My First Reffing Battle Ever, AOPSuser vs Typon77

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Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Dropping my challenge against KS (sorry) for a challenge vs. typon77.

1v1 LC Training battle
1 Day DQ
Items=Training
Switch=lol
Do we even need recoveries/chills? 2/5 I guess.
Arena=ASB arena
Accepting AOPS

Items = Training
Switch = OK
All Abilities
Woobat-Eevee Clause- If you send anything that is not a Woobat or an Eevee, your automatically DQ'd
AOPSUser said:


Eevee "EspyOwned" (F)

Nature: Timid (+15% Speed, -1 Attack, )

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptablility: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (DW LOCKED): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
+9% Accuracy

EC: 0/6
MC: 0
DC: 0/5

Moves:

Tail Whip
Tackle
Helping Hand
Sand-Attack
Growl
Quick Attack

Protect
Work Up
Double Team

Endure
Yawn
Stored Power
VS
typon77 said:

Woobat [Puff] (F)
Nature: Timid (+15% Spe, +16% Acc, -1 Atk)

Type: Psychic / Flying
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz: (Can Be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
Simple (DW) [UNLOCKED]: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.

Stats: 55 / 45 / 43 / 55 / 43 / 72

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 83 (+)
+16% Accuracy

Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 5/5

Attacks: (15)

Confusion
Odor Sleuth
Gust
Assurance
Heart Stamp
Air Cutter
Imprison
Attract
Calm Mind

Knock Off
Roost
Stored Power

Substitute
Reflect
Torment
AOPSuser sends out
Typon77 sends out and orders
AOPSuser orders
 
Go Puff @ Exp Share

Reflect -> Calm Mind -> Calm Mind
If Double Team is used, use Air Cutter and push back.

Spread attack :D

Subs weren't specificied, so i'm just going with the standard one sub.
 
Double Team (4) --- Work Up --- Work Up

Your sub means you use Air Cutter A1, and since you're faster, it does nothing to my clones. :P
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Typon77

Puff (Woobat)
HP: 90
EN: 100
Other: none

AOPSuser

HP: 90
EN: 100
Other: none


Typon77 tries to get out to a quick start and instructs Puff to lead with an air cutter! But then things start to go AOPSuser's way, as EspyOwned creates 4 clones! In fear of these clones, Puff then tries to protect itself by setting reflect! Meanwhile, Espyowned works himself up raising both of his attack stats! Typon77 tries to keep his Puff from panicking, and so instructs him to Calm his Mind. EspyOwned keeps going with AOPSuser's plan and Works up once more.



Action1:
Air Cutter
Hit (<=9500)=1050 (hit)
Crit (<=1205)=834 (Yes)
(6 + 3 + 3 + 2*1.5 - 3*1.5)=10.5
-3 Energy

Double Team +4 Clones
-15 Energy

Action2:
Reflect
-7 Energy

Work Up +1Atk +1Satk
-6 Energy

Action3:
Calm Mind: +2Satk +2Sdef
-6 Energy

Work Up +1Atk +1Satk
-10 Energy


Typon77

Puff (Woobat)
HP: 90
EN: 84
Other: +2Satk, +2 Sdef, Reflect (5 actions)

AOPSuser

HP: 80
EN: 69
Other: +2 Atk, +2 Satk, 4 Clones


AOPSuser orders
Typon77 orders
I ref
 
The move I used was Air Cutter, which just has 2 less BP. However, it also has an increased crit rate, and with that Crit RNG, Air Cutter would crit.
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
OH sorry, misread, ill fix that
EDIT: now fixed, sorry about that
 
(Add Reflect into the Post Round stats). Also, each of Woobat's psychic moves should cost 1 less EN due to STAB. That even applies to non-attacking moves.

Calm Mind -> Stored Power -> Calm Mind
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Typon77

Puff (Woobat)
HP: 90
EN: 84
Other: +2Satk, +2 Sdef, Reflect (5 actions)

AOPSuser

HP: 80
EN: 69
Other: +2 Atk, +2 Satk, 4 Clones


Typon is still not happy with the calmness of his Puff, so he orders him to calm his mind even more! Then, after Espyowned works up some more, he orders puff to strike out with all the power he had stored! Aopsuser continues to tell his EspyOwned to work up, clearly trying to force his power level to over 9000!!! However, after Puff calms again, he realizes this breaks all mechanics of the game, so tell EspyOwned to chill.


