1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Nature, IV, and Hidden Power Combinations for Legendary Pokemon

Discussion in 'Uploaded Analyses' started by Rising_Dusk, Nov 18, 2009.

  1. Rising_Dusk

    Rising_Dusk
    is a Site Staff Alumnusis a Team Rater Alumnusis a Battle Server Admin Alumnusis a Programmer Alumnusis a Super Moderator Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Dec 27, 2009
    Messages:
    4,806
    Nature / Hidden Power / IV Combinations for Legendary Pokemon

    Okay, this project is an undertaking in order to both document and present to the public a listing of all relevant IV spreads for legendary Pokemon in order to achieve a specific Hidden Power type. Some combinations of IVs and Hidden Powers are not even legal, so it is both necessary and valuable to have this sort of documentation for the average user.
    IVs are posted in the form of: HP / Atk / Def / SpA / Spd / Spe
    Trick Room spreads seem unnecessary because those sets are very specific, and the optimal IVs required for them (if Hidden Power is involved at all) are listed in the set comments for that Pokemon.

    CONTENT BEGINS BELOW THIS LINE
    _____________________________________

    Introduction

    In many cases for competitive Pokemon, using a Pokemon with the maximum in all IVs is either suboptimal or altogether impossible. A ubiquitous scenario would be when the Pokemon needs a specific Hidden Power type in order to obtain a very specific coverage move. Furthermore, a lower HP stat can sometimes reduce Stealth Rock damage taken or facilitate the creation of five Substitutes in a row with Leftovers recovery. As if to make things worse, some legendary Pokemon are unable to have certain IV spreads, making it even more difficult to find the right combination of IVs that are both legal with a certain nature and yield the desired type of Hidden Power. This article was created in order to facilitate the process of finding the right IV spread for your Pokemon, regardless of the nature or Hidden Power type you need. Note that only competitively useful combinations are given in the tables below.

    As mentioned above, sometimes you need your Pokemon to have fewer HP IVs in order to take less damage from Stealth Rock or create more Substitutes. For this reason, viable IV spreads with possible combinations of 30 HP and 31 HP are provided. If a set has more than two IV combinations, or two of equal HP stats, it is because there are completely different combinations that can be used, each of which are useful in their own way.

    Finally, you will notice that many of the following IV combinations yield very low Attack stats. These low Attack stats are useful for specially offensive Pokemon so that they take less damage when they are confused and hit themselves. Separate spreads are provided for each Hidden Power type and each relevant nature with the highest possible Attack IV as well as the lowest.

    Timid (+Spe, -Atk)
    Show Hide
    Type: Ice
    31/22/30/31/31/31
    30/3/30/31/31/31

    type: Water
    30/2/30/30/31/31
    31/14/30/30/31/31

    type: Grass
    30/11/31/30/31/31
    31/2/31/30/31/31
    type: Rock
    30/14/31/31/30/30
    31/3/30/31/30/30

    type: Fire
    31/6/31/30/31/30
    30/18/31/30/31/30

    type: Fighting
    31/30/30/30/30/30
    31/3/30/30/30/30
    30/6/31/30/30/30
    30/14/31/30/30/30

    type: Electric
    31/23/31/30/31/31

    type: Bug
    31/19/31/31/30/30
    30/31/31/31/30/30

    type: Dark
    31/31/31/31/31/31
    31/7/31/31/31/31

    type: Dragon
    31/14/31/31/31/31
    30/26/31/31/31/31

    type: Flying
    31/19/31/30/30/30
    30/22/30/30/30/31

    type: Ghost
    31/11/30/31/30/31
    30/31/22/31/30/31
    31/0/31/31/30/31 - 68 BP
    30/12/31/31/30/31 - 68 BP

    type: Ground
    31/31/31/30/30/31
    31/14/31/30/30/31
    30/19/31/30/30/31
    30/22/30/31/30/30

    type: Poison
    30/3/30/30/30/31
    31/31/14/30/30/31
    31/8/30/30/30/31 - 68 BP

    type: Psychic
    31/14/31/31/31/30
    30/23/31/31/31/30

    type: Steel
    31/3/31/31/30/31
    30/2/30/30/31/30


    Modest (+SpA, -Atk)
    Show Hide
    type: Fire
    31/26/31/30/31/30
    30/6/31/30/31/30

    type: Water
    31/23/31/30/31/30
    31/10/30/31/30/31
    30/11/31/30/31/30
    30/26/30/31/30/31

    type: Grass
    31/2/31/30/31/31
    30/2/31/31/30/31

    type: Electric
    31/23/31/30/31/31
    31/10/30/31/31/30

    type: Ice
    31/10/30/31/31/31
    30/10/30/31/31/31

    type: Fighting
    31/22/30/30/30/30
    30/2/31/30/30/30

    type: Ground
    31/7/31/30/30/31
    30/22/30/31/30/30
    31/14/31/30/30/31

    type: Bug
    31/19/31/31/30/30
    30/7/31/31/30/30

    type: Dark
    31/7/31/31/31/31

    type: Dragon
    31/2/31/31/31/31
    30/2/31/31/31/31

    type: Flying
    31/19/31/30/30/30
    30/18/30/30/30/31

    type: Ghost
    31/22/31/31/30/31
    30/12/31/31/30/31 - 68 BP

    type: Poison
    31/30/30/30/30/31
    30/17/30/30/30/31 - 68 BP

    type: Psychic
    31/26/31/31/31/30
    30/7/31/31/31/30

    type: Steel
    31/3/31/31/30/31
    30/2/30/30/31/30


    Bold (+Def, -Atk)
    Show Hide
    type: Fire
    30/18/31/30/31/30
    31/4/31/30/31/31 - 68 BP

    type: Ice
    31/10/30/31/31/31
    30/27/30/31/31/31

    type: Grass
    31/14/31/30/31/31
    30/23/31/30/31/31

    type: Electric
    31/7/31/30/31/31

    type: Rock
    31/15/30/31/30/30
    30/27/30/31/30/30

    type: Ground
    31/19/31/30/30/31
    30/19/31/30/30/31

    type: Fighting
    30/10/30/30/30/30
    31/8/30/30/30/30 - 68 BP

    type: Water
    31/11/31/30/31/30
    30/25/31/30/31/30 - 68 BP

    type: Bug
    31/5/31/31/30/30 - 68 BP
    30/19/31/31/30/30

    type: Dark
    31/17/31/31/31/31 - 68 BP

    type: Dragon
    31/14/31/31/31/31
    30/14/31/31/31/31

    type: Flying
    31/19/31/30/30/30
    30/22/30/30/30/31

    type: Ghost
    31/10/31/31/30/31
    30/22/31/31/30/31

    type: Ground
    30/30/30/31/30/30
    31/26/31/30/30/31

    type: Poison
    31/18/30/30/30/31
    30/3/30/30/30/31

    type: Psychic
    31/14/31/31/31/30
    30/9/31/31/31/30 - 68 BP

    type: Steel
    31/15/31/31/30/31
    30/14/30/30/31/30


    Calm (+SpD, -Atk)
    Show Hide
    type: Fire
    31/7/30/30/31/30
    30/6/31/30/31/30
    30/5/30/30/31/30 - 68 BP

