1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

New and Creative Movesets and EVs - Ubers Edition

Discussion in 'BW Ubers' started by Fireburn, May 15, 2011.

Thread Status:
Not open for further replies.
  1. mamoswineFTW

    mamoswineFTW

    Joined:
    Sep 23, 2010
    Messages:
    63
    More for a change of pace then anything. Also, this guy synergises quite well with my current team, and i'm loathe to change it. Also this thread is calling for new/creative movesets, so I thought I may as well share it.
  2. danmo96

    danmo96

    Joined:
    May 1, 2011
    Messages:
    43
    Show Hide


    suddenly, i have a MAJOR urge to gather a bunch of people together, and just have an all-out all-Arceus-team tourney, just for the hell of it
  3. Electro Gypsy

    Electro Gypsy

    Joined:
    May 11, 2010
    Messages:
    46
    [​IMG]

    Ubers Subpunch

    Tyranitar @ Leftovers
    Ability: Sand Stream
    EVs: 252 HP/ 224 attack / 28 Spe
    Nature: Adamant, Lonely
    -Substitute
    -Focus Punch
    -Crunch/Toxic
    -Stone Edge/Crunch/Fire Blast

    A physically based Tyranitar designed to break down stalls, and cause massive damage to offensive teams if given the chance. The crux of this set is Focus Punch, allowing Tyranitar to deal massive damage to anything resistant to its stabs. Alongside Focus Punch, Crunch has fantastic coverage in ubers hitting notable targets such as Mewtwo, Lugia, the Giratinas and Lati@s for super effective damage. The hardest thing for this set to do, however is actually set up a Substitute. Toxic is notable as this Tyranitar cannot muscle through any Groudon. Fire Blast provides coverage against Skarmory and Ferrothorn should sand be the present weather, and is boosted by the sun Groudon brings. Tyranitar should run a Lonely Nature to preserve Tyranitar's Special Attack and Special Defense as most Physical attacks in Ubers will generally maim Tyranitar anyway, while it may be able to set up on some weaker special attacks. The speed was once upon a time used to beat Scizors and slap them with Fire Blast before they U-Turned out.

    ~Calcs~

    Show Hide
    Focus Punch vs

    252/0 Neutral Dialga (76.7%~90.6%)
    +1 252/0 Neutral Dialga (51.5%~60.5%)
    124/0 Neutral Normal Arceus (75.2%~88.8%) possible OHKO after Stealth Rocks and Sand.
    252/0 Neutral Steel Arceus (69.8%~82.4%)
    4/0 Neutral Groudon (36.6%~43.6%)
    252/252 + Nature Groudon (26%~30.7%)
    4/252 + Nature Eviolite Chansey (75.7%~89.4%)


    Crunch vs

    252/252 +Nature Giratina-A (37%~44.1%) Only 2hkoes with Spikes and Stealth Rocks
    4/0 Giratina-O (65.8%~78%)
    252/64 Lugia (52.4%~62.5%) With Reflect (26.2%~31.3%) Sure KO after Stealth Rocks
    4/0 Neutral Mewtwo (89.8%~105.6%) Sure OHKO after Stealth Rocks
    252/130 Neutral Ghost Arceus (50.5%~59.9%)
    252/0 Neutral Latias (OHKO)
    4/0 Neutral Latios (OHKO)

    Stone Edge vs

    4/0 Neutral Kyogre (58.8%~69.3%)
    252/0 Neutral Kyogre (49.8%~58.7%)
    4/0 Neutral Palkia (63.6%~75.1%)
    4/0 Neutral Manaphy (51%~60.1%)
    252/0 Neutral Ho-Oh (OHKO)

    Fire Blast vs

    252/0 Neutral Skarmory (66.5%~78.4%)
    4/0 Neutral Groudon in the Sun (39.5%~46.5%)
    252/0 Neutral Groudon in the Sun (33.4%~39.4%)
    252/252 + Nature Forretress (91.5%~108.5%)


    I've tried it a few times. Get it in on Chansey and go to town. Take your pick and owning Lugias, Giratinas, and Ghost Arceus, or arrogant steels. It can win against Bulk Up Dialga if Dialga attempts to Rest off damage, or Bulk Up again (if it switched into spikes at least). Fire Blast is really the lesser option of the two, but it does hit Groudon slightly harder than Focus Punch even without investment if Lonely is chosen. It kinda just rolls over and dies against offensive teams though. It isn't outclassed by Sub/Punch Palkia because TTar can make 101 Subs, and isn't walled by Lugia.
  4. bloodshot ac

    bloodshot ac

    Joined:
    Oct 23, 2010
    Messages:
    2
    danmo96, I have had an all Arceus tournament before, with the only rule being no Extreme-killer arceus, and let me tell you; Arceus only is awful. Everything is super bulky, and more often than not, all you use are stall sets. IT's miserable.

