This is the first team I have ever created, and I would like some help making it better. I tested it out for a while on Showdown, but it doesn't seem to be working too well. Whatever tips you have for me, they will be great.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
-Rapid Spin
-Hydro Pump
-Psyshock
-Ice Beam
Thanks to Houndoomite for this one. I needed a Spinner for my team, and Starmie fit the script. My team still needs a Spiker, wondering if I should replace this one with a Spiker/Spinner, like Cloyster. This Poke is GREAT with Ice Beam, and Psyshock, and also Hydro Pump, as I had no moves for any of those types.
Victini @ Choice Band
Ability: Victory Star
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- V-create
- U-turn
- Bolt Strike
- Brick Break
This one I picked for the OP'dness. V-create is the strongest non-suicidal move in the game, and if you take STAB into account, with 270 Attack Power, it has more than Explosion. The 252 attack EV's and Choice Band do nothing to help Mega-Venasaur, which killed my team before hand. U-Turn is to take out the bulky Psychics that M-Gallade just cant handle. It is also never expected with a U-turn, and can do a rapid switch-out.
Sylveon (F) @ Pixie Plate
Ability: Pixilate
EVs: 252 Def / 252 SpA / 4 SpD
Modest Nature
- Hyper Voice
- Wish
- Protect
- Calm Mind
Sylveon is my Dragon Tamer. The 252 Def EV's and the Calm Mind help Sylveon stay in the battle while OHKOing the baddies like Mega-Grachomp. Pixilate and Hyper Voice, when paired with the Pixie Plate, gets me 190 attack power, and with 252 Sp. Atk EV's, and base 110 Sp. Atk, Sylveon can take out many a Pokemon. It once OHKO'ed a Wheezing.
Serperior (F) @ Meadow Plate
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Glare
- Giga Drain
- Hidden Power [Ground]
Serperior can stay in for a bit, with the Contrary giving it a Sp. Atk boost with leaf storm, and Glare is to keep them from attacking, while boosting it's Sp. Atk more.. Giga Drain and the Meadow Plate is for a good, all around boost. Serperior had some trouble with fire and ice, so HP Ground was necessary.
Gallade (M) @ Galladite
Ability: Steadfast
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Will-O-Wisp
- Swords Dance
- Drain Punch
- Knock Off
This one is my surprise. Nobody expects a Mega-Gallade, and when they realize it is my only one that can Mega, it is too late. *Cue Maniacal Laughter* Will-o-Wisp deals damage every turn, and halves enemy attack, which pretty much double Gallade's Defense, as long as that is their attacking poke. Swords Dance is to boost it's already mounstrous Attack to new heights, and Drain Punch is a STAB healing move. Knock Off is for those pesky Ghosts and Psychics, and does normal damage against most flying types.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
-Rapid Spin
-Hydro Pump
-Psyshock
-Ice Beam
Thanks to Houndoomite for this one. I needed a Spinner for my team, and Starmie fit the script. My team still needs a Spiker, wondering if I should replace this one with a Spiker/Spinner, like Cloyster. This Poke is GREAT with Ice Beam, and Psyshock, and also Hydro Pump, as I had no moves for any of those types.
Victini @ Choice Band
Ability: Victory Star
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- V-create
- U-turn
- Bolt Strike
- Brick Break
This one I picked for the OP'dness. V-create is the strongest non-suicidal move in the game, and if you take STAB into account, with 270 Attack Power, it has more than Explosion. The 252 attack EV's and Choice Band do nothing to help Mega-Venasaur, which killed my team before hand. U-Turn is to take out the bulky Psychics that M-Gallade just cant handle. It is also never expected with a U-turn, and can do a rapid switch-out.
Sylveon (F) @ Pixie Plate
Ability: Pixilate
EVs: 252 Def / 252 SpA / 4 SpD
Modest Nature
- Hyper Voice
- Wish
- Protect
- Calm Mind
Sylveon is my Dragon Tamer. The 252 Def EV's and the Calm Mind help Sylveon stay in the battle while OHKOing the baddies like Mega-Grachomp. Pixilate and Hyper Voice, when paired with the Pixie Plate, gets me 190 attack power, and with 252 Sp. Atk EV's, and base 110 Sp. Atk, Sylveon can take out many a Pokemon. It once OHKO'ed a Wheezing.
Serperior (F) @ Meadow Plate
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Glare
- Giga Drain
- Hidden Power [Ground]
Serperior can stay in for a bit, with the Contrary giving it a Sp. Atk boost with leaf storm, and Glare is to keep them from attacking, while boosting it's Sp. Atk more.. Giga Drain and the Meadow Plate is for a good, all around boost. Serperior had some trouble with fire and ice, so HP Ground was necessary.
Gallade (M) @ Galladite
Ability: Steadfast
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Will-O-Wisp
- Swords Dance
- Drain Punch
- Knock Off
This one is my surprise. Nobody expects a Mega-Gallade, and when they realize it is my only one that can Mega, it is too late. *Cue Maniacal Laughter* Will-o-Wisp deals damage every turn, and halves enemy attack, which pretty much double Gallade's Defense, as long as that is their attacking poke. Swords Dance is to boost it's already mounstrous Attack to new heights, and Drain Punch is a STAB healing move. Knock Off is for those pesky Ghosts and Psychics, and does normal damage against most flying types.
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