    type: Water
    31/23/31/30/31/30
    30/24/30/30/31/31 - 68 BP
    31/10/30/30/31/31

    type: Grass

    31/7/30/30/31/31
    30/11/31/30/31/31
    31/14/31/30/31/31

    type: Electric
    31/19/31/30/31/31
    30/15/30/31/31/30
    31/8/30/31/31/30 - 68 BP

    type: Ice
    31/8/30/31/31/31 - 68 BP
    31/19/31/31/31/30
    30/8/30/31/31/31 - 68 BP

    type: Fighting
    31/3/30/30/30/30
    30/2/31/30/30/30
    30/31/30/30/30/30

    type: Poison
    31/15/30/30/30/31
    30/15/30/30/30/31

    type: Ground
    31/7/31/30/30/31
    30/19/31/30/30/31
    31/31/31/30/30/31

    type: Flying
    31/26/31/30/30/30
    30/10/30/30/30/31

    type: Psychic
    31/2/31/31/31/30
    31/3/30/31/31/30
    30/11/31/31/31/30

    type: Bug
    31/31/31/31/30/30
    31/12/31/31/30/30 - 68 BP
    31/6/30/31/30/31
    30/31/31/31/30/30
    30/17/31/31/30/30 - 68 BP
    30/10/30/31/30/31

    type: Rock
    31/6/30/31/30/30
    30/2/31/31/30/30

    type: Ghost
    31/11/30/31/30/31
    31/22/31/31/30/31
    30/23/30/31/30/31
    30/2/31/31/30/31

    type: Dragon
    31/2/31/31/31/31
    31/15/30/31/31/31
    30/14/31/31/31/31

    type: Dark
    31/31/31/31/31/31
    31/5/31/31/31/31 - 68 BP
    27/3/31/31/31/31

    type: Steel
    31/17/31/31/30/31 - 68 BP
    30/0/30/30/31/30 - 68 BP


    Hasty (+Spe, -Def)
    Show Hide
    type: Fire
    31/31/30/30/27/30
    26/31/30/30/31/30
    27/31/22/30/31/30
    29/31/26/30/31/30 - 69 BP
    28/0/31/30/31/30 - 68 BP
    31/30/25/30/31/30 - 67 BP

    type: Water
    27/31/31/30/31/30
    27/30/30/30/31/31
    30/30/22/30/31/31
    30/31/23/30/31/30
    28/30/30/30/31/31 - 69 BP
    31/30/28/30/31/31 - 67 BP
    30/31/29/30/31/30 - 67 BP

    type: Grass
    30/30/31/30/31/31
    31/30/31/30/27/31
    31/30/11/30/31/31

    type: Electric
    31/31/27/30/31/31
    27/30/30/31/31/30
    31/10/30/31/31/30

    type: Ice
    31/30/26/31/31/31
    27/30/30/31/31/31
    30/31/28/31/31/31 - 67 BP
    30/30/28/31/31/31 - 67 BP

    type: Fighting
    30/31/30/30/30/30
    31/31/10/30/30/30
    31/31/30/30/22/30
    30/7/30/30/30/30

    type: Poison
    30/31/30/30/30/31
    31/31/22/30/30/31

    type: Ground
    30/31/31/30/30/31
    31/31/31/30/22/31

    type: Flying
    30/30/26/30/30/31
    26/30/30/30/30/31
    26/31/31/30/30/30
    29/31/27/30/30/30 - 69 BP
    29/31/29/30/30/30 - 66 BP

    type: Psychic
    31/31/30/31/31/30
    30/30/31/31/23/30

    type: Bug
    31/31/23/31/30/30
    31/30/30/31/30/31
    31/31/23/31/30/30
    30/31/31/31/30/30 - 67 BP

    type: Rock
    31/31/22/31/30/30
    27/31/26/31/30/30
    30/30/29/31/30/30 - 67 BP

    type: Ghost
    30/31/22/31/30/31
    26/31/26/31/30/31
    29/31/30/31/30/31 - 69 BP
    28/30/31/31/30/31 - 69 BP
    31/30/29/31/30/31 - 67 BP

    type: Dragon
    31/31/30/31/31/31

    type: Dark
    27/31/23/31/31/31
    31/23/31/31/31/31
    23/31/27/31/31/31
    29/31/27/31/31/31 - 69 BP

    type: Steel
    31/31/31/31/30/31
    31/3/31/31/30/31
    30/31/31/31/30/31


    Naive (+Spe, -SpD)
    Show Hide
    type: Fire
    30/30/31/30/27/30
    29/31/30/30/31/30 - 69 BP
    31/31/22/30/31/30
    29/30/31/30/27/30 - 69 BP
    31/28/31/30/31/30 - 68 BP

    type: Water
    26/30/30/30/31/31
    31/27/27/30/31/30
    27/27/31/30/31/30
    22/31/31/26/31/30
    29/31/27/30/31/30 - 69 BP

    type: Grass
    30/31/31/30/31/31
    31/27/30/30/31/31
    31/30/29/30/31/31

    type: Electric
    31/31/31/30/31/31

    type: Ice
    31/30/30/31/31/31
    31/31/31/31/31/30

    type: Fighting
    27/31/30/30/26/30
    28/31/30/30/30/30 - 69 BP
    31/30/30/30/22/30

    type: Poison
    31/30/30/30/30/31

    type: Ground
    29/31/31/30/30/31
    30/30/30/31/30/30

    type: Flying
    26/30/30/30/22/31
    22/30/30/30/26/31
    31/31/31/30/14/30
    29/31/31/30/30/30 - 69 BP
    31/29/31/30/30/30 - 68 BP

    type: Psychic
    30/31/31/31/31/30

    type: Bug
    30/31/31/31/26/30
    31/30/30/31/2/31
    28/31/31/31/30/30 - 69 BP

    type: Rock
    27/31/30/31/30/30

    type: Ghost
    31/30/31/31/22/31
    31/31/30/31/26/31
    30/30/27/31/30/31

    type: Dragon
    30/31/31/31/31/31

    type: Dark
    31/31/31/31/23/31
    29/31/31/31/31/31 - 69 BP

    type: Steel
    22/31/31/31/30/31
    28/31/31/31/30/31 - 69 BP


    Rash (+SpA, -SpD)
    Show Hide
    type: Fire
    30/31/30/30/27/30
    29/31/30/30/31/30 - 69 BP
    28/30/31/30/31/30 - 69 BP