    And about the specs arceus posted on the last page. Its job is to lure and kill Extreme-killer Arceus counters. But it's a normal Arceus itself. Which means you cant have another Arceus, Extreme-killer or not on your team to take advantage of the counters you just lured and killed. May as well just use Mewtwo to kill them better.
  5. ZetoTarken

    ZetoTarken

    Joined:
    Aug 31, 2009
    Messages:
    229
    Things that like having a team without a Groudon/Lugia/Giratina/etc.:
    Every poke that intends to sweep using its attack stat. This list includes but is not limited to: Zekrom, Rayquaza, Groudon, Garchomp, and, Ho-oh.
  6. Mr_br_kill

    Mr_br_kill

    Joined:
    Jun 7, 2010
    Messages:
    228
    My friend romeert is going to host one soon
  7. Drazonix

    Drazonix

    Joined:
    Jul 9, 2011
    Messages:
    1
    Make use of each pokemon's typing. Gallade - Adamant, EV: 252 Attack 252 Special Defense 4 HP. IV 31 ALL IDC....
    Moveset: Drain Punch
    Sword Dance/ Bulk Up
    Shadow Sneak
    Reflect (For Low Defense, and support next party such as set up Dragon Dance Dragonite)
  8. Virizion

    Virizion

    Joined:
    Mar 27, 2011
    Messages:
    1,290
    I'd just like to add that if the Pokemon in question does not have a gigantic base HP stat (For example, Blissey and Wailord can EV nearly fully in both Defenses instead of HP), it's always best to invest in HP first when EV'ing for bulk.
  9. TM13IceBeam

    TM13IceBeam

    Joined:
    Oct 22, 2010
    Messages:
    3,594
    why exactly would you use GALLADE in Ubers anyway?
  10. Miutu

    Miutu

    Joined:
    Mar 30, 2011
    Messages:
    4
    [​IMG]
    Psych Up Mewtwo

    Mewtwo @ Life Orb/Leftovers
    EVs: 4 HP / 252 SpA / 252 Spe
    Nature: Timid
    - Psych Up
    - Aura Sphere
    - Ice Beam/Fire Blast
    - Psystrike

    The idea of this set is counter full set up Calm Mind users.While the opponent is setting up,you prepare the terrain with a support poke (leech seed,toxic,hazards,etc...), Ferrothorn is the good candidate.When your support pokemon die,use Mewtwo's Psych Up (Mewtwo is faster than any other Calm Mind user) and kill the debilitated opponent (leech seed,toxic).And finally, HAPPY SWEEPING!!!!
  11. zzzzzzzzzzz

    zzzzzzzzzzz

    Joined:
    Aug 29, 2008
    Messages:
    166
    Bulky CM Mewtwo

    this mewtwo is similar to psychic arceus but has some notable advantages, like the lack of darkrai and dark/ghost arceus weakness as well as not wasting arceus' slot on your team. also psy arceus has to have mind plate while you dont need it because psystrike has 100 base power. it lets you use another item like leftovers.

    252 HP, 232 speed or something like that, rest in SpA or SpD. Timid.

    its advantages over regular mewtwo are: beats giratina-o 1v1, deals with scarf kyogre much easier.

    so the moveset for now is: calm mind, psystrike, aura sphere, recover

    however if you choose to run ice beam over recover, you've got a machine that pretty much smashes through everything, bar Lugia and uncommon hera/scizor/meta (ofc stuff like giratina-o/giratina/heatran can phaze it out but they dont have reliable recovery so i dont count them). however that mewtwo really appreciates healing wish support from latias or whatever because it will be weakened after killing giratina-o for example. pretty much only lugia can whirlwind it out (reshiram, ho-oh and blaziken can damage it hard if you dont have kyogre btw) so you need to have stuff like support dialga with thunder so lugia cant roost.
  12. Tenodera

    Tenodera

    Joined:
    Mar 27, 2011
    Messages:
    383
    This thread's been asleep for a painfully long time. I theorymonned this Giratina while contemplating what to do with the Modest one in my Pearl from my casual days. Keep in mind that my Ubers experience is very limited.

