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New and 'creative' moveset/EV spread thread - BW RU Edition

Discussion in 'BW RU' started by Oglemi, Sep 19, 2011.

  1. Agonist

    Agonist You were my last great war, you were my heaven ablaze
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    Isn't that the standard CM set from the fourth gen? Just switch Sub & Sitrus berry for Rest & Chesto Berry
  2. SharKing

    SharKing

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    Pretty much all the Seeds I've seen had Gyro Ball. Yeah, good luck shuttin' it down.
  3. Foxy Grandpa

    Foxy Grandpa

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    Yeah because uninvested gyro ball is gonna do so much to Samurott...
  4. col49

    col49 unpolished
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    Assuming for standard EV spreads, Ferroseed's Gyro Ball is doing 14.6-17.0% to his Samurott. So unless you consider 10HKOing an opponent not shut down, Taunt kinda shuts him down.
  5. Redjar

    Redjar

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    [​IMG]
    Bauhauss (Probopass) (M) @ Red Card
    Trait: Sturdy
    EVs: 252 HP / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Stealth Rock
    - Thunder Wave
    - Pain Split
    - Volt Switch

    It's great and especially loves those set up leads like venemoth and gorebyss. It functions most commonly in 2 ways. On set up leads it just uses Twave and SR while they the opponent sets up. Then spam Twave even if they are paralyzed (you don't wanna switch in onsomething boosted so high) they attack, you live w/ sturdy, they get phazed out w/ red card and you Twave w/e comes in. Since it's slower now you can pain split up and get your glorious health back. Or you see a standard lead, yall both set up hazards, you Twave on their switch (or via redcard) and Painsplit or Voltswitch. I do like voltswitch on this set as it allows Pass to hit something and take a hit (if it hasn't used Twave) from something that someone else wouldn't like while STILL getting in the switch that turn. Obviously ground and fighting hurts a lot :/ But this thing was able to live a sandslash's EQ and painsplit. I may take out the HP EV's for better painsplitting potential, but I'm not sure yet.
  6. Chieliee

    Chieliee

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    go go Taunt!

    but aside from that that set looks pretty awesome actually xD. Will cause many ragequits
  7. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    I would probably run something to break substitutes on Venomoth otherwise it will easily destroy that lead.
  8. Scoopapa

    Scoopapa
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    This. Lets not forget that Gyro Ball has 8 PP, meaning that Samurott doesn't need any attacking moves to kill Ferroseed, let alone HP Fire. Honestly the turn after you Taunt you're better off trying to catch a switch with Hydro Pump. It's not like it's a costly mispredict if they decide to stay in and Gyro Ball for approximately LOL damage.
  9. Lady Shinki

    Lady Shinki

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    if you're desperate to beat Taunt you could always run Magic Coat... :3
  10. No Luck Involved

    No Luck Involved

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    Well there's a lot of good sets here and I didn't wanna just take and not give so here's a little something:

    [​IMG]

    Gallade "come at me bro" (M) @ Leftovers
    Trait: Steadfast
    EVs: 240 HP / 20 Atk / 204 SDef / 44 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bulk Up
    - Drain Punch
    - Psycho Cut
    - Taunt

    This is one of my favourite wall-breakers in the tier and it can quickly become unstoppable if given one chance. The EVs allow him to outspeed all walls including Cresselia, special bulk is invested enough to survive any unboosted special attack in the tier (including Choice Specs Yanmega's Air Slash). Bulk Up makes him physically bulky and strong, Drain Punch lets him last while Psycho Cut is an amazing secondary STAB to have and has great coverage. Some of you may be thinking "well Cresselia walls you hard", and some of you may already be foaming at the mouth at the possibilities Taunt provides.