    type: Water
    26/30/30/30/27/31
    31/31/31/30/31/30

    type: Grass
    30/31/31/30/27/31
    27/30/31/30/31/31
    28/30/31/30/31/31 - 69 BP

    type: Electric
    31/31/31/30/23/31
    23/31/31/30/27/31
    31/30/30/31/27/30
    26/30/30/31/31/30

    type: Ice
    31/30/30/31/31/31
    30/18/30/31/31/31

    type: Fighting
    26/30/31/30/30/30
    28/31/30/30/30/30 - 69 BP

    type: Poison
    27/31/30/30/26/31

    type: Ground
    23/31/31/30/30/31
    30/31/31/30/22/31
    30/30/30/31/30/30
    29/31/31/30/26/31 - 69 BP

    type: Flying
    22/30/30/30/22/31
    30/31/31/30/30/30
    24/30/30/30/26/31 - 69 BP

    type: Psychic
    27/30/31/31/31/30
    29/31/30/31/31/30 - 69 BP

    type: Bug
    31/30/30/31/30/31
    30/31/31/31/30/30

    type: Rock
    27/31/30/31/30/30
    26/30/31/31/30/30

    type: Ghost
    26/31/30/31/26/31
    27/30/31/31/22/31

    type: Dragon
    30/31/31/31/27/31
    27/30/31/31/31/31
    27/31/30/31/27/31

    type: Dark
    23/31/31/31/15/31
    15/31/31/31/31/31
    29/31/31/31/31/31 - 69 BP

    type: Steel
    27/31/31/31/14/31
    14/31/31/31/22/31
    27/30/30/30/31/30
    28/31/31/31/30/31 - 69 BP


    Naughty (+Atk, -SpD)
    Show Hide
    type: Fire
    31/30/11/30/31/30
    30/30/31/30/31/30
    31/30/31/30/31/28 - 64 BP

    type: Water
    31/31/31/30/27/30
    30/31/19/30/31/30
    30/31/31/30/11/30
    31/31/25/30/31/30 - BP 67

    type: Electric
    31/31/25/30/31/31
    31/31/31/30/27/31

    type: Grass
    31/30/23/30/31/31
    30/31/31/30/31/31

    type: Ice
    31/30/30/31/31/31
    30/30/24/31/31/31
    30/30/30/31/11/31

    type: Fighting
    31/31/26/30/30/30
    30/31/26/30/30/30
    30/31/28/30/30/30 - 67 BP

    type: Poison
    30/31/6/30/30/31
    31/31/20/30/30/31 - 67 BP
    30/31/28/30/30/31 - 67 BP

    type: Ground
    31/31/31/30/18/31
    30/31/19/30/30/31
    31/31/29/30/30/31 - 67 BP

    type: Flying
    31/31/31/30/14/30
    30/31/31/30/30/30

    type: Psychic
    30/30/23/31/31/30
    31/30/3/31/31/30
    31/30/21/31/31/30 - 67 BP

    type: Bug
    31/31/11/31/30/30
    30/31/31/31/6/30
    31/29/31/31/30/30 - 68 BP
    30/29/31/31/30/30 - 68 BP
    30/31/17/31/30/30 - 67 BP

    type: Rock
    30/31/6/31/30/30
    31/29/26/31/30/30 - 68 BP
    31/31/20/31/30/30 - 67 BP
    30/31/8/31/30/30 - 67 BP

    type: Ghost
    31/31/30/31/18/31
    31/31/0/31/30/31
    30/31/26/31/30/31

    type: Dragon
    31/30/21/31/31/31
    30/30/29/31/31/31
    30/31/31/31/23/31
    30/31/23/31/31/31

    type: Dark
    31/31/31/31/31/27
    31/31/17/31/31/31 - 67 BP

    type: Steel
    30/31/31/31/30/31
    31/31/21/31/30/31 - 67 BP


    Mild (+SpA, -Def)
    Show Hide
    type: Fire

    31/30/31/30/31/30

    type: Water

    27/30/26/30/31/31
    27/31/31/30/31/30
    29/30/30/30/31/31 - 69 BP

    type: Grass

    30/30/31/30/31/31
    30/31/26/30/31/31

    type: Electric

    31/31/27/30/31/31

    type: Ice

    31/30/26/31/31/31
    27/30/30/31/31/31

    type: Fighting

    30/31/30/30/26/30
    26/30/27/30/30/30
    22/31/26/30/30/30
    29/31/30/30/30/30 - 69 BP

    type: Poison

    30/31/30/30/30/31

    type: Ground

    30/31/27/30/30/31

    type: Flying

    30/30/22/30/22/31
    26/31/31/30/30/30
    27/31/23/30/30/30
    28/30/22/30/30/31 - 69 BP

    type: Psychic

    31/31/30/31/31/30
    30/30/31/31/31/30

    type: Bug

    31/30/26/31/30/31
    26/30/30/31/30/31
    31/31/31/31/30/30

    type: Rock

    30/31/30/31/30/30
    31/31/22/31/30/30

    type: Ghost

    31/30/27/31/30/31
    27/31/26/31/30/31

    type: Dragon

    30/31/27/31/31/31
    31/30/23/31/31/31

    type: Dark

    27/31/23/31/31/31

    type: Steel

    31/31/31/31/30/31


    Lonely (+Atk, -Def)
    Show Hide
    type: Fire

    31/31/30/30/31/30
    27/30/23/30/31/30

    type: Water

    27/30/30/30/23/31
    23/30/22/30/31/31
    27/31/31/30/27/30

    type: Grass

    31/31/30/30/31/31
    31/30/31/30/31/31

    type: Electric

    27/31/31/30/27/31

    type: Ice

    26/30/30/31/31/31
    27/30/22/31/31/31

    type: Fighting

    31/31/30/30/30/30

    type: Poison

    30/31/30/30/26/31

    type: Ground

    31/31/27/30/30/31

    type: Flying

    30/30/26/30/26/31
    30/31/27/30/30/30

    type: Psychic

    31/30/31/31/31/30

    type: Bug

    31/30/30/31/26/31
    26/30/22/31/30/31
    26/31/31/31/30/30
    27/31/23/31/30/30

    type: Rock

    31/31/22/31/26/30
    27/31/26/31/26/30
    22/31/30/31/30/30
    23/31/22/31/30/30

    type: Ghost

    30/31/22/31/30/31
    31/31/22/31/22/31

    type: Dragon

    31/31/22/31/31/31
    31/30/23/31/31/31

    type: Dark

    31/31/27/31/27/31

    type: Steel

    31/31/31/31/26/31


    Below is a list of Pokemon that these restrictions are applicable to.
    In Pokedex Numerical Order (open)
    Articuno
    Zapdos
    Moltres
    Mewtwo
    Mew
    Raikou
    Entei
    Suicune
    Lugia
    Ho-Oh
    Celebi
    Regirock
    Registeel
    Regice
    Latias
    Latios
    Kyogre
    Groudon
    Rayquaza
    Jirachi
    Deoxys
    Deoxys-A
    Deoxys-S
    Deoxys-D
    Uxie
    Mesprit
    Azelf
    Dialga
    Palkia
    Heatran
    Regigigas
    Giratina
    Giratina-O
    Cresselia
    Manaphy
    Darkrai
    Shaymin
    Shaymin-S
    Arceus

