can you please give me a full analysis of jellicent, as what nature?I use this jellicent:
Jellicent @ Leftovers
Ability: Water Absorb
252 Hp , 144 Defence , remaining EV's in speed/special defence as you like
This gives him i believe 270 in specal and normal defece, so makes for a sturdy common wall.
ehh, I hate that crappy guts ability, also I guess your right, but I do think that toxic can really help with walls, since it does increase damage, while I have to wait 16 turns to kill a pokemon with burn, on 1/16, I dunno, I still need a pokemon that can poison stuff you know.Yeah that works but scald is unreliable in a way and burn can make it so that jelli can stall a physical attacker out , where he cant stall it out if not burned. Having to do scald several times in a row would make u take more dammage then doing 1 WoW .
Toxic would be better for the Walls but burn still hurts them and in the end it wont matter that much. Therefor i would still say : go with WoW , and maybe take surf over scald so you dont accidentually burn a conkeldurr as this can mean the end .
Salamence can be easily killed by an ice beam or a rock type move, it has frail defences, i'll stick with dragonite instead, salamence can be burned, toxic, and killed in a sec if he doesn't outspeed anything, also a bullet punch from a scizor can spell doom for salamence, though I guess ur right, though how about I add surf instead of scald and keep toxic? since I have fire type moves that can burn a foe, and vaporeons aren't that hard to deal with.True but , you can still kill walls with the jelli because of taunt.
Taunt them , then burn stall them out OR taunt them , switch to the salamance i adviced and 1shot them (as most walls dont have anything against a Salamance , but always try to scout out the moveset as some vaporeons do have icebeam wich can turn the tides)
Dragonite has multi-scale = Bye bye salamence, i need bulk, and if your logic is right then I'll only be able to use that salamence at the end of the battle, dragonite on the other hand survives any attack whatsoever, except a blizzard from a kyurem with a choice specs, salamence cant be a sweeper, this gen dragonite completely outclassed it in every way, salamence is no longer better than dragonite, if dragonite hits a dragon dance, or even before, salamence is 1HKO, and even if it does have a focus sash, stealth rock will take care of that, wall breaker salamence is now as frail as a 1 year old.Well the team has to be your taste.
For my taste Salamance > Dragonite.
Yes salamance can be killed rather 'easy' if used wrong. Dont switch it in if u suspect rock/ice attacks. Switch it in when it feels safe, wich is why i said : scout the oponents move with your walls first.
Salamance never let me down yet , he always managed to do the wallbreaking job it is designed for. Mix mance has a strong fire blast to kill off ferrothorn/forretress/scizor and friends .
(and it wont die to 1 bullet punch if you keep his hp over 200 lets say)
I've never lost to a salamence in my life, salamence comes later in the game, during that time dragonite would've already dragon danced and roost, also I tried using a salamence in every possible moveset, but I've had a ton more success with dragonite, his multi-scale isn't the only thing that makes him better than salamence.I usually get of a SR at the start of a battle and make sure it doesnt get spinned away. As SR is on my weather starter , it will mostlikely be alive IF SR would be spinned away.
SR = bye bye multiscale = completely useless dragonite :P
I can bring in salamance anything there arent SR , if i feel danger that i might not be able to OHKO the pokemon that switches in i will just switch out to any of my walls.
As i said , Salamance never let me down , and dragonite couldnt be in the role i'm using salamance now as dragonite isnt fast enough to do that without a dragondance. If i'm not wrong ,dragonite also doesnt have the stats to be an effective mixed attacker, where salamance reaches 300+ in both special and physical attack , add life orb to that to make one deadly mixed sweeper.
Dont get me wrong, dragonite is a big threat after a dragondance , beeing a good sweeper if he manages to get that all up.
But it never scared me , if i play it smart my salamance KO's it before he gets a chance to roost back up for multiscale or dragondance to make a sweep.
If he did get off a dragon dance i'll bring in skarmory and whirlwind (skarmory can easely live a +1 fire punch on that matter) , this would make it so that dragonite will have to get off a DD again , but doesnt have the effect of multiscale anymore.
As you see , i have several things to use against a dragonite .
Most players will also have something to possibly counter it in a way.
Enough of that discussion really , in the way i'm using salamance , dragonite wouldnt fit. In the way you like to use dragonite , salamance wouldnt fit. So it goes 2 ways.
Fun fact: Salamance usually roost before any ice attack to land (other then ice shard) , this results in only x2 weakness over x4 weakness , so when predicting right , he cant really die. (dont get me wrong , i'm not pro , i predict wrong ALOT xD)