So this is my first Smogon RMT, and im just going to introduce my team right off the bat :).
My team is made of an offensive banded T-tar, Defensive Landorus-T, Bulky rotom-w, specs keldeo(Because why not), Scizor, and a specs latios. With this team i got to around 1800 in the first day, and i quickly found myself falling in love with it.
Landorus-Therian (Ritzehy) (M) @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 64 SAtk / 192 Spd
Naive Nature
- U-turn
- Earthquake
- Stealth Rock
- Hidden Power [Ice]
So, This Landorus is nothing special, but it was the first thing that i put on this team. I figured i would base the team off of Landorus and T-tar just because i didnt see them used all that much, and they are a nice offensive core imo. Landorus gets up the rocks usually, and then just u-turns out until late game when it finally just crushes the other teams with e-quake. It could be replaced with chomp though, which is what i was thinking of before, but i just like the hp ice coverage much better.
Tyranitar (gust_r) @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower
Now is the most obvious set of the sand team, a nice bulky banded T-tar. Its an obvious set, but it works really well compared to more offensive sets. T-tar can get a banded crunch onto anything that switches in on it, and can catch most latios and latias with a pursuit.
Latios (Agous) (M) @ Choice Specs
Ability: Levitate
EVs: 252 Def / 252 SAtk / 4 Spd
Modest Nature
- Draco Meteor
- Psyshock
- Surf
- Hidden Power [Fire]
At first i was thinking of using a scarf Hydreigon, but then i found that Latios just completes this team so much more. With his high speed and special attack, specs just fits him so well. Psyshock is just alot better than psychic for me, because it hits harder, and hidden power for those pesky steel types and grass types that try to take down T-tar.
Keldeo (nope) @ Choice Specs
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Ghost]
Keldeo is on this team because i felt like it needed something that isnt afraid of rocks, and that can take down most common OU threats such as scizor, heat ran, T-tar, and D-nite with its icy wind and secret sword. Hidden power ghost is used to take out the psychic types that can destroy keldeo, and also takes out keldeo's counter, jellicent.
dance dance (Scizor) @ Choice Band
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
This scizor is used to u-turn between Landorus-T and itself so that they can widdle down the opposing team slowly, as well as pursuit trapping stuff or even just getting a nice priority move off with BP. I was thinking of scarfing Scizor at first, but then i quickly changed my mind simply because with max speed and jolly nature, he outspeeds Tran and takes it out with a nice strong superpower.
chesty (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Volt Switch
Finally, whats a team without Rotom-W? :) Rotom just cant be stopped with its strong hydro and tbolt combo, as well as its ability of getting a wisp off and crippling opposing threats that could cause my team trouble. This team is obviously based off of volt switching and u-turning which is why i have 3 pokemon to get damage off and switch out, so Rotom just helps with this a lot.
So that is my team, and i hope that you all give me suggestions to help change the team up a little, and maybe even improve it! Thanks for reading this and please leave a comment! :)
My team is made of an offensive banded T-tar, Defensive Landorus-T, Bulky rotom-w, specs keldeo(Because why not), Scizor, and a specs latios. With this team i got to around 1800 in the first day, and i quickly found myself falling in love with it.
Landorus-Therian (Ritzehy) (M) @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 64 SAtk / 192 Spd
Naive Nature
- U-turn
- Earthquake
- Stealth Rock
- Hidden Power [Ice]
So, This Landorus is nothing special, but it was the first thing that i put on this team. I figured i would base the team off of Landorus and T-tar just because i didnt see them used all that much, and they are a nice offensive core imo. Landorus gets up the rocks usually, and then just u-turns out until late game when it finally just crushes the other teams with e-quake. It could be replaced with chomp though, which is what i was thinking of before, but i just like the hp ice coverage much better.
Tyranitar (gust_r) @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower
Now is the most obvious set of the sand team, a nice bulky banded T-tar. Its an obvious set, but it works really well compared to more offensive sets. T-tar can get a banded crunch onto anything that switches in on it, and can catch most latios and latias with a pursuit.
Latios (Agous) (M) @ Choice Specs
Ability: Levitate
EVs: 252 Def / 252 SAtk / 4 Spd
Modest Nature
- Draco Meteor
- Psyshock
- Surf
- Hidden Power [Fire]
At first i was thinking of using a scarf Hydreigon, but then i found that Latios just completes this team so much more. With his high speed and special attack, specs just fits him so well. Psyshock is just alot better than psychic for me, because it hits harder, and hidden power for those pesky steel types and grass types that try to take down T-tar.
Keldeo (nope) @ Choice Specs
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Ghost]
Keldeo is on this team because i felt like it needed something that isnt afraid of rocks, and that can take down most common OU threats such as scizor, heat ran, T-tar, and D-nite with its icy wind and secret sword. Hidden power ghost is used to take out the psychic types that can destroy keldeo, and also takes out keldeo's counter, jellicent.
dance dance (Scizor) @ Choice Band
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
This scizor is used to u-turn between Landorus-T and itself so that they can widdle down the opposing team slowly, as well as pursuit trapping stuff or even just getting a nice priority move off with BP. I was thinking of scarfing Scizor at first, but then i quickly changed my mind simply because with max speed and jolly nature, he outspeeds Tran and takes it out with a nice strong superpower.
chesty (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Volt Switch
Finally, whats a team without Rotom-W? :) Rotom just cant be stopped with its strong hydro and tbolt combo, as well as its ability of getting a wisp off and crippling opposing threats that could cause my team trouble. This team is obviously based off of volt switching and u-turning which is why i have 3 pokemon to get damage off and switch out, so Rotom just helps with this a lot.
So that is my team, and i hope that you all give me suggestions to help change the team up a little, and maybe even improve it! Thanks for reading this and please leave a comment! :)