    In Alphabetical Order (open)

    Arceus
    Articuno
    Azelf
    Celebi
    Cresselia
    Darkrai
    Deoxys
    Deoxys-A
    Deoxys-D
    Deoxys-S
    Dialga
    Entei
    Giratina
    Giratina-O
    Groudon
    Heatran
    Ho-Oh
    Jirachi
    Kyogre
    Latias
    Latios
    Lugia
    Manaphy
    Mesprit
    Mew
    Mewtwo
    Moltres
    Palkia
    Raikou
    Rayquaza
    Regice
    Regigigas
    Regirock
    Registeel
    Shaymin
    Shaymin-S
    Suicune
    Uxie
    Zapdos
  2. mingot

    mingot free agent
    is a Site Staff Alumnusis a Battle Server Admin Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis an Administrator Alumnus

    Joined:
    Jun 15, 2008
    Messages:
    3,050
    I am not sure tailoring this exactly to existing analysis is the way to go. Of course, we know that the HP Dragon is always going to be useless, but things like trick room are (in my opinion) likely to be used. Especially for SB2 when there are double battles. Really, I just think it would be a good idea to have a comprehensive list of legal spreads.

    As for event Pokemon, depends on which event. 4th generation wondercards should not have any restrictions at all. Anything that capturable in XD/Colo should also be struck from the list.

    Also, what about the other useful natures?
  3. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    I was hoping to catch KD on irc to discuss a few things before he went and before I posted, but oh well. He was suggesting organising the HPs by tier not nature, we compromised on having the info listed but the main ordering by nature. I'm up for doing quite a few more spreads, but am not sure if a "comprehensive" list is useful to make people wade through all the pointless spreads, or worth the effort. Some natures are simply not going to be used on a HP wielding Legend, and some HP types are pretty much never going to be used whatsoever. With 8 natures and 8 types for each, it should catch everything that will be competitively used on a non gimmick team.

    I would have thought TR would be worth it for a few natures, but looking at the legends who use Trick Room or 0 Speed IVs (a grand total of Dialga, Uxie, Heatran, maybe Mesprit).. none of them bar Heatran have much real use for Hidden Power on those sets which use TR. Celebi and Jirachi are mentioned as TR settupers in the TR guide, but they will be using supportive sets probably without 0 Spe and almost certainly without Hidden Power. I guess doing some Quiet natures for Heatran (and really odd TR Offence Celebi) makes sense, but that's all that is competitively relevant.

    Really? Currently shoddy has the the same restrictions for Pokemon from XD/Colo, wondercards, caught in the wild and everything. Its just a blanket IV/nature restriction on all legends. If that is not right, shoddy should be changed.

    Edit: Additions for Bold.

    3.) BOLD

    type: Ice
    iv spread: 30/22/30/31/31/31 (30 HP spread)
    iv spread: 31/31/31/31/31/30 (lose one Spe for one Def)

    type: Grass
    iv spread: 31/14/31/30/31/31 This should replace the existing spread, the one up does not have Speed last.
    iv spread: 30/6/31/30/31/31 (30 HP spread)

    type: Electric
    iv spread: 31/7/31/30/31/31 Again, replace the existing spread with this. Ordering.
    iv spread: 31/22/30/31/31/30 (lose a Spe and Def for a SpA)
    iv spread: 30/22/30/31/31/30 (30 HP for the above)

    type: Rock
    iv spread: 31/15/30/31/30/30 replace existing, IV ordering.
    iv spread: 30/14/31/31/30/30 (30 HP, gets an extra Def)

    type: Ground (right ordering for this one)
    iv spread: 30/30/30/31/30/30 (30 HP, looses 1 Def/Spe/HP for 1 SpA)

    type: Fighting
    iv spread: 30/2/31/30/30/30 (entirely outclasses current spread of: iv spread: 30/10/30/30/30/30, remove old one)

    type: Water
    iv spread: 31/11/31/30/31/30 Replace existing with this, order again.
    iv spread: 31/22/30/30/31/31 (1 Def lost to get 1 Spe)
    iv spread: 30/10/30/30/31/31 (30 HP of the above)

    Any 30 HP spreads I have missed are forced to lose points in other stats other than Atk to keep the same type/power, so have been ignored.
  4. Xia

    Xia aka Lone Gansel
    is a Contributor Alumnus

    Joined:
    Nov 2, 2007
    Messages:
    2,463
    Just a quick note:

    Super effective shouldn't be hyphenated. Figured you'd want to know this before you get too far into the guide.
  5. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    Thanks Xia, and could someone with the power to do so change the big bold writing at the top to:
    If you would like to help finding legal IV/Nature spreads please contact eric the espeon or KD24 on irc or by PM. This will help avoid duplication of effort.
    and maybe make it a bit less massive. I don't really see why people should not help with this, I will probably be going over their spreads anyway, but someone has contacted me already asking to help.

    Edit:
    For Modest HP Grass, 31/2/31/30/31/31 could be added.

    Edit2: Got together a list of HP using legends for use in the "analysis like" bits if we are using them. Will post exactly what spreads they should use in the subjective changes thread at some point.

    Sets:
    Mixed attacker Giratina-O HP Fire+ Lonely/Naughty (2nd/)
    Jirachi Timid + Fire (1st)
    Shaymin-S HP Ice Timid/Modest (1st/), HP Fire Timid/Modest (2nd/)
    Latias HP Fire + Timid/Modest (2/3rd/)
    Regigigas Modest + HP Ice (1st)
    Darkrai HP Fire + Hasty / Naive (3rd/)
    Deoxys HP Fire + Rash/Naive (2nd/)
    Cresselia HP Fighting + Timid (3rd/)
    Mesprit HP Fighting + Timid (1st/3rd/)
    Articuno Modest + HP Grass (1st/) / Ground (2nd/)
    Deoxys-A HP Fire + Hasty (1st)
    Uxie Bold + HP Fighting
    Latios Timid + HP Fire
    Suicune HP Electric + Timid/Modest
    Azelf Timid + HP Fighting, Naive + HP Ground
    Heatran has an Hidden Power IV section already.
    Zapdos HP Ice/Grass + Timid/Modest/Calm/Bold (really could do with a HP/IV section)
    Entei HP Ground + Timid (normal spread legal, but to be even more nitpicky 14 Atk is better) / Naive, HP Ice (2nd/) / Grass (3rd/) + Timid
    Celebi HP Fire + Bold/Calm/Modest/Timid, HP Fighting + Modest/Timid, HP Ice + Timid/Bold. Really could do with a HP/IV section.
    Raikou has a HP IV section
    Moltres Modest with HP Fighting/Grass/Ice
    Shaymin HP Fire/Ice Modest/Timid, HP Fire Bold

