My UU Team in Shoddy

My Team

Drifblim (♂) @ Petaya Berry
Ability: Unburden
EVs: 240 HP/252 Spd/18 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Hypnosis
- Baton Pass
- Stockpile
Subpetaya and unburden activates. Then I pass to Rotom to sweep. Stockpile for a stronger sub.
Rotom @ Choice Specs
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Hidden Power [Ice]
- Dark Pulse
My only special sweeper. Without the spatk or speed boost it still does perfectly fine.
Toxicroak (♂) @ Life Orb
Ability: Dry Skin
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Rain Dance
- Sucker Punch
- Cross Chop
- Poison Jab
Rain dance then attack healing 2.5% everytime with rain and life orb. Sucker punch for Azelfs or Alakazams.
Skuntank (♂) @ Choice Band
Ability: Aftermath
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Crunch
- Explosion
- Poison Jab
- Hidden Power [Fighting]
Usually explodes on first turn against stuff like skarmories below 80% hp.
Vespiquen (♀) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 Spd
Impish nature (+Def, -SAtk)
- Toxic
- Attack Order
- Roost
- Defend Order
Toxics and then stalls with Defend Order and Roost and finishing off stuff with Attack Order.
Purugly (♂) @ Choice Band
Ability: Own Tempo
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Shadow Claw
- Return
- U-turn
My other CBer. Return for STAB and Sucker Punch for Azelfs too. U-turn to do some damage before switching to Drifblim to take a hit or something. Shadow Claw for Dusk/Perish Trapping Magius.
 
one thing i see is that if youre gonna BP to rotom, rotom isnt gonna do much with a choice specs on it since youre locked into one move. put either focus sash, life orb, leftovers instead
 
one thing i see is that if youre gonna BP to rotom, rotom isnt gonna do much with a choice specs on it since youre locked into one move. put either focus sash, life orb, leftovers instead
This, and also: i don't see the point of Drifblim and Rotom in the same team. One Ghost type is enough (especially in UU). Try Cloyster in the lead with the Spikes set, so Rotom or Drifblim can stop Rapid Spinners.
 
My Team

Drifblim (♂) @ Petaya Berry
Ability: Unburden
EVs: 240 HP/252 Spd/18 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Hypnosis
- Baton Pass
- Stockpile

Shadow Ball is a lot more useful than Stockpile.

Rotom @ Choice Specs
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Hidden Power [Ice]
- Dark Pulse

Rotom isn't going to be sweeping any day when holding a Choice item. Since you're passing a Petaya Berry to it, use Life Orb for versatility.

Toxicroak (♂) @ Life Orb
Ability: Dry Skin
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Rain Dance
- Sucker Punch
- Cross Chop
- Poison Jab

Swords Dance seems more useful than Rain Dance. Swords Dance + Sucker Punch is very capable of sweeping teams, my Brock-themed team with Toxicroak can tell you that. Abusing Dry Skin just seems too gimmicky.

However, the comment about Azelf makes it seem like you are planning to use this in OU, which I strongly suggest you don't do.

Skuntank (♂) @ Choice Band
Ability: Aftermath
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Crunch
- Explosion
- Poison Jab
- Hidden Power [Fighting]

Skuntank is a rather average Choice Bander barring Explosion. But again, I don't see how this team can avoid being slaughtered in OU.

Vespiquen (♀) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 Spd
Impish nature (+Def, -SAtk)
- Toxic
- Attack Order
- Roost
- Defend Order

Sure

Purugly (♂) @ Choice Band
Ability: Own Tempo
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Shadow Claw
- Return
- U-turn

Purugly's cool, but what does the second Choice Bander accomplish?

Wait, are you using this in OU? If that's the case, you are going to be slaughtered. Good luck.
 

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