Before I get into the team, I'm a beginner to pokemon. I want constructive criticism please and I want help.
Beedrill @ Beedrillite
Ability: Swarm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- U-turn
- Poison Jab
- Drill Run
This is the bread and butter of the team. Great offensive pokemon, sweeps the opposing team.
Alakazam (M) @ Focus Sash
Ability: Magic Guard
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Shadow Ball
- Energy Ball
- Dazzling Gleam
My revenge kill. Can take out beedrill's threats (along with any other's) and keeps the team alive. Great general switch-in for uncertain times.
Mienshao @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- U-turn
- Fake Out
Used for Beedrill's pivot. I use mienshao as a u-turner so I can get beedrill in or so I can u-turn from beedrill so I can have a safe u-turner. Also great coverage with fighting type.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Rest
- Sleep Talk
used as a special tank. The team is a little defensively weak, so they must need something to soak up special hits. the team can really benefit from it.
Gligar @ Eviolite
Ability: Immunity
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Earthquake
- Defog
- Stealth Rock
Used for my stealth rocker-defogger. can really save beedrill because beedrill is weak to rock.
Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Shadow Ball
- Energy Ball
- Trick
An offensive special attacker. Can really be used to remove fire threats and has just good coverage. Kind of my last resort pokemon.
Beedrill @ Beedrillite
Ability: Swarm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- U-turn
- Poison Jab
- Drill Run
This is the bread and butter of the team. Great offensive pokemon, sweeps the opposing team.
Alakazam (M) @ Focus Sash
Ability: Magic Guard
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Shadow Ball
- Energy Ball
- Dazzling Gleam
My revenge kill. Can take out beedrill's threats (along with any other's) and keeps the team alive. Great general switch-in for uncertain times.
Mienshao @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- U-turn
- Fake Out
Used for Beedrill's pivot. I use mienshao as a u-turner so I can get beedrill in or so I can u-turn from beedrill so I can have a safe u-turner. Also great coverage with fighting type.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Rest
- Sleep Talk
used as a special tank. The team is a little defensively weak, so they must need something to soak up special hits. the team can really benefit from it.
Gligar @ Eviolite
Ability: Immunity
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Earthquake
- Defog
- Stealth Rock
Used for my stealth rocker-defogger. can really save beedrill because beedrill is weak to rock.
Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Shadow Ball
- Energy Ball
- Trick
An offensive special attacker. Can really be used to remove fire threats and has just good coverage. Kind of my last resort pokemon.