    OO/minor set comments mentions:
    Deoxys-D HP Fire/Calm
    Giratina-O HP Fire/Modest
    Regice Calm HP Fire/Ground
    Jirachi Timid + HP Ground
    Uxie HP Ice + ?
    Azelf HP Ice + ?
    Zapdos HP Fight/Flying + Timid/Modest/?
  6. Alakapimp

    Alakapimp All washed up
    is a Tournament Director Alumnusis a Super Moderator Alumnusis a Contributor Alumnus

    Joined:
    Jul 16, 2008
    Messages:
    3,113
    So I did all the weird types for all the purely special natures, don't know how many of these are actually useful but atleast a few like Ground should be.


    Timid:

    type: Bug
    31/19/31/31/30/30
    30/31/31/31/30/30

    type: Dark
    31/7/31/31/31/31

    type: Dragon
    31/14/31/31/31/31
    30/4/31/31/31/31 - 68 BP

    type: Flying
    31/19/31/30/30/30
    30/22/30/30/30/31

    type: Ghost
    31/11/30/31/30/31
    31/0/31/31/30/31 - 68 BP
    30/12/31/31/30/31

    type: Ground
    31/14/31/30/30/31
    30/22/30/31/30/30

    type: Poison
    31/8/30/30/30/31 - 68 BP
    30/3/30/30/30/31

    type: Psychic
    31/14/31/31/31/30
    30/23/31/31/31/30

    type: Steel
    31/3/31/31/30/31
    30/2/30/30/31/30


    Modest:

    type: Bug
    31/19/31/31/30/30
    30/7/31/31/30/30

    type: Dark
    31/7/31/31/31/31

    type: Dragon
    31/2/31/31/31/31
    30/2/31/31/31/31

    type: Flying
    31/19/31/30/30/30
    30/18/30/30/30/31

    type: Ghost
    31/22/31/31/30/31
    30/12/31/31/30/31 - 68 BP

    type: Ground
    30/22/30/31/30/30
    31/14/31/30/30/31

    type: Poison
    31/30/30/30/30/31
    30/17/30/30/30/31 - 68 BP

    type: Psychic
    31/26/31/31/31/30
    30/7/31/31/31/30

    type: Steel
    31/3/31/31/30/31
    30/2/30/30/31/30


    Calm:

    type: Bug
    31/31/31/31/30/30
    30/31/31/31/30/30

    type: Dark
    31/31/31/31/31/31

    type: Dragon
    31/2/31/31/31/31
    30/14/31/31/31/31

    type: Flying
    31/31/31/30/30/30
    30/10/30/30/30/31

    type: Ghost
    31/11/30/31/30/31
    31/22/31/31/30/31
    30/2/31/31/30/31

    type: Ground
    31/2/31/30/30/31

    type: Poison
    31/20/30/30/30/31 - 68 BP
    30/15/30/30/30/31

    type: Psychic
    31/2/31/31/31/30
    30/11/31/31/31/30

    type: Steel
    31/17/31/31/30/31 - 68 BP
    30/0/30/30/31/30 - 68 BP


    Bold:

    type: Bug
    31/5/31/31/30/30 - 68 BP
    30/19/31/31/30/30

    type: Dark
    31/17/31/31/31/31 - 68 BP

    type: Dragon
    31/14/31/31/31/31
    30/14/31/31/31/31

    type: Flying
    31/19/31/30/30/30
    30/22/30/30/30/31

    type: Ghost
    31/10/31/31/30/31
    30/22/31/31/30/31

    type: Ground
    30/30/30/31/30/30
    31/26/31/30/30/31

    type: Poison
    31/18/30/30/30/31
    30/3/30/30/30/31

    type: Psychic
    31/14/31/31/31/30
    30/9/31/31/31/30 - 68 BP

    type: Steel
    31/15/31/31/30/31
    30/14/30/30/31/30

    Hasty:

    type: Bug
    31/31/23/31/30/30
  7. Arseus

    Arseus
    refuses to accept Contributor

    Joined:
    Oct 13, 2006
    Messages:
    869
    Wondercards allow for any combination of HP and IVs due to how their IVs and nature are generated from separate RNGs. Pokémon Colosseum and XD have different RNGs from all the handheld games, of which we do not have a good understanding. However, we do know that they allow for nature and IV combinations different from the GBA games (I can confirm this from the capture of my own XD Pokémon, which do not validate under X-Act's IV to PID applet). Maybe this will be fixed in Shoddy Battle 2, but it would be a limitation of Shoddy at the moment that these Pokémon are not exempt from the restrictions set on most legendaries.

    For your convenience, the Pokémon that are currently on your list that would actually be exempt in either their Wondercard iterations or caught in the GCN games are as follows:

    Pokémon Colosseum/XD (open)
    Articuno
    Zapdos
    Moltres
    Raikou
    Entei
    Suicune
    Lugia
    Ho-Oh


    Wondercards (open)
    Mew
    Jirachi
    Deoxys
    Deoxys-A
    Deoxys-D
    Deoxys-S
    Regigigas
    Manaphy
    Darkrai
    Shaymin
    Shaymin-S
    Arceus


    Wondercards and Colosseum/XD (open)
    Articuno
    Zapdos
    Moltres
    Mew
    Raikou
    Entei
    Suicune
    Lugia
    Ho-Oh
    Jirachi
    Deoxys
    Deoxys-A
    Deoxys-D
    Deoxys-S
    Regigigas
    Manaphy
    Darkrai
    Shaymin
    Shaymin-S
    Arceus


    Note that Arceus is only legitimately available through Wondercards at the moment, and both it and Regigigas have restrictions on how their EVs may be distributed on account of being obtained at level 100. I do believe this list is comprehensive, but please check these lists to make sure that I have not missed any Pokémon. I am unsure of how the third generation events' IVs and natures work, so I do not know if Celebi should technically be exempt or not.

