here is my first attempt of a NU team, and with a few changes I've been doing, it has worked quite well. I am still a bit noobish sometimes and make key prediction mistakes, but I guess I'll remedy that by fighting more. I am at the 1700s in Pokémon Showdown with very few battles, so I've won more than lost. However, I know the team can improve a lot, so that's why I am posting it here. Here it goes!
At a glance:
Team (Changes in Bold).
Maul (Liepard) @ Leftovers
Trait: Prankster
Shiny: Yes
EVs: 80 HP / 8 Def / 252 SDef / 168 Spd
Timid Nature
- Thunder Wave / Encore
- Substitute
- Foul Play
- Swagger
This Liepard set gives headaches to most opponents. When they see Liepard in Team Preview, some usually say: "No, it's Liepard!" or things like that. Evs let it outspeed Haunter, Murkrow, and Zangoose, and have a good Substitute PS number. If the opponent lets Liepard set up Substitute, he will have problems. Liepard has also helped me for paralyzing several threats when I was in a tough position. Prankster makes it awesome. I've considered using Encore in Liepard. Which set should I be using then?
Wahhhh (Seismitoad) (M) @ Leftovers
Trait: Water Absorb
EVs: 252 SAtk / 4 SDef / 252 Spe
Timid Nature
- Substitute
- Hydro Pump
- Earth Power
- Toxic
This is my new addition to the team, and it's good because it patches some of the weaknesses of my team. It's certainly more useful than Throh. Substitute is a great move to have, as many people try using Toxic on Seismitoad to cripple it. Hydro Pump has high base power, and allows Seismitoad to hit for good damage any Pokémon that doesn't resist it. Earth Power is Seismitoad's other STAB, and Toxic helps my team against walls, such as Tangela (if Tangela switches into Seismitoad while I use Substitute, I use Toxic, and then change).
Previous member in this spot:
Sumo (Throh) (M) @ Chesto Berry
Trait: Guts
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature
- Rest
- Payback
- Circle Throw
- Bulk Up
This is the Pokémon I like less of my team, but it's not bad. Bulk Up until he is low on health, then Rest + Chesto and attack. The problem is that the damage output isn't really that good, and phazing moves aren't that good in my team because I am not that based on entry hazards... Maybe RestTalk is a better option for Throh? I've also considered replacing Throh with Gurdurr, or even an offensive Pokémon like Braviary, Pinsir or Sawk. What do you recommend me?
HammerArm (Regirock) @ Rocky Helmet
Trait: Clear Body
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Stealth Rock
- Stone Edge
- Ice Punch
- Drain Punch
This Pokémon has been hard to use for me, because sometimes I've done badly and let it be koed... I am not good at using tanks, but I am beginning to improve little by little. Sometimes I lead with Regirock. If I see my opponent can have Taunt, I attack, because Adamant Regirock's Stone Edge does a lot of damage. Drain Punch is amazingly useful, and it's my Regirock's way of recovering. Ice Punch replaces Earthquake because it's much more useful against Golurk. Regirock still has solid Defenses even with little investment, so it is a really reliable Stealth Rock setter.
Beauty (Gardevoir) @ Choice Scarf
Trait: Trace
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Psychic
- Signal Beam
- Focus Blast
- Destiny Bond / Trick
Gardevoir is a great Choice Scarf user thanks to its usable Speed and great Special Attack. Sometimes my opponent stay thinking they'll outspeed, but that's I think a silly move, because many Gardevoir are Scarved. The set is pretty straightforward, with Psychic dealing a huge amount of damage to Pokémon that don't resist it, Signal Beam doing well against other Psychic types, and Focus Miss, sorry, Focus Blast deals with Steel- and Rock-types efficiently. I have two options for the last slot. Destiny Bond may net some KOs when Gardevoir is weakened and it may also surprise Skuntank, while Trick cripples walls perfectly.
Getlicked! (Lickilicky) @ Leftovers
Trait: Own Tempo
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Wish
- Body Slam
- Protect
- Heal Bell
After being using Swords Dance Lickilicky I had to change it for the most usual Lickilicky, because a cleric is really beneficial to my team. Wish support is also good for Regirock, Gardevoir and Seismitoad, because they don't have reliable ways of recovery. Body Slam is there for STAB, and for getting some random paralysis that might be crucial for the battle. Own Tempo makes Lickilicky my Swagger Liepard check! Lickilicky is a good Pokémon, and it accomplishes its task really well.
Imperfecto (Haunter) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Destiny Bond
- Hidden Power Ground
- Shadow Ball
- Sludge Bomb
I used to run SubDisable Haunter, but now I run this one because it's more powerful. Haunter's attacks boosted by Life Orb are really fearsome, very few Pokémon can avoid being 2HKOed by it. Shadow Ball and Sludge Bomb are good STAB moves with great secondary effects, while Hidden Power Ground hits Skuntank for super effective damage.
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That's my team. I know it's not very good, that's why I am posting it here. I want to keep on learning about this metagame. Please, tell me all the changes you'd made. My team has serious problems with Skuntank, as I have to play very carefully with Gardevoir and Haunter when facing a team with it. Also, I have three weaknesses to Fighting-types, so if Gardevoir and Haunter are down, I am in a bad position against Sawk.