Action1:
Calm Mind +2Satk, +2Sdef
-10 Energy

Work Up +1Atk, +1Satk
-14 Energy

Action2:
Stored Power
Correct clone: (<=2000)=7217 (no)
-6 Energy

Work Up +1Atk +1Satk
-18 Energy

Action3:
Calm Mind: +2Satk +2Sdef
-6 Energy

Chill
+12 Energy


Typon77

Puff (Woobat)
HP: 90
EN: 62
Other: +6Satk, +6Sdef, Reflect (2 actions)

AOPSuser

HP: 80
EN: 49
Other: +4 Atk, +4 Satk, 3 Clones


Typon77 orders
Aopsuser orders
I ref
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Typon77

Puff (Woobat)
HP: 90
EN: 62
Other: +6Satk, +6Sdef, Reflect (2 actions)

AOPSuser

HP: 80
EN: 49
Other: +4 Atk, +4 Satk, 3 Clones


(Finally) There is going to be some action in this battle. Both trainers seem to have decided to go on the offensive! Puff leads with an Air cutter, which breaks another clone! EspyOwned is beginning to worry its clones may not last long, and so strikes out with its stored power! In the next round, Both pokemon lash out with their power they had stored! EspyOwned seems to be struggling to recover from that hit! Finally Typon77 orders Puff to chill, while EspyOwned unleashes its power for a third time!

Action1:
Air Cutter
Correct Clone (<=2500)=2519 (no)
-3 Energy

Stored Power
Crit (<=625)=2368 (no)
[(18 + 2 * 1.5 - 2 * 1.5) * .67 - 3.5] = 8.5 damage
-7 Energy

Action2:
Stored Power
Correct clone: (<=3333)=459 (Yes)
Crit (<=625) = 6011 (no)
[(26 + 3 + 2 * 1.5 - 3 * 1.5) + 10.5] = 38 damage
-6 Energy

Stored Power
Crit (<=625)=5857 (no)
[(18 + 2 * 1.5 - 2 * 1.5) * .67 - 3.5] = 8.5 damage
-11 Energy

Action3:
Chill
+12 Energy

Stored Power
Crit (<=625)=4965 (no)
[(18 + 2 * 1.5 - 2 * 1.5) * .67 - 3.5] = 8.5 damage
-15 Energy


Typon77

Puff (Woobat)
HP: 65
EN: 65
Other: +5Satk, +5Sdef

AOPSuser

HP: 42
EN: 16
Other: +3 Atk, +3 Satk


EDIT: oops ordering for your moves didnt get copypasted into this, so:
AOPSuser orders
Typon77 orders
I ref
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Typon77

Puff (Woobat)
HP: 65
EN: 65
Other: +5Satk, +5Sdef

AOPSuser

HP: 42
EN: 16
Other: +3 Atk, +3 Satk


Continuing on the offensive feel of last round, Puff starts out with a very powerful stored power attack, and even lands a critical hit!. EspyOwned, still tired from its exertions earlier in the battle has no choice but to chill, leaving it completely open to another attack. Puff strikes out with one last stored power, KO'ing EspyOwned. A good game to both competitors!

Action1:
Stored Power:
Crit: (<=625)=568 (Yes)
[(22 + 3 + 3 + 2 * 1.5 - 3 * 1.5) + 8.75] = 35.25 damage
-6 Energy

Chill
+12 Energy

Action2:
Stored Power
Crit (<=625) = 4816 (no)
[(22 + 3 + 2 * 1.5 - 3 * 1.5) + 8.75] = 32.25
-10 Energy

EspyOwned Fainted


Typon77

Puff (Woobat)
HP: 65
EN: 49
Other: +5Satk, +5Sdef

AOPSuser

HP: KO
EN: KO
Other: none

AOPSuser and Typon77 get 2 cc
Eevee gets 3 mc, 1 ec, 1 dc
Puff gets 3 mc, 1 ec, 1 dc, 1 koc
I get 3 UC
 
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