    Given the above lists, the Pokémon that always have their nature and IV combinations restricted are those listed below:

    Pokémon with Restricted IV/Nature Combinations (open)
    Mewtwo
    Celebi
    Regirock
    Registeel
    Regice
    Latias
    Latios
    Kyogre
    Groudon
    Rayquaza
    Uxie
    Mesprit
    Azelf
    Dialga
    Palkia
    Heatran
    Giratina
    Giratina-O
    Cresselia


    I do believe that these lists, or something to their effect, should make it into the article somehow. It is also worth noting that only in their above iterations (i.e. Wondercards, Colosseum/XD) are the Pokémon free from restrictions. For example, while Colosseum Suicune has no restrictions on its IVs and nature, most people will likely be using HeartGold/SoulSilver Suicune, which does have the aforementioned limitations.
  8. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    mingot set me up with the OP so I can now integrate your contributions (and the rest of mine), and will do soon, thank you both.

    Arceus, that is very interesting and shows that shoddy is actually using the restrictions on far more Pokemon than it should be.
  9. Arseus

    Arseus
    refuses to accept Contributor

    Joined:
    Oct 13, 2006
    Messages:
    869
    Indeed; the nature-IV restrictions actually apply to only a small set of Pokémon, but from a practical standpoint (ie. for the cartridge player), many of these "exempt" Pokémon are not the most common form. For example, nine times out of ten, Articuno will have its IVs restricted, because it is all but impossible to obtain a good Articuno through Pokémon XD, where it is not restricted (or its restrictions are different, but unknown), or the Suicune example in my last post. This applies mostly to the Pokémon I listed under Colosseum/XD.

    On this note, I neglected to mention that Latias and Latios may be exempt as well, depending on how third generation event Pokémon restrictions pan out. They were given out at JAA like Celebi, though this is not going to be their "most common form"; HeartGold and SoulSilver is likely going to be preferable for the Latis, whereas Celebi is pretty rare in-game, but will likely be given out via Wondercard soon anyway if the new movie and that one event in HeartGold/SoulSilver are any indicator. So the Pokémon that may or may not have their IVs restricted, which I did not previously list separately, would be as follows:

    Third Generation Event Pokémon (English only) (open)
    Celebi
    Latias
    Latios


    If we're being really comprehensive, the Regis were given out in Japan in September 2005. So they would also fall in the limbo of third generation events:

    Third Generation Event Pokémon (open)
    Celebi
    Regirock
    Regice
    Registeel
    Latias
    Latios


    Again, this is mostly theoretical, and applies mostly to Shoddy (or Shoddy 2, if these Pokémon have their IVs restricted currently) players. For the intents and purposes of a cartridge player, these Pokémon will, as I mentioned, have their IVs restricted nine times out of ten. This is especially the case for these event Pokémon, which were given out in limited quantities, and are exponentially less likely to have quality iterations roaming around in the hands of competitive players (if at all) than other versions. Celebi maybe has a good version in the cartridge of some Japanese player somewhere.

    I hate to keep throwing suggestions at you, but I do believe that some note should be made of this in the article, especially since we are attempting to be more open to the in-game players with the in-game section and all. A cartridge player can easily get a good Articuno from Platinum or HeartGold/SoulSilver, but they will still be working around nature-IV restrictions; for them, some of these unrestricted Pokémon are interesting from a predominantly theoretical standpoint.
  10. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    Great stuff Arceus, I will include that info in a "what this matters for" section. Seems like it should help players, so may as well.

    Made a little start at integrating stuff, checked and added Alakapimp's Timid spreads, with a few changes:
    30/26/31/31/31/31 is a better Timid Dragon 30 HP spread
    30/12/31/31/30/31 is actually a 68 BP spread, not 70
    Added 30/3/30/31/30/31 as Timid HP Ghost 30 HP spread
    Added 30/19/31/30/30/31 as Timid HP Ground 30 HP/31 Spe spread

    Edit: Checked and added the rest of ala's spread, with a couple of fixes.
  11. Xia

    Xia aka Lone Gansel
    is a Contributor Alumnus

    Joined:
    Nov 2, 2007
    Messages:
    2,463
    Calm Spreads (open)

    Calm

    type: Fire
    31/7/30/30/31/30
    30/6/31/30/31/30
    30/5/30/30/31/30 - 68 BP

    type: Water
    31/23/31/30/31/30
    30/24/30/30/31/31 - 68 BP
    31/10/30/30/31/31

    type: Grass
    31/14/31/30/31/31
    31/7/30/30/31/31
    30/11/31/30/31/31

    type: Electric
    31/19/31/30/31/31
    30/15/30/31/31/30
    31/8/30/31/31/30 - 68 BP

    type: Ice
    31/8/30/31/31/31 - 68 BP
    31/19/31/31/31/30
    30/8/30/31/31/31 - 68 BP

    type: Fighting
    31/3/30/30/30/30
    30/2/31/30/30/30
    30/31/30/30/30/30

    type: Poison
    31/15/30/30/30/31
    30/15/30/30/30/31

    type: Ground
    31/7/31/30/30/31

    type: Flying
    31/9/31/30/30/30 - 68 BP
    30/10/30/30/30/31

    type: Psychic
    31/2/31/31/31/30
    31/3/30/31/31/30
    30/11/31/31/31/30

    type: Bug
    31/31/31/31/30/30
    31/12/31/31/30/30 - 68 BP
    31/6/30/31/30/31
    30/31/31/31/30/30
    30/17/31/31/30/30 - 68 BP
    30/10/30/31/30/31

    type: Rock
    31/6/30/31/30/30
    30/2/31/31/30/30

    type: Ghost
    31/11/30/31/30/31
    31/22/31/31/30/31
    30/23/30/31/30/31
    30/2/31/31/30/31

    type: Dragon
    31/2/31/31/31/31
    31/15/30/31/31/31
    30/14/31/31/31/31

    type: Dark
    31/31/31/31/31/31
    31/5/31/31/31/31 - 68 BP
    27/3/31/31/31/31

    type: Steel
    31/17/31/31/30/31 - 68 BP
    30/0/30/30/31/30 - 68 BP

    Modest Spreads (open)

    Modest

    type: Fire
    31/7/30/30/31/30
    30/6/31/30/31/30
    30/5/30/30/31/30 - 68 BP

    type: Water
    31/23/31/30/31/30
    30/26/30/30/31/31
    31/10/30/30/31/31

    type: Grass
    31/2/31/30/31/31
    31/17/30/30/31/31 - 68 BP
    30/2/31/30/31/31

    type: Electric
    31/23/31/30/31/31
    30/10/30/31/31/30
    31/10/30/31/31/30

    type: Ice
    31/10/30/31/31/31
    31/7/31/31/31/30
    30/10/30/31/31/31

    type: Fighting
    31/22/30/30/30/30
    30/2/31/30/30/30
    30/17/30/30/30/30 - 68 BP

    type: Poison
    31/3/30/30/30/31
    30/17/30/30/30/31 - 68 BP

    type: Ground
    31/7/31/30/30/31

    type: Flying
    31/19/31/30/30/30
    30/18/30/30/30/31

    type: Psychic
    31/26/31/31/31/30
    31/15/30/31/31/30
    30/2/31/31/31/30

    type: Bug
    31/19/31/31/30/30
    31/6/30/31/30/31
    30/7/31/31/30/30
    30/6/30/31/30/31

    type: Rock
    31/3/30/31/30/30
    30/14/31/31/30/30

    type: Ghost
    31/1/30/31/30/31 - 68 BP
    31/27/31/31/30/31
    30/1/30/31/30/31 - 68 BP
    30/12/31/31/30/31 - 68 BP

    type: Dragon
    31/2/31/31/31/31
    31/15/30/31/31/31
    30/2/31/31/31/31

    type: Dark
    31/7/31/31/31/31
    27/13/31/31/31/31 - 68 BP

    type: Steel
    31/3/31/31/30/31
    30/2/30/30/31/30
  12. Namso

    Namso
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Mar 3, 2009
    Messages:
    3,304
    I'll be doing Naive.