    Giratina (A) @ Leftovers
    Modest (which may not be the best at all)
    252 HP/124 Def/124 SpD/8 Spe
    Calm Mind
    Will o' Wisp
    Pain Split
    Dragon Pulse

    It's a fake dual-booster in that any physical attacker who attempts to break it risks a burn, and Pain Split is the best recovery for a non-Resttalk set. This Giratina is intended to disrupt the opponent's play by increasing its appropriate defense and forcing the opponent to switch frequently, building hazard damage and subjecting them to burns and Dragon Pulses.
  13. trickroom

    trickroom
    is a Forum Moderator Alumnusis a Contributor Alumnus

    Joined:
    Sep 13, 2009
    Messages:
    999
    Using Modest on Giratina-A is one of the worst options. You are better off using Giratina-O then. Pain Split sucks on Giratina because it has such high HP you are better off using Rest. What are you going to heal yourself on with Pain Split? Blissey?

    The opponent doesn't even need to switch, they just need to status you with Toxic.
  14. Banedon

    Banedon

    Joined:
    Oct 30, 2009
    Messages:
    903
    Anyone considered support Dragon Arceus? You get two weaknesses to Dragon and Ice, but you outspeed most Dragon Pokemon anyway. Worst case scenario you take an Outrage / Draco Meteor, which you survive without prior damage, and hit back with your own Judgment. Ice weakness is not so good, but the Ice attacks in the tier tend not to be too strong (e.g. Surf from Kyogre vs. Ice Beam from Kyogre - not THAT powerful) and can be handled by a teammate. In return you get a pure Dragon-type wall that has valuable resists to Fire, Water and Electric along with instant recovery. Importantly, unlike Giratina, you don't have a Darkrai weakness, and you don't have to rely on Rest.

    Something like:

    Arceus @ Draco Plate
    252 HP / enough speed to beat Garchomp / rest into SpD
    - Judgment
    - Will-o-Wisp (?)
    - Recover
    - Roar / Perish Song
  15. Furai

    Furai wellfare
    is a Site Staff Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Past SPL Winner

    Joined:
    May 4, 2010
    Messages:
    2,819
    Why would I use that when I can just use Wallceus who only has 1 weakness to Fighting?
  16. Banedon

    Banedon

    Joined:
    Oct 30, 2009
    Messages:
    903
    That's obviously gunning for:

    Right ...
  17. fidgety

    fidgety

    Joined:
    Oct 6, 2010
    Messages:
    170
    @above and Weaknesses to the two most common attacking types in the tier only a handful of pokemon in Ubers don't have either a Dragon move or Ice Beam.

    For that kind of set I'ld prefer Arceus-Ghost: Spin Blocking, Fighting Immunity, E-Speed Killer check, Etc.
  18. Banedon

    Banedon

    Joined:
    Oct 30, 2009
    Messages:
    903
    Defensive Dragon Arceus has been extremely effective for me. Yes, it's got two common weaknesses, but like I said: you usually survive a Dragon attack and hit back with your own Judgement. You may not OHKO, but you often end up in a double KO (both sides too weak to do anything / picked off by priority). This too is the last-ditch scenario where you can't switch out to something else that can take the Dragon move. Ice moves are present in the tier, but they're typically not very powerful: I've yet to see a single STAB Ice Beam coming from anyone, and stuff like Kyogre's Modest 252 SpA Ice Beam vs. defensive Arceus comes to 43.2% - 51.4%. Not that bad; in fact it's recoverable. You can also switch out. Mewtwo's LO Ice Beam is a lot more dangerous, though.