    Yes Taunt is the real star of the show and because you outspeed Cresselia, you can Taunt it into attacking you with its feeble Psychics or Ice Beams and proceed to get to +6 without any problems. This Gallade actually loves setting up on Cresselia because once it gets to +2 or +3 the enemy team basically has no chance. Every wall in the tier pretty much suffers the same fate: Tangela can't Leech Seed, Mandibuzz can't phaze you while its Brave Bird does less and less damage, Ferroseed sits there peeing its pants, and Dusknoir can't Burn you while its feeble attacks aren't touching you anytime soon.

    Rhyperior is one tank that you don't want to risk Taunting so it could theoretically Roar you out but that doesn't exactly threaten you. If it attacks then you can BU and Drain Punch for your life back and you will only lose to a crit. The only notable exceptions are Alomomola and Blastoise simply because they have a 30% chance of Burning you; but that is not a good sign for your opponent if they must depend on a 30% chance to do something. Besides you can still keep Bulking Up even with a Burn and they can't do jack.

    Counters to this set basically are all Pokemon that packs a really strong super effective physical attack; which there really aren't that many of. Honchkrow, Scyther... I honestly have not faced anything else that can cause it problems. Cofagrigus gets a mention for having moderately powerful Shadow Balls and Gallade can't Drain Punch it for health back so it can win 1 on 1 unless Psycho Cut crits. Gallade was one of my favourite Pokemon to use and this set is one of the most unstoppable sets I have ever used. Taunt doesn't even get mentioned in BU sets for Gallade which is surprising considering its utility and its immense wall-breaking power. I hope you have fun with this Gallade, it's got street cred and heaps of attitude.
  11. kniteowl

    kniteowl

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    ^ great set, dragon tail and circle throw users can still phaze you and the odd perish song user (eg - murkrow)
  12. Redjar

    Redjar

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    Anti-lead Archeops
    252atk/252 Spe/ 4HP?(I don't remember if i put them into HP or not, you want odd HP for SR obviously)
    Dedeatist
    Jolly @ Bug Gem (or flying if you want)
    Taunt
    U-turn
    Rockslide/Stone Edge
    Acrobatics

    This (for the most part) will work as you anti-lead and can scout. Archeops is super fast so he can use taunt to stop in hazard leads or anything that wants to set up. Then you U-turn out with your bug gem boosted U-turn for switch advantage. And since you Taunted their SR you can come in later for free (hopefully) and hit them with you powerful acrobatics (since you lost your bug gem) It works great for me. I love this set.
  13. Molk

    Molk tfw zoroark
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    In response to come at me bro the gallade i thought of a krookodile set that serves the same purpose, a stallbreaker.

    Krookodile W/ leftovers @ intimidate
    Adamant nature
    evs: 216hp 120atck 172spdef
    Substitute
    Taunt
    Bulk up
    Crunch

    this set is the best cress counter in the game, it utilizes a combination of substitute, taunt, and bulk up to completly break stall. The evs give it a lefties#, the ability to 2hko cress after one bulk up, and decent special bulk. The evs can be tailored to your needs. It does not need any speed because it already outspeeds all ru walls anyway. Substitute allows you to not be revenged as easily, as well as to scout for pokemon that may want to counter it. as well as protect against cress's ice beams. taunt allows you to stop any set up sweepers/status inducers trying to be an ass. while bulk up is for stat boosting. Crunch is your main attacking move, as it gets stab and has good neutral coverage. as i said this is the best cress counter i the game, and if played correctly counters stall in general.
  14. col49

    col49 unpolished
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    In theory, wouldn't Drapion make a better Cress counter? He can still Taunt and retains a Psychic immunity, but he also is immune to Toxic and is only hit neutrally by Ice Beam. I've been playing around with something like this:

    Drapion (M) @ Leftovers/Air Balloon
    Trait: Battle Armor
    EVs: 32 HP / 92 Atk / 168 SDef / 216 Spd
    Jolly Nature (+Spd, -SAtk)
    - Crunch
    - Earthquake/Brick Break
    - Swords Dance
    - Taunt/Rock Slide