    Naive spreads (open)


    type: Fire

    31/31/22/30/31/30
    29/30/31/30/27/30 - 69 BP
    31/28/31/30/31/30 - 68 BP

    type: Water

    26/30/30/30/31/31
    31/27/27/30/31/30
    27/27/31/30/31/30
    22/31/31/26/31/30
    29/31/27/30/31/30 - 69 BP

    type: Grass

    30/31/31/30/31/31
    31/27/30/30/31/31
    31/30/29/30/31/31

    type: Electric

    31/31/31/30/31/31

    type: Ice

    31/30/30/31/31/31
    31/31/31/31/31/30

    type: Fighting

    31/30/30/30/22/30
    28/31/30/30/30/30 - 69 BP

    type: Poison

    31/30/30/30/30/31

    type: Ground

    29/31/31/30/30/31
    30/30/30/31/30/30

    type: Flying

    31/31/31/30/14/30
    29/31/31/30/30/30 - 69 BP
    31/29/31/30/30/30 - 68 BP

    type: Psychic

    30/31/31/31/31/30

    type: Bug

    31/30/30/31/2/31
    28/31/31/31/30/30 - 69 BP

    type: Rock

    27/31/30/31/30/30

    type: Ghost

    31/30/31/31/22/31
    31/31/30/31/26/31
    30/30/27/31/30/31

    type: Dragon

    30/31/31/31/31/31

    type: Dark

    31/31/31/31/23/31
    29/31/31/31/31/31 - 69 BP

    type: Steel

    28/31/31/31/30/31 - 69 BP

  13. supermarth64

    supermarth64 Here I stand in the light of day
    is a Contributor Alumnus

    Joined:
    Dec 26, 2008
    Messages:
    2,445
    Some additional Naive HP spreads.

    Additional Naive spreads (open)
    type: Fire

    30/30/31/30/27/30
    29/31/30/30/31/30 - 69 BP

    type: Fighting

    27/31/30/30/26/30
    28/31/30/30/30/30 - 69 BP

    type: Flying

    26/30/30/30/22/31
    22/30/30/30/26/31

    type: Bug

    30/31/31/31/26/30

    type: Steel

    22/31/31/31/30/31


    Also taking Hasty.
  14. Xia

    Xia aka Lone Gansel
    is a Contributor Alumnus

    Joined:
    Nov 2, 2007
    Messages:
    2,463
    EDIT: Unfortunately, I was incorrect. While some spreads do repeat, they aren't the same every time for two spreads.

    On a happier note, all of the Calm spreads have been reworked so Attack is at its lowest. I'll be going on and doing Modest now.
  15. Wild Eep

    Wild Eep pet pet pet
    is a Super Moderator Alumnusis a Researcher Alumnus

    Joined:
    Aug 2, 2006
    Messages:
    1,605
    Not every spread behaves this way. I've seen Timid spreads mirror Bold, Modest, and Lonely, for example. Or Modest <-> Timid/Calm/Docile.

    It is true that spreads have mirrors, but there are two or three different possibilities per nature.
  16. Xia

    Xia aka Lone Gansel
    is a Contributor Alumnus

    Joined:
    Nov 2, 2007
    Messages:
    2,463
    Sorry about that, and thakn you for correcting me Eep; apparently I got very lucky when choosing which spreads to test. =P

    The hidden Modest spreads in my post are also finished.
  17. supermarth64

    supermarth64 Here I stand in the light of day
    is a Contributor Alumnus

    Joined:
    Dec 26, 2008
    Messages:
    2,445
    Hasty ones here.

    Hasty spreads (open)
    type: Fire

    31/31/30/30/27/30
    26/31/30/30/31/30
    27/31/22/30/31/30
    29/31/26/30/31/30 - 69 BP
    31/30/25/30/31/30 - 67 BP

    type: Water

    27/31/31/30/31/30
    27/30/30/30/31/31
    30/30/22/30/31/31
    30/31/23/30/31/30
    28/30/30/30/31/31 - 69 BP
    31/30/28/30/31/31 - 67 BP
    30/31/29/30/31/30 - 67 BP

    type: Grass

    30/30/31/30/31/31

    type: Electric

    31/31/27/30/31/31
    27/30/30/31/31/30

    type: Ice

    31/30/26/31/31/31
    27/30/30/31/31/31
    30/30/28/31/31/31 - 67 BP

    type: Fighting

    30/31/30/30/30/30

    type: Poison

    30/31/30/30/30/31
    31/31/22/30/30/31

    type: Ground

    30/31/31/31/30/30

    type: Flying

    30/30/26/30/30/31
    26/30/30/30/30/31
    26/31/31/30/30/30
    29/31/29/30/30/30 - 66 BP

    type: Psychic

    31/31/30/31/31/30

    type: Bug

    31/30/30/31/30/31
    31/31/23/31/30/30

    type: Rock

    31/31/22/31/30/30
    27/31/26/31/30/30
    30/30/29/31/30/30 - 67 BP

    type: Ghost

    30/31/22/31/30/31
    26/31/26/31/30/31
    29/31/30/31/30/31 - 69 BP
    28/30/31/31/30/31 - 69 BP
    31/30/29/31/30/31 - 67 BP

    type: Dragon

    31/31/30/31/31/31

    type: Dark

    27/31/23/31/31/31
    23/31/27/31/31/31
    29/31/27/31/31/31 - 69 BP

    type: Steel

    31/31/31/31/30/31
  18. supermarth64

    supermarth64 Here I stand in the light of day
    is a Contributor Alumnus

    Joined:
    Dec 26, 2008
    Messages:
    2,445
    (Not really double posting since it's been over a month)

    Rash nature IVs.