Toxic Spikes are also a major concern, and the lack of a set-up sweeper isn't good either...
Please, help me improve it! Thanks in advance.
At a glance:
Team (Changes in Bold).
Maul (Liepard) @ Leftovers
Trait: Prankster
Shiny: Yes
EVs: 80 HP / 8 Def / 252 SDef / 168 Spd
Timid Nature
- Thunder Wave / Encore
- Substitute
- Foul Play
- Swagger
This Liepard set gives headaches to most opponents. When they see Liepard in Team Preview, some usually say: "No, it's Liepard!" or things like that. Evs let it outspeed Haunter, Murkrow, and Zangoose, and have a good Substitute PS number. If the opponent lets Liepard set up Substitute, he will have problems. Liepard has also helped me for paralyzing several threats when I was in a tough position. Prankster makes it awesome. I've considered using Encore in Liepard. Which set should I be using then?
Wahhhh (Seismitoad) (M) @ Leftovers
Trait: Water Absorb
EVs: 252 SAtk / 4 SDef / 252 Spe
Timid Nature
- Substitute
- Hydro Pump
- Earth Power
- Toxic
This is my new addition to the team, and it's good because it patches some of the weaknesses of my team. It's certainly more useful than Throh. Substitute is a great move to have, as many people try using Toxic on Seismitoad to cripple it. Hydro Pump has high base power, and allows Seismitoad to hit for good damage any Pokémon that doesn't resist it. Earth Power is Seismitoad's other STAB, and Toxic helps my team against walls, such as Tangela (if Tangela switches into Seismitoad while I use Substitute, I use Toxic, and then change).
Previous member in this spot:
Sumo (Throh) (M) @ Chesto Berry
Trait: Guts
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature
- Rest
- Payback
- Circle Throw
- Bulk Up
This is the Pokémon I like less of my team, but it's not bad. Bulk Up until he is low on health, then Rest + Chesto and attack. The problem is that the damage output isn't really that good, and phazing moves aren't that good in my team because I am not that based on entry hazards... Maybe RestTalk is a better option for Throh? I've also considered replacing Throh with Gurdurr, or even an offensive Pokémon like Braviary, Pinsir or Sawk. What do you recommend me?
HammerArm (Regirock) @ Rocky Helmet
Trait: Clear Body
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Stealth Rock
- Stone Edge
- Ice Punch
- Drain Punch
This Pokémon has been hard to use for me, because sometimes I've done badly and let it be koed... I am not good at using tanks, but I am beginning to improve little by little. Sometimes I lead with Regirock. If I see my opponent can have Taunt, I attack, because Adamant Regirock's Stone Edge does a lot of damage. Drain Punch is amazingly useful, and it's my Regirock's way of recovering. Ice Punch replaces Earthquake because it's much more useful against Golurk. Regirock still has solid Defenses even with little investment, so it is a really reliable Stealth Rock setter.
Beauty (Gardevoir) @ Choice Scarf
Trait: Trace
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Psychic
- Signal Beam
- Focus Blast
- Destiny Bond / Trick
Gardevoir is a great Choice Scarf user thanks to its usable Speed and great Special Attack. Sometimes my opponent stay thinking they'll outspeed, but that's I think a silly move, because many Gardevoir are Scarved. The set is pretty straightforward, with Psychic dealing a huge amount of damage to Pokémon that don't resist it, Signal Beam doing well against other Psychic types, and Focus Miss, sorry, Focus Blast deals with Steel- and Rock-types efficiently. I have two options for the last slot. Destiny Bond may net some KOs when Gardevoir is weakened and it may also surprise Skuntank, while Trick cripples walls perfectly.
Getlicked! (Lickilicky) @ Leftovers
Trait: Own Tempo
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Wish
- Body Slam
- Protect
- Heal Bell
After being using Swords Dance Lickilicky I had to change it for the most usual Lickilicky, because a cleric is really beneficial to my team. Wish support is also good for Regirock, Gardevoir and Seismitoad, because they don't have reliable ways of recovery. Body Slam is there for STAB, and for getting some random paralysis that might be crucial for the battle. Own Tempo makes Lickilicky my Swagger Liepard check! Lickilicky is a good Pokémon, and it accomplishes its task really well.
Imperfecto (Haunter) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Destiny Bond
- Hidden Power Ground
- Shadow Ball
- Sludge Bomb
I used to run SubDisable Haunter, but now I run this one because it's more powerful. Haunter's attacks boosted by Life Orb are really fearsome, very few Pokémon can avoid being 2HKOed by it. Shadow Ball and Sludge Bomb are good STAB moves with great secondary effects, while Hidden Power Ground hits Skuntank for super effective damage.
-----------------------------------------------------------------------------------------
That's my team. I know it's not very good, that's why I am posting it here. I want to keep on learning about this metagame. Please, tell me all the changes you'd made. My team has serious problems with Skuntank, as I have to play very carefully with Gardevoir and Haunter when facing a team with it. Also, I have three weaknesses to Fighting-types, so if Gardevoir and Haunter are down, I am in a bad position against Sawk.
Toxic Spikes are also a major concern, and the lack of a set-up sweeper isn't good either...
Please, help me improve it! Thanks in advance.