    In the meantime, the Fire, Water and Electric resists Arceus gives has been absolutely precious. If I'm not mistaken it's the only Pokemon that resists all three and has instant recovery. Ghost Arceus is nice, but it brings along a totally different set of resists and cannot for example stop Kyogre. Excellent neutral coverage with Dragon Judgement helps a ton, too.
  19. Dracoyoshi8

    Dracoyoshi8 weapon of mass seduction
    is a Contributor to Smogon

    Joined:
    Jan 31, 2009
    Messages:
    907
    [​IMG]
    Lugia @ Life Orb
    Trait: Pressure
    EVs: 4 Def / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Roost
    - Aeroblast
    - Earth Power / Psyshock

    A much more different approach to Lugia, although it was used a fair amount in Gen 4. Offensive CM Lugia is often overlooked because of its 90 base Special Attack, but there are a few things Lugia has going for it as an offensive Pokemon. The primary boon is Aeroblast. Despite its low PP, Aeroblast is a devastating attack. At +1, 252 HP ExtemeKiller Arceus can be 2HKOed with Aeroblast, even without Stealth Rock. Flying STAB is resist only by a few common ubers Pokemon: Dialga, Zekrom, Steel Arceus and Tyranitar are the main worries. All of those Pokemon can be hit hard by Earth Power. 252/200 Dialga is easily 2HKOed by a +1 Earth Power. Psyshock is an option as a secondary STAB and a way to get past special walls. Aeroblast does run out of PP quickly, so having a secondary STAB can be a lifesaver.

    Aside from Aeroblast, Lugia's Speed and bulk are also part of what makes Lugia a threatening attacker. Thanks to its natural bulk, it is not difficult to set up two Calm Minds. After a single Calm Mind, Lugia can even tank Ice Beams due to its incredible Special Defense. Lugia's Speed puts it behind only three common Pokemon: Darkrai, Arceus and Mewtwo, so be sure you have answers to them if you are considering Offensive CM Lugia (especially Darkrai).

    The final thing Lugia has going for it as an offensive Pokemon is simply the fact that it's Lugia. Its reputation as one of the sturdiest, if not the sturdiest, walls in the game works for Offensive CM Lugia. For example, Forretress is often lured in by Lugia, because, to quote the analysis: "... its only real way to set entry hazards up is against Pokemon that are incapable of hurting it much." Calm Mind Lugia can use Forretress as the perfect setup bait, which can be a huge surprise to the opponent. This can be risky if your opponent has something like Choice Scarf Zekrom or a really bulky phazer in the wings, so, like most Pokemon in ubers, be careful when you set up.

    Obviously, there are reasons why not to consider Offensive CM Lugia. Unlike other CM boosters like Mewtwo and Kyogre, Lugia has a lot of trouble dealing damage without its boosts. Also, Lugia's Stealth Rock weakness makes switching in extremely difficult. And, as mentioned before, Aeroblast has very low PP, which can really hold Lugia, especially against teams with six or five Pokemon remaining. Thus, using Lugia once the opponent's team has been weakened/reduced is a wise choice. So, while Lugia is a powerful booster, it is just that. A booster. Without its boosts, don't expect it be doing much damage.

    While Offensive CM may not have Mewtwo's or Arceus's Speed and power as a sweeper, it makes up for it with survivability, Aeroblast and the simple surprise factor. I definitely recommend at least giving it a shot.
  20. Penance

    Penance

    Joined:
    Sep 16, 2011
    Messages:
    257
    [​IMG]
    Rayquaza @ Draco Plate
    Trait: Air Lock
    EVs: 240 HP / 16 Atk / 252 SpD
    Careful Nature (+SpD, -SpA)
    - Dragon Dance
    - Outrage
    - Rest
    - V-Create

    I have used this set on a recent RMT of mine and it works best with a Cleric to heal off the Sleep. The EVs were designed to be able to survive Specs Modest Max HP Water Spout from Kyogre twice and survive with 1% health bar crits also Scarf Timid Kyogre fails to 3HKO. It one shots Kyogre at +1 and Groudon at +2 (who otherwise can't harm Rayquaza like Kyogre could.) Normally stuff like Ferrothorn, Skarmory and Forretress would wall this thing but thank Arceus (Troll Freak) for V-Create, it obliterates the above 3 like they were nothing. It requires no hazard support.​

    Draco Plate boosts the power of Outrage and I don't have to take Life Orb damage which would otherwise screw me over because I would die from recoil against and it lets me bluff a different item like Expert Belt or Lum Berry. Now I don't outspeed ScarfOgre at +2 but I don't need to lol, I can survive another Water Spout and go to +3 if I want to. +3 Outrage has a high chance to 2HKO Skarmory and Forretress. The chance is slimmer against Ferrothorn but that is nonsense.​

    Rest is nice for when I find a spot later in the game where I can set up again. I usually come in on one of these trash walls and Rest, they can't do anything. If necessary you can go to a Cleric and remove the Sleep status and come in good as new and ready to fetch more souls.​

    Rayquaza is incredibly bulky in the defensive stat even without investment 90 base Defense coming off of a 411 HP stat let's me survive 2-3 ExtremeSpeeds from Silk Scarf Adamant EKiller Arceus (max damage is 51%). Against 4 HP EKiller Arceus +2 Outrage is a guaranteed OHKO (minimum damage is 100% damage on the dot lol). +1 Outrage does a maximum of 88% and a minimum of 74% so a low chance to OHKO after Rocks and insanely high chance to OHKO after Rocks and 1 layer of Spikes (lol minimum is 99%).