    Rash spreads (open)
    type: Fire

    30/31/30/30/27/30
    29/30/30/30/31/30 - 69 BP
    28/30/31/30/31/30 - 69 BP

    type: Water
    26/30/30/30/27/31
    31/31/31/30/31/30

    type: Grass

    30/31/31/30/27/31
    27/30/31/30/31/31
    28/30/31/30/31/31 - 69 BP

    type: Electric

    31/31/31/30/23/31
    23/31/31/30/27/31
    31/30/30/31/27/30
    26/30/30/31/31/30

    type: Ice

    31/30/30/31/31/31

    type: Fighting

    26/30/31/30/30/30
    28/31/30/30/30/30 - 69 BP

    type: Poison

    27/31/30/30/26/31

    type: Ground

    23/31/31/30/30/31
    30/30/30/31/30/30
    29/31/31/30/26/31 - 69 BP

    type: Flying

    22/30/30/30/22/31
    30/31/31/30/30/30
    24/30/30/30/26/31 - 69 BP

    type: Psychic

    27/30/31/31/31/30
    29/31/30/31/31/30 - 69 BP

    type: Bug

    31/30/30/31/30/31
    30/31/31/31/30/30

    type: Rock

    27/31/30/31/30/30
    26/30/31/31/30/30

    type: Ghost

    26/31/30/31/26/31
    27/30/31/31/22/31

    type: Dragon

    30/31/31/31/27/31
    27/30/31/31/31/31
    27/31/30/31/27/31

    type: Dark

    23/31/31/31/15/31
    15/31/31/31/31/31
    29/31/31/31/31/31 - 69 BP

    type: Steel

    27/31/31/31/14/31
    14/31/31/31/22/31
    27/30/30/30/31/30
    28/31/31/31/30/31 - 69 BP


    I'll do Mild tm.
  19. supermarth64

    supermarth64 Here I stand in the light of day
    is a Contributor Alumnus

    Joined:
    Dec 26, 2008
    Messages:
    2,445
    Tomorrow = 11 days later.

    Nevertheless, here's Mild and Lonely.

    Mild spreads (open)
    type: Fire

    31/30/31/30/31/30

    type: Water

    27/30/26/30/31/31
    27/31/31/30/31/30
    29/30/30/30/31/31 - 69 BP

    type: Grass

    30/30/31/30/31/31
    30/31/26/30/31/31

    type: Electric

    31/31/27/30/31/31

    type: Ice

    31/30/26/31/31/31
    27/30/30/31/31/31

    type: Fighting

    30/31/30/30/26/30
    26/30/27/30/30/30
    22/31/26/30/30/30
    29/31/30/30/30/30 - 69 BP

    type: Poison

    30/31/30/30/30/31

    type: Ground

    30/31/27/30/30/31

    type: Flying

    30/30/22/30/22/31
    26/31/31/30/30/30
    27/31/23/30/30/30
    28/30/22/30/30/31 - 69 BP

    type: Psychic

    31/31/30/31/31/30
    30/30/31/31/31/30

    type: Bug

    31/30/26/31/30/31
    26/30/30/31/30/31
    31/31/31/31/30/30

    type: Rock

    30/31/30/31/30/30
    31/31/22/31/30/30

    type: Ghost

    31/30/27/31/30/31
    27/31/26/31/30/31

    type: Dragon

    30/31/27/31/31/31
    31/30/23/31/31/31

    type: Dark

    27/31/23/31/31/31

    type: Steel

    31/31/31/31/30/31


    Lonely spreads (open)
    type: Fire

    31/31/30/30/31/30
    27/30/23/30/31/30

    type: Water

    27/30/30/30/23/31
    23/30/22/30/31/31
    27/31/31/30/27/30

    type: Grass

    31/31/30/30/31/31
    31/30/31/30/31/31

    type: Electric

    27/31/31/30/27/31

    type: Ice

    26/30/30/31/31/31
    27/30/22/31/31/31

    type: Fighting

    31/31/30/30/30/30

    type: Poison

    30/31/30/30/26/31

    type: Ground

    31/31/27/30/30/31

    type: Flying

    30/30/26/30/26/31
    30/31/27/30/30/30

    type: Psychic

    31/30/31/31/31/30

    type: Bug

    31/30/30/31/26/31
    26/30/22/31/30/31
    26/31/31/31/30/30
    27/31/23/31/30/30

    type: Rock

    31/31/22/31/26/30
    27/31/26/31/26/30
    22/31/30/31/30/30
    23/31/22/31/30/30

    type: Ghost

    30/31/22/31/30/31
    31/31/22/31/22/31

    type: Dragon

    31/31/22/31/31/31
    31/30/23/31/31/31

    type: Dark

    31/31/27/31/27/31

    type: Steel

    31/31/31/31/26/31
  20. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    I've passed this onto Rising Dusk, I would have liked to do this but have too many other commitments/distractions to get it done in a reasonable timeframe. He has been set up with the OP.
  21. calze6

    calze6

    Joined:
    Nov 28, 2009
    Messages:
    552
    Is it just me, or do a lot of them don't work?

    With naive, I ended up with HP rock. It was meant to be fire. Also, the alternate formes don't register as a need for special IVs on shoddy.
  22. Rising_Dusk

    Rising_Dusk
    is a Site Staff Alumnusis a Team Rater Alumnusis a Battle Server Admin Alumnusis a Programmer Alumnusis a Super Moderator Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Dec 27, 2009
    Messages:
    4,806
    I will be going through the entire list to verify these this weekend. It's entirely possible that a lot of the listed IV combinations do not work, and I intend to weed them out.
  23. supermarth64

    supermarth64 Here I stand in the light of day
    is a Contributor Alumnus

    Joined:
    Dec 26, 2008
    Messages:
    2,445
    It's fine, it's not in order as displayed on Shoddy Battle but rather HP/Atk/Def/SpA/SpD/Spe. On Shoddy Battle, it displays HP/Atk/Def/Spe/SpA/SpD.
  24. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a Researcher Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 7, 2007
    Messages:
    3,694
    iirc I checked each spread (other than maybe some of Xia's) myself before adding them to the OP (which is fairly time consuming, and why this fell on my priority list) so there should not be errors. It is possible that one or two slipped through the cracks, but the example you found (and probably all the others you had trouble with) was simply because you missed the "IVs are posted in the form of: HP / Atk / Def / SpA / Spd / Spe" in the OP as SM64 pointed out.
  25. Rising_Dusk

    Rising_Dusk
    is a Site Staff Alumnusis a Team Rater Alumnusis a Battle Server Admin Alumnusis a Programmer Alumnusis a Super Moderator Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Dec 27, 2009
    Messages:
    4,806
    I have updated the first post with a bunch of new IV combinations and have totally verified every single IV spread in the original post. (A lot more work than it might sound like) Anyway, I am going to have to do the Mild IV spreads now unless someone else wants to pipe up and help me out with them. I will hopefully have these spreads done by the end of the day or tomorrow or something around there.

Users Viewing Thread (Users: 0, Guests: 0)