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Voting Near-Universal Moves

Discussion in 'Policy Center' started by Its_A_Random, Mar 17, 2013.

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  1. Its_A_Random

    Its_A_Random Returns true
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    Please do not post here unless you are a Council Member or Deck Knight. Anyone else who posts here WILL be infracted. Thank you.

    Near-Universal Moves

    Well, apparently Pokémon take too many matches to become competent outside of UC Spamming. In this thread, the Council Members will decide if this is an issue or not, with three different proposals to decide on this vote, & whether we should implement them or not. Here are the three different proposals:

    • Proposal #1: Reduce the Cost of certain "Near-Universal Moves" to 0 MC. This includes, but is not limited to: Protect, Substitute, Rest, Sleep Talk, & Snore. If this is implemented, then an extra vote will be held to decide which of these moves should cost 0 MC.
    • Proposal #2: Increase the starting number of TM/HM & Egg Moves, etc. beyond 3. Either this can be applied to all New Pokémon, Starter Pokémon only, or not be implemented at all. If this is to be implemented, then another vote will be held to decide which number this should be.
    • Proposal #3: Add a special case to Pokémon in a similar vein to Tynamo where certain Pokémon start with X MC to spend when they evolve. If this is implemented, then another vote will be held to decide which Pokémon should get it, & how much MC should be given.
    Enough talk, time to move on to the vote.

    Council Members will vote on three things, the second of which will be conducted IRV-Style, which means that you must list all three options for the second voting slate. Your voting slate is as follows:
    [BOX]Should we make reduce the cost of some near-universal moves to 0 MC?
    Reduce the cost of some near-universal moves to 0 MC
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to starter Pokémon only
    Do not increase the number of TM/Egg Moves given to all new Pokémon

    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Add a special +X MC clause to certain Pokémon other than Tynamo
    Do not add a special +X MC clause to certain Pokémon other than Tynamo[/BOX]
    If a proposal gets a majority no, then well, it does not get implemented. A majority yes, on the other hand, means another vote will be held on that matter to decide exactly... Yeah, I specified it earlier in this post.

    First to four votes for either is a majority, but otherwise, I guess we need to vote on these things.
  2. Its_A_Random

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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Do not increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to starter Pokémon only
    Increase the number of TM/Egg Moves given to all new Pokémon

    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Do not add a special +X MC clause to certain Pokémon other than Tynamo

    Ehh, the thing as it stands is fine. As an issue, this is not really an issue, but then again, I only hold one vote out of seven. Also, Tynamo is Tynamo. It is not as if it can do much, & I pretty much do not care as much for the other 1 CC Bugs that would probably be eligible for this.
  3. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to all new Pokémon
    Do not increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to starter Pokémon only


    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Add a special +X MC clause to certain Pokémon other than Tynamo
  4. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to starter Pokémon only
    Do not increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to all new Pokémon

    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Do not add a special +X MC clause to certain Pokémon other than Tynamo
  5. Elevator Music

    Elevator Music
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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to starter Pokémon only
    Do not increase the number of TM/Egg Moves given to all new Pokémon


    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Do not add a special +X MC clause to certain Pokémon other than Tynamo
  6. Texas Cloverleaf

    Texas Cloverleaf meh
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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC


    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to starter Pokémon only
    Do not increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to all new Pokémon


    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Do not add a special +X MC clause to certain Pokémon other than Tynamo

  7. Objection

    Objection

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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to all new Pokémon
    Do not increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to starter Pokémon only


    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Do not add a special +X MC clause to certain Pokémon other than Tynamo
  8. zarator

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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Do not reduce the cost of some near-universal moves to 0 MC

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    Increase the number of TM/Egg Moves given to all new Pokémon
    Increase the number of TM/Egg Moves given to starter Pokémon only

    Do not increase the number of TM/Egg Moves given to all new Pokémon

    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Do not add a special +X MC clause to certain Pokémon other than Tynamo
  9. Objection

    Objection

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    Should we make reduce the cost of some near-universal moves to 0 MC?
    Aye: 0, Nay: 7
    The nays win! We will not reduce the cost of some near-universal moves to 0 MC.

    Should we increase the number of TM/Egg Moves given to new Pokémon?
    All new Pokémon: 4, Starters only: 2, None: 1
    The "all new Pokémon"s win! The number of starting TM/Egg moves for all new Pokémon will be increased.

    Should we add a special +X MC clause to certain Pokémon other than Tynamo?
    Aye: 1, Nay: 6
    The nays win! Tynamo will remain the only Pokémon to have a +X MC clause.

    Now ... did we have a specific value in mind for the new number of starting TM/Egg moves for new Pokémon or is it back to the discussion thread?
  10. Its_A_Random

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    Zt mentioned 5 as a good number, but I think 4 or 6 can make up alternative options.

    So, if the council does not mind, the slate should be:
    [BOX]How many TM/HM/Egg/Tutor/Event/etc. should fresh Pokémon get when bought?
    4 Moves
    5 Moves
    6 Moves[/BOX]
    Any objections? I will give 24 hours (Give or take 3 hours), before throwing up the second part to this vote.
  11. Objection

    Objection

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    The only thing I can think of is that, with Tynamo's +X MC clause, the value should change to 3 * the number of moves chosen in this vote to match the current ratio of Tynamo MC to starting moves. Then again, we can just say that'll be a side effect of the vote.
  12. Its_A_Random

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    Yeah I kinda overlooked that when reading this post. So yeah, this comes attached to the proposal & the slate will now look like this:
    [BOX]How many TM/HM/Egg/Tutor/Event/etc. should fresh Pokémon get when bought, & how much MC will Tynamo start with?
    4 Moves / 12 MC
    5 Moves / 15 MC
    6 Moves / 18 MC[/BOX]
    Any final objections from the rest of the council before we re-vote?
  13. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Seems good to me, lets expedite this part of the process now.
  14. Its_A_Random

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    Time to get this done. IRV vote, specify all three options for your vote to be counted. First to four is majority, slate is this:
    [BOX]How many TM/HM/Egg/Tutor/Event/etc. should fresh Pokémon get when bought, & how much MC will Tynamo start with?
    4 Moves / 12 MC
    5 Moves / 15 MC
    6 Moves / 18 MC[/BOX]

    Voting starts now.

    -----------------------

    4 Moves / 12 MC
    5 Moves / 15 MC
    6 Moves / 18 MC

    Since I opposed this initially...
  15. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    5 Moves / 15 MC
    4 Moves / 12 MC
    6 Moves / 18 MC
  16. Texas Cloverleaf

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    5 Moves / 15 MC
    4 Moves / 12 MC
    6 Moves / 18 MC
  17. Objection

    Objection

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    5 Moves / 15 MC
    6 Moves / 18 MC
    4 Moves / 12 MC
  18. Elevator Music

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    5 Moves / 15 MC
    6 Moves / 18 MC
    4 Moves / 12 MC
  19. Objection

    Objection

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    Oh would you look at that? We've hit a majority on 5 moves and 15 MC already.
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