    There are a couple reasons why to choose a purely offensive DD set over this one or a better Bulky Dragon Dancer like Dragonite because of Multiscale and the speed they bring to the table. Dragonite however does not get access to an insanely powerful Fire move which rips through what would otherwise wall it and max Attack and Speed Rayquaza is obviously more powerful and has a higher chance to sweep through teams. Also this requires setting up to do damage and even after a couple DDs may not have the offensive presence to KO everything in it's path.​
  21. Jibaku

    Jibaku Not taking FS requests atm.
    is a Forum Moderatoris a Smogon IRC SOPis a Team Rater Alumnusis a Super Moderator Alumnusis a CAP Contributor Alumnusis a Smogon Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Winner
    Moderator

    Joined:
    Dec 13, 2005
    Messages:
    6,123
    Random thought

    Anyone remember StallKyurem from pre-suspect UU? Well, let's see if this concept still works in Ubers

    Dialga @ Leftovers
    Trait: Pressure
    EVs: 252 HP / some speed / rest in SDef
    Careful Nature (+SDef, -SAtk)
    - Substitute
    - Protect
    - Bulk Up
    - Dragon Tail

    Ok so this should be like Kyurem v2000. Insane typing lets Dialga wall like half of a team consistently (not to mention SR resist and TS immunity), allowing it to phaze its counters and get a good matchup after. Can easily set up on Pokemon such as Ferrothorn, Chansey, and Whirlwind-less Lugia. Pressure abuse is also great due to the amount of low PP moves in the metagame. Bulk Up > Hone Claws unless accuracy is an issue. Also consider using this with Wish support.

    Beware of Whirlwind Lugia and Excadrill. The former will automatically make you useless and the latter can Rapid Spin important entry hazards away while dealing major damage with STAB Earthquake.

    Of course, this is all theoretical but...wonder if something like this works. Substitute stalling Pokemon have generally proven themselves to be a big headache to fight (Shaymin-S, Lugia, Gliscor). Dialga's recovery isn't as reliable but he does pack more punch and has easier set up than all of them.
  22. Janenmori

    Janenmori

    Joined:
    Mar 7, 2008
    Messages:
    625
    I've found this Groudon set to be quite effective both in surprise factor and actual utility:

    Groudon @ Leftovers
    252 HP/ 4 Atk/ 252 SDef
    - Earthquake
    - Dragon Tail
    - Substitute
    - Bulk Up

    Maximum HP helps to create the bulkiest Substitutes and deals with the occasional Seismic Toss. It functions similarly to any set akin to it. Maximum Special Defense investment pairs with the Defense boost of Bulk Up, and the Attack boost powers up STAB EQ and makes Dragon Tail sting quite a bit more. This set appreciates entry hazards to say the least. Forretress fills this role as a Toxic Spiker very well, as they are the hazard that will help most in this situation. A secondary hazard from Forry would depend on what your team fears more, Fliers or grounded mons. The main concern of this set is something that can set up, break a sub, take an EQ or have a sub of their own to buffer Dragon Tail and then proceed to KO. Any Substitute sweepers like Darkrai might be cause for concern if they can set up on you, but generally, the usual suspects who give Groudon problems will be your demise, especially Toxic Spikes.

    It goes without saying that opposing pHazers will give you a problem.
  23. shrang

    shrang Reaction to Ubers ladder
    is a Contributor to Smogonis a Battle Server Moderatoris a Tiering Contributor Alumnus

    Joined:
    Jul 24, 2009
    Messages:
    4,267
    I've actually tested Kyurem himself using that exact same set he did in UU, and personally I don't think it's half bad. The real catch is Kyurem's access to Ice Beam, which decimates most of the walls (like Groudon, Lugia, Giratina), and stuff you can't hurt with Ice Beam you can always just Dragon Tail them away. I'm running Ice Beam over Hone Claws, so yeah.
  24. trickroom

    trickroom
    is a Forum Moderator Alumnusis a Contributor Alumnus

    Joined:
    Sep 13, 2009
    Messages:
    999
    The good thing Dialga has over Groudon is the Toxic immunity which allows Dialga to switch in on many Defensive pokemon that might use a surprise Toxic, such as Forretress or Ferrothorn. Groudon is crippled by Toxic on the switch. Kyurem is really weak to hazards and Forretress can set up on it for free.
  25. Dracoyoshi8

    Dracoyoshi8 weapon of mass seduction
    is a Contributor to Smogon

    Joined:
    Jan 31, 2009
    Messages:
    907
    Anyone who has played against me knows how much I love Tailwind

    [​IMG]

    Giratina-O @ Griseous Orb
    Trait: Levitate
    EVs: 116 HP / 252 Atk / 140 Spd
    Adamant Nature (+Atk, -SAtk)
    - Tailwind
    - Outrage
    - Earthquake
    - Dragon Claw / Shadow Claw / Destiny Bond

    OR

    Giratina-O @ Griseous Orb
    Trait: Levitate
    EVs: 116 HP / 252 SAtk / 140 Spd
    Modest Nature (+SAtk, -Atk)
    - Tailwind
    - Shadow Ball
    - Aura Sphere
    - Draco Meteor / Dragon Pulse

    OR

    Giratina-O @ Griseous Orb
    Trait: Levitate
    EVs: 116 Atk / 252 SAtk / 140 Spd
    Mild Nature (+SAtk, -Def)
    - Tailwind
    - Draco Meteor
    - Outrage
    - Aura Sphere / Earthquake

    All three sets are pretty similar so I just combined them into a single post. Tailwind takes the best spinblocker in the game and turns it into one of the most surprising cleaners in the game. The EVs allow Giratina-o to outspeed Choice Scarf Garchomp after a Tailwind while maintaining a reasonable amount of bulk. There isn't much to say on how to play it: bring it in on a weakened team, set up and fire off those insanely powerful moves. Of course, being limited to four turns is annoying, but the trade off of speeding up your teammates does somewhat alleviate that.

    We have three variants of this set: Physical, Special and Mixed, each one with its own benefits. Due to the nature of the Pokemon in Ubers, most Pokemon have higher Special Defense than Defense. The Physical set takes full advantage of that. STAB Outrage coming off of 372 Attack, further boosted by Griseous Orb, is going to be doing a TON to anything that doesn't resist it. And for those that do, like Steelceus and Ferrothorn, get hit by Earthquake. The last moveslot is a toss-up. Dragon Claw and Shadow Claw both get STAB and a Griseous Orb boost, so its no surprise they're in there. Destiny Bond is the real kicker of the three though. With Tailwind, Giratina-o is now fast enough to take advantage of it. Being that its a lategame sweeper, it probably won't use it. However, it is a nice safety net to have.

    The Special set may be hitting ubers on its overall more sturdy side, but it makes up for that with high power moves and unresisted coverage. Shadow Ball is the main attack here. With the popularity of Mewtwo, other Giratina, Ghostceus and Lugia, having a STAB Shadow Ball is a nice asset to have. Aura Sphere gets perfect coverage with Shadow Ball and does a bunch of damage to Ferrothorn and Dialga. Draco Meteor, despite being Giratina-o's strongest attack, can possibly ruin its sweep with the Special Attack drop. It is still useful for hitting Pokemon like Groudon though. Dragon Pulse is the safer alternative. Dragon Pulse can be used over Shadow Ball, but losing the coverage on Mewtwo and Lugia is annoying.

    The final version, the Mixed spread, is the most powerful version. However, it is less bulky than the other two versions, so keep that in mind. Draco Meteor and Outrage with crush anything that doesn't resist them. And for those that do, hit them with an Aura Sphere or Earthquake. The Attack and Special Attack EVs can be swapped depending on if you run Aura Sphere or Earthquake.

    Obviously, Giratina-o isn't going to be sweeping full health teams, so be sure to pack Spikers to help weaken your opponent. Pokemon like Reshiram and Kyogre, or anything good at punching holes in the opponent's Pokemon, are great teammates. And that's pretty much it. Try any of the three sets; they're all a blast to use.
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)