    Fairly straightforward, but it serves it's purpose. The EVs allow to outpace + Natured base 90s down (Non-Scarfed PZ, Liligant, Moltres, Venomoth and such), with the attack investment guaranteeing that your Crunch will break Cress' sub, with it's Ice Beam only dealing 19.4-23.2% unboosted. Obviously Crunch is for stab, with either EQ or Brick Break for coverage. Taunt allows Drapion to fill the role of stallbreaker much better, though you can use Rock Slide if you want that extra power vs. Yanmega (or hit Honch if you choose to run EQ).
  15. Molk

    Molk tfw zoroark
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    you know, never thought of drapion. Good idea bro!
  16. Lady Shinki

    Lady Shinki

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    I have a bulky offense set that sets up on an awful lot of RU, but it needs team support to work best.

    Poliwrath @ Leftovers
    128 HP/252 Atk/40 SpDef/88 Spe
    Adamant / Water Absorb

    Substitute
    Bulk Up
    Waterfall
    Focus Punch

    It throws up substitute vs. Blastoise and company, and can start setting up Bulk Up against status opponents. Substitute and Focus Punch is a good combination, particularly with a lot of powerful foes running around. If SubCM Cresselia runs Psyshock to get past Munchlax at +6, then it loses to this Poliwrath set, and you can 2hko with Waterfall after a lot of things. Focus Punch gets nice 1hkos on a lot of things, and can 2hko bulky Blastoise. The SpDef EVs can go into Speed, but I don't think it outspeeds anything significant, since you outspeed 4 spe base 80s. Poliwrath is incredibly bulky for RU considering that it can 2hko pretty much anything with Focus Punch, and is a great switch-in for Entei, Kabutops, Durant, Armaldo, and other top physical threats where it can start setting up. It beats pretty much any other Bulk Up user because of the great power of Focus Punch.
  17. Oh My Biscuits

    Oh My Biscuits

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    I must say, I'm using this set now, and it's AMAZING. Too many people switch in Moltres and Yanmega to revenge her, only to be blasted to death by HP Rock.
  18. Shiki1335

    Shiki1335

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    Poison EXTREME KILLER Zangoose

    Zangoose@toxic orb
    Adamant nautre
    252 Attack/ 128 hp/128 speed
    Protect
    Quick Attack
    Pursuit
    Brick Break/swords dance

    I love this set. Protect get poison then sweep. Usually takes out 2 pokes at least.
  19. Shiki1335

    Shiki1335

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    IF cress carries ice beam bye bye drapion. JUST saying.

    (sorry if this is a double post.)
  20. col49

    col49 unpolished
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    Um, did you bother to read the post? Because I believe I did mention that Ice Beam is dealing 23.2% max to Drapion, making it a 5HKO at most (considering Lefties recovery). In that time Drapion could accumulate +6 via SD, which really isn't something you want to be up against.
  21. Molk

    Molk tfw zoroark
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    1) DW zangoose is unreleased

    2) why run 128hp? zangoose is still frail as hell

    3) Why run quick attack when you can run a meaty FACADE with 210 base power?
  22. Machineae

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    What about using this as a clean up sweeper near the endgame with petal dance?

    Pretty much QD once or twice (not even needed tbh) and just use petal dance. Own Tempo prevents it from being confused so you can spam away.
  23. Cloud 8

    Cloud 8

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    Thats the usual. The set posted is the creative part. Without Giga Drain, Lilligant cant set up on Toxic users.
  24. Himanattsu

    Himanattsu

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    Absol @ Focus Sash
    Trait: Super Luck
    EVs: 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Swords Dance
    - Magic Coat
    - Sucker Punch
    - Filler

    This set is hilarious, yet effective at the same time. Let's say you come across a Steelix lead.

    Steelix: Cool, I'll set up rocks on the switch!
    *Absol Magic Coats*
    Steelix: FUUUUUU
  25. Machineae

    Machineae

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    Oh I've always used that set for Lilligant though o_o I never thought it was